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  3. [Updated: 2nd Oct] All 31 BO2 Multiplayer maps ported into zombies. Now with BOSS/SPECIAL ZOMBIES [BETA]

[Updated: 2nd Oct] All 31 BO2 Multiplayer maps ported into zombies. Now with BOSS/SPECIAL ZOMBIES [BETA]

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  • thewawpro Offline
    thewawpro Offline
    thewawpro
    wrote last edited by
    #65

    ELPUNI What do you mean nothing else happens?

    1 Reply Last reply
    0
    • thewawpro thewawpro

      9b39beb6-157d-4f8d-a3a3-9b382d0dd0d8-image.jpeg 2f3f424f-e236-41a0-a442-72b5c149fed3-image.jpeg

      a3e2b3a1-515c-447f-8cff-154b63f87367-image.jpeg Plutonium Screenshot 2026.10.02 - 14.01.46.63.png

      Plutonium Screenshot 2026.10.02 - 14.06.00.87.png Plutonium Screenshot 2026.10.02 - 14.07.39.92.png Plutonium Screenshot 2026.10.02 - 14.08.14.46.png

      BO2 Multiplayer Maps in Zombies (Beta Release)

      Pre-built ports of Call of Duty: Black Ops II multiplayer maps for Zombies mode. The ported maps carry their own scripts and assets. There is also a loader mod which include almost no gameplay modifications.
      -[UPDATE] DLC no longer required, file sizes are bigger though!


      Download Links

      Auto installer: https://github.com/Liam-McCormack-Github/bo2-release-builds/releases/tag/installer-2026-10-02

      To run the script try:

      • Right click > "Run with powershell`
      • Or: double click on the script
      • Or: run.\BO2.MP.Maps.Auto.Installer.ps1
      • Or: run powershell -ExecutionPolicy Bypass -File "C:\downloads\BO2.MP.Maps.Auto.Installer.ps1"

      Download loader mod: https://github.com/Liam-McCormack-Github/bo2-release-builds/releases/tag/mod-2026-10-02
      Download maps: https://github.com/Liam-McCormack-Github/bo2-release-builds/releases/tag/usermaps-2026-10-02


      UPDATE

      New update released should fix white screens and various pathing issues and more. Any other issue please post a comment below or raise an issue on my github


      Installation

      1. Install Maps: Copy maps into the usermaps directory (if it doesn't exist create it) into your Plutonium directory, typically located at:
        ~\\AppData\\Local\\Plutonium\\storage\\t6
      2. Install Menu Mod (Optional): If you are using the optional menu launcher mod, copy its files into:
        ~\\AppData\\Local\\Plutonium\\storage\\t6\\mods

      Launching Maps

      Console Launch (No Menu Mod Required)

      • Plutonium currently requires any mod to be active to launch a custom usermap.
      • The launcher mod is not required to play these maps.
      • To launch a map via the console, ensure any mod is loaded and run: g_gametype zstandard;map zm_{{map name}}

      (Replace {{map name}} with the console name listed below).

      Optional Menu Launcher Mod Features

      If you choose to install the included launcher mod:

      • Modifies the main menu to add buttons for launching usermaps directly without typing console commands.
      • Adds art and localisation for loading screens.
      • Ships with a custom command listener configured via set zm_cmd [custom command]. Used to debug pathing and such.

      Special Enemies & Der Wunderfizz Options

      All special enemies and bosses are off by default. Turn one on by setting its dvar to 1 before loading the map. The map reads these when it starts, so changing one mid-game does nothing. If you use the launcher mod, these are the options in its launch menu.

      Option Dvar Values Default As on
      Hellhounds zm_mp_map_dogs 0 / 1 0 Special round
      Jumping Jacks zm_mp_map_leapers 0 / 1 0 Die Rise
      Ghosts zm_mp_map_ghosts 0 / 1 0 Buried
      Space Monkeys zm_mp_map_monkeys 0 / 1 0 Ascension
      Pentagon Thief zm_mp_map_thief 0 / 1 0 Five
      Brutus zm_mp_map_brutus 0 / 1 0 Mob of the Dead
      Panzer Soldat zm_mp_map_panzer 0 / 1 0 Origins
      Avogadro zm_mp_map_avogadro 0 / 1 0 Tranzit
      Napalm Zombie zm_mp_map_napalm 0 / 1 0 Shangri-La
      Shrieker Zombie zm_mp_map_shrieker 0 / 1 0 Shangri-La
      Astronaut zm_mp_map_astronaut 0 / 1 0 Moon
      Perk Limit zm_mp_map_perk_limit 1 – 11 4 Der Wunderfizz
      Wunderfizz Cost zm_mp_map_fizz_cost 500 – 10000 1500 Der Wunderfizz

      Example: Hijacked with Brutus and hellhounds, and an 8-perk limit:

      set zm_mp_map_brutus 1;set zm_mp_map_dogs 1;set zm_mp_map_perk_limit 8;g_gametype zstandard;map zm_hijacked

      If you turn on more than one special round (hellhounds, jumping jacks, ghosts, space monkeys, thief), each special round picks one of them at random. To force the next special round mid-game, use set zm_mp_map_special_round dogs (or leapers, ghosts, monkeys, thief).

      The dvars stay set for the rest of your game session. To turn an enemy back off for the next map, set it to 0 again.


