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  3. [Release] Black ops II Mapvote for Zombies and Multiplayer

[Release] Black ops II Mapvote for Zombies and Multiplayer

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Resxtundefined Offline
    Resxtundefined Offline
    Resxt Plutonium Staff
    replied to Sasino97 on last edited by
    #150

    Sasino97 the game has a compiler built-in

    Sasino97undefined 1 Reply Last reply
    1
    • Sasino97undefined Offline
      Sasino97undefined Offline
      Sasino97
      replied to Resxt on last edited by
      #151

      Resxt Gotcha, but in case of errors where will the error messages show?

      Resxtundefined 1 Reply Last reply
      0
      • Resxtundefined Offline
        Resxtundefined Offline
        Resxt Plutonium Staff
        replied to Sasino97 on last edited by
        #152

        Sasino97 in the middle of your screen lol

        1 Reply Last reply
        0
        • Echostarsundefined Offline
          Echostarsundefined Offline
          Echostars
          wrote on last edited by
          #153

          I'm having trouble setting this up for zombies. I got transit to show on the vote thing but no other maps. I am also curious how I could run a custom cfg for a map

          1 Reply Last reply
          0
          • Echostarsundefined Offline
            Echostarsundefined Offline
            Echostars
            replied to Sorex on last edited by
            #154

            Sorex Hi i'm still having issues getting this to work on zombies

            1 Reply Last reply
            0
            • maxiking913undefined Offline
              maxiking913undefined Offline
              maxiking913
              wrote on last edited by maxiking913
              #155

              anyone know why its not working? every time when the rounds end you get the connection interrupted after killcam and idk why that is so. server doesnt give an error. using master branch ofc

              Sorexundefined 1 Reply Last reply
              0
              • Sorexundefined Offline
                Sorexundefined Offline
                Sorex Contributor
                replied to maxiking913 on last edited by
                #156

                maxiking913 Could you detail the issue?

                1. Do the mapvote load?
                2. Do you have any other scripts? If yes try to remove all the other scripts and leave the mapvote and see if still crash
                3. Is your server cfg configurated as intended?

                Check everything and let me know

                maxiking913undefined 1 Reply Last reply
                0
                • maxiking913undefined Offline
                  maxiking913undefined Offline
                  maxiking913
                  replied to Sorex on last edited by
                  #157

                  Sorex 1. no the round end and after the scoreboard it says the connection issue as if server is down.
                  2. i tried with just the mapvote script and same issue. removed the warfare bot script and renaked script just the mapvote file.
                  3. yes. tried it in many ways. default settings - putting maps in - putting gamemodes in and combinations. doesnt work.

                  1 Reply Last reply
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                  • maxiking913undefined Offline
                    maxiking913undefined Offline
                    maxiking913
                    wrote on last edited by maxiking913
                    #158

                    Screenshot 2023-07-27 075353.png
                    this is after last killcam and after the game scoreboard. you get dced and cant reconnect to the server anymore but server still running and sending hearthbeat

                    this is my last lines in the server config. i leave it simple for now since "debugging" the problem

                    //////////////////////////////////////////////////
                    // Current Rotation (Edit to your liking)       //
                    //////////////////////////////////////////////////
                    
                    set sv_maprotation "exec tdm.cfg map mp_dockside"
                    
                    //////////////////////////////////////////////////////////////////
                    // Black ops II Multiplayer mapvote                             //
                    //                                      Developed by @DoktorSAS //
                    //////////////////////////////////////////////////////////////////
                    set mv_enable           1                     // Enable/Disable the mapvote
                    set mv_maps             "mp_carrier mp_dig mp_drone mp_express"                    // Lits of maps that can be voted on the mapvote, leave empty for all maps
                    set mv_excludedmaps     ""                    // Lis of maps you don't want to show in the mapvote
                    set mv_time             20                    // Time to vote
                    set mv_credits          1                     // Enable/Disable credits of the mod creator
                    set mv_socialname       "SocialName"          // Name of the server social such as Discord, Twitter, Website, etc
                    set mv_sentence         "Thanks for playing"  // Thankfull sentence
                    set mv_votecolor        "5"                   // Color of the Vote Number
                    set mv_arrowcolor       "white"               // RGB Color of the arrows
                    set mv_selectcolor      "lighgreen"           // RGB Color when map get voted
                    set mv_backgroundcolor  "grey"                // RGB Color of map background
                    set mv_blur             "3"                   // Blur effect power
                    set mv_gametype         ""                    // This dvar can be used to have multiple gametypes with different maps, with this dvar you can load gamemode
                    set mv_extramaps        0                     // Enable 6 maps mapvote when set to 1 
                    
