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  2. BO2 Modding Releases & Resources
  3. [Updated: 2nd Oct] All 31 BO2 Multiplayer maps ported into zombies. Now with BOSS/SPECIAL ZOMBIES [BETA]

[Updated: 2nd Oct] All 31 BO2 Multiplayer maps ported into zombies. Now with BOSS/SPECIAL ZOMBIES [BETA]

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  • thewawpro thewawpro

    Boss and Special zombies now live

    DerpyBoxDX Offline
    DerpyBoxDX Offline
    DerpyBoxDX
    wrote last edited by
    #58

    thewawpro

    Cyruous question, but will there be other ways to have all special enemies spawn in together as it's own special round or spawn along to co-exist with the Zombies much like the hounds in Der Riese and Brutus/Panzer for example?

    thewawpro 1 Reply Last reply
    0
    • DerpyBoxDX DerpyBoxDX

      thewawpro

      Cyruous question, but will there be other ways to have all special enemies spawn in together as it's own special round or spawn along to co-exist with the Zombies much like the hounds in Der Riese and Brutus/Panzer for example?

      thewawpro Offline
      thewawpro Offline
      thewawpro
      wrote last edited by
      #59

      DerpyBoxDX No plans for this, boss zombies can spawn at the same time.

      1 Reply Last reply
      0
      • HyperFireXD Offline
        HyperFireXD Offline
        HyperFireXD
        wrote last edited by
        #60
        This post is deleted!
        1 Reply Last reply
        0
        • LewkoFTW Offline
          LewkoFTW Offline
          LewkoFTW
          wrote last edited by
          #61

          Is there plans to eventually add more wonder weapons/equipment from the various BO2 maps (all 4 staffs, Sliquifier, G-Strikes, etc.) and given that there's bosses from it, maybe even ones from BO1?

          1 Reply Last reply
          0
          • isaaccommando67 Offline
            isaaccommando67 Offline
            isaaccommando67
            wrote last edited by
            #62

            how do i load the mods like do i put them inside user maps ? im confsued idk what do put

            thewawpro 1 Reply Last reply
            0
            • isaaccommando67 isaaccommando67

              how do i load the mods like do i put them inside user maps ? im confsued idk what do put

              thewawpro Offline
              thewawpro Offline
              thewawpro
              wrote last edited by
              #63

              isaaccommando67 Did you run the auto installer script?

              1 Reply Last reply
              0
              • llu_uiis Offline
                llu_uiis Offline
                llu_uiis
                wrote last edited by
                #64

                the goat

                1 Reply Last reply
                0
                • thewawpro Offline
                  thewawpro Offline
                  thewawpro
                  wrote last edited by
                  #65

                  ELPUNI What do you mean nothing else happens?

                  1 Reply Last reply
                  0
                  • thewawpro thewawpro

                    9b39beb6-157d-4f8d-a3a3-9b382d0dd0d8-image.jpeg 2f3f424f-e236-41a0-a442-72b5c149fed3-image.jpeg

                    a3e2b3a1-515c-447f-8cff-154b63f87367-image.jpeg Plutonium Screenshot 2026.10.02 - 14.01.46.63.png

                    Plutonium Screenshot 2026.10.02 - 14.06.00.87.png Plutonium Screenshot 2026.10.02 - 14.07.39.92.png Plutonium Screenshot 2026.10.02 - 14.08.14.46.png

                    BO2 Multiplayer Maps in Zombies (Beta Release)

                    Pre-built ports of Call of Duty: Black Ops II multiplayer maps for Zombies mode. The ported maps carry their own scripts and assets. There is also a loader mod which include almost no gameplay modifications.
                    -[UPDATE] DLC no longer required, file sizes are bigger though!


                    Download Links

                    Auto installer: https://github.com/Liam-McCormack-Github/bo2-release-builds/releases/tag/installer-2026-10-02

                    To run the script try:

                    • Right click > "Run with powershell`
                    • Or: double click on the script
                    • Or: run.\BO2.MP.Maps.Auto.Installer.ps1
                    • Or: run powershell -ExecutionPolicy Bypass -File "C:\downloads\BO2.MP.Maps.Auto.Installer.ps1"

                    Download loader mod: https://github.com/Liam-McCormack-Github/bo2-release-builds/releases/tag/mod-2026-10-02
                    Download maps: https://github.com/Liam-McCormack-Github/bo2-release-builds/releases/tag/usermaps-2026-10-02


                    UPDATE

                    New update released should fix white screens and various pathing issues and more. Any other issue please post a comment below or raise an issue on my github


                    Installation

                    1. Install Maps: Copy maps into the usermaps directory (if it doesn't exist create it) into your Plutonium directory, typically located at:
                      ~\\AppData\\Local\\Plutonium\\storage\\t6
                    2. Install Menu Mod (Optional): If you are using the optional menu launcher mod, copy its files into:
                      ~\\AppData\\Local\\Plutonium\\storage\\t6\\mods

                    Launching Maps

                    Console Launch (No Menu Mod Required)

                    • Plutonium currently requires any mod to be active to launch a custom usermap.
                    • The launcher mod is not required to play these maps.
                    • To launch a map via the console, ensure any mod is loaded and run: g_gametype zstandard;map zm_{{map name}}

                    (Replace {{map name}} with the console name listed below).

                    Optional Menu Launcher Mod Features

                    If you choose to install the included launcher mod:

                    • Modifies the main menu to add buttons for launching usermaps directly without typing console commands.
                    • Adds art and localisation for loading screens.
                    • Ships with a custom command listener configured via set zm_cmd [custom command]. Used to debug pathing and such.

                    Special Enemies & Der Wunderfizz Options

                    All special enemies and bosses are off by default. Turn one on by setting its dvar to 1 before loading the map. The map reads these when it starts, so changing one mid-game does nothing. If you use the launcher mod, these are the options in its launch menu.

                    Option Dvar Values Default As on
                    Hellhounds zm_mp_map_dogs 0 / 1 0 Special round
                    Jumping Jacks zm_mp_map_leapers 0 / 1 0 Die Rise
                    Ghosts zm_mp_map_ghosts 0 / 1 0 Buried
                    Space Monkeys zm_mp_map_monkeys 0 / 1 0 Ascension
                    Pentagon Thief zm_mp_map_thief 0 / 1 0 Five
                    Brutus zm_mp_map_brutus 0 / 1 0 Mob of the Dead
                    Panzer Soldat zm_mp_map_panzer 0 / 1 0 Origins
                    Avogadro zm_mp_map_avogadro 0 / 1 0 Tranzit
                    Napalm Zombie zm_mp_map_napalm 0 / 1 0 Shangri-La
                    Shrieker Zombie zm_mp_map_shrieker 0 / 1 0 Shangri-La
                    Astronaut zm_mp_map_astronaut 0 / 1 0 Moon
                    Perk Limit zm_mp_map_perk_limit 1 – 11 4 Der Wunderfizz
                    Wunderfizz Cost zm_mp_map_fizz_cost 500 – 10000 1500 Der Wunderfizz

                    Example: Hijacked with Brutus and hellhounds, and an 8-perk limit:

                    set zm_mp_map_brutus 1;set zm_mp_map_dogs 1;set zm_mp_map_perk_limit 8;g_gametype zstandard;map zm_hijacked

                    If you turn on more than one special round (hellhounds, jumping jacks, ghosts, space monkeys, thief), each special round picks one of them at random. To force the next special round mid-game, use set zm_mp_map_special_round dogs (or leapers, ghosts, monkeys, thief).