      Map List & Console Commands

      The console names for all ported maps are listed below:

      Map Console Name Console Command
      Aftermath zm_la g_gametype zstandard;map zm_la
      Cargo zm_dockside g_gametype zstandard;map zm_dockside
      Carrier zm_carrier g_gametype zstandard;map zm_carrier
      Cove zm_castaway g_gametype zstandard;map zm_castaway
      Detour zm_bridge g_gametype zstandard;map zm_bridge
      Dig zm_dig g_gametype zstandard;map zm_dig
      Downhill zm_downhill g_gametype zstandard;map zm_downhill
      Drone zm_drone g_gametype zstandard;map zm_drone
      Encore zm_concert g_gametype zstandard;map zm_concert
      Express zm_express g_gametype zstandard;map zm_express
      Frost zm_frostbite g_gametype zstandard;map zm_frostbite
      Grind zm_skate g_gametype zstandard;map zm_skate
      Hijacked zm_hijacked g_gametype zstandard;map zm_hijacked
      Hydro zm_hydro g_gametype zstandard;map zm_hydro
      Magma zm_magma g_gametype zstandard;map zm_magma
      Meltdown zm_meltdown g_gametype zstandard;map zm_meltdown
      Mirage zm_mirage g_gametype zstandard;map zm_mirage
      Nuketown 2025 zm_nuketown_2020 g_gametype zstandard;map zm_nuketown_2020
      Overflow zm_overflow g_gametype zstandard;map zm_overflow
      Plaza zm_nightclub g_gametype zstandard;map zm_nightclub
      Pod zm_pod g_gametype zstandard;map zm_pod
      Raid zm_raid g_gametype zstandard;map zm_raid
      Rush zm_paintball g_gametype zstandard;map zm_paintball
      Slums zm_slums g_gametype zstandard;map zm_slums
      Standoff zm_village g_gametype zstandard;map zm_village
      Studio zm_studio g_gametype zstandard;map zm_studio
      Takeoff zm_takeoff g_gametype zstandard;map zm_takeoff
      Turbine zm_turbine g_gametype zstandard;map zm_turbine
      Uplink zm_uplink g_gametype zstandard;map zm_uplink
      Vertigo zm_vertigo g_gametype zstandard;map zm_vertigo
      Yemen zm_socotra g_gametype zstandard;map zm_socotra

      Disclaimer

      Partially developed with generative AI.

      Smitty4501 Offline
      Smitty4501 Offline
      Smitty4501
      wrote last edited by
      #66

      thewawpro what if there was just a mod to make any special rounds on any maps. Like the pazner on town or brutus on buried. That would be awesome

      1 Reply Last reply
      0
      • xsheent515 Offline
        xsheent515 Offline
        xsheent515
        wrote last edited by
        #67

        first off I just wanna say this mod is insane and you made one of 12y/o me's zombies fantasies come true. I really love the new special enemy update and it's really cool to give maps certain combos. however I do have a couple suggestions going forward with this mod

        for one having dedicated perk machines on every map would be really cool. each map could also have specific machines to cater more to having unique gameplay (i.e. nuketown has the main 4 available like the actual zm map, maps with more verticality have PHD available etc.)

        The only other major thing I'd say is each map having their respective background score/music from mp just to have that added layer of flavoring to the map bc atm just having the ambient sounds gets boring after a while and it'd be nice to hear that music during quieter moments of gameplay. Other than that this mod is really sick

        thewawpro 1 Reply Last reply
        0
        • Vibing Pierce Offline
          Vibing Pierce Offline
          Vibing Pierce
          wrote last edited by
          #68

          all i get is white screen on every map can't even play bruh...

          thewawpro 1 Reply Last reply
          0
          • Vibing Pierce Vibing Pierce

            all i get is white screen on every map can't even play bruh...

            thewawpro Offline
            thewawpro Offline
            thewawpro
            wrote last edited by
            #69

            Vibing Pierce Could you please post the console log

            Vibing Pierce 1 Reply Last reply
            0
            • xsheent515 xsheent515

              first off I just wanna say this mod is insane and you made one of 12y/o me's zombies fantasies come true. I really love the new special enemy update and it's really cool to give maps certain combos. however I do have a couple suggestions going forward with this mod

              for one having dedicated perk machines on every map would be really cool. each map could also have specific machines to cater more to having unique gameplay (i.e. nuketown has the main 4 available like the actual zm map, maps with more verticality have PHD available etc.)

              The only other major thing I'd say is each map having their respective background score/music from mp just to have that added layer of flavoring to the map bc atm just having the ambient sounds gets boring after a while and it'd be nice to hear that music during quieter moments of gameplay. Other than that this mod is really sick

              thewawpro Offline
              thewawpro Offline
              thewawpro
              wrote last edited by
              #70

              xsheent515 Thanks for the feedback. I can look into background music. I don't have the time to implement dedicated perk machines.

              1 Reply Last reply
              0
              • jayblueballs445 Offline
                jayblueballs445 Offline
                jayblueballs445
                wrote last edited by
                #71

                where do i get the bosses and special zombies
                pls help

                thewawpro 1 Reply Last reply
                0
                • jayblueballs445 jayblueballs445

                  where do i get the bosses and special zombies
                  pls help

                  thewawpro Offline
                  thewawpro Offline
                  thewawpro
                  wrote last edited by
                  #72

                  jayblueballs445 Are you on the latest version? Do you have the mod loaded?

