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BO2 Server Hosting Support

Request support for the Plutonium T6 servers, please wait at-least 1 day for a reply, it can get busy. The community is free to try to help in any thread.

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  • This topic is deleted!

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  • Problems setting up T6 server

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    You can find it in start_zm_server.bat or start_mp_server.bat
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    You should do port forwarding read this guide for more info: https://plutonium.pw/docs/custom-games/
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  • Server wont load/start

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    @marcelo_hvb what do you mean the ip isn't the lan one? 192.168.0.229 is your pc's ip on your local network, it's not reachable via that ip from outside your network. You need to give your friend your wan ip: https://www.whatsmyip.org/ This shouldn't matter tho as if the port forwarding was set up correctly your server should be visible on the serverlist for people outside of your network (it's possible it's not visible for you).
  • Question // ARM Support Roadmap?

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    I will make the theory that for a great while you will have to use a compatibility layer as cod games are usually a windows only title and non of them have a native linux port. Down the line we may have a docker image for hosting servers but idk when that will be released for people to use if they wish.
  • when i shoot with specific weapons my game frezze

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    not sure i can help but you should post this in bo2 client support, youll get more help probably
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    @Le4n screenshot your sv_maprotation
  • Enable console

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    Do you know any mod?
  • How To Run 2 Servers With Deferent Mod?

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    @FarJaM https://forum.plutonium.pw/topic/17070/assign-a-script-to-another-server-how https://forum.plutonium.pw/topic/17253/disable-custom-script-into-my-server/ 2 links for 2 different use case
  • « Server is not running »