                    The dvars stay set for the rest of your game session. To turn an enemy back off for the next map, set it to 0 again.


                    Map List & Console Commands

                    The console names for all ported maps are listed below:

                    Map Console Name Console Command
                    Aftermath zm_la g_gametype zstandard;map zm_la
                    Cargo zm_dockside g_gametype zstandard;map zm_dockside
                    Carrier zm_carrier g_gametype zstandard;map zm_carrier
                    Cove zm_castaway g_gametype zstandard;map zm_castaway
                    Detour zm_bridge g_gametype zstandard;map zm_bridge
                    Dig zm_dig g_gametype zstandard;map zm_dig
                    Downhill zm_downhill g_gametype zstandard;map zm_downhill
                    Drone zm_drone g_gametype zstandard;map zm_drone
                    Encore zm_concert g_gametype zstandard;map zm_concert
                    Express zm_express g_gametype zstandard;map zm_express
                    Frost zm_frostbite g_gametype zstandard;map zm_frostbite
                    Grind zm_skate g_gametype zstandard;map zm_skate
                    Hijacked zm_hijacked g_gametype zstandard;map zm_hijacked
                    Hydro zm_hydro g_gametype zstandard;map zm_hydro
                    Magma zm_magma g_gametype zstandard;map zm_magma
                    Meltdown zm_meltdown g_gametype zstandard;map zm_meltdown
                    Mirage zm_mirage g_gametype zstandard;map zm_mirage
                    Nuketown 2025 zm_nuketown_2020 g_gametype zstandard;map zm_nuketown_2020
                    Overflow zm_overflow g_gametype zstandard;map zm_overflow
                    Plaza zm_nightclub g_gametype zstandard;map zm_nightclub
                    Pod zm_pod g_gametype zstandard;map zm_pod
                    Raid zm_raid g_gametype zstandard;map zm_raid
                    Rush zm_paintball g_gametype zstandard;map zm_paintball
                    Slums zm_slums g_gametype zstandard;map zm_slums
                    Standoff zm_village g_gametype zstandard;map zm_village
                    Studio zm_studio g_gametype zstandard;map zm_studio
                    Takeoff zm_takeoff g_gametype zstandard;map zm_takeoff
                    Turbine zm_turbine g_gametype zstandard;map zm_turbine
                    Uplink zm_uplink g_gametype zstandard;map zm_uplink
                    Vertigo zm_vertigo g_gametype zstandard;map zm_vertigo
                    Yemen zm_socotra g_gametype zstandard;map zm_socotra

                    Disclaimer

                    Partially developed with generative AI.

                    Smitty4501 Offline
                    Smitty4501 Offline
                    Smitty4501
                    wrote last edited by
                    #66

                    thewawpro what if there was just a mod to make any special rounds on any maps. Like the pazner on town or brutus on buried. That would be awesome

                    1 Reply Last reply
                    0
                    • xsheent515 Offline
                      xsheent515 Offline
                      xsheent515
                      wrote last edited by
                      #67

                      first off I just wanna say this mod is insane and you made one of 12y/o me's zombies fantasies come true. I really love the new special enemy update and it's really cool to give maps certain combos. however I do have a couple suggestions going forward with this mod

                      for one having dedicated perk machines on every map would be really cool. each map could also have specific machines to cater more to having unique gameplay (i.e. nuketown has the main 4 available like the actual zm map, maps with more verticality have PHD available etc.)

                      The only other major thing I'd say is each map having their respective background score/music from mp just to have that added layer of flavoring to the map bc atm just having the ambient sounds gets boring after a while and it'd be nice to hear that music during quieter moments of gameplay. Other than that this mod is really sick

                      thewawpro 1 Reply Last reply
                      0
                      • Vibing Pierce Offline
                        Vibing Pierce Offline
                        Vibing Pierce
                        wrote last edited by
                        #68

                        all i get is white screen on every map can't even play bruh...

                        thewawpro 1 Reply Last reply
                        0
                        • Vibing Pierce Vibing Pierce

                          all i get is white screen on every map can't even play bruh...

                          thewawpro Offline
                          thewawpro Offline
                          thewawpro
                          wrote last edited by
                          #69

                          Vibing Pierce Could you please post the console log

                          Vibing Pierce 1 Reply Last reply
                          0
                          • xsheent515 xsheent515

                            first off I just wanna say this mod is insane and you made one of 12y/o me's zombies fantasies come true. I really love the new special enemy update and it's really cool to give maps certain combos. however I do have a couple suggestions going forward with this mod

                            for one having dedicated perk machines on every map would be really cool. each map could also have specific machines to cater more to having unique gameplay (i.e. nuketown has the main 4 available like the actual zm map, maps with more verticality have PHD available etc.)

                            The only other major thing I'd say is each map having their respective background score/music from mp just to have that added layer of flavoring to the map bc atm just having the ambient sounds gets boring after a while and it'd be nice to hear that music during quieter moments of gameplay. Other than that this mod is really sick

                            thewawpro Offline
                            thewawpro Offline
                            thewawpro
                            wrote last edited by
                            #70

                            xsheent515 Thanks for the feedback. I can look into background music. I don't have the time to implement dedicated perk machines.

                            1 Reply Last reply
                            0
                            • jayblueballs445 Offline
                              jayblueballs445 Offline
                              jayblueballs445
                              wrote last edited by
                              #71

                              where do i get the bosses and special zombies
                              pls help

                              thewawpro 1 Reply Last reply
                              0
                              • jayblueballs445 jayblueballs445

                                where do i get the bosses and special zombies
                                pls help

                                thewawpro Offline
                                thewawpro Offline
                                thewawpro
                                wrote last edited by
                                #72

                                jayblueballs445 Are you on the latest version? Do you have the mod loaded?