                  1 Reply Last reply
                  0
                  • jayblueballs445 Offline
                    jayblueballs445 Offline
                    jayblueballs445
                    wrote last edited by
                    #73

                    no did not shoud i

                    thewawpro 1 Reply Last reply
                    0
                    • jayblueballs445 jayblueballs445

                      no did not shoud i

                      thewawpro Offline
                      thewawpro Offline
                      thewawpro
                      wrote last edited by thewawpro
                      #74

                      jayblueballs445 Yes or you can load it via the console there is an example in the post

                      1 Reply Last reply
                      0
                      • thewawpro thewawpro

                        Vibing Pierce Could you please post the console log

                        Vibing Pierce Offline
                        Vibing Pierce Offline
                        Vibing Pierce
                        wrote last edited by
                        #75

                        thewawpro ```
                        Searching for files required to download mod: "mods/mod_to_launch_mp_maps_in_zombies" map: "zm_hijacked"
                        found 9 files required for mod download!
                        Current language: english
                        Current search path:
                        C:\Users\pierc\AppData\Local\Plutonium\storage\t6\mods\mod_to_launch_mp_maps_in_zombies\mod.iwd (45 files)
                        C:\Users\pierc\AppData\Local\Plutonium\storage\t6/mods/mod_to_launch_mp_maps_in_zombies
                        C:\Users\pierc\AppData\Local\Plutonium\storage\t6/raw
                        C:\Users\pierc\AppData\Local\Plutonium\storage\t6//
                        C:\Users\pierc\AppData\Local\Plutonium\storage\t6/players
                        C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/mods/mod_to_launch_mp_maps_in_zombies
                        C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/usermaps
                        C:\Users\pierc\AppData\Local\Plutonium\storage\t6/main
                        C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/main
                        C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/main_shared
                        C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/players
                        '0' is not a valid value for dvar 'r_brightness'
                        Domain is any number from 0.5 to 1.5
                        Could not load image "lineargray".Couldnotloadimage"lineargray".Couldnotloadimage"blacktransparent".
                        Could not load material "debug_sphere_exterior".
                        Could not load material "debug_sphere_interior".
                        Could not load material "floatzdonotremove".Couldnotloadmaterial"floatzd​onotremove".Couldnotloadmaterial"processed_floatz_donotremove".
                        Could not load material "ps3aadownsampledonotremove".Couldnotloadmaterial"zombiedarkness".Couldnotloadmaterial"mc/rope".Couldnotloadmaterial"bloomapplythermal".Couldnotloadmaterial"ps3a​adownsampled​onotremove".Couldnotloadmaterial"zombied​arkness".Couldnotloadmaterial"mc/rope".Couldnotloadmaterial"blooma​pplyt​hermal".Couldnotloadmaterial"ps3_reload_zcull_donotremove".
                        Could not load material "mc/mtl_predator".
                        Could not load rawfile "maps/mp/gametypes_zm/zcontainment.txt".
                        Could not load rawfile "maps/mp/gametypes_zm/zrace.txt".
                        Could not load rawfile "maps/mp/gametypes_zm/zdeadpool.txt".
                        Could not load rawfile "maps/mp/gametypes_zm/zmeat.txt".
                        Could not load rawfile "maps/mp/gametypes_zm/znml.txt".
                        Could not load rawfile "maps/mp/gametypes_zm/zturned.txt".
                        Could not load rawfile "maps/mp/gametypes_zm/zpitted.txt".
                        Searching for iwds in C:\Users\pierc\AppData\Local\Plutonium\storage\t6/usermaps/zm_hijacked
                        Adding iwd 'zm_hijacked'
                        Loading fastfile zm_hijacked
                        Loading fastfile en_zm_hijacked
                        Overridden mapEnts: maps/mp/zm_hijacked.d3dbsp
                        Built adjacency info for IPaks 20ms
                        Writing stats...
                        Initializing game at 10/04/26 16:39:22 -0400
                        Current uptime: 00:00:47
                        Level time: 0
                        Restart: 0
                        ------- Game Initialization -------
                        gamename: PT6ZM
                        gamedate: Dec 15 2025
                        '0' is not a valid value for dvar 'r_brightness'
                        Domain is any number from 0.5 to 1.5
                        Could not load weapon "mp40_stalker_zm".
                        Could not load weapon "mp40_stalker_upgraded_zm".
                        Could not load weapon "m16_upgraded_zm".
                        Could not load weapon "ak74u_extclip_zm".
                        Could not load weapon "ak74u_extclip_upgraded_zm".
                        Could not load weapon "beretta93r_extclip_zm".
                        Could not load weapon "beretta93r_extclip_upgraded_zm".
                        Could not load weapon "jetgun_zm".
                        Could not load weapon "riotshield_zm".
                        Could not load weapon "knife_ballistic_zm".
                        Could not load weapon "knife_ballistic_upgraded_zm".
                        Could not load weapon "slipgun_zm".
                        Could not load weapon "slipgun_upgraded_zm".
                        Could not load weapon "knife_ballistic_bowie_zm".
                        Could not load weapon "knife_ballistic_bowie_upgraded_zm".
                        Could not load weapon "alcatraz_shield_zm".
                        Could not load weapon "blundersplat_zm".
                        Could not load weapon "bouncing_tomahawk_zm".
                        Could not load weapon "blundersplat_upgraded_zm".
                        Could not load weapon "upgraded_tomahawk_zm".
                        Could not load weapon "blundersplat_explosive_dart_zm".
