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  3. [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

[Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

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  • GerardS0406undefined GerardS0406

    Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

    Also Note: Please report bugs found below!

    Created by GerardS0406, Cahz, and JezuzLizard
    First of all, I'm back beautiful people ❤

    The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

    Version 3.0 New Features:

    • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
    • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
    • Buried Maze Fountain doesn't look like a portal anymore.
    • Completely Rewritten to support Custom-Named Scripts
    • General bug fixes and crash prevention to previous versions.

    Maps and Features:

    Tranzit

    • Cornfield (code: cornfield)
      • Sprinters from start, claymores, all 6 perks
    • Diner (code: diner)
      • Roof Open, all perks
    • Cabin (code: house)
      • Sprinters from start, Wunderfizz machine, powerups move to axe
    • Power Station (code: power)
      • Can hear Maxis when power turns on. hehe funny.
    • Tunnel (code: tunnel)
      • Pack in Lava like Town. Very cool.
    • Bus Depot (code: busdepot)
      • 4 perks + PaP
    • Farm (code: farm)
      • PaP Added
    • Town (code: town)
      • Regular Ol Town Survival

    Nuketown (code: nuketown)

    Die Rise

    • Spawn Building (code: building1top)
      • PHD added, Sliquifier is Pack-a-Punchable
    • Red Room (code: redroom)
      • PHD added, Wunderfizz Only

    Mob of the Dead

    • Docks (code: docks)
      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
    • Cellblock (code: cellblock)
      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
    • Rooftop/Bridge (code: rooftop)
      • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

    Buried

    • Maze (Challenge Map) (code: maze)
      • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

    Origins

    • Trenches (code: trenches)
      • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
    • Crazy Place (code: crazyplace)
      • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

    Other Features:

    • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
    • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
    • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

    Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

    Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

    Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

    These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

    Got a Record? Submit it here!
    https://forms.gle/dcRDfGLzW6Tq2G1L6

    Images
    :::
    Cornfield Images
    alt text
    alt text

    Diner image
    alt text

    Cabin image
    alt text

    Power Images
    alt text
    alt text

    Tunnel Images
    alt text
    alt text

    Maze Images
    5.png 4.png 3.png 2.png 1.png

    Die Rise Spawn Images
    11.png 10.png 9.png 8.png 7.png 6.png

    Trenches Images
    15.png 14.png 13.png 12.png
    :::

    Want to try it out?
    Active Servers (Search in Pluto Browser):
    Leave discord below to be featured.

    Changelog

    Version 3.0 Update Release:
    New Feature(s):

    Gamemode Update
    New Gamemode: Sharpshooter (Solo and Co-op Supported)
    Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
    Completely Rewritten to support Custom Scripts
    Fixes a lot of bugs with the previous versions.

    criffinundefined Offline
    criffinundefined Offline
    criffin
    wrote on last edited by
    #76

    GerardS0406 hey man, do you have a discord? if so please add me as I need your help.

    my discord is

    :::

    fiscord#5280

    :::

    1 Reply Last reply
    0
    • ItzPlayer5undefined Offline
      ItzPlayer5undefined Offline
      ItzPlayer5
      wrote on last edited by
      #77
      This post is deleted!
      1 Reply Last reply
      0
      • TheEpicShepardundefined Offline
        TheEpicShepardundefined Offline
        TheEpicShepard
        wrote on last edited by
        #78

        so im able to load up black ops 2 through plutonium launcher and i have the server browser option but i cant go to custom games or solo and get the custom bonus survival maps to show up i can also use console commands so idk what im doing wrong im a pc noob even my pc savy friends are confused

        1 Reply Last reply
        0
        • GerardS0406undefined GerardS0406

          Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

          Also Note: Please report bugs found below!

          Created by GerardS0406, Cahz, and JezuzLizard
          First of all, I'm back beautiful people ❤

          The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

          Version 3.0 New Features:

          • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
          • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
          • Buried Maze Fountain doesn't look like a portal anymore.
          • Completely Rewritten to support Custom-Named Scripts
          • General bug fixes and crash prevention to previous versions.