                                1 Reply Last reply
                                0
                                • jayblueballs445 Offline
                                  jayblueballs445 Offline
                                  jayblueballs445
                                  wrote last edited by
                                  #73

                                  no did not shoud i

                                  thewawpro 1 Reply Last reply
                                  0
                                  • jayblueballs445 jayblueballs445

                                    no did not shoud i

                                    thewawpro Offline
                                    thewawpro Offline
                                    thewawpro
                                    wrote last edited by thewawpro
                                    #74

                                    jayblueballs445 Yes or you can load it via the console there is an example in the post

                                    1 Reply Last reply
                                    0
                                    • thewawpro thewawpro

                                      Vibing Pierce Could you please post the console log

                                      Vibing Pierce Offline
                                      Vibing Pierce Offline
                                      Vibing Pierce
                                      wrote last edited by
                                      #75

                                      thewawpro ```
                                      Searching for files required to download mod: "mods/mod_to_launch_mp_maps_in_zombies" map: "zm_hijacked"
                                      found 9 files required for mod download!
                                      Current language: english
                                      Current search path:
                                      C:\Users\pierc\AppData\Local\Plutonium\storage\t6\mods\mod_to_launch_mp_maps_in_zombies\mod.iwd (45 files)
                                      C:\Users\pierc\AppData\Local\Plutonium\storage\t6/mods/mod_to_launch_mp_maps_in_zombies
                                      C:\Users\pierc\AppData\Local\Plutonium\storage\t6/raw
                                      C:\Users\pierc\AppData\Local\Plutonium\storage\t6//
                                      C:\Users\pierc\AppData\Local\Plutonium\storage\t6/players
                                      C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/mods/mod_to_launch_mp_maps_in_zombies
                                      C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/usermaps
                                      C:\Users\pierc\AppData\Local\Plutonium\storage\t6/main
                                      C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/main
                                      C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/main_shared
                                      C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/players
                                      '0' is not a valid value for dvar 'r_brightness'
                                      Domain is any number from 0.5 to 1.5
                                      Could not load image "lineargray".Couldnotloadimage"lineargray".Couldnotloadimage"blacktransparent".
                                      Could not load material "debug_sphere_exterior".
                                      Could not load material "debug_sphere_interior".
                                      Could not load material "floatzdonotremove".Couldnotloadmaterial"floatzd​onotremove".Couldnotloadmaterial"processed_floatz_donotremove".
                                      Could not load material "ps3aadownsampledonotremove".Couldnotloadmaterial"zombiedarkness".Couldnotloadmaterial"mc/rope".Couldnotloadmaterial"bloomapplythermal".Couldnotloadmaterial"ps3a​adownsampled​onotremove".Couldnotloadmaterial"zombied​arkness".Couldnotloadmaterial"mc/rope".Couldnotloadmaterial"blooma​pplyt​hermal".Couldnotloadmaterial"ps3_reload_zcull_donotremove".
                                      Could not load material "mc/mtl_predator".
                                      Could not load rawfile "maps/mp/gametypes_zm/zcontainment.txt".
                                      Could not load rawfile "maps/mp/gametypes_zm/zrace.txt".
                                      Could not load rawfile "maps/mp/gametypes_zm/zdeadpool.txt".
                                      Could not load rawfile "maps/mp/gametypes_zm/zmeat.txt".
                                      Could not load rawfile "maps/mp/gametypes_zm/znml.txt".
                                      Could not load rawfile "maps/mp/gametypes_zm/zturned.txt".
                                      Could not load rawfile "maps/mp/gametypes_zm/zpitted.txt".
                                      Searching for iwds in C:\Users\pierc\AppData\Local\Plutonium\storage\t6/usermaps/zm_hijacked
                                      Adding iwd 'zm_hijacked'
                                      Loading fastfile zm_hijacked
                                      Loading fastfile en_zm_hijacked
                                      Overridden mapEnts: maps/mp/zm_hijacked.d3dbsp
                                      Built adjacency info for IPaks 20ms
                                      Writing stats...
                                      Initializing game at 10/04/26 16:39:22 -0400
                                      Current uptime: 00:00:47
                                      Level time: 0
                                      Restart: 0
                                      ------- Game Initialization -------
                                      gamename: PT6ZM
                                      gamedate: Dec 15 2025
                                      '0' is not a valid value for dvar 'r_brightness'
                                      Domain is any number from 0.5 to 1.5
                                      Could not load weapon "mp40_stalker_zm".
                                      Could not load weapon "mp40_stalker_upgraded_zm".
                                      Could not load weapon "m16_upgraded_zm".
                                      Could not load weapon "ak74u_extclip_zm".
                                      Could not load weapon "ak74u_extclip_upgraded_zm".
                                      Could not load weapon "beretta93r_extclip_zm".
                                      Could not load weapon "beretta93r_extclip_upgraded_zm".
                                      Could not load weapon "jetgun_zm".
                                      Could not load weapon "riotshield_zm".
                                      Could not load weapon "knife_ballistic_zm".
                                      Could not load weapon "knife_ballistic_upgraded_zm".
                                      Could not load weapon "slipgun_zm".
                                      Could not load weapon "slipgun_upgraded_zm".
                                      Could not load weapon "knife_ballistic_bowie_zm".
                                      Could not load weapon "knife_ballistic_bowie_upgraded_zm".
                                      Could not load weapon "alcatraz_shield_zm".
                                      Could not load weapon "blundersplat_zm".
                                      Could not load weapon "bouncing_tomahawk_zm".
                                      Could not load weapon "blundersplat_upgraded_zm".
                                      Could not load weapon "upgraded_tomahawk_zm".
                                      Could not load weapon "blundersplat_explosive_dart_zm".
                                      Could not load weapon "slowgun_zm".
                                      Could not load weapon "slowgun_upgraded_zm".
                                      Could not load weapon "staff_air_zm".
                                      Could not load weapon "staff_fire_zm".
                                      Could not load weapon "staff_lightning_zm".
                                      Could not load weapon "staff_water_zm".
                                      Could not load weapon "staff_air_upgraded_zm".
                                      Could not load weapon "staff_fire_upgraded_zm".
                                      Could not load weapon "staff_lightning_upgraded_zm".
                                      Could not load weapon "staff_water_upgraded_zm".
                                      Could not load weapon "tomb_shield_zm".
                                      Could not load weapon "emp_grenade_zm".
                                      Could not load weapon "time_bomb_zm".
                                      Could not load weapon "beacon_zm".
                                      Could not load scriptparsetree "maps/mp/gametypes/_hud_util.gsc".
                                      Could not load scriptparsetree "maps/mp/gametypes_zm/_persistence.gsc".
                                      Unable to find server function: "CodeCallback_ChallengeComplete" in "maps/mp/gametypes_zm/_persistence"
                                      ******* Linking to default stub function instead ******
                                      Unable to find server function: "CodeCallback_GunChallengeComplete" in "maps/mp/gametypes_zm/_persistence"
                                      ******* Linking to default stub function instead ******
                                      Could not load scriptparsetree "maps/mp/gametypes_zm/_rank.gsc".
                                      Unable to find server function: "CodeCallback_RankUp" in "maps/mp/gametypes_zm/_rank"
                                      ******* Linking to default stub function instead ******
                                      Could not load scriptparsetree "maps/mp/_medals.gsc".
                                      Unable to find server function: "CodeCallback_Medal" in "maps/mp/_medals"
                                      ******* Linking to default stub function instead ******
                                      Unable to find server function: "CodeCallback_OnAddPlayerStat" in "maps/mp/gametypes_zm/_persistence"
                                      ******* Linking to default stub function instead ******
                                      Unable to find server function: "CodeCallback_OnAddWeaponStat" in "maps/mp/gametypes_zm/_persistence"
                                      ******* Linking to default stub function instead ******
                                      Unable to find server function: "giveContractRewards" in "maps/mp/gametypes_zm/_persistence"
                                      ******* Linking to default stub function instead ******
                                      Script source "aitype/zm_nuked_basic_01.gsc" loaded successfully from fastfile
                                      Script source "aitype/zm_nuked_basic_02.gsc" loaded successfully from fastfile
                                      Script source "aitype/zm_temple_sonic.gsc" loaded successfully from fastfile
                                      Script source "aitype/zombie_electrician.gsc" loaded successfully from fastfile
                                      Script source "scripts/zm/_loader.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/_zm_build_id.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/_zm_commands.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/slot.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/utility.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/build.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/watch.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/debug.gsc" loaded successfully from raw
                                      Script source "scripts/zm/ranked.gsc" loaded successfully from raw
                                      Script source "maps/mp/zm_hijacked.gsc" loaded successfully from fastfile
                                      Script source "maps/mp/mp_hijacked_fx.gsc" loaded successfully from fastfile
                                      Could not load scriptparsetree "maps/mp/_ambientpackage.gsc".
                                      Script source "maps/mp/mp_hijacked_content.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/_zm_mp_maps_shared.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_dogs.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_leaper.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_brutus.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_origins.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_dev.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_claw.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_ft.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_booster.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_ffotd.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_ghost.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_ghost_ffotd.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_avogadro.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_napalm.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_sonic.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_astro.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_monkey.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_thief.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/_zm_build_id.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/_zm_perk_random.gsc" loaded successfully from raw
                                      Script source "scripts/zm/mpmaps/_zm_destructibles.gsc" loaded successfully from raw
                                      GSC Executed "scripts/zm/_loader::main()"
                                      GSC Executed "scripts/zm/ranked::main()"
                                      scr_xpscale cannot be modified
                                      '0' is not a valid value for dvar 'bg_shock_screenBlurBlendTime'
                                      Domain is any number from 0.001 to 10
                                      '0' is not a valid value for dvar 'bg_shock_screenBlurBlendFadeTime'
                                      Domain is any number from 0.001 to 1000
                                      '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
                                      Domain is any number from 0.001 to 1000
                                      build (server, mod.iwd): 4b12fe48-57a5-44b4-ac7c-dfb20b557b9d built 2026-10-02 11:33:34 UTC