                        Could not load weapon "slowgun_zm".
                        Could not load weapon "slowgun_upgraded_zm".
                        Could not load weapon "staff_air_zm".
                        Could not load weapon "staff_fire_zm".
                        Could not load weapon "staff_lightning_zm".
                        Could not load weapon "staff_water_zm".
                        Could not load weapon "staff_air_upgraded_zm".
                        Could not load weapon "staff_fire_upgraded_zm".
                        Could not load weapon "staff_lightning_upgraded_zm".
                        Could not load weapon "staff_water_upgraded_zm".
                        Could not load weapon "tomb_shield_zm".
                        Could not load weapon "emp_grenade_zm".
                        Could not load weapon "time_bomb_zm".
                        Could not load weapon "beacon_zm".
                        Could not load scriptparsetree "maps/mp/gametypes/_hud_util.gsc".
                        Could not load scriptparsetree "maps/mp/gametypes_zm/_persistence.gsc".
                        Unable to find server function: "CodeCallback_ChallengeComplete" in "maps/mp/gametypes_zm/_persistence"
                        ******* Linking to default stub function instead ******
                        Unable to find server function: "CodeCallback_GunChallengeComplete" in "maps/mp/gametypes_zm/_persistence"
                        ******* Linking to default stub function instead ******
                        Could not load scriptparsetree "maps/mp/gametypes_zm/_rank.gsc".
                        Unable to find server function: "CodeCallback_RankUp" in "maps/mp/gametypes_zm/_rank"
                        ******* Linking to default stub function instead ******
                        Could not load scriptparsetree "maps/mp/_medals.gsc".
                        Unable to find server function: "CodeCallback_Medal" in "maps/mp/_medals"
                        ******* Linking to default stub function instead ******
                        Unable to find server function: "CodeCallback_OnAddPlayerStat" in "maps/mp/gametypes_zm/_persistence"
                        ******* Linking to default stub function instead ******
                        Unable to find server function: "CodeCallback_OnAddWeaponStat" in "maps/mp/gametypes_zm/_persistence"
                        ******* Linking to default stub function instead ******
                        Unable to find server function: "giveContractRewards" in "maps/mp/gametypes_zm/_persistence"
                        ******* Linking to default stub function instead ******
                        Script source "aitype/zm_nuked_basic_01.gsc" loaded successfully from fastfile
                        Script source "aitype/zm_nuked_basic_02.gsc" loaded successfully from fastfile
                        Script source "aitype/zm_temple_sonic.gsc" loaded successfully from fastfile
                        Script source "aitype/zombie_electrician.gsc" loaded successfully from fastfile
                        Script source "scripts/zm/_loader.gsc" loaded successfully from raw
                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/_zm_build_id.gsc" loaded successfully from raw
                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/_zm_commands.gsc" loaded successfully from raw
                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/slot.gsc" loaded successfully from raw
                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/utility.gsc" loaded successfully from raw
                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/build.gsc" loaded successfully from raw
                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/watch.gsc" loaded successfully from raw
                        Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/debug.gsc" loaded successfully from raw
                        Script source "scripts/zm/ranked.gsc" loaded successfully from raw
                        Script source "maps/mp/zm_hijacked.gsc" loaded successfully from fastfile
                        Script source "maps/mp/mp_hijacked_fx.gsc" loaded successfully from fastfile
                        Could not load scriptparsetree "maps/mp/_ambientpackage.gsc".
                        Script source "maps/mp/mp_hijacked_content.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/_zm_mp_maps_shared.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_dogs.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_leaper.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_brutus.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_origins.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_dev.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_claw.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_ft.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_booster.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_ffotd.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_ghost.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_ghost_ffotd.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_avogadro.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_napalm.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_sonic.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_astro.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_monkey.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_thief.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/_zm_build_id.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/_zm_perk_random.gsc" loaded successfully from raw
                        Script source "scripts/zm/mpmaps/_zm_destructibles.gsc" loaded successfully from raw
                        GSC Executed "scripts/zm/_loader::main()"
                        GSC Executed "scripts/zm/ranked::main()"
                        scr_xpscale cannot be modified
                        '0' is not a valid value for dvar 'bg_shock_screenBlurBlendTime'
                        Domain is any number from 0.001 to 10
                        '0' is not a valid value for dvar 'bg_shock_screenBlurBlendFadeTime'
                        Domain is any number from 0.001 to 1000
                        '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
                        Domain is any number from 0.001 to 1000
                        build (server, mod.iwd): 4b12fe48-57a5-44b4-ac7c-dfb20b557b9d built 2026-10-02 11:33:34 UTC

