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  3. [ZM] WAW Weapons mod for bo1 maps v2.8

[ZM] WAW Weapons mod for bo1 maps v2.8

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  • Brigeezy123undefined Offline
    Brigeezy123undefined Offline
    Brigeezy123
    wrote last edited by Brigeezy123
    #62

    also if u want i can take a look at the gunfire flare fx files and i can edit them to look like waws, not sure how u would add in separate ones for guns that have distinct flares like ppsh. edit; actually in bo1's campaign it uses the same flash effects as waw's.

    HomerJay42undefined 1 Reply Last reply
    0
    • HomerJay42undefined HomerJay42

      Brigeezy123 I didn't change those ones tbh, they just use the base bo1 pap camo, but before when you papped them they would just look the same as when unpapped

      Brigeezy123undefined Offline
      Brigeezy123undefined Offline
      Brigeezy123
      wrote last edited by
      #63

      HomerJay42 i see

      1 Reply Last reply
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      • Brigeezy123undefined Brigeezy123

        also if u want i can take a look at the gunfire flare fx files and i can edit them to look like waws, not sure how u would add in separate ones for guns that have distinct flares like ppsh. edit; actually in bo1's campaign it uses the same flash effects as waw's.

        HomerJay42undefined Offline
        HomerJay42undefined Offline
        HomerJay42
        wrote last edited by
        #64

        Brigeezy123 the waw muzzleflashes are already in the bo1 files, it's just that each waw weapon used it's own fx file making the amount of fx assets surpass the limit. all of bo1's weapons use the same muzzleflashes between smg, rifle and heavy along with the pap variants, so I decided I would make the waw weapons use those instead and figured no one would really care or even notice

        Brigeezy123undefined Lemonundefined 2 Replies Last reply
        1
        • HomerJay42undefined HomerJay42

          Brigeezy123 the waw muzzleflashes are already in the bo1 files, it's just that each waw weapon used it's own fx file making the amount of fx assets surpass the limit. all of bo1's weapons use the same muzzleflashes between smg, rifle and heavy along with the pap variants, so I decided I would make the waw weapons use those instead and figured no one would really care or even notice

          Brigeezy123undefined Offline
          Brigeezy123undefined Offline
          Brigeezy123
          wrote last edited by
          #65

          HomerJay42 yeah, ig its not reasonable to try and change that tbh. its fine as it is now.

          1 Reply Last reply
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          • briskoLEGOATundefined Offline
            briskoLEGOATundefined Offline
            briskoLEGOAT
            wrote last edited by
            #66

            cool mod

            1 Reply Last reply
            1
            • HomerJay42undefined HomerJay42

              Brigeezy123 the waw muzzleflashes are already in the bo1 files, it's just that each waw weapon used it's own fx file making the amount of fx assets surpass the limit. all of bo1's weapons use the same muzzleflashes between smg, rifle and heavy along with the pap variants, so I decided I would make the waw weapons use those instead and figured no one would really care or even notice

              Lemonundefined Offline
              Lemonundefined Offline
              Lemon
              Contributor
              wrote last edited by
              #67

              HomerJay42 hi, what is your discord name? i would like to dm you about something..

              1 Reply Last reply
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              • Brigeezy123undefined Offline
                Brigeezy123undefined Offline
                Brigeezy123
                wrote last edited by Brigeezy123
                #68

                so i did some digging in the waw and bo1 mod tools files, and have some updated files to give you, and not the greatest advice since i dont know jack shit about scripting.

                so here are some higher quality images you could use;

                • ~-gorniment_silver_dark.iwi
                  ~-gorniment_silver_dark.png

                • ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.iwi
                  ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.png

                • orniment_soft_n.iwi
                  orniment_soft_n.png

                • tiny_bumps_n.iwi
                  tiny_bumps_n.png

                so, the tiny_bumps_n may look better on the waffe, raygun, etc. but is there a way of overlaying this file onto the already placed normal maps of those metal parts? if not then just try putting that as the normal map for those guns just to test.

                HomerJay42undefined 1 Reply Last reply
                0
                • Brigeezy123undefined Brigeezy123

                  so i did some digging in the waw and bo1 mod tools files, and have some updated files to give you, and not the greatest advice since i dont know jack shit about scripting.

                  so here are some higher quality images you could use;

                  • ~-gorniment_silver_dark.iwi
                    ~-gorniment_silver_dark.png

                  • ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.iwi
                    ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.png

                  • orniment_soft_n.iwi
                    orniment_soft_n.png

                  • tiny_bumps_n.iwi
                    tiny_bumps_n.png

                  so, the tiny_bumps_n may look better on the waffe, raygun, etc. but is there a way of overlaying this file onto the already placed normal maps of those metal parts? if not then just try putting that as the normal map for those guns just to test.

                  HomerJay42undefined Offline
                  HomerJay42undefined Offline
                  HomerJay42
                  wrote last edited by
                  #69

                  Brigeezy123 I put those textures in and the waffe bumps were still big. idk I think it has something with the material or the game doing something to the material the waffe uses because with no mods installed the metal bumps look just fine. I still added those textures to the update I just put out though

                  1 Reply Last reply
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                  • Richiem32undefined Offline
                    Richiem32undefined Offline
                    Richiem32
                    wrote last edited by
                    #70

                    I tried the Modern Warfare MP5 I actually wouldn't mind a Modern Warfare weapons as a mod I think it would be pretty cool for Black Ops

                    HomerJay42undefined 1 Reply Last reply
                    2
                    • Richiem32undefined Richiem32

                      I tried the Modern Warfare MP5 I actually wouldn't mind a Modern Warfare weapons as a mod I think it would be pretty cool for Black Ops

                      HomerJay42undefined Offline
                      HomerJay42undefined Offline
                      HomerJay42
                      wrote last edited by
                      #71

                      Richiem32 I might try that but it would be a while, also it would take a lot longer than this mod did since most of the waw weapons were already in bo1, whereas with the cod4 weapons I would have to port all of them since no ports exist.

                      Richiem32undefined 1 Reply Last reply
                      0
                      • HomerJay42undefined HomerJay42

                        Richiem32 I might try that but it would be a while, also it would take a lot longer than this mod did since most of the waw weapons were already in bo1, whereas with the cod4 weapons I would have to port all of them since no ports exist.

                        Richiem32undefined Offline
                        Richiem32undefined Offline
                        Richiem32
                        wrote last edited by Richiem32
                        #72

                        HomerJay42 Yeah I assume that but I wouldn't mind waiting I would love to see something like that
                        You're doing a great job with the mod I hope you keep improving it

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