                                      BO2 multiplayer maps as zombies usermaps
                                      hijacked (zm_hijacked)
                                      scripts, porting and fastfiles: Liam McCormack
                                      Plutonium T6, OpenAssetTools, gsc-tool
                                      (/Liam-McCormack-Github/bo2-release-builds had to remove this part as i keep getting "you need 1 reputation to post links" sorry abt that)

                                      mod_to_launch_mp_maps_in_zombies: build 04fd8833-e297-4bdd-856f-7a125c70cae7
                                      GSC Executed "scripts/zm/_loader::init()"
                                      GSC Executed "scripts/zm/ranked::init()"
                                      Writing stats...
                                      Hitch warning: 8732 msec frame time on main thread
                                      client 'Vibing Pierce' connected
                                      Could not load menufile "ui_mp/ingame.txt".
                                      Could not load menufile "ui_mp/patch_ingame_menus.txt".
                                      Could not load material "graphline".
                                      Could not load material "net_disconnect".
                                      Could not load material "hud_dpad_arrow".
                                      Could not load material "hud_dpad_eqip_count_backing".
                                      Could not load material "hud_dpad_outer_frame_highlight_side".
                                      Could not load material "life_counter_alive".
                                      Could not load material "life_counter_dead".
                                      Could not load material "killicondied".
                                      Could not load material "killiconcrush".
                                      Could not load material "killiconfalling".
                                      Could not load material "killiconsuicide".
                                      Could not load material "killiconmelee".
                                      Could not load scriptparsetree "clientscripts/mp/_vehicle.csc".
                                      Could not load scriptparsetree "clientscripts/mp/_dogs.csc".
                                      Unable to find client function: "soundNotify" in "clientscripts/mp/_dogs"
                                      ******* Linking to default stub function instead ******
                                      Script source "clientscripts/mp/zm_hijacked.csc" loaded successfully from fastfile
                                      Script source "clientscripts/mp/mp_hijacked_fx.csc" loaded successfully from fastfile
                                      Script source "clientscripts/mp/mp_hijacked_amb.csc" loaded successfully from fastfile
                                      Script source "scripts/zm/mpmaps/_zm_mp_maps_shared.csc" loaded successfully from fastfile
                                      Script source "scripts/zm/mpmaps/_zm_perk_random.csc" loaded successfully from fastfile
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_brutus.csc" loaded successfully from fastfile
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz.csc" loaded successfully from fastfile
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_ghost.csc" loaded successfully from fastfile
                                      Script source "scripts/zm/mpmaps/ai/_zm_ai_avogadro.csc" loaded successfully from fastfile
                                      Script source "scripts/zm/mpmaps/_zm_build_id.csc" loaded successfully from fastfile
                                      Could not load material "gfx_tracer_thermal".
                                      Could not load material "headicondisconnected".
                                      Could not load material "headiconyouinkillcam".
                                      Could not load material "mtl_t6_wpn_launch_fhj18_ui3d_background".
                                      Could not load material "mtl_t6_attach_bcpu_ui3d_background".
                                      Could not load material "mtl_t6_wpn_tac_insert_screen_background".
                                      Could not load material "mtl_t6_wpn_briefcase_bomb_progress_background".
                                      Could not load material "mtl_t6_wpn_pda_ui3d_background".
                                      Could not load material "scope_overlay_envg_emp".
                                      Could not load material "compassping_friendly_mp".
                                      Could not load material "compass_waypoint_second_chance".
                                      Could not load material "compassping_squad_mp".
                                      Could not load material "objective_friendly_chat".
                                      Could not load material "hint_mantle".
                                      Could not load material "compassping_player".
                                      Could not load material "compassping_player_bracket".
                                      Could not load material "compassping_playerfiring_mp_shoutcast".
                                      Could not load material "compassping_friendlyfiring_mp".
                                      Could not load material "compassping_friendlyyelling_mp".
                                      Could not load material "compassping_decoyfiring".
                                      Could not load material "compassping_squad_fire_mp".
                                      Could not load material "compassping_squadyelling_mp".
                                      Could not load material "compassping_enemy".
                                      Could not load material "compassping_enemydirectional".
                                      Could not load material "compassping_enemysatellite".
                                      Could not load material "compassping_enemyfiring".
                                      Could not load material "compassping_enemyyelling".
                                      Could not load material "compassping_grenade".
                                      Could not load material "compassping_firstplace".
                                      Could not load material "compass_radarline".
                                      Could not load material "compass_acoustic_ping".
                                      Could not load material "compassping_blank_mp".
                                      Could not load material "compassping_blankfiring_mp".
                                      Could not load material "watch_face".
                                      Could not load material "watch_hour".
                                      Could not load material "watch_minute".
                                      Could not load material "watch_second".
                                      Could not load material "acoustic_ping".
                                      Could not load material "compass_scrambler_large".
                                      Could not load material "waypoint_recon_artillery_strike".
                                      Could not load material "compass_objpoint_mortar_busy".
                                      Could not load material "compass_objpoint_mortar_friendly".
                                      Could not load material "compassping_dog".
                                      Could not load material "compass_turret_white".