                        BO2 multiplayer maps as zombies usermaps
                        hijacked (zm_hijacked)
                        scripts, porting and fastfiles: Liam McCormack
                        Plutonium T6, OpenAssetTools, gsc-tool
                        (/Liam-McCormack-Github/bo2-release-builds had to remove this part as i keep getting "you need 1 reputation to post links" sorry abt that)

                        mod_to_launch_mp_maps_in_zombies: build 04fd8833-e297-4bdd-856f-7a125c70cae7
                        GSC Executed "scripts/zm/_loader::init()"
                        GSC Executed "scripts/zm/ranked::init()"
                        Writing stats...
                        Hitch warning: 8732 msec frame time on main thread
                        client 'Vibing Pierce' connected
                        Could not load menufile "ui_mp/ingame.txt".
                        Could not load menufile "ui_mp/patch_ingame_menus.txt".
                        Could not load material "graphline".
                        Could not load material "net_disconnect".
                        Could not load material "hud_dpad_arrow".
                        Could not load material "hud_dpad_eqip_count_backing".
                        Could not load material "hud_dpad_outer_frame_highlight_side".
                        Could not load material "life_counter_alive".
                        Could not load material "life_counter_dead".
                        Could not load material "killicondied".
                        Could not load material "killiconcrush".
                        Could not load material "killiconfalling".
                        Could not load material "killiconsuicide".
                        Could not load material "killiconmelee".
                        Could not load scriptparsetree "clientscripts/mp/_vehicle.csc".
                        Could not load scriptparsetree "clientscripts/mp/_dogs.csc".
                        Unable to find client function: "soundNotify" in "clientscripts/mp/_dogs"
                        ******* Linking to default stub function instead ******
                        Script source "clientscripts/mp/zm_hijacked.csc" loaded successfully from fastfile
                        Script source "clientscripts/mp/mp_hijacked_fx.csc" loaded successfully from fastfile
                        Script source "clientscripts/mp/mp_hijacked_amb.csc" loaded successfully from fastfile
                        Script source "scripts/zm/mpmaps/_zm_mp_maps_shared.csc" loaded successfully from fastfile
                        Script source "scripts/zm/mpmaps/_zm_perk_random.csc" loaded successfully from fastfile
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_brutus.csc" loaded successfully from fastfile
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz.csc" loaded successfully from fastfile
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_ghost.csc" loaded successfully from fastfile
                        Script source "scripts/zm/mpmaps/ai/_zm_ai_avogadro.csc" loaded successfully from fastfile
                        Script source "scripts/zm/mpmaps/_zm_build_id.csc" loaded successfully from fastfile
                        Could not load material "gfx_tracer_thermal".
                        Could not load material "headicondisconnected".
                        Could not load material "headiconyouinkillcam".
                        Could not load material "mtl_t6_wpn_launch_fhj18_ui3d_background".
                        Could not load material "mtl_t6_attach_bcpu_ui3d_background".
                        Could not load material "mtl_t6_wpn_tac_insert_screen_background".
                        Could not load material "mtl_t6_wpn_briefcase_bomb_progress_background".
                        Could not load material "mtl_t6_wpn_pda_ui3d_background".
                        Could not load material "scope_overlay_envg_emp".
                        Could not load material "compassping_friendly_mp".
                        Could not load material "compass_waypoint_second_chance".
                        Could not load material "compassping_squad_mp".
                        Could not load material "objective_friendly_chat".
                        Could not load material "hint_mantle".
                        Could not load material "compassping_player".
                        Could not load material "compassping_player_bracket".
                        Could not load material "compassping_playerfiring_mp_shoutcast".
                        Could not load material "compassping_friendlyfiring_mp".
                        Could not load material "compassping_friendlyyelling_mp".
                        Could not load material "compassping_decoyfiring".
                        Could not load material "compassping_squad_fire_mp".
                        Could not load material "compassping_squadyelling_mp".
                        Could not load material "compassping_enemy".
                        Could not load material "compassping_enemydirectional".
                        Could not load material "compassping_enemysatellite".
                        Could not load material "compassping_enemyfiring".
                        Could not load material "compassping_enemyyelling".
                        Could not load material "compassping_grenade".
                        Could not load material "compassping_firstplace".
                        Could not load material "compass_radarline".
                        Could not load material "compass_acoustic_ping".
                        Could not load material "compassping_blank_mp".
                        Could not load material "compassping_blankfiring_mp".
                        Could not load material "watch_face".
                        Could not load material "watch_hour".
                        Could not load material "watch_minute".
                        Could not load material "watch_second".
                        Could not load material "acoustic_ping".
                        Could not load material "compass_scrambler_large".
                        Could not load material "waypoint_recon_artillery_strike".
                        Could not load material "compass_objpoint_mortar_busy".
                        Could not load material "compass_objpoint_mortar_friendly".
                        Could not load material "compassping_dog".