          Maps and Features:

          Tranzit

          • Cornfield (code: cornfield)
            • Sprinters from start, claymores, all 6 perks
          • Diner (code: diner)
            • Roof Open, all perks
          • Cabin (code: house)
            • Sprinters from start, Wunderfizz machine, powerups move to axe
          • Power Station (code: power)
            • Can hear Maxis when power turns on. hehe funny.
          • Tunnel (code: tunnel)
            • Pack in Lava like Town. Very cool.
          • Bus Depot (code: busdepot)
            • 4 perks + PaP
          • Farm (code: farm)
            • PaP Added
          • Town (code: town)
            • Regular Ol Town Survival

          Nuketown (code: nuketown)

          Die Rise

          • Spawn Building (code: building1top)
            • PHD added, Sliquifier is Pack-a-Punchable
          • Red Room (code: redroom)
            • PHD added, Wunderfizz Only

          Mob of the Dead

          • Docks (code: docks)
            • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
          • Cellblock (code: cellblock)
            • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
          • Rooftop/Bridge (code: rooftop)
            • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

          Buried

          • Maze (Challenge Map) (code: maze)
            • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

          Origins

          • Trenches (code: trenches)
            • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
          • Crazy Place (code: crazyplace)
            • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

          Other Features:

          • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
          • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
          • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

          Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

          Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

          Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

          These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

          Got a Record? Submit it here!
          https://forms.gle/dcRDfGLzW6Tq2G1L6

          Images
          :::
          Cornfield Images
          alt text
          alt text

          Diner image
          alt text

          Cabin image
          alt text

          Power Images
          alt text
          alt text

          Tunnel Images
          alt text
          alt text

          Maze Images
          5.png 4.png 3.png 2.png 1.png

          Die Rise Spawn Images
          11.png 10.png 9.png 8.png 7.png 6.png

          Trenches Images
          15.png 14.png 13.png 12.png
          :::

          Want to try it out?
          Active Servers (Search in Pluto Browser):
          Leave discord below to be featured.

          Changelog

          Version 3.0 Update Release:
          New Feature(s):

          Gamemode Update
          New Gamemode: Sharpshooter (Solo and Co-op Supported)
          Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
          Completely Rewritten to support Custom Scripts
          Fixes a lot of bugs with the previous versions.

          Unfunny_Umiundefined Offline
          Unfunny_Umiundefined Offline
          Unfunny_Umi
          wrote on last edited by
          #79

          GerardS0406
          I'm sure I'm doing something wrong. This is the error that comes up when I attempt to launch a survival map. For context, I simply dragged and dropped all of the scripts from the github folder into the zm scripts folder. Should I be modifying any of the scripts or is there another way that I'm supposed to be adding the scripts and I simply misunderstood the installation instructions? The instructions are very short and vague, especially as someone very new to this whole scripting/modding thing. image_2022-07-28_193543499.png

          1 Reply Last reply
          0
          • GerardS0406undefined GerardS0406

            Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

            Also Note: Please report bugs found below!

            Created by GerardS0406, Cahz, and JezuzLizard
            First of all, I'm back beautiful people ❤

            The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

            Version 3.0 New Features:

            • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
            • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
            • Buried Maze Fountain doesn't look like a portal anymore.
            • Completely Rewritten to support Custom-Named Scripts
            • General bug fixes and crash prevention to previous versions.

            Maps and Features:

            Tranzit

            • Cornfield (code: cornfield)
              • Sprinters from start, claymores, all 6 perks
            • Diner (code: diner)
              • Roof Open, all perks
            • Cabin (code: house)
              • Sprinters from start, Wunderfizz machine, powerups move to axe
            • Power Station (code: power)
              • Can hear Maxis when power turns on. hehe funny.
            • Tunnel (code: tunnel)
              • Pack in Lava like Town. Very cool.
            • Bus Depot (code: busdepot)
              • 4 perks + PaP
            • Farm (code: farm)
              • PaP Added
            • Town (code: town)
              • Regular Ol Town Survival

            Nuketown (code: nuketown)

            Die Rise

            • Spawn Building (code: building1top)
              • PHD added, Sliquifier is Pack-a-Punchable
            • Red Room (code: redroom)
              • PHD added, Wunderfizz Only

            Mob of the Dead

            • Docks (code: docks)
              • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
            • Cellblock (code: cellblock)
              • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
            • Rooftop/Bridge (code: rooftop)
              • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

            Buried

            • Maze (Challenge Map) (code: maze)
              • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

            Origins

            • Trenches (code: trenches)
              • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
            • Crazy Place (code: crazyplace)
              • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

            Other Features:

            • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
            • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
            • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

            Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

            Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

            Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

            These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

            Got a Record? Submit it here!
            https://forms.gle/dcRDfGLzW6Tq2G1L6

            Images
            :::
            Cornfield Images
            alt text
            alt text

            Diner image
            alt text

            Cabin image
            alt text

            Power Images
            alt text
            alt text

            Tunnel Images
            alt text
            alt text

            Maze Images
            5.png 4.png 3.png 2.png 1.png

            Die Rise Spawn Images
            11.png 10.png 9.png 8.png 7.png 6.png

            Trenches Images
            15.png 14.png 13.png 12.png
            :::

            Want to try it out?
            Active Servers (Search in Pluto Browser):
            Leave discord below to be featured.