                                      Could not load material "compass_sg_white".
                                      Could not load material "compass_supply_drop_white".
                                      Could not load material "compass_supply_drop_green".
                                      Could not load material "compass_supply_drop_red".
                                      Could not load material "remotemissile_target".
                                      Could not load material "compass_hk".
                                      Could not load material "compass_talon_top".
                                      Could not load material "hudcolorbar".
                                      Could not load material "emp_filter_overlay".
                                      Could not load material "headicontalkballoon".
                                      Could not load material "hudscoreboardscroll_uparrow".
                                      Could not load material "hudscoreboardscroll_upkey".
                                      Could not load material "hudscoreboardscroll_downarrow".
                                      Could not load material "hudscoreboardscroll_downkey".
                                      Could not load fx "maps/zombie/fx_zmb_buildable_assemble_dust".
                                      Could not load fx "maps/zombie/fx_zmb_tranzit_electrap_explo".
                                      Could not load fx "maps/zombie/fx_zmb_tranzit_shield_explo".
                                      Could not load fx "maps/zombie/fx_zombie_monkey_light".
                                      Could not load fx "maps/zombie/fx_zmb_blackhole_trap_end".
                                      Could not load fx "maps/zombie/fx_zombie_bar_break".
                                      Could not load fx "maps/zombie/fx_zombie_bar_break_lite".
                                      Could not load fx "maps/zombie/fx_zombie_tesla_neck_spurt".
                                      Could not load fx "maps/zombie/fx_zmb_tanzit_upgrade".
                                      Could not load fx "misc/fx_zombie_cola_on".
                                      Could not load fx "maps/zombie/fx_zombie_tesla_shock".
                                      Could not load fx "maps/zombie/fx_zombie_tesla_shock_secondary".
                                      Could not load fx "misc/fx_zombie_cola_dtap_on".
                                      '0' is not a valid value for dvar 'bg_shock_screenBlurBlendTime'
                                      Domain is any number from 0.001 to 10
                                      '0' is not a valid value for dvar 'bg_shock_screenBlurBlendFadeTime'
                                      Domain is any number from 0.001 to 1000
                                      '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
                                      Domain is any number from 0.001 to 1000
                                      Could not load fx "weapon/sensor_grenade/fx_sensor_scan_friendly_runner".
                                      Could not load fx "weapon/sensor_grenade/fx_sensor_scan_enemy_runner".
                                      Could not load fx "weapon/sensor_grenade/fx_sensor_targeting".
                                      Could not load fx "weapon/laser/fx_xm25_laser_point_red".
                                      Could not load fx "weapon/laser/fx_weapon_attchmnt_laser_point_red".
                                      Could not load fx "weapon/remote_mortar/fx_rmt_mortar_laser_loop".
                                      Could not load fx "impacts/fx_riotshield_viewmodel".
                                      Could not load fx "vehicle/treadfx/fx_heli_dust_default".
                                      Could not load fx "vehicle/treadfx/fx_heli_water_spray".
                                      Could not load fx "weapon/ir_scope/fx_ir_scope_heartbeat".
                                      Could not load fx "weapon/laser/fx_laser_sight_attchmnt_3p".
                                      Could not load weaponcamo "camo_knife".
                                      Could not load weapon "knife_mp".
                                      Could not load menufile "ui_mp/hud_demo.txt".
                                      Could not load rawfile "vision/infrared.vision".
                                      Could not load rawfile "vision/tvguided_mp.vision".
                                      Could not load rawfile "vision/camera_spike_mp.vision".
                                      Could not load menufile "ui_mp/scriptmenus/ingame_controls.menu".
                                      Could not load menufile "ui_mp/scriptmenus/ingame_options.menu".
                                      Could not load menufile "ui_mp/scriptmenus/popup_leavegame.menu".
                                      Could not load menufile "ui_mp/scriptmenus/restartgamepopup.menu".
                                      Could not load menufile "ui_mp/scriptmenus/scoreboard.menu".
                                      Could not load menufile "ui_mp/scriptmenus/team_marinesopfor.menu".
                                      Could not load menufile "ui_mp/scriptmenus/changeclass.menu".
                                      Could not load menufile "ui_mp/scriptmenus/initteam_marines.menu".
                                      Could not load menufile "ui_mp/scriptmenus/class.menu".
                                      Could not load menufile "ui_mp/scriptmenus/initteam_opfor.menu".
                                      Could not load menufile "ui_mp/scriptmenus/changeclass_wager.menu".
                                      Could not load menufile "ui_mp/scriptmenus/changeclass_custom.menu".
                                      Could not load menufile "ui_mp/scriptmenus/changeclass_barebones.menu".
                                      Could not load menufile "ui_mp/scriptmenus/sidebet.menu".
                                      Could not load menufile "ui_mp/scriptmenus/sidebet_player.menu".
                                      Could not load menufile "ui_mp/scriptmenus/endgameupdate.menu".
                                      Could not load material "zom_icon_community_pot".
                                      Could not load material "zom_icon_community_pot_strip".
                                      Could not load material "zom_icon_player_life".
                                      Could not load material "zombie_stopwatchneedle".
                                      Could not load material "zombie_stopwatch".
                                      Could not load material "zombie_stopwatch_glass".
                                      Could not load material "minimap_icon_mystery_box".
                                      Could not load material "score_bar_bg".
                                      Could not load rawfile "vision/default_night.vision".
                                      Could not load leaderboarddef "lb_zm_gm_zstandard_hijacked_1player".
                                      Could not load material "_scrambled".
                                      Could not load lightdef "mrt".
                                      build (client, mod.ff): 4b12fe48-57a5-44b4-ac7c-dfb20b557b9d built 2026-10-02 11:33:34 UTC
                                      wunderfizz: cost 1500, perk limit 4
                                      Plutonium r5178 >

                                      thewawpro 1 Reply Last reply
                                      0
                                      • Vibing Pierce Vibing Pierce