                        Could not load material "compass_turret_white".
                        Could not load material "compass_sg_white".
                        Could not load material "compass_supply_drop_white".
                        Could not load material "compass_supply_drop_green".
                        Could not load material "compass_supply_drop_red".
                        Could not load material "remotemissile_target".
                        Could not load material "compass_hk".
                        Could not load material "compass_talon_top".
                        Could not load material "hudcolorbar".
                        Could not load material "emp_filter_overlay".
                        Could not load material "headicontalkballoon".
                        Could not load material "hudscoreboardscroll_uparrow".
                        Could not load material "hudscoreboardscroll_upkey".
                        Could not load material "hudscoreboardscroll_downarrow".
                        Could not load material "hudscoreboardscroll_downkey".
                        Could not load fx "maps/zombie/fx_zmb_buildable_assemble_dust".
                        Could not load fx "maps/zombie/fx_zmb_tranzit_electrap_explo".
                        Could not load fx "maps/zombie/fx_zmb_tranzit_shield_explo".
                        Could not load fx "maps/zombie/fx_zombie_monkey_light".
                        Could not load fx "maps/zombie/fx_zmb_blackhole_trap_end".
                        Could not load fx "maps/zombie/fx_zombie_bar_break".
                        Could not load fx "maps/zombie/fx_zombie_bar_break_lite".
                        Could not load fx "maps/zombie/fx_zombie_tesla_neck_spurt".
                        Could not load fx "maps/zombie/fx_zmb_tanzit_upgrade".
                        Could not load fx "misc/fx_zombie_cola_on".
                        Could not load fx "maps/zombie/fx_zombie_tesla_shock".
                        Could not load fx "maps/zombie/fx_zombie_tesla_shock_secondary".
                        Could not load fx "misc/fx_zombie_cola_dtap_on".
                        '0' is not a valid value for dvar 'bg_shock_screenBlurBlendTime'
                        Domain is any number from 0.001 to 10
                        '0' is not a valid value for dvar 'bg_shock_screenBlurBlendFadeTime'
                        Domain is any number from 0.001 to 1000
                        '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
                        Domain is any number from 0.001 to 1000
                        Could not load fx "weapon/sensor_grenade/fx_sensor_scan_friendly_runner".
                        Could not load fx "weapon/sensor_grenade/fx_sensor_scan_enemy_runner".
                        Could not load fx "weapon/sensor_grenade/fx_sensor_targeting".
                        Could not load fx "weapon/laser/fx_xm25_laser_point_red".
                        Could not load fx "weapon/laser/fx_weapon_attchmnt_laser_point_red".
                        Could not load fx "weapon/remote_mortar/fx_rmt_mortar_laser_loop".
                        Could not load fx "impacts/fx_riotshield_viewmodel".
                        Could not load fx "vehicle/treadfx/fx_heli_dust_default".
                        Could not load fx "vehicle/treadfx/fx_heli_water_spray".
                        Could not load fx "weapon/ir_scope/fx_ir_scope_heartbeat".
                        Could not load fx "weapon/laser/fx_laser_sight_attchmnt_3p".
                        Could not load weaponcamo "camo_knife".
                        Could not load weapon "knife_mp".
                        Could not load menufile "ui_mp/hud_demo.txt".
                        Could not load rawfile "vision/infrared.vision".
                        Could not load rawfile "vision/tvguided_mp.vision".
                        Could not load rawfile "vision/camera_spike_mp.vision".
                        Could not load menufile "ui_mp/scriptmenus/ingame_controls.menu".
                        Could not load menufile "ui_mp/scriptmenus/ingame_options.menu".
                        Could not load menufile "ui_mp/scriptmenus/popup_leavegame.menu".
                        Could not load menufile "ui_mp/scriptmenus/restartgamepopup.menu".
                        Could not load menufile "ui_mp/scriptmenus/scoreboard.menu".
                        Could not load menufile "ui_mp/scriptmenus/team_marinesopfor.menu".
                        Could not load menufile "ui_mp/scriptmenus/changeclass.menu".
                        Could not load menufile "ui_mp/scriptmenus/initteam_marines.menu".
                        Could not load menufile "ui_mp/scriptmenus/class.menu".
                        Could not load menufile "ui_mp/scriptmenus/initteam_opfor.menu".
                        Could not load menufile "ui_mp/scriptmenus/changeclass_wager.menu".
                        Could not load menufile "ui_mp/scriptmenus/changeclass_custom.menu".
                        Could not load menufile "ui_mp/scriptmenus/changeclass_barebones.menu".
                        Could not load menufile "ui_mp/scriptmenus/sidebet.menu".
                        Could not load menufile "ui_mp/scriptmenus/sidebet_player.menu".
                        Could not load menufile "ui_mp/scriptmenus/endgameupdate.menu".
                        Could not load material "zom_icon_community_pot".
                        Could not load material "zom_icon_community_pot_strip".
                        Could not load material "zom_icon_player_life".
                        Could not load material "zombie_stopwatchneedle".
                        Could not load material "zombie_stopwatch".
                        Could not load material "zombie_stopwatch_glass".
                        Could not load material "minimap_icon_mystery_box".
                        Could not load material "score_bar_bg".
                        Could not load rawfile "vision/default_night.vision".
                        Could not load leaderboarddef "lb_zm_gm_zstandard_hijacked_1player".
                        Could not load material "_scrambled".
                        Could not load lightdef "mrt".
                        build (client, mod.ff): 4b12fe48-57a5-44b4-ac7c-dfb20b557b9d built 2026-10-02 11:33:34 UTC
                        wunderfizz: cost 1500, perk limit 4
                        Plutonium r5178 >

