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  3. [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

[Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

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  • Excitingtronundefined Offline
    Excitingtronundefined Offline
    Excitingtron
    wrote on last edited by
    #91

    JezuzLizard I get this error when I try to load any map. Any ideas?

    ******* script link error *******

    **** 2 script error(s):
    **** Unresolved external : "checkscorelimit" with 0 parameters in "maps/mp/gametypes_zm/_globallogic_score.gsc" at lines 1,1,1 ****
    **** Unresolved external : "checkteamscorelimitsoon" with 1 parameters in "maps/mp/gametypes_zm/_globallogic_score.gsc" a


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    • GerardS0406undefined GerardS0406

      Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

      Also Note: Please report bugs found below!

      Created by GerardS0406, Cahz, and JezuzLizard
      First of all, I'm back beautiful people ❤

      The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

      Version 3.0 New Features:

      • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
      • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
      • Buried Maze Fountain doesn't look like a portal anymore.
      • Completely Rewritten to support Custom-Named Scripts
      • General bug fixes and crash prevention to previous versions.

      Maps and Features:

      Tranzit

      • Cornfield (code: cornfield)
        • Sprinters from start, claymores, all 6 perks
      • Diner (code: diner)
        • Roof Open, all perks
      • Cabin (code: house)
        • Sprinters from start, Wunderfizz machine, powerups move to axe
      • Power Station (code: power)
        • Can hear Maxis when power turns on. hehe funny.
      • Tunnel (code: tunnel)
        • Pack in Lava like Town. Very cool.
      • Bus Depot (code: busdepot)
        • 4 perks + PaP
      • Farm (code: farm)
        • PaP Added
      • Town (code: town)
        • Regular Ol Town Survival

      Nuketown (code: nuketown)

      Die Rise

      • Spawn Building (code: building1top)
        • PHD added, Sliquifier is Pack-a-Punchable
      • Red Room (code: redroom)
        • PHD added, Wunderfizz Only

      Mob of the Dead

      • Docks (code: docks)
        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
      • Cellblock (code: cellblock)
        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
      • Rooftop/Bridge (code: rooftop)
        • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

      Buried

      • Maze (Challenge Map) (code: maze)
        • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

      Origins

      • Trenches (code: trenches)
        • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
      • Crazy Place (code: crazyplace)
        • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

      Other Features:

      • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
      • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
      • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

      Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

      Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

      Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

      These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

      Got a Record? Submit it here!
      https://forms.gle/dcRDfGLzW6Tq2G1L6

      Images
      :::
      Cornfield Images
      alt text
      alt text

      Diner image
      alt text

      Cabin image
      alt text

      Power Images
      alt text
      alt text

      Tunnel Images
      alt text
      alt text

      Maze Images
      5.png 4.png 3.png 2.png 1.png

      Die Rise Spawn Images
      11.png 10.png 9.png 8.png 7.png 6.png

      Trenches Images
      15.png 14.png 13.png 12.png
      :::

      Want to try it out?
      Active Servers (Search in Pluto Browser):
      Leave discord below to be featured.

      Changelog

      Version 3.0 Update Release:
      New Feature(s):

      Gamemode Update
      New Gamemode: Sharpshooter (Solo and Co-op Supported)
      Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
      Completely Rewritten to support Custom Scripts
      Fixes a lot of bugs with the previous versions.

      Echostarsundefined Offline
      Echostarsundefined Offline
      Echostars
      wrote on last edited by
      #92

      GerardS0406 How would I go about converting each area into it's own gsc script? I'd like to run these along side other maps on my server but their format would make it too messy. The maps I currently run are each their own dvar based gsc script that I call using cfg files

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      • Red Devilundefined Offline
        Red Devilundefined Offline
        Red Devil
        wrote on last edited by
        #93

        Screenshot_1.png Guys can anyone explain this error i am trying since hours to fix it but to no avail...

        Red Devilundefined Balrog85undefined 2 Replies Last reply
        0
        • Red Devilundefined Red Devil

          Screenshot_1.png Guys can anyone explain this error i am trying since hours to fix it but to no avail...

          Red Devilundefined Offline
          Red Devilundefined Offline
          Red Devil
          wrote on last edited by Red Devil
          #94

          GerardS0406

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          • Kalitosundefined Kalitos

            Looks like I fixed it. The error was sv_maprotation". I set it to sv_maprotation "exec zm_standard_transit.cfg map zm_trasit"".
            So, since the first map was diner, it did not load correctly.
            I guess sv_maprotation should just look like this: sv_maprotation "diner" since that's how it was fixed.

            7ec05a1c-e84c-4d75-b834-4e856beeccce-zmshot0004.jpg

            Although after this. When entering the server, the loading screen is not displayed. Is that normal too?

            f6544e5f-8c29-416e-99a1-9eb1d229857c-image.png

            GhostRider0125undefined Offline
            GhostRider0125undefined Offline
            GhostRider0125
            wrote on last edited by
            #95

            Kalitos can you send me that box texture looks fire😆

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            • Red Devilundefined Red Devil

              Screenshot_1.png Guys can anyone explain this error i am trying since hours to fix it but to no avail...

              Balrog85undefined Offline
              Balrog85undefined Offline
              Balrog85
              wrote on last edited by
              #96

              Red Devil If you haven't already solved this (or for anyone else that gets this error), it's because you're using forward slashes for file/folder paths when it wants backslashes. I just had the same error when I moved a script from the old GSC replacement folder to the scripts folder.