                                        thewawpro ```
                                        Searching for files required to download mod: "mods/mod_to_launch_mp_maps_in_zombies" map: "zm_hijacked"
                                        found 9 files required for mod download!
                                        Current language: english
                                        Current search path:
                                        C:\Users\pierc\AppData\Local\Plutonium\storage\t6\mods\mod_to_launch_mp_maps_in_zombies\mod.iwd (45 files)
                                        C:\Users\pierc\AppData\Local\Plutonium\storage\t6/mods/mod_to_launch_mp_maps_in_zombies
                                        C:\Users\pierc\AppData\Local\Plutonium\storage\t6/raw
                                        C:\Users\pierc\AppData\Local\Plutonium\storage\t6//
                                        C:\Users\pierc\AppData\Local\Plutonium\storage\t6/players
                                        C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/mods/mod_to_launch_mp_maps_in_zombies
                                        C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/usermaps
                                        C:\Users\pierc\AppData\Local\Plutonium\storage\t6/main
                                        C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/main
                                        C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/main_shared
                                        C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/players
                                        '0' is not a valid value for dvar 'r_brightness'
                                        Domain is any number from 0.5 to 1.5
                                        Could not load image "lineargray".Couldnotloadimage"lineargray".Couldnotloadimage"blacktransparent".
                                        Could not load material "debug_sphere_exterior".
                                        Could not load material "debug_sphere_interior".
                                        Could not load material "floatzdonotremove".Couldnotloadmaterial"floatzd​onotremove".Couldnotloadmaterial"processed_floatz_donotremove".
                                        Could not load material "ps3aadownsampledonotremove".Couldnotloadmaterial"zombiedarkness".Couldnotloadmaterial"mc/rope".Couldnotloadmaterial"bloomapplythermal".Couldnotloadmaterial"ps3a​adownsampled​onotremove".Couldnotloadmaterial"zombied​arkness".Couldnotloadmaterial"mc/rope".Couldnotloadmaterial"blooma​pplyt​hermal".Couldnotloadmaterial"ps3_reload_zcull_donotremove".
                                        Could not load material "mc/mtl_predator".
                                        Could not load rawfile "maps/mp/gametypes_zm/zcontainment.txt".
                                        Could not load rawfile "maps/mp/gametypes_zm/zrace.txt".
                                        Could not load rawfile "maps/mp/gametypes_zm/zdeadpool.txt".
                                        Could not load rawfile "maps/mp/gametypes_zm/zmeat.txt".
                                        Could not load rawfile "maps/mp/gametypes_zm/znml.txt".
                                        Could not load rawfile "maps/mp/gametypes_zm/zturned.txt".
                                        Could not load rawfile "maps/mp/gametypes_zm/zpitted.txt".
                                        Searching for iwds in C:\Users\pierc\AppData\Local\Plutonium\storage\t6/usermaps/zm_hijacked
                                        Adding iwd 'zm_hijacked'
                                        Loading fastfile zm_hijacked
                                        Loading fastfile en_zm_hijacked
                                        Overridden mapEnts: maps/mp/zm_hijacked.d3dbsp
                                        Built adjacency info for IPaks 20ms
                                        Writing stats...
                                        Initializing game at 10/04/26 16:39:22 -0400
                                        Current uptime: 00:00:47
                                        Level time: 0
                                        Restart: 0
                                        ------- Game Initialization -------
                                        gamename: PT6ZM
                                        gamedate: Dec 15 2025
                                        '0' is not a valid value for dvar 'r_brightness'
                                        Domain is any number from 0.5 to 1.5
                                        Could not load weapon "mp40_stalker_zm".
                                        Could not load weapon "mp40_stalker_upgraded_zm".
                                        Could not load weapon "m16_upgraded_zm".
                                        Could not load weapon "ak74u_extclip_zm".
                                        Could not load weapon "ak74u_extclip_upgraded_zm".
                                        Could not load weapon "beretta93r_extclip_zm".
                                        Could not load weapon "beretta93r_extclip_upgraded_zm".
                                        Could not load weapon "jetgun_zm".
                                        Could not load weapon "riotshield_zm".
                                        Could not load weapon "knife_ballistic_zm".
                                        Could not load weapon "knife_ballistic_upgraded_zm".
                                        Could not load weapon "slipgun_zm".
                                        Could not load weapon "slipgun_upgraded_zm".
                                        Could not load weapon "knife_ballistic_bowie_zm".
                                        Could not load weapon "knife_ballistic_bowie_upgraded_zm".
                                        Could not load weapon "alcatraz_shield_zm".
                                        Could not load weapon "blundersplat_zm".
                                        Could not load weapon "bouncing_tomahawk_zm".
                                        Could not load weapon "blundersplat_upgraded_zm".
                                        Could not load weapon "upgraded_tomahawk_zm".
                                        Could not load weapon "blundersplat_explosive_dart_zm".
                                        Could not load weapon "slowgun_zm".
                                        Could not load weapon "slowgun_upgraded_zm".
                                        Could not load weapon "staff_air_zm".
                                        Could not load weapon "staff_fire_zm".
                                        Could not load weapon "staff_lightning_zm".
                                        Could not load weapon "staff_water_zm".
                                        Could not load weapon "staff_air_upgraded_zm".
                                        Could not load weapon "staff_fire_upgraded_zm".
                                        Could not load weapon "staff_lightning_upgraded_zm".
                                        Could not load weapon "staff_water_upgraded_zm".
                                        Could not load weapon "tomb_shield_zm".
                                        Could not load weapon "emp_grenade_zm".
                                        Could not load weapon "time_bomb_zm".
                                        Could not load weapon "beacon_zm".
                                        Could not load scriptparsetree "maps/mp/gametypes/_hud_util.gsc".
                                        Could not load scriptparsetree "maps/mp/gametypes_zm/_persistence.gsc".
                                        Unable to find server function: "CodeCallback_ChallengeComplete" in "maps/mp/gametypes_zm/_persistence"
                                        ******* Linking to default stub function instead ******
                                        Unable to find server function: "CodeCallback_GunChallengeComplete" in "maps/mp/gametypes_zm/_persistence"
                                        ******* Linking to default stub function instead ******
                                        Could not load scriptparsetree "maps/mp/gametypes_zm/_rank.gsc".
                                        Unable to find server function: "CodeCallback_RankUp" in "maps/mp/gametypes_zm/_rank"
                                        ******* Linking to default stub function instead ******
                                        Could not load scriptparsetree "maps/mp/_medals.gsc".
                                        Unable to find server function: "CodeCallback_Medal" in "maps/mp/_medals"
                                        ******* Linking to default stub function instead ******
                                        Unable to find server function: "CodeCallback_OnAddPlayerStat" in "maps/mp/gametypes_zm/_persistence"
                                        ******* Linking to default stub function instead ******
                                        Unable to find server function: "CodeCallback_OnAddWeaponStat" in "maps/mp/gametypes_zm/_persistence"
                                        ******* Linking to default stub function instead ******
                                        Unable to find server function: "giveContractRewards" in "maps/mp/gametypes_zm/_persistence"
                                        ******* Linking to default stub function instead ******
                                        Script source "aitype/zm_nuked_basic_01.gsc" loaded successfully from fastfile
                                        Script source "aitype/zm_nuked_basic_02.gsc" loaded successfully from fastfile
                                        Script source "aitype/zm_temple_sonic.gsc" loaded successfully from fastfile
                                        Script source "aitype/zombie_electrician.gsc" loaded successfully from fastfile
                                        Script source "scripts/zm/_loader.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/_zm_build_id.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/_zm_commands.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/slot.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/utility.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/build.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/watch.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/debug.gsc" loaded successfully from raw
                                        Script source "scripts/zm/ranked.gsc" loaded successfully from raw
                                        Script source "maps/mp/zm_hijacked.gsc" loaded successfully from fastfile
                                        Script source "maps/mp/mp_hijacked_fx.gsc" loaded successfully from fastfile
                                        Could not load scriptparsetree "maps/mp/_ambientpackage.gsc".
                                        Script source "maps/mp/mp_hijacked_content.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/_zm_mp_maps_shared.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_dogs.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_leaper.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_brutus.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_origins.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_dev.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_claw.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_ft.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_booster.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_ffotd.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_ghost.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_ghost_ffotd.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_avogadro.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_napalm.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_sonic.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_astro.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_monkey.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_thief.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/_zm_build_id.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/_zm_perk_random.gsc" loaded successfully from raw
                                        Script source "scripts/zm/mpmaps/_zm_destructibles.gsc" loaded successfully from raw
                                        GSC Executed "scripts/zm/_loader::main()"
                                        GSC Executed "scripts/zm/ranked::main()"
                                        scr_xpscale cannot be modified
                                        '0' is not a valid value for dvar 'bg_shock_screenBlurBlendTime'
                                        Domain is any number from 0.001 to 10
                                        '0' is not a valid value for dvar 'bg_shock_screenBlurBlendFadeTime'
                                        Domain is any number from 0.001 to 1000
                                        '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
                                        Domain is any number from 0.001 to 1000
                                        build (server, mod.iwd): 4b12fe48-57a5-44b4-ac7c-dfb20b557b9d built 2026-10-02 11:33:34 UTC