                    
                    //Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch...
                    map_rotate
                    

                    Sorex

                    1 Reply Last reply
                    0
                    • ItsYekimundefined Offline
                      ItsYekimundefined Offline
                      ItsYekim
                      wrote on last edited by
                      #159

                      Sorex Hey bro I did everything right and it got added in zombies but im not sure what to do since it keeps going back to the map I have enabled in the dedicated_zm.cfg. Is there something specific I need to do in for the sv_maprotation

                      1 Reply Last reply
                      0
                      • Sorexundefined Offline
                        Sorexundefined Offline
                        Sorex Contributor
                        wrote on last edited by
                        #160

                        ItsYekim & maxiking913
                        Plutonium should have reverted the compiler issue. Idk if the issue is related to that but i don't think so.

                        Check better your cfg files.
                        Do some checks, like:

                        1. Check if the gsc file load
                        2. Check if the dvar mv_enable is set to one
                        3. Check if mv_maps is set to the value you intended to set

                        Once I have some free time i'll do an investigation. But others use it so it should work fine.
                        Mess with the config and play with it. See what happen and report the results.

                        Thanks.

                        ItsYekimundefined 1 Reply Last reply
                        0
                        • ItsYekimundefined Offline
                          ItsYekimundefined Offline
                          ItsYekim
                          replied to Sorex on last edited by
                          #161
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • maxiking913undefined Offline
                            maxiking913undefined Offline
                            maxiking913
                            wrote on last edited by
                            #162

                            idk what happend but seemd it has sth to do with plutonium. update today and worked. didnt change anythin

                            1 Reply Last reply
                            0
                            • Sorexundefined Offline
                              Sorexundefined Offline
                              Sorex Contributor
                              wrote on last edited by
                              #163

                              Update

                              Version 1.1.1

                              • Implemented mv_allowchangevote dvar to allow or not the player to change his vote when time is still running
                                • Massive code reorganization for better readability
                                • Optimized of resources
                                • Implemented mv_minplayerstovote dvar to set the minimum number of players required to start the mapvote

                              Version 1.1.2

                              • Implemented LUA/LUI UI support for mod support with controller support
                                • Implemented mv_randomoption dvar that will not display which map and which gametype the last option will be (Random)
                                • Implemented mv_minplayerstovote dvar to set the minimum number of players required to start the mapvote
                              1 Reply Last reply
                              0
                              • YouTube Meckzundefined Offline
                                YouTube Meckzundefined Offline
                                YouTube Meckz
                                replied to alejandrodarz on last edited by
                                #164

                                alejandrodarz i was wondering if you ever found the fix to this because im having the same problem currently

                                1 Reply Last reply
                                0
                                • Sdjiundefined Offline
                                  Sdjiundefined Offline
                                  Sdji
                                  wrote on last edited by
                                  #165

                                  supercalifragilisticexpialidocious

                                  1 Reply Last reply
                                  0
                                  • TheRussianPoundefined Offline
                                    TheRussianPoundefined Offline
                                    TheRussianPo
                                    wrote on last edited by
                                    #166

                                    yo whats goodie my gang

                                    NikoNikoNiiiiiiundefined 1 Reply Last reply
                                    0
                                    • NikoNikoNiiiiiiundefined Offline
                                      NikoNikoNiiiiiiundefined Offline
                                      NikoNikoNiiiiii
                                      replied to TheRussianPo on last edited by
                                      #167

                                      TheRussianPo can i be part of your gangπŸ•Ά 😎

                                      1 Reply Last reply
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