              Sourcelessundefined 1 Reply Last reply
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              • RocketboiSourceundefined Offline
                RocketboiSourceundefined Offline
                RocketboiSource
                wrote on last edited by
                #97

                this popped up when I tried to load tranzit
                20231008001828_1.jpg

                SludgeFestundefined 1 Reply Last reply
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                • Balrog85undefined Balrog85

                  Red Devil If you haven't already solved this (or for anyone else that gets this error), it's because you're using forward slashes for file/folder paths when it wants backslashes. I just had the same error when I moved a script from the old GSC replacement folder to the scripts folder.

                  Sourcelessundefined Offline
                  Sourcelessundefined Offline
                  Sourceless
                  wrote on last edited by
                  #98

                  Balrog85 bro please can you explain it simplier that happend to me too and idk how to fix it.....i mean ik im doin a mistake but i dont know what that is,showing some screenshots would be perfect too if ou got the costum maps installed

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                  • Balrog85undefined Offline
                    Balrog85undefined Offline
                    Balrog85
                    wrote on last edited by
                    #99

                    Usually the first few lines of a GSC file will be lines like this:
                    #include maps\mp_utility;
                    ... which tell it to include the code from another file. Sometimes they will use forward slashes (/) instead of backslashes () but if you're running the server on Windows, you might need to swap them to backslashes to fix the problem. Also, if you see any lines that look something like this:
                    maps\mp\zombies_zm_perks::wait_give_perk
                    ... with a filename and two colons (::), you'll need to correct them to backslashes there too.

                    I've had several problems trying to get this mod to run though. Some maps work and others don't. It hasn't been updated since Jan 2022 so it probably needs a lot of updates to the code.

                    1 Reply Last reply
                    0
                    • Gidoxyundefined Offline
                      Gidoxyundefined Offline
                      Gidoxy
                      Contributor
                      wrote on last edited by
                      #100

                      an update doesn't work like before! I got the error message too! please! I love these survival maps

                      1 Reply Last reply
                      0
                      • Gwonzoundefined Offline
                        Gwonzoundefined Offline
                        Gwonzo
                        wrote on last edited by
                        #101

                        Doesnt work for solo whatsoever, why is the download that claims itself to be compiled NOT COMPILED? The files are completely loose and the explanation for this mod shoddy at best, I understand if english isnt a first language but the video tutorial doesnt point to that... frankly its a good mod but its got alot going against it.

                        1 Reply Last reply
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                        • RocketboiSourceundefined RocketboiSource

                          this popped up when I tried to load tranzit
                          20231008001828_1.jpg

                          SludgeFestundefined Offline
                          SludgeFestundefined Offline
                          SludgeFest
                          wrote on last edited by
                          #102

                          RocketboiSource I have the same issue. Ever figure it out?

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                          0
                          • Polar8e2undefined Offline
                            Polar8e2undefined Offline
                            Polar8e2
                            wrote on last edited by
                            #103

                            So has this become a server only mod? I used to be able to use this by dragging it all into t6r folder

                            I've downloaded the folder on github and moved its contents to AppData\Local\Plutonium\storage\t6\scripts\zm but no luck

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                            • KazutoKMundefined Offline
                              KazutoKMundefined Offline
                              KazutoKM
                              wrote on last edited by
                              #104

                              Works with "zombies remix"?

                              1 Reply Last reply
                              0
                              • PhantomWolf__01undefined Offline
                                PhantomWolf__01undefined Offline
                                PhantomWolf__01
                                wrote on last edited by
                                #105
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • ThatBoiGioundefined Offline
                                  ThatBoiGioundefined Offline
                                  ThatBoiGio
                                  wrote on last edited by
                                  #106

                                  im really confused on how to install this can somebody help me

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                                  0
                                  • JezuzLizardundefined JezuzLizard

                                    GerardS0406 Very good resurrection m8

                                    ZKC RefleXundefined Offline
                                    ZKC RefleXundefined Offline
                                    ZKC RefleX
                                    wrote on last edited by
                                    #107

                                    JezuzLizard pls help me, i need help. I posted a problem that i have on t5 can you see if you can do anything for this so i can play again

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                                    • Cawldwinkundefined Offline
                                      Cawldwinkundefined Offline
                                      Cawldwink
                                      wrote on last edited by Cawldwink
                                      #108

                                      image.png
                                      I think the new Plutonium update has broken the mod....

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                                      • Xerxesundefined Offline
                                        Xerxesundefined Offline
                                        Xerxes
                                        Plutonium Staff
                                        wrote on last edited by
                                        #109

                                        Thats a GSC error, I don't think the update which introduced the gsc compiler 2 years ago can still be called "the new update". Maybe JezuzLizard finds some time in the next few days to patch up the scripts.

                                        Cawldwinkundefined 1 Reply Last reply
                                        1
                                        • Xerxesundefined Xerxes

                                          Thats a GSC error, I don't think the update which introduced the gsc compiler 2 years ago can still be called "the new update". Maybe JezuzLizard finds some time in the next few days to patch up the scripts.

                                          Cawldwinkundefined Offline
                                          Cawldwinkundefined Offline
                                          Cawldwink
                                          wrote on last edited by
                                          #110

                                          Xerxes Hey man, I meant the new r4522 or r4524 something update, not that update years ago 😐 . This mod seemed to work fine on r4060 and below

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