                                        BO2 multiplayer maps as zombies usermaps
                                        hijacked (zm_hijacked)
                                        scripts, porting and fastfiles: Liam McCormack
                                        Plutonium T6, OpenAssetTools, gsc-tool
                                        (/Liam-McCormack-Github/bo2-release-builds had to remove this part as i keep getting "you need 1 reputation to post links" sorry abt that)

                                        mod_to_launch_mp_maps_in_zombies: build 04fd8833-e297-4bdd-856f-7a125c70cae7
                                        GSC Executed "scripts/zm/_loader::init()"
                                        GSC Executed "scripts/zm/ranked::init()"
                                        Writing stats...
                                        Hitch warning: 8732 msec frame time on main thread
                                        client 'Vibing Pierce' connected
                                        Could not load menufile "ui_mp/ingame.txt".
                                        Could not load menufile "ui_mp/patch_ingame_menus.txt".
                                        Could not load material "graphline".
                                        Could not load material "net_disconnect".
                                        Could not load material "hud_dpad_arrow".
                                        Could not load material "hud_dpad_eqip_count_backing".
                                        Could not load material "hud_dpad_outer_frame_highlight_side".
                                        Could not load material "life_counter_alive".
                                        Could not load material "life_counter_dead".
                                        Could not load material "killicondied".
                                        Could not load material "killiconcrush".
                                        Could not load material "killiconfalling".
                                        Could not load material "killiconsuicide".
                                        Could not load material "killiconmelee".
                                        Could not load scriptparsetree "clientscripts/mp/_vehicle.csc".
                                        Could not load scriptparsetree "clientscripts/mp/_dogs.csc".
                                        Unable to find client function: "soundNotify" in "clientscripts/mp/_dogs"
                                        ******* Linking to default stub function instead ******
                                        Script source "clientscripts/mp/zm_hijacked.csc" loaded successfully from fastfile
                                        Script source "clientscripts/mp/mp_hijacked_fx.csc" loaded successfully from fastfile
                                        Script source "clientscripts/mp/mp_hijacked_amb.csc" loaded successfully from fastfile
                                        Script source "scripts/zm/mpmaps/_zm_mp_maps_shared.csc" loaded successfully from fastfile
                                        Script source "scripts/zm/mpmaps/_zm_perk_random.csc" loaded successfully from fastfile
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_brutus.csc" loaded successfully from fastfile
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz.csc" loaded successfully from fastfile
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_ghost.csc" loaded successfully from fastfile
                                        Script source "scripts/zm/mpmaps/ai/_zm_ai_avogadro.csc" loaded successfully from fastfile
                                        Script source "scripts/zm/mpmaps/_zm_build_id.csc" loaded successfully from fastfile
                                        Could not load material "gfx_tracer_thermal".
                                        Could not load material "headicondisconnected".
                                        Could not load material "headiconyouinkillcam".
                                        Could not load material "mtl_t6_wpn_launch_fhj18_ui3d_background".
                                        Could not load material "mtl_t6_attach_bcpu_ui3d_background".
                                        Could not load material "mtl_t6_wpn_tac_insert_screen_background".
                                        Could not load material "mtl_t6_wpn_briefcase_bomb_progress_background".
                                        Could not load material "mtl_t6_wpn_pda_ui3d_background".
                                        Could not load material "scope_overlay_envg_emp".
                                        Could not load material "compassping_friendly_mp".
                                        Could not load material "compass_waypoint_second_chance".
                                        Could not load material "compassping_squad_mp".
                                        Could not load material "objective_friendly_chat".
                                        Could not load material "hint_mantle".
                                        Could not load material "compassping_player".
                                        Could not load material "compassping_player_bracket".
                                        Could not load material "compassping_playerfiring_mp_shoutcast".
                                        Could not load material "compassping_friendlyfiring_mp".
                                        Could not load material "compassping_friendlyyelling_mp".
                                        Could not load material "compassping_decoyfiring".
                                        Could not load material "compassping_squad_fire_mp".
                                        Could not load material "compassping_squadyelling_mp".
                                        Could not load material "compassping_enemy".
                                        Could not load material "compassping_enemydirectional".
                                        Could not load material "compassping_enemysatellite".
                                        Could not load material "compassping_enemyfiring".
                                        Could not load material "compassping_enemyyelling".
                                        Could not load material "compassping_grenade".
                                        Could not load material "compassping_firstplace".
                                        Could not load material "compass_radarline".
                                        Could not load material "compass_acoustic_ping".
                                        Could not load material "compassping_blank_mp".
                                        Could not load material "compassping_blankfiring_mp".
                                        Could not load material "watch_face".
                                        Could not load material "watch_hour".
                                        Could not load material "watch_minute".
                                        Could not load material "watch_second".
                                        Could not load material "acoustic_ping".
                                        Could not load material "compass_scrambler_large".
                                        Could not load material "waypoint_recon_artillery_strike".
                                        Could not load material "compass_objpoint_mortar_busy".
                                        Could not load material "compass_objpoint_mortar_friendly".
                                        Could not load material "compassping_dog".
                                        Could not load material "compass_turret_white".
                                        Could not load material "compass_sg_white".
                                        Could not load material "compass_supply_drop_white".
                                        Could not load material "compass_supply_drop_green".
                                        Could not load material "compass_supply_drop_red".
                                        Could not load material "remotemissile_target".
                                        Could not load material "compass_hk".
                                        Could not load material "compass_talon_top".