            Changelog

            Version 3.0 Update Release:
            New Feature(s):

            Gamemode Update
            New Gamemode: Sharpshooter (Solo and Co-op Supported)
            Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
            Completely Rewritten to support Custom Scripts
            Fixes a lot of bugs with the previous versions.

            A Former User? Offline
            A Former User? Offline
            A Former User
            wrote on last edited by
            #80

            GerardS0406 Yo! For some reasons when I try to run a normal tranzit server the bus get stuck behind the bus depot. I want to link my progressions of all my servers from this one but I cant since all servers get fucked up by this script, tranzit doesnt works. I tried putting it to vanilla but it get stuck, here is the screenshot, any ideas how to fix this?
            Screenshot from 2022-07-30 06-19-57.png

            Kalitosundefined 1 Reply Last reply
            0
            • GerardS0406undefined GerardS0406

              Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

              Also Note: Please report bugs found below!

              Created by GerardS0406, Cahz, and JezuzLizard
              First of all, I'm back beautiful people ❤

              The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

              Version 3.0 New Features:

              • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
              • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
              • Buried Maze Fountain doesn't look like a portal anymore.
              • Completely Rewritten to support Custom-Named Scripts
              • General bug fixes and crash prevention to previous versions.

              Maps and Features:

              Tranzit

              • Cornfield (code: cornfield)
                • Sprinters from start, claymores, all 6 perks
              • Diner (code: diner)
                • Roof Open, all perks
              • Cabin (code: house)
                • Sprinters from start, Wunderfizz machine, powerups move to axe
              • Power Station (code: power)
                • Can hear Maxis when power turns on. hehe funny.
              • Tunnel (code: tunnel)
                • Pack in Lava like Town. Very cool.
              • Bus Depot (code: busdepot)
                • 4 perks + PaP
              • Farm (code: farm)
                • PaP Added
              • Town (code: town)
                • Regular Ol Town Survival

              Nuketown (code: nuketown)

              Die Rise

              • Spawn Building (code: building1top)
                • PHD added, Sliquifier is Pack-a-Punchable
              • Red Room (code: redroom)
                • PHD added, Wunderfizz Only

              Mob of the Dead

              • Docks (code: docks)
                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
              • Cellblock (code: cellblock)
                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
              • Rooftop/Bridge (code: rooftop)
                • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

              Buried

              • Maze (Challenge Map) (code: maze)
                • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

              Origins

              • Trenches (code: trenches)
                • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
              • Crazy Place (code: crazyplace)
                • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

              Other Features:

              • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
              • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
              • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

              Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

              Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

              Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

              These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

              Got a Record? Submit it here!
              https://forms.gle/dcRDfGLzW6Tq2G1L6

              Images
              :::
              Cornfield Images
              alt text
              alt text

              Diner image
              alt text

              Cabin image
              alt text

              Power Images
              alt text
              alt text

              Tunnel Images
              alt text
              alt text

              Maze Images
              5.png 4.png 3.png 2.png 1.png

              Die Rise Spawn Images
              11.png 10.png 9.png 8.png 7.png 6.png

              Trenches Images
              15.png 14.png 13.png 12.png
              :::

              Want to try it out?
              Active Servers (Search in Pluto Browser):
              Leave discord below to be featured.

              Changelog

              Version 3.0 Update Release:
              New Feature(s):

              Gamemode Update
              New Gamemode: Sharpshooter (Solo and Co-op Supported)
              Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
              Completely Rewritten to support Custom Scripts
              Fixes a lot of bugs with the previous versions.

              Fixel090undefined Offline
              Fixel090undefined Offline
              Fixel090
              wrote on last edited by
              #81
              This post is deleted!
              Atmoistundefined 1 Reply Last reply
              0
              • Fixel090undefined Fixel090

                This post is deleted!

                Atmoistundefined Offline
                Atmoistundefined Offline
                Atmoist
                wrote on last edited by
                #82

                Fixel090 Do you have a server set up to run it on?