                        thewawpro 1 Reply Last reply
                        0
                        • Vibing Pierce Vibing Pierce

                          thewawpro ```
                          Searching for files required to download mod: "mods/mod_to_launch_mp_maps_in_zombies" map: "zm_hijacked"
                          found 9 files required for mod download!
                          Current language: english
                          Current search path:
                          C:\Users\pierc\AppData\Local\Plutonium\storage\t6\mods\mod_to_launch_mp_maps_in_zombies\mod.iwd (45 files)
                          C:\Users\pierc\AppData\Local\Plutonium\storage\t6/mods/mod_to_launch_mp_maps_in_zombies
                          C:\Users\pierc\AppData\Local\Plutonium\storage\t6/raw
                          C:\Users\pierc\AppData\Local\Plutonium\storage\t6//
                          C:\Users\pierc\AppData\Local\Plutonium\storage\t6/players
                          C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/mods/mod_to_launch_mp_maps_in_zombies
                          C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/usermaps
                          C:\Users\pierc\AppData\Local\Plutonium\storage\t6/main
                          C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/main
                          C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/main_shared
                          C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II/players
                          '0' is not a valid value for dvar 'r_brightness'
                          Domain is any number from 0.5 to 1.5
                          Could not load image "lineargray".Couldnotloadimage"lineargray".Couldnotloadimage"blacktransparent".
                          Could not load material "debug_sphere_exterior".
                          Could not load material "debug_sphere_interior".
                          Could not load material "floatzdonotremove".Couldnotloadmaterial"floatzd​onotremove".Couldnotloadmaterial"processed_floatz_donotremove".
                          Could not load material "ps3aadownsampledonotremove".Couldnotloadmaterial"zombiedarkness".Couldnotloadmaterial"mc/rope".Couldnotloadmaterial"bloomapplythermal".Couldnotloadmaterial"ps3a​adownsampled​onotremove".Couldnotloadmaterial"zombied​arkness".Couldnotloadmaterial"mc/rope".Couldnotloadmaterial"blooma​pplyt​hermal".Couldnotloadmaterial"ps3_reload_zcull_donotremove".
                          Could not load material "mc/mtl_predator".
                          Could not load rawfile "maps/mp/gametypes_zm/zcontainment.txt".
                          Could not load rawfile "maps/mp/gametypes_zm/zrace.txt".
                          Could not load rawfile "maps/mp/gametypes_zm/zdeadpool.txt".
                          Could not load rawfile "maps/mp/gametypes_zm/zmeat.txt".
                          Could not load rawfile "maps/mp/gametypes_zm/znml.txt".
                          Could not load rawfile "maps/mp/gametypes_zm/zturned.txt".
                          Could not load rawfile "maps/mp/gametypes_zm/zpitted.txt".
                          Searching for iwds in C:\Users\pierc\AppData\Local\Plutonium\storage\t6/usermaps/zm_hijacked
                          Adding iwd 'zm_hijacked'
                          Loading fastfile zm_hijacked
                          Loading fastfile en_zm_hijacked
                          Overridden mapEnts: maps/mp/zm_hijacked.d3dbsp
                          Built adjacency info for IPaks 20ms
                          Writing stats...
                          Initializing game at 10/04/26 16:39:22 -0400
                          Current uptime: 00:00:47
                          Level time: 0
                          Restart: 0
                          ------- Game Initialization -------
                          gamename: PT6ZM
                          gamedate: Dec 15 2025
                          '0' is not a valid value for dvar 'r_brightness'
                          Domain is any number from 0.5 to 1.5
                          Could not load weapon "mp40_stalker_zm".
                          Could not load weapon "mp40_stalker_upgraded_zm".
                          Could not load weapon "m16_upgraded_zm".
                          Could not load weapon "ak74u_extclip_zm".
                          Could not load weapon "ak74u_extclip_upgraded_zm".
                          Could not load weapon "beretta93r_extclip_zm".
                          Could not load weapon "beretta93r_extclip_upgraded_zm".
                          Could not load weapon "jetgun_zm".
                          Could not load weapon "riotshield_zm".
                          Could not load weapon "knife_ballistic_zm".
                          Could not load weapon "knife_ballistic_upgraded_zm".
                          Could not load weapon "slipgun_zm".
                          Could not load weapon "slipgun_upgraded_zm".
                          Could not load weapon "knife_ballistic_bowie_zm".
                          Could not load weapon "knife_ballistic_bowie_upgraded_zm".
                          Could not load weapon "alcatraz_shield_zm".
                          Could not load weapon "blundersplat_zm".
                          Could not load weapon "bouncing_tomahawk_zm".
                          Could not load weapon "blundersplat_upgraded_zm".
                          Could not load weapon "upgraded_tomahawk_zm".
                          Could not load weapon "blundersplat_explosive_dart_zm".
                          Could not load weapon "slowgun_zm".
                          Could not load weapon "slowgun_upgraded_zm".
                          Could not load weapon "staff_air_zm".
                          Could not load weapon "staff_fire_zm".
                          Could not load weapon "staff_lightning_zm".
                          Could not load weapon "staff_water_zm".
                          Could not load weapon "staff_air_upgraded_zm".
                          Could not load weapon "staff_fire_upgraded_zm".
                          Could not load weapon "staff_lightning_upgraded_zm".
                          Could not load weapon "staff_water_upgraded_zm".
                          Could not load weapon "tomb_shield_zm".
                          Could not load weapon "emp_grenade_zm".
                          Could not load weapon "time_bomb_zm".
                          Could not load weapon "beacon_zm".
                          Could not load scriptparsetree "maps/mp/gametypes/_hud_util.gsc".
                          Could not load scriptparsetree "maps/mp/gametypes_zm/_persistence.gsc".
                          Unable to find server function: "CodeCallback_ChallengeComplete" in "maps/mp/gametypes_zm/_persistence"
                          ******* Linking to default stub function instead ******
                          Unable to find server function: "CodeCallback_GunChallengeComplete" in "maps/mp/gametypes_zm/_persistence"
                          ******* Linking to default stub function instead ******
                          Could not load scriptparsetree "maps/mp/gametypes_zm/_rank.gsc".
                          Unable to find server function: "CodeCallback_RankUp" in "maps/mp/gametypes_zm/_rank"
                          ******* Linking to default stub function instead ******
                          Could not load scriptparsetree "maps/mp/_medals.gsc".
                          Unable to find server function: "CodeCallback_Medal" in "maps/mp/_medals"
                          ******* Linking to default stub function instead ******
                          Unable to find server function: "CodeCallback_OnAddPlayerStat" in "maps/mp/gametypes_zm/_persistence"
                          ******* Linking to default stub function instead ******
                          Unable to find server function: "CodeCallback_OnAddWeaponStat" in "maps/mp/gametypes_zm/_persistence"
                          ******* Linking to default stub function instead ******
                          Unable to find server function: "giveContractRewards" in "maps/mp/gametypes_zm/_persistence"
                          ******* Linking to default stub function instead ******
                          Script source "aitype/zm_nuked_basic_01.gsc" loaded successfully from fastfile
                          Script source "aitype/zm_nuked_basic_02.gsc" loaded successfully from fastfile
                          Script source "aitype/zm_temple_sonic.gsc" loaded successfully from fastfile
                          Script source "aitype/zombie_electrician.gsc" loaded successfully from fastfile
                          Script source "scripts/zm/_loader.gsc" loaded successfully from raw
                          Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/_zm_build_id.gsc" loaded successfully from raw
                          Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/_zm_commands.gsc" loaded successfully from raw
                          Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/slot.gsc" loaded successfully from raw
                          Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/utility.gsc" loaded successfully from raw
                          Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/build.gsc" loaded successfully from raw
                          Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/watch.gsc" loaded successfully from raw
                          Script source "scripts/zm/mod_to_launch_mp_maps_in_zombies/commands/debug.gsc" loaded successfully from raw
                          Script source "scripts/zm/ranked.gsc" loaded successfully from raw
                          Script source "maps/mp/zm_hijacked.gsc" loaded successfully from fastfile
                          Script source "maps/mp/mp_hijacked_fx.gsc" loaded successfully from fastfile
                          Could not load scriptparsetree "maps/mp/_ambientpackage.gsc".
                          Script source "maps/mp/mp_hijacked_content.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/_zm_mp_maps_shared.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_dogs.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_leaper.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_brutus.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_origins.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_dev.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_claw.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_ft.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_booster.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz_ffotd.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_ghost.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_ghost_ffotd.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_avogadro.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_napalm.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_sonic.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_astro.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_monkey.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_thief.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/_zm_build_id.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/_zm_perk_random.gsc" loaded successfully from raw
                          Script source "scripts/zm/mpmaps/_zm_destructibles.gsc" loaded successfully from raw
                          GSC Executed "scripts/zm/_loader::main()"
                          GSC Executed "scripts/zm/ranked::main()"
                          scr_xpscale cannot be modified
                          '0' is not a valid value for dvar 'bg_shock_screenBlurBlendTime'
                          Domain is any number from 0.001 to 10
                          '0' is not a valid value for dvar 'bg_shock_screenBlurBlendFadeTime'
                          Domain is any number from 0.001 to 1000
                          '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
                          Domain is any number from 0.001 to 1000
                          build (server, mod.iwd): 4b12fe48-57a5-44b4-ac7c-dfb20b557b9d built 2026-10-02 11:33:34 UTC