                                        Could not load material "hudcolorbar".
                                        Could not load material "emp_filter_overlay".
                                        Could not load material "headicontalkballoon".
                                        Could not load material "hudscoreboardscroll_uparrow".
                                        Could not load material "hudscoreboardscroll_upkey".
                                        Could not load material "hudscoreboardscroll_downarrow".
                                        Could not load material "hudscoreboardscroll_downkey".
                                        Could not load fx "maps/zombie/fx_zmb_buildable_assemble_dust".
                                        Could not load fx "maps/zombie/fx_zmb_tranzit_electrap_explo".
                                        Could not load fx "maps/zombie/fx_zmb_tranzit_shield_explo".
                                        Could not load fx "maps/zombie/fx_zombie_monkey_light".
                                        Could not load fx "maps/zombie/fx_zmb_blackhole_trap_end".
                                        Could not load fx "maps/zombie/fx_zombie_bar_break".
                                        Could not load fx "maps/zombie/fx_zombie_bar_break_lite".
                                        Could not load fx "maps/zombie/fx_zombie_tesla_neck_spurt".
                                        Could not load fx "maps/zombie/fx_zmb_tanzit_upgrade".
                                        Could not load fx "misc/fx_zombie_cola_on".
                                        Could not load fx "maps/zombie/fx_zombie_tesla_shock".
                                        Could not load fx "maps/zombie/fx_zombie_tesla_shock_secondary".
                                        Could not load fx "misc/fx_zombie_cola_dtap_on".
                                        '0' is not a valid value for dvar 'bg_shock_screenBlurBlendTime'
                                        Domain is any number from 0.001 to 10
                                        '0' is not a valid value for dvar 'bg_shock_screenBlurBlendFadeTime'
                                        Domain is any number from 0.001 to 1000
                                        '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
                                        Domain is any number from 0.001 to 1000
                                        Could not load fx "weapon/sensor_grenade/fx_sensor_scan_friendly_runner".
                                        Could not load fx "weapon/sensor_grenade/fx_sensor_scan_enemy_runner".
                                        Could not load fx "weapon/sensor_grenade/fx_sensor_targeting".
                                        Could not load fx "weapon/laser/fx_xm25_laser_point_red".
                                        Could not load fx "weapon/laser/fx_weapon_attchmnt_laser_point_red".
                                        Could not load fx "weapon/remote_mortar/fx_rmt_mortar_laser_loop".
                                        Could not load fx "impacts/fx_riotshield_viewmodel".
                                        Could not load fx "vehicle/treadfx/fx_heli_dust_default".
                                        Could not load fx "vehicle/treadfx/fx_heli_water_spray".
                                        Could not load fx "weapon/ir_scope/fx_ir_scope_heartbeat".
                                        Could not load fx "weapon/laser/fx_laser_sight_attchmnt_3p".
                                        Could not load weaponcamo "camo_knife".
                                        Could not load weapon "knife_mp".
                                        Could not load menufile "ui_mp/hud_demo.txt".
                                        Could not load rawfile "vision/infrared.vision".
                                        Could not load rawfile "vision/tvguided_mp.vision".
                                        Could not load rawfile "vision/camera_spike_mp.vision".
                                        Could not load menufile "ui_mp/scriptmenus/ingame_controls.menu".
                                        Could not load menufile "ui_mp/scriptmenus/ingame_options.menu".
                                        Could not load menufile "ui_mp/scriptmenus/popup_leavegame.menu".
                                        Could not load menufile "ui_mp/scriptmenus/restartgamepopup.menu".
                                        Could not load menufile "ui_mp/scriptmenus/scoreboard.menu".
                                        Could not load menufile "ui_mp/scriptmenus/team_marinesopfor.menu".
                                        Could not load menufile "ui_mp/scriptmenus/changeclass.menu".
                                        Could not load menufile "ui_mp/scriptmenus/initteam_marines.menu".
                                        Could not load menufile "ui_mp/scriptmenus/class.menu".
                                        Could not load menufile "ui_mp/scriptmenus/initteam_opfor.menu".
                                        Could not load menufile "ui_mp/scriptmenus/changeclass_wager.menu".
                                        Could not load menufile "ui_mp/scriptmenus/changeclass_custom.menu".
                                        Could not load menufile "ui_mp/scriptmenus/changeclass_barebones.menu".
                                        Could not load menufile "ui_mp/scriptmenus/sidebet.menu".
                                        Could not load menufile "ui_mp/scriptmenus/sidebet_player.menu".
                                        Could not load menufile "ui_mp/scriptmenus/endgameupdate.menu".
                                        Could not load material "zom_icon_community_pot".
                                        Could not load material "zom_icon_community_pot_strip".
                                        Could not load material "zom_icon_player_life".
                                        Could not load material "zombie_stopwatchneedle".
                                        Could not load material "zombie_stopwatch".
                                        Could not load material "zombie_stopwatch_glass".
                                        Could not load material "minimap_icon_mystery_box".
                                        Could not load material "score_bar_bg".
                                        Could not load rawfile "vision/default_night.vision".
                                        Could not load leaderboarddef "lb_zm_gm_zstandard_hijacked_1player".
                                        Could not load material "_scrambled".
                                        Could not load lightdef "mrt".
                                        build (client, mod.ff): 4b12fe48-57a5-44b4-ac7c-dfb20b557b9d built 2026-10-02 11:33:34 UTC
                                        wunderfizz: cost 1500, perk limit 4
                                        Plutonium r5178 >

                                        thewawpro Offline
                                        thewawpro Offline
                                        thewawpro
                                        wrote last edited by
                                        #76

                                        Vibing Pierce Nothing in that log show usual white screen suspects. Try deleting the map from usermaps and reinstalling the mod.

                                        Vibing Pierce 1 Reply Last reply
                                        0
                                        • thewawpro thewawpro

                                          Vibing Pierce Nothing in that log show usual white screen suspects. Try deleting the map from usermaps and reinstalling the mod.

                                          Vibing Pierce Offline
                                          Vibing Pierce Offline
                                          Vibing Pierce
                                          wrote last edited by
                                          #77

                                          thewawpro okay i will try that

                                          1 Reply Last reply
                                          0

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