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    @Dss0 I modified it in the meantime I didn't get any error I think it came from the map rotation maybe I've made a mistake. ::: /////////////////////////////////////////////////// /// PlutoT6 MP Server Configuration file // /////////////////////////////////////////////////// // This config best view with Notepad++ OR // // Other *nix compatible editors of your choice. // /////////////////////////////////////////////////// // 0.1 Basic version // // 0.2 Added map list and map rotation // // 0.3 Added Colors and B3/Log/RCon section // // 0.4 Added gametype to map list and rotation // // 0.5 Added location to map list and rotation // // 0.6 Added Sharp Shooter and Gun game // // 0.7 Clean up // // 0.8 Additional gts -Fry // // 0.9 Cleaned up the mess Fry merged, // // added more comments // // 1.0 Noob friendly -Fry // // 1.1 Updated for relaunch of PlutoT6 // // 1.2 Removed gts commands from main cfg -Fry // ////////////////////////////////////////////////// // Remove "//" in front of lines to allow the // server to read them. Anything after "//" is a // Comment. ////////////////////////////////////////////////// // GAME TYPE CONFIGURATION // ////////////////////////////////////////////////// // conf - Kill Confirmed // // ctf - Capture the Flag // // dem - Demolition // // dm - Free-for-all // // dom - Domination // // gun - Gun Game // // hq -Headquaters // // koth - Hardpoint // // oic - One in the chamber // // oneflag - One-Flag CTF // // sas - Sticks & Stones // // sd - Search and Destroy // // shrp - Sharpshooter // // tdm - Team Deathmatch // ////////////////////////////////////////////////// // These config files can not be edited and are // // packed into the .ff files of the game. // // Please make sure the game types are synced // // or you might end up with a FFA that needs // // 7500 kills to be won. YOU HAVE BEEN WARNED! // ////////////////////////////////////////////////// exec gamesettings_default.cfg // Load the default game settings shared by all game modes exec gamesettings_tdm.cfg // Load the default tdm settings set_gametype tdm // Set the game type to tdm ////////////////////////////////////////////////// ////////////////////////////////////////////////// // GENERAL CONFIGURATION // ////////////////////////////////////////////////// //g_password "" // Password Protected Game Server (Use "password" to set it on the client before you connect,) sv_maxclients 18 // How many players can join your server. spawnbot 10 scr_showperksonspawn 1 // Disable the perks on the right side on spawn. //scr_deleteexplosivesonspawn 1 // Delete Explosive while getting killed. //sv_minPing 0 // Minimum ping needed to the server? (Terribly broken and inaccurate since ages!) //sv_maxPing 400 // Maximum ping allowed to the server? (Terribly broken and inaccurate since ages!) //scr_disable_cac 1 // Disable Custom Classes? //scr_max_rank 0 // Block every player with a level up this value //scr_min_prestige 0 // Block every player with a prestige below this value //sv_restrictionList "restricted.cfg" // Sets the file name for our restriction system. //sv_enableItemRestriction 1 // Enables our custom restriction system. sv_allowDof 0 // Disallows the clients from having DoF to prevent a few DoF related glitches + gains a few frames. (0 = force off DoF on the clients, 1 = let the client decide) ////////////////////////////////////////////////// ////////////////////////////////////////////////// // B3, IW4MADMIN, GAME LOG & RCON SETTINGS // ////////////////////////////////////////////////// g_logSync 2 // 0 only flush on game end, 1 flush when buffer full, 2 always flush after a write, 3 append to old logs. g_log "logs\games_mp3.log" // IMPORTANT! Make sure the filename is unique for each server you clone! rcon_password "" // RemoteCONtrol password, needed for most management tools like IW4MADMIN and B3. Do not skip if you installing IW4MADMIN. ////////////////////////////////////////////////// ////////////////////////////////////////////////// // RESTRICTIONS CONFIGURATION // ////////////////////////////////////////////////// // BANNED ATTACHMENTS // ////////////////////////////////////////////////// //restrict_attachment "reflex" // Reflex //restrict_attachment "steadyaim" // Laser sight //restrict_attachment "silencer" // Suppressor/Silencer //restrict_attachment "dualclip // Fast Mag //restrict_attachment "holo" // EOTech Sight //restrict_attachment "grip" // Grip //restrict_attachment "fastads" // Quickdraw //restrict_attachment "fmj" // Full Metal Jacket //restrict_attachment "extbarrel" // Long Barrel //restrict_attachment "rangefinder" // Target Finder //restrict_attachment "stalker" // Stock //restrict_attachment "extclip" // Extended Clip //restrict_attachment "dualoptic" // Hybrid Optic //restrict_attachment "sf" // Select Fire //restrict_attachment "rf" // Rapid Fire //restrict_attachment "gl" // Grenade Launcher //restrict_attachment "mms" // Millimeter Scanner //restrict_attachment "acog" // ACOG Sight //restrict_attachment "swayreduc" // Ballistics CPU //restrict_attachment "vzoom" // Variable Zoom //restrict_attachment "ir" // Dual Band Scope //restrict_attachment "dw" // Dual Wield //restrict_attachment "tacknife" // Tactical Knife //restrict_attachment "stackfire" // Tri-Bolt (Crossbow) ////////////////////////////////////////////////// // RESTRICT PERK 1 // ////////////////////////////////////////////////// ////////////////////////////////////////////////// // Lightweight // // Move Faster. Take no damage when falling. // ////////////////////////////////////////////////// //restrict_item "specialty_movefaster|specialty_fallheight" ////////////////////////////////////////////////// // Hardline // // Earn Scorestreaks faster. // ////////////////////////////////////////////////// //restrict_item specialty_earnmoremomentum ////////////////////////////////////////////////// // Blind Eye // // Undetectable by AI controlled air support. // ////////////////////////////////////////////////// //restrict_item "specialty_nottargetedbyairsupport" ////////////////////////////////////////////////// // Flak Jacket // // Take less explosive damage // ////////////////////////////////////////////////// //restrict_item "specialty_flakjacket" ////////////////////////////////////////////////// // Ghost // // Cannnot be detected by enemy UAVs. // ////////////////////////////////////////////////// //restrict_item "specialty_gpsjammer" ////////////////////////////////////////////////// // RESTRICT PERK 2 // ////////////////////////////////////////////////// // Toughness // // Flinch less when shot. // ////////////////////////////////////////////////// //restrict_item "specialty_bulletflinch" ////////////////////////////////////////////////// // Cold Blooded // // Resistant to targeting systems. // // No name or red crosshair // ////////////////////////////////////////////////// //restrict_item "specialty_immunenvthermal|specialty_noname|specialty_immunerangefinder|specialty_nokillstreakreticle|specialty_immunemms|specialty_nomotionsensor" ////////////////////////////////////////////////// // Fast Hands // // Swap weapons and use equipment fast. // // Reset pin grenades. // ////////////////////////////////////////////////// //restrict_item "specialty_fastweaponswitch|specialty_pin_back|specialty_fasttoss|specialty_fastequipmentuse" ////////////////////////////////////////////////// // Hardwire // // Immune to counter-UAV and EMP // ////////////////////////////////////////////////// //restrict_item "specialty_immunecounteruav|specialty_immuneemp" ////////////////////////////////////////////////// // Scavenger // // Refill ammo on people you killed. // ////////////////////////////////////////////////// //restrict_item "specialty_scavenger" ////////////////////////////////////////////////// // RESTRICT PERK 3 // ////////////////////////////////////////////////// // Dexterity // // Aim faster after sprinting. // // Mantle and climb faster. // ////////////////////////////////////////////////// //restrict_item "specialty_fastmantle|specialty_fastladderclimb|specialty_sprintrecovery|specialty_fastmeleerecovery" ////////////////////////////////////////////////// // Extreme Conditioning // // Aim faster after sprinting. // // Mantle and climb faster. // ////////////////////////////////////////////////// //restrict_item specialty_longersprint ////////////////////////////////////////////////// // Engineer // // Reroll & booby trap Care Packages. // // Show enemy equipment in the world. // // Delay explosives. // ////////////////////////////////////////////////// //restrict_item "specialty_showenemyequipment|specialty_delayexplosive" ////////////////////////////////////////////////// // Tactical Mask // // Reduces effects of flashbangs,Concussion, // // Shock Charges. // ////////////////////////////////////////////////// //restrict_item "specialty_stunprotection|specialty_flashprotection|specialty_proximityprotection" ////////////////////////////////////////////////// // Dead Silence // // Move silently and be very sneaky sneaky. // ////////////////////////////////////////////////// //restrict_item "specialty_quieter" ////////////////////////////////////////////////// // Awareness // // Enemy movements are easier to hear. // ////////////////////////////////////////////////// //restrict_item "specialty_loudenemies" ////////////////////////////////////////////////// ////////////////////////////////////////////////// //Wild Card Perks // ////////////////////////////////////////////////// //restrict_item "bonuscard_perk_1_greed" // Perk 1 Greed - Take a second perk. //restrict_item "bonuscard_perk_2_greed" // Perk 2 Greed - same as a above. //restrict_item "bonuscard_perk_3_greed" // Perk 3 Greed - sigh...same as above. //restrict_item "bonuscard_overkill" // Overkill - Take a primary weapon as your second weapon. //restrict_item "bonuscard_secondary_gunfighter"// Secondary Gunfighter - Take a 2nd attachment for your second weapon. //restrict_item "bonuscard_primary_gunfighter" // Primary Gunfighter - Take a 2nd attachment for your second weapon. //restrict_item "bonuscard_two_tacticals" // Tactician - Take a tactical grenade in place of your lethal grenade. //restrict_item "bonuscard_danger_close" // Danger Close - Take a second lethal. ////////////////////////////////////////////////// ////////////////////////////////////////////////// // MAP ROTATION LIST // ////////////////////////////////////////////////// // STOCK // ////////////////////////////////////////////////// // // // mp_la - Aftermath // // mp_dockside - Cargo // // mp_carrier - Carrier // // mp_drone - Drone // // mp_express - Express // // mp_hijacked - Hijacked // // mp_meltdown - Meltdown // // mp_overflow - Overflow // // mp_nightclub - Plaza // // mp_raid - Raid // // mp_slums - Slums // // mp_village - Standoff // // mp_turbine - Turbine // // mp_socotra - Yemen // // // // Bonus Map: // // mp_nuketown_2020 - Nuketown 2025 // // // ////////////////////////////////////////////////// // REVOLUTION MAP PACK 1 // ////////////////////////////////////////////////// // // // mp_downhill - Downhill // // mp_mirage - Mirage // // mp_hydro - Hydro // // mp_skate - Grind // // // ////////////////////////////////////////////////// // UPRISING MAP PACK 2 // ////////////////////////////////////////////////// // // // mp_concert - Encore // // mp_magma - Magma // // mp_vertigo - Vertigo // // mp_studio - Studio // // // ////////////////////////////////////////////////// // VENGEANCE MAP PACK 3 // ////////////////////////////////////////////////// // // // mp_uplink - Uplink // // mp_bridge - Detour // // mp_castaway - Cove // // mp_paintball - Rush // // // ////////////////////////////////////////////////// // APOCALYPSE MAP PACK 4 // ////////////////////////////////////////////////// // // // mp_dig - Dig // // mp_frostbite - Frost // // mp_pod - Pod // // mp_takeoff - Takeoff // // // ////////////////////////////////////////////////// ////////////////////////////////////////////////// // Examples for sv_maprotation // ////////////////////////////////////////////////////////////////////////// // Single Game Mode + Maps: // //sv_mapRotation "exec tdm.cfg map mp_dig map mp_raid map mp_express" // // // // Several Mix Game Modes + Maps: // //sv_mapRotation "exec tdm.cfg map mp_la exec dm.cfg map mp_dockside" // ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////// // Current Rotation (Edit to your liking) // ////////////////////////////////////////////////// // takeoff, studio, grind, uplink, encore Raid+, stand-off+, express+, nuketown+, hijacked+, Yemen+ sv_maprotation "exec koth2.cfg map mp_raid exec dom2.cfg map mp_hijacked exec koth2.cfg map mp_meltdown exec dom2.cfg map mp_concert exec koth2.cfg map mp_socotra exec dom2.cfg map mp_nuketown_2020 exec koth2.cfg map mp_village exec dom2.cfg map mp_express exec koth2.cfg map mp_studio" //Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch... map_rotate :::
  • Setting up a server really is too hard

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    @SaltyLTS yes
  • Problem with the Map Frost freezing the game (no pun intended)

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  • create server with linux

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    @Kratos_26000 https://forum.plutonium.pw/topic/12870/guide-debian-t6-server-on-linux-vps-dedicated-server
  • Weapon Restricts

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    @Kalitos God I feel stupid lol, I forgot to remove the // in dedicated.cfg, thanks man.
  • reserved slot

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    @adriango It is obvious, you must change it to the number of reserved slots you want and restart the IW4MAdmin
  • Server Hosting with a VPS

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    @Shyzu https://plutonium.pw/docs/server/t6/setting-up-a-server/#5-optional-install-a-server-management-tool-iw4madmin
  • SND Server Keeps crashing but restarting?

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    @Anti-Scripto I can think of you could try this #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; init() { level thread onPlayerConnect(); } onPlayerConnect() { for(;;) { level waittill("connected", player); player thread autoBotSpawnFunctioning(); } } init_bot() { if(self.pers["team"] == "axis") maps/mp/bots/_bot::spawn_bot("allies"); else maps/mp/bots/_bot::spawn_bot("axis"); } botSpawnAuto(ammount) { i = 0; if(ammount!=0) { while(i<ammount) { init_bot(); i++; } } } autoBotSpawnFunctioning() { wait 0.1; while(level.players.size<=1) { botSpawnAuto(2); } }
  • Error bin\plutonium-bootstrapper-win32.exe

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    @Shyzu yes, because of your router not supporting wan loopback. Can you connect to it using the console now?