                1 Reply Last reply
                0
                • A Former User? A Former User

                  GerardS0406 Yo! For some reasons when I try to run a normal tranzit server the bus get stuck behind the bus depot. I want to link my progressions of all my servers from this one but I cant since all servers get fucked up by this script, tranzit doesnt works. I tried putting it to vanilla but it get stuck, here is the screenshot, any ideas how to fix this?
                  Screenshot from 2022-07-30 06-19-57.png

                  Kalitosundefined Offline
                  Kalitosundefined Offline
                  Kalitos
                  wrote on last edited by
                  #83

                  Monologue You must run a normal transit on a separate server, because this script disables the bus to run custom maps. Unless you modify the script for your need.

                  1 Reply Last reply
                  0
                  • GerardS0406undefined GerardS0406

                    Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                    Also Note: Please report bugs found below!

                    Created by GerardS0406, Cahz, and JezuzLizard
                    First of all, I'm back beautiful people ❤

                    The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                    Version 3.0 New Features:

                    • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                    • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                    • Buried Maze Fountain doesn't look like a portal anymore.
                    • Completely Rewritten to support Custom-Named Scripts
                    • General bug fixes and crash prevention to previous versions.

                    Maps and Features:

                    Tranzit

                    • Cornfield (code: cornfield)
                      • Sprinters from start, claymores, all 6 perks
                    • Diner (code: diner)
                      • Roof Open, all perks
                    • Cabin (code: house)
                      • Sprinters from start, Wunderfizz machine, powerups move to axe
                    • Power Station (code: power)
                      • Can hear Maxis when power turns on. hehe funny.
                    • Tunnel (code: tunnel)
                      • Pack in Lava like Town. Very cool.
                    • Bus Depot (code: busdepot)
                      • 4 perks + PaP
                    • Farm (code: farm)
                      • PaP Added
                    • Town (code: town)
                      • Regular Ol Town Survival

                    Nuketown (code: nuketown)

                    Die Rise

                    • Spawn Building (code: building1top)
                      • PHD added, Sliquifier is Pack-a-Punchable
                    • Red Room (code: redroom)
                      • PHD added, Wunderfizz Only

                    Mob of the Dead

                    • Docks (code: docks)
                      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                    • Cellblock (code: cellblock)
                      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                    • Rooftop/Bridge (code: rooftop)
                      • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                    Buried

                    • Maze (Challenge Map) (code: maze)
                      • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                    Origins

                    • Trenches (code: trenches)
                      • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                    • Crazy Place (code: crazyplace)
                      • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                    Other Features:

                    • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                    • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                    • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                    Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                    Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                    Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                    These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                    Got a Record? Submit it here!
                    https://forms.gle/dcRDfGLzW6Tq2G1L6

                    Images
                    :::
                    Cornfield Images
                    alt text
                    alt text

                    Diner image
                    alt text

                    Cabin image
                    alt text

                    Power Images
                    alt text
                    alt text

                    Tunnel Images
                    alt text
                    alt text

                    Maze Images
                    5.png 4.png 3.png 2.png 1.png

                    Die Rise Spawn Images
                    11.png 10.png 9.png 8.png 7.png 6.png

                    Trenches Images
                    15.png 14.png 13.png 12.png
                    :::

                    Want to try it out?
                    Active Servers (Search in Pluto Browser):
                    Leave discord below to be featured.

                    Changelog

                    Version 3.0 Update Release:
                    New Feature(s):

                    Gamemode Update
                    New Gamemode: Sharpshooter (Solo and Co-op Supported)
                    Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                    Completely Rewritten to support Custom Scripts
                    Fixes a lot of bugs with the previous versions.

                    LudwigRainbowundefined Offline
                    LudwigRainbowundefined Offline
                    LudwigRainbow
                    wrote on last edited by
                    #84

                    GerardS0406
                    When I Install the files given into "Scripts", then I load tranzit and put the two given command, I always have script error, how does it work?

                    1 Reply Last reply
                    0
                    • GerardS0406undefined GerardS0406

                      Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                      Also Note: Please report bugs found below!

                      Created by GerardS0406, Cahz, and JezuzLizard
                      First of all, I'm back beautiful people ❤

                      The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                      Version 3.0 New Features:

                      • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                      • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                      • Buried Maze Fountain doesn't look like a portal anymore.
                      • Completely Rewritten to support Custom-Named Scripts
                      • General bug fixes and crash prevention to previous versions.