                          BO2 multiplayer maps as zombies usermaps
                          hijacked (zm_hijacked)
                          scripts, porting and fastfiles: Liam McCormack
                          Plutonium T6, OpenAssetTools, gsc-tool
                          (/Liam-McCormack-Github/bo2-release-builds had to remove this part as i keep getting "you need 1 reputation to post links" sorry abt that)

                          mod_to_launch_mp_maps_in_zombies: build 04fd8833-e297-4bdd-856f-7a125c70cae7
                          GSC Executed "scripts/zm/_loader::init()"
                          GSC Executed "scripts/zm/ranked::init()"
                          Writing stats...
                          Hitch warning: 8732 msec frame time on main thread
                          client 'Vibing Pierce' connected
                          Could not load menufile "ui_mp/ingame.txt".
                          Could not load menufile "ui_mp/patch_ingame_menus.txt".
                          Could not load material "graphline".
                          Could not load material "net_disconnect".
                          Could not load material "hud_dpad_arrow".
                          Could not load material "hud_dpad_eqip_count_backing".
                          Could not load material "hud_dpad_outer_frame_highlight_side".
                          Could not load material "life_counter_alive".
                          Could not load material "life_counter_dead".
                          Could not load material "killicondied".
                          Could not load material "killiconcrush".
                          Could not load material "killiconfalling".
                          Could not load material "killiconsuicide".
                          Could not load material "killiconmelee".
                          Could not load scriptparsetree "clientscripts/mp/_vehicle.csc".
                          Could not load scriptparsetree "clientscripts/mp/_dogs.csc".
                          Unable to find client function: "soundNotify" in "clientscripts/mp/_dogs"
                          ******* Linking to default stub function instead ******
                          Script source "clientscripts/mp/zm_hijacked.csc" loaded successfully from fastfile
                          Script source "clientscripts/mp/mp_hijacked_fx.csc" loaded successfully from fastfile
                          Script source "clientscripts/mp/mp_hijacked_amb.csc" loaded successfully from fastfile
                          Script source "scripts/zm/mpmaps/_zm_mp_maps_shared.csc" loaded successfully from fastfile
                          Script source "scripts/zm/mpmaps/_zm_perk_random.csc" loaded successfully from fastfile
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_brutus.csc" loaded successfully from fastfile
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_mechz.csc" loaded successfully from fastfile
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_ghost.csc" loaded successfully from fastfile
                          Script source "scripts/zm/mpmaps/ai/_zm_ai_avogadro.csc" loaded successfully from fastfile
                          Script source "scripts/zm/mpmaps/_zm_build_id.csc" loaded successfully from fastfile
                          Could not load material "gfx_tracer_thermal".
                          Could not load material "headicondisconnected".
                          Could not load material "headiconