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  3. [ZM] WAW Weapons mod for bo1 maps v2.12.1

[ZM] WAW Weapons mod for bo1 maps v2.12.1

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  • Brigeezy123undefined Online
    Brigeezy123undefined Online
    Brigeezy123
    wrote last edited by
    #57

    beautiful
    image.png

    1 Reply Last reply
    0
    • Brigeezy123undefined Online
      Brigeezy123undefined Online
      Brigeezy123
      wrote last edited by Brigeezy123
      #58

      dont mean to give another update, but i turned the black level of the silver_dark up a tiny bit and gave it some color.

      this is before and after

      you can notice it more on the top part of the gun, i just did it so the difference in color isnt too out of place.
      7c2c7c91-ba6b-4dea-8ae4-3fe74d80009f-1752942042639-257df936-5c93-458f-b56c-49dc9304b112-image.png
      ade04074-4cf8-4c04-903a-e2dac5855ae0-image.png

      this is the new file
      1~-gorniment_silver_dark.png

      and this is the old one i sent earlier
      1c99303b-77ff-4e3c-a53c-f55ea825bc5b-1752880437786-gorniment_silver_dark-1.png

      HomerJay42undefined 1 Reply Last reply
      0
      • Brigeezy123undefined Brigeezy123

        dont mean to give another update, but i turned the black level of the silver_dark up a tiny bit and gave it some color.

        this is before and after

        you can notice it more on the top part of the gun, i just did it so the difference in color isnt too out of place.
        7c2c7c91-ba6b-4dea-8ae4-3fe74d80009f-1752942042639-257df936-5c93-458f-b56c-49dc9304b112-image.png
        ade04074-4cf8-4c04-903a-e2dac5855ae0-image.png

        this is the new file
        1~-gorniment_silver_dark.png

        and this is the old one i sent earlier
        1c99303b-77ff-4e3c-a53c-f55ea825bc5b-1752880437786-gorniment_silver_dark-1.png

        HomerJay42undefined Online
        HomerJay42undefined Online
        HomerJay42
        wrote last edited by
        #59

        Brigeezy123 ok, I made an update and threw that in there as part of it

        Brigeezy123undefined 1 Reply Last reply
        1
        • HomerJay42undefined HomerJay42

          Brigeezy123 ok, I made an update and threw that in there as part of it

          Brigeezy123undefined Online
          Brigeezy123undefined Online
          Brigeezy123
          wrote last edited by
          #60

          HomerJay42 cool, camo on the vr11 and wavegun will look sick

          HomerJay42undefined 1 Reply Last reply
          1
          • Brigeezy123undefined Brigeezy123

            HomerJay42 cool, camo on the vr11 and wavegun will look sick

            HomerJay42undefined Online
            HomerJay42undefined Online
            HomerJay42
            wrote last edited by
            #61

            Brigeezy123 I didn't change those ones tbh, they just use the base bo1 pap camo, but before when you papped them they would just look the same as when unpapped

            Brigeezy123undefined 1 Reply Last reply
            1
            • Brigeezy123undefined Online
              Brigeezy123undefined Online
              Brigeezy123
              wrote last edited by Brigeezy123
              #62

              also if u want i can take a look at the gunfire flare fx files and i can edit them to look like waws, not sure how u would add in separate ones for guns that have distinct flares like ppsh. edit; actually in bo1's campaign it uses the same flash effects as waw's.

              HomerJay42undefined 1 Reply Last reply
              0
              • HomerJay42undefined HomerJay42

                Brigeezy123 I didn't change those ones tbh, they just use the base bo1 pap camo, but before when you papped them they would just look the same as when unpapped

                Brigeezy123undefined Online
                Brigeezy123undefined Online
                Brigeezy123
                wrote last edited by
                #63

                HomerJay42 i see

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                • Brigeezy123undefined Brigeezy123

                  also if u want i can take a look at the gunfire flare fx files and i can edit them to look like waws, not sure how u would add in separate ones for guns that have distinct flares like ppsh. edit; actually in bo1's campaign it uses the same flash effects as waw's.

                  HomerJay42undefined Online
                  HomerJay42undefined Online
                  HomerJay42
                  wrote last edited by
                  #64

                  Brigeezy123 the waw muzzleflashes are already in the bo1 files, it's just that each waw weapon used it's own fx file making the amount of fx assets surpass the limit. all of bo1's weapons use the same muzzleflashes between smg, rifle and heavy along with the pap variants, so I decided I would make the waw weapons use those instead and figured no one would really care or even notice

                  Brigeezy123undefined Lemonundefined 2 Replies Last reply
                  1
                  • HomerJay42undefined HomerJay42

                    Brigeezy123 the waw muzzleflashes are already in the bo1 files, it's just that each waw weapon used it's own fx file making the amount of fx assets surpass the limit. all of bo1's weapons use the same muzzleflashes between smg, rifle and heavy along with the pap variants, so I decided I would make the waw weapons use those instead and figured no one would really care or even notice

                    Brigeezy123undefined Online
                    Brigeezy123undefined Online
                    Brigeezy123
                    wrote last edited by
                    #65

                    HomerJay42 yeah, ig its not reasonable to try and change that tbh. its fine as it is now.

                    1 Reply Last reply
                    0
                    • briskoLEGOATundefined Online
                      briskoLEGOATundefined Online
                      briskoLEGOAT
                      wrote last edited by
                      #66

                      cool mod

                      1 Reply Last reply
                      1
                      • HomerJay42undefined HomerJay42

                        Brigeezy123 the waw muzzleflashes are already in the bo1 files, it's just that each waw weapon used it's own fx file making the amount of fx assets surpass the limit. all of bo1's weapons use the same muzzleflashes between smg, rifle and heavy along with the pap variants, so I decided I would make the waw weapons use those instead and figured no one would really care or even notice

                        Lemonundefined Offline
                        Lemonundefined Offline
                        Lemon
                        Contributor
                        wrote last edited by
                        #67

                        HomerJay42 hi, what is your discord name? i would like to dm you about something..

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                        • Brigeezy123undefined Online
                          Brigeezy123undefined Online
                          Brigeezy123
                          wrote last edited by Brigeezy123
                          #68

                          so i did some digging in the waw and bo1 mod tools files, and have some updated files to give you, and not the greatest advice since i dont know jack shit about scripting.

                          so here are some higher quality images you could use;

                          • ~-gorniment_silver_dark.iwi
                            ~-gorniment_silver_dark.png

                          • ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.iwi
                            ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.png

                          • orniment_soft_n.iwi
                            orniment_soft_n.png

                          • tiny_bumps_n.iwi
                            tiny_bumps_n.png

                          so, the tiny_bumps_n may look better on the waffe, raygun, etc. but is there a way of overlaying this file onto the already placed normal maps of those metal parts? if not then just try putting that as the normal map for those guns just to test.

                          HomerJay42undefined 1 Reply Last reply
                          0
                          • Brigeezy123undefined Brigeezy123

                            so i did some digging in the waw and bo1 mod tools files, and have some updated files to give you, and not the greatest advice since i dont know jack shit about scripting.

                            so here are some higher quality images you could use;

                            • ~-gorniment_silver_dark.iwi
                              ~-gorniment_silver_dark.png

                            • ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.iwi
                              ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.png

                            • orniment_soft_n.iwi
                              orniment_soft_n.png

                            • tiny_bumps_n.iwi
                              tiny_bumps_n.png

                            so, the tiny_bumps_n may look better on the waffe, raygun, etc. but is there a way of overlaying this file onto the already placed normal maps of those metal parts? if not then just try putting that as the normal map for those guns just to test.

                            HomerJay42undefined Online
                            HomerJay42undefined Online
                            HomerJay42
                            wrote last edited by
                            #69

                            Brigeezy123 I put those textures in and the waffe bumps were still big. idk I think it has something with the material or the game doing something to the material the waffe uses because with no mods installed the metal bumps look just fine. I still added those textures to the update I just put out though

                            1 Reply Last reply
                            1
                            • Richiem32undefined Offline
                              Richiem32undefined Offline
                              Richiem32
                              wrote last edited by
                              #70

                              I tried the Modern Warfare MP5 I actually wouldn't mind a Modern Warfare weapons as a mod I think it would be pretty cool for Black Ops

                              HomerJay42undefined 1 Reply Last reply
                              2
                              • Richiem32undefined Richiem32

                                I tried the Modern Warfare MP5 I actually wouldn't mind a Modern Warfare weapons as a mod I think it would be pretty cool for Black Ops

                                HomerJay42undefined Online
                                HomerJay42undefined Online
                                HomerJay42
                                wrote last edited by
                                #71

                                Richiem32 I might try that but it would be a while, also it would take a lot longer than this mod did since most of the waw weapons were already in bo1, whereas with the cod4 weapons I would have to port all of them since no ports exist.

                                Richiem32undefined 1 Reply Last reply
                                0
                                • HomerJay42undefined HomerJay42

                                  Richiem32 I might try that but it would be a while, also it would take a lot longer than this mod did since most of the waw weapons were already in bo1, whereas with the cod4 weapons I would have to port all of them since no ports exist.

                                  Richiem32undefined Offline
                                  Richiem32undefined Offline
                                  Richiem32
                                  wrote last edited by Richiem32
                                  #72

                                  HomerJay42 Yeah I assume that but I wouldn't mind waiting I would love to see something like that
                                  You're doing a great job with the mod I hope you keep improving it

                                  1 Reply Last reply
                                  1
                                  • playerlsaysr69undefined Offline
                                    playerlsaysr69undefined Offline
                                    playerlsaysr69
                                    wrote last edited by
                                    #73

                                    I’m wondering if there will be an option implemented to modify what weapons can appear in the game. So you can have a toggle where you can disable the Multiplayer weapons that weren’t in the box in the original WaW game, since adding more weapons lowers your odds of getting the guns you want because there are more probabilities in the box. Another would be to be able mix BO1 and WAW guns so everyone can keep still do their mustangs and sallies and Monkey Crossbows
                                    Great work on the mod btw!

                                    HomerJay42undefined 1 Reply Last reply
                                    1
                                    • playerlsaysr69undefined playerlsaysr69

                                      I’m wondering if there will be an option implemented to modify what weapons can appear in the game. So you can have a toggle where you can disable the Multiplayer weapons that weren’t in the box in the original WaW game, since adding more weapons lowers your odds of getting the guns you want because there are more probabilities in the box. Another would be to be able mix BO1 and WAW guns so everyone can keep still do their mustangs and sallies and Monkey Crossbows
                                      Great work on the mod btw!

                                      HomerJay42undefined Online
                                      HomerJay42undefined Online
                                      HomerJay42
                                      wrote last edited by
                                      #74

                                      playerlsaysr69 yea I think that would be a great feature considering there are people who would enjoy this mod more with certain weapon variations as I've been asked about that before. the thing is, I'm not that great at scripting so it would take me a lot of time and effort for me to figure out how to put something like that together. not that I'm against putting effort into my mods, but I'm not really up for that right now.

                                      1 Reply Last reply
                                      0
                                      • Brigeezy123undefined Online
                                        Brigeezy123undefined Online
                                        Brigeezy123
                                        wrote last edited by
                                        #75

                                        heres a better spec map for you to use. should make the engravings pop out more in the light

                                        ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.png

                                        1 Reply Last reply
                                        1
                                        • Richiem32undefined Offline
                                          Richiem32undefined Offline
                                          Richiem32
                                          wrote last edited by
                                          #76

                                          I have a balance suggestion I feel like the ptrs should get a buff in Mobility specifically when it's upgraded I like the flamethrower I feel like that would make the weapon more useful but I assume the mod is trying to be accurate as possible I still love this mod hope this mod gets another update soon

                                          HomerJay42undefined 1 Reply Last reply
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