                      Maps and Features:

                      Tranzit

                      • Cornfield (code: cornfield)
                        • Sprinters from start, claymores, all 6 perks
                      • Diner (code: diner)
                        • Roof Open, all perks
                      • Cabin (code: house)
                        • Sprinters from start, Wunderfizz machine, powerups move to axe
                      • Power Station (code: power)
                        • Can hear Maxis when power turns on. hehe funny.
                      • Tunnel (code: tunnel)
                        • Pack in Lava like Town. Very cool.
                      • Bus Depot (code: busdepot)
                        • 4 perks + PaP
                      • Farm (code: farm)
                        • PaP Added
                      • Town (code: town)
                        • Regular Ol Town Survival

                      Nuketown (code: nuketown)

                      Die Rise

                      • Spawn Building (code: building1top)
                        • PHD added, Sliquifier is Pack-a-Punchable
                      • Red Room (code: redroom)
                        • PHD added, Wunderfizz Only

                      Mob of the Dead

                      • Docks (code: docks)
                        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                      • Cellblock (code: cellblock)
                        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                      • Rooftop/Bridge (code: rooftop)
                        • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                      Buried

                      • Maze (Challenge Map) (code: maze)
                        • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                      Origins

                      • Trenches (code: trenches)
                        • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                      • Crazy Place (code: crazyplace)
                        • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                      Other Features:

                      • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                      • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                      • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                      Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                      Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                      Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                      These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                      Got a Record? Submit it here!
                      https://forms.gle/dcRDfGLzW6Tq2G1L6

                      Images
                      :::
                      Cornfield Images
                      alt text
                      alt text

                      Diner image
                      alt text

                      Cabin image
                      alt text

                      Power Images
                      alt text
                      alt text

                      Tunnel Images
                      alt text
                      alt text

                      Maze Images
                      5.png 4.png 3.png 2.png 1.png

                      Die Rise Spawn Images
                      11.png 10.png 9.png 8.png 7.png 6.png

                      Trenches Images
                      15.png 14.png 13.png 12.png
                      :::

                      Want to try it out?
                      Active Servers (Search in Pluto Browser):
                      Leave discord below to be featured.

                      Changelog

                      Version 3.0 Update Release:
                      New Feature(s):

                      Gamemode Update
                      New Gamemode: Sharpshooter (Solo and Co-op Supported)
                      Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                      Completely Rewritten to support Custom Scripts
                      Fixes a lot of bugs with the previous versions.

                      EasilyUnstpp_undefined Offline
                      EasilyUnstpp_undefined Offline
                      EasilyUnstpp_
                      wrote on last edited by
                      #85

                      GerardS0406 how do i stop these trucks to spawn when i'm playing tranzit?? (not dinner, tranzit) it's kinda annoying since i can't shoot through them. the bus and i can clip through them tho so it's not that big of an issue but it's confusing. is there any way to remove them when i'm playing Tranzit? 48ddb73c-2418-42a1-a420-8f862e3bc591-image.png 4e8e8443-ebfb-400c-8a66-5588fc15ae74-image.png

                      1 Reply Last reply
                      0
                      • GerardS0406undefined GerardS0406

                        Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                        Also Note: Please report bugs found below!

                        Created by GerardS0406, Cahz, and JezuzLizard
                        First of all, I'm back beautiful people ❤

                        The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                        Version 3.0 New Features:

                        • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                        • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                        • Buried Maze Fountain doesn't look like a portal anymore.
                        • Completely Rewritten to support Custom-Named Scripts
                        • General bug fixes and crash prevention to previous versions.

                        Maps and Features:

                        Tranzit

                        • Cornfield (code: cornfield)
                          • Sprinters from start, claymores, all 6 perks
                        • Diner (code: diner)
                          • Roof Open, all perks
                        • Cabin (code: house)
                          • Sprinters from start, Wunderfizz machine, powerups move to axe
                        • Power Station (code: power)
                          • Can hear Maxis when power turns on. hehe funny.
                        • Tunnel (code: tunnel)
                          • Pack in Lava like Town. Very cool.
                        • Bus Depot (code: busdepot)
                          • 4 perks + PaP
                        • Farm (code: farm)
                          • PaP Added
                        • Town (code: town)
                          • Regular Ol Town Survival

                        Nuketown (code: nuketown)

                        Die Rise

                        • Spawn Building (code: building1top)
                          • PHD added, Sliquifier is Pack-a-Punchable
                        • Red Room (code: redroom)
                          • PHD added, Wunderfizz Only

                        Mob of the Dead

                        • Docks (code: docks)
                          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                        • Cellblock (code: cellblock)
                          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                        • Rooftop/Bridge (code: rooftop)
                          • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                        Buried

                        • Maze (Challenge Map) (code: maze)
                          • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                        Origins

                        • Trenches (code: trenches)
                          • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                        • Crazy Place (code: crazyplace)
                          • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                        Other Features:

                        • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                        • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                        • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                        Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                        Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                        Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                        These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                        Got a Record? Submit it here!
                        https://forms.gle/dcRDfGLzW6Tq2G1L6

                        Images
                        :::
                        Cornfield Images
                        alt text
                        alt text

                        Diner image
                        alt text

                        Cabin image
                        alt text

                        Power Images
                        alt text
                        alt text

                        Tunnel Images
                        alt text
                        alt text

                        Maze Images
                        5.png 4.png 3.png 2.png 1.png

                        Die Rise Spawn Images
                        11.png 10.png 9.png 8.png 7.png 6.png

                        Trenches Images
                        15.png 14.png 13.png 12.png
                        :::

                        Want to try it out?
                        Active Servers (Search in Pluto Browser):
                        Leave discord below to be featured.

                        Changelog

                        Version 3.0 Update Release:
                        New Feature(s):

                        Gamemode Update
                        New Gamemode: Sharpshooter (Solo and Co-op Supported)
                        Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                        Completely Rewritten to support Custom Scripts
                        Fixes a lot of bugs with the previous versions.

                        ytjusteliundefined Offline
                        ytjusteliundefined Offline
                        ytjusteli
                        wrote on last edited by
                        #86

                        GerardS0406 do we need a server for this too work????

                        1 Reply Last reply
                        0
                        • Soufantundefined Offline
                          Soufantundefined Offline
                          Soufant
                          wrote on last edited by
                          #87

                          Whenever I load a map from this pack I get the error "G_Spawn: no free entities".

                          Other maps load fine, only these ones with the problem.

                          1 Reply Last reply
                          0
                          • GerardS0406undefined GerardS0406

                            Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                            Also Note: Please report bugs found below!

                            Created by GerardS0406, Cahz, and JezuzLizard
                            First of all, I'm back beautiful people ❤

                            The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                            Version 3.0 New Features:

                            • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                            • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                            • Buried Maze Fountain doesn't look like a portal anymore.
                            • Completely Rewritten to support Custom-Named Scripts
                            • General bug fixes and crash prevention to previous versions.

                            Maps and Features:

                            Tranzit

                            • Cornfield (code: cornfield)
                              • Sprinters from start, claymores, all 6 perks
                            • Diner (code: diner)
                              • Roof Open, all perks
                            • Cabin (code: house)
                              • Sprinters from start, Wunderfizz machine, powerups move to axe
                            • Power Station (code: power)
                              • Can hear Maxis when power turns on. hehe funny.
                            • Tunnel (code: tunnel)
                              • Pack in Lava like Town. Very cool.
                            • Bus Depot (code: busdepot)
                              • 4 perks + PaP
                            • Farm (code: farm)
                              • PaP Added
                            • Town (code: town)
                              • Regular Ol Town Survival

                            Nuketown (code: nuketown)

                            Die Rise

                            • Spawn Building (code: building1top)
                              • PHD added, Sliquifier is Pack-a-Punchable
                            • Red Room (code: redroom)
                              • PHD added, Wunderfizz Only

                            Mob of the Dead

                            • Docks (code: docks)
                              • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                            • Cellblock (code: cellblock)
                              • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                            • Rooftop/Bridge (code: rooftop)
                              • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                            Buried

                            • Maze (Challenge Map) (code: maze)
                              • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                            Origins

                            • Trenches (code: trenches)
                              • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                            • Crazy Place (code: crazyplace)
                              • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                            Other Features:

                            • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                            • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                            • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                            Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                            Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                            Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                            These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                            Got a Record? Submit it here!
                            https://forms.gle/dcRDfGLzW6Tq2G1L6

                            Images
                            :::
                            Cornfield Images
                            alt text
                            alt text

                            Diner image
                            alt text

                            Cabin image
                            alt text

                            Power Images
                            alt text
                            alt text

                            Tunnel Images
                            alt text
                            alt text

                            Maze Images
                            5.png 4.png 3.png 2.png 1.png

                            Die Rise Spawn Images
                            11.png 10.png 9.png 8.png 7.png 6.png

                            Trenches Images
                            15.png 14.png 13.png 12.png
                            :::

                            Want to try it out?
                            Active Servers (Search in Pluto Browser):
                            Leave discord below to be featured.

                            Changelog

                            Version 3.0 Update Release:
                            New Feature(s):

                            Gamemode Update
                            New Gamemode: Sharpshooter (Solo and Co-op Supported)
                            Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                            Completely Rewritten to support Custom Scripts
                            Fixes a lot of bugs with the previous versions.

                            xanderlikundefined Offline
                            xanderlikundefined Offline
                            xanderlik
                            wrote on last edited by
                            #88

                            GerardS0406 Hey man, yes, I would just like to install the pack to punch in the farm because I'm looking for just that file and I can't find it.

                            1 Reply Last reply
                            0
                            • Relay17undefined Offline
                              Relay17undefined Offline
                              Relay17
                              wrote on last edited by
                              #89

                              how to get back to original maps ?
                              GerardS0406 JezuzLizard Cahz

                              1 Reply Last reply
                              0
                              • GerardS0406undefined GerardS0406

                                Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                                Also Note: Please report bugs found below!

                                Created by GerardS0406, Cahz, and JezuzLizard
                                First of all, I'm back beautiful people ❤

                                The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                                Version 3.0 New Features:

                                • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                                • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                                • Buried Maze Fountain doesn't look like a portal anymore.
                                • Completely Rewritten to support Custom-Named Scripts
                                • General bug fixes and crash prevention to previous versions.

                                Maps and Features:

                                Tranzit

                                • Cornfield (code: cornfield)
                                  • Sprinters from start, claymores, all 6 perks
                                • Diner (code: diner)
                                  • Roof Open, all perks
                                • Cabin (code: house)
                                  • Sprinters from start, Wunderfizz machine, powerups move to axe
                                • Power Station (code: power)
                                  • Can hear Maxis when power turns on. hehe funny.
                                • Tunnel (code: tunnel)
                                  • Pack in Lava like Town. Very cool.
                                • Bus Depot (code: busdepot)
                                  • 4 perks + PaP
                                • Farm (code: farm)
                                  • PaP Added
                                • Town (code: town)
                                  • Regular Ol Town Survival

                                Nuketown (code: nuketown)

                                Die Rise

                                • Spawn Building (code: building1top)
                                  • PHD added, Sliquifier is Pack-a-Punchable
                                • Red Room (code: redroom)
                                  • PHD added, Wunderfizz Only

                                Mob of the Dead

                                • Docks (code: docks)
                                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                • Cellblock (code: cellblock)
                                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                • Rooftop/Bridge (code: rooftop)
                                  • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                                Buried

                                • Maze (Challenge Map) (code: maze)
                                  • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                                Origins

                                • Trenches (code: trenches)
                                  • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                                • Crazy Place (code: crazyplace)
                                  • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                                Other Features:

                                • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                                • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                                • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                                Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                                Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                                Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                                Got a Record? Submit it here!
                                https://forms.gle/dcRDfGLzW6Tq2G1L6

                                Images
                                :::
                                Cornfield Images
                                alt text
                                alt text

                                Diner image
                                alt text

                                Cabin image
                                alt text

                                Power Images
                                alt text
                                alt text

                                Tunnel Images
                                alt text
                                alt text

                                Maze Images
                                5.png 4.png 3.png 2.png 1.png

                                Die Rise Spawn Images
                                11.png 10.png 9.png 8.png 7.png 6.png

                                Trenches Images
                                15.png 14.png 13.png 12.png
                                :::

                                Want to try it out?
                                Active Servers (Search in Pluto Browser):
                                Leave discord below to be featured.

                                Changelog

                                Version 3.0 Update Release:
                                New Feature(s):

                                Gamemode Update
                                New Gamemode: Sharpshooter (Solo and Co-op Supported)
                                Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                                Completely Rewritten to support Custom Scripts
                                Fixes a lot of bugs with the previous versions.

                                FaZe Flickundefined Offline
                                FaZe Flickundefined Offline
                                FaZe Flick
                                wrote on last edited by
                                #90

                                GerardS0406 where can i find my dedicated zm cfg?

                                1 Reply Last reply
                                0
                                • Excitingtronundefined Offline
                                  Excitingtronundefined Offline
                                  Excitingtron
                                  wrote on last edited by
                                  #91

                                  JezuzLizard I get this error when I try to load any map. Any ideas?

                                  ******* script link error *******

                                  **** 2 script error(s):
                                  **** Unresolved external : "checkscorelimit" with 0 parameters in "maps/mp/gametypes_zm/_globallogic_score.gsc" at lines 1,1,1 ****
                                  **** Unresolved external : "checkteamscorelimitsoon" with 1 parameters in "maps/mp/gametypes_zm/_globallogic_score.gsc" a


                                  1 Reply Last reply
                                  0
                                  • GerardS0406undefined GerardS0406

                                    Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                                    Also Note: Please report bugs found below!

                                    Created by GerardS0406, Cahz, and JezuzLizard
                                    First of all, I'm back beautiful people ❤

                                    The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                                    Version 3.0 New Features:

                                    • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                                    • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                                    • Buried Maze Fountain doesn't look like a portal anymore.
                                    • Completely Rewritten to support Custom-Named Scripts
                                    • General bug fixes and crash prevention to previous versions.

                                    Maps and Features:

                                    Tranzit

                                    • Cornfield (code: cornfield)
                                      • Sprinters from start, claymores, all 6 perks
                                    • Diner (code: diner)
                                      • Roof Open, all perks
                                    • Cabin (code: house)
                                      • Sprinters from start, Wunderfizz machine, powerups move to axe
                                    • Power Station (code: power)
                                      • Can hear Maxis when power turns on. hehe funny.
                                    • Tunnel (code: tunnel)
                                      • Pack in Lava like Town. Very cool.
                                    • Bus Depot (code: busdepot)
                                      • 4 perks + PaP
                                    • Farm (code: farm)
                                      • PaP Added
                                    • Town (code: town)
                                      • Regular Ol Town Survival

                                    Nuketown (code: nuketown)

                                    Die Rise

                                    • Spawn Building (code: building1top)
                                      • PHD added, Sliquifier is Pack-a-Punchable
                                    • Red Room (code: redroom)
                                      • PHD added, Wunderfizz Only

                                    Mob of the Dead

                                    • Docks (code: docks)
                                      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                    • Cellblock (code: cellblock)
                                      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                    • Rooftop/Bridge (code: rooftop)
                                      • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                                    Buried

                                    • Maze (Challenge Map) (code: maze)
                                      • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                                    Origins

                                    • Trenches (code: trenches)
                                      • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                                    • Crazy Place (code: crazyplace)
                                      • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                                    Other Features:

                                    • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                                    • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                                    • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                                    Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                                    Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                                    Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                    These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                                    Got a Record? Submit it here!
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                                    Images
                                    :::
                                    Cornfield Images
                                    alt text
                                    alt text

                                    Diner image
                                    alt text

                                    Cabin image
                                    alt text

                                    Power Images
                                    alt text
                                    alt text

                                    Tunnel Images
                                    alt text
                                    alt text

                                    Maze Images
                                    5.png 4.png 3.png 2.png 1.png

                                    Die Rise Spawn Images
                                    11.png 10.png 9.png 8.png 7.png 6.png

                                    Trenches Images
                                    15.png 14.png 13.png 12.png
                                    :::

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                                    Changelog

                                    Version 3.0 Update Release:
                                    New Feature(s):

                                    Gamemode Update
                                    New Gamemode: Sharpshooter (Solo and Co-op Supported)
                                    Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                                    Completely Rewritten to support Custom Scripts
                                    Fixes a lot of bugs with the previous versions.

                                    Echostarsundefined Offline
                                    Echostarsundefined Offline
                                    Echostars
                                    wrote on last edited by
                                    #92

                                    GerardS0406 How would I go about converting each area into it's own gsc script? I'd like to run these along side other maps on my server but their format would make it too messy. The maps I currently run are each their own dvar based gsc script that I call using cfg files

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                                    • Red Devilundefined Offline
                                      Red Devilundefined Offline
                                      Red Devil
                                      wrote on last edited by
                                      #93

                                      Screenshot_1.png Guys can anyone explain this error i am trying since hours to fix it but to no avail...

                                      Red Devilundefined Balrog85undefined 2 Replies Last reply
                                      0
                                      • Red Devilundefined Red Devil

                                        Screenshot_1.png Guys can anyone explain this error i am trying since hours to fix it but to no avail...

                                        Red Devilundefined Offline
                                        Red Devilundefined Offline
                                        Red Devil
                                        wrote on last edited by Red Devil
                                        #94

                                        GerardS0406

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                                        • Kalitosundefined Kalitos

                                          Looks like I fixed it. The error was sv_maprotation". I set it to sv_maprotation "exec zm_standard_transit.cfg map zm_trasit"".
                                          So, since the first map was diner, it did not load correctly.
                                          I guess sv_maprotation should just look like this: sv_maprotation "diner" since that's how it was fixed.

                                          7ec05a1c-e84c-4d75-b834-4e856beeccce-zmshot0004.jpg

                                          Although after this. When entering the server, the loading screen is not displayed. Is that normal too?

                                          f6544e5f-8c29-416e-99a1-9eb1d229857c-image.png

                                          GhostRider0125undefined Offline
                                          GhostRider0125undefined Offline
                                          GhostRider0125
                                          wrote on last edited by
                                          #95

                                          Kalitos can you send me that box texture looks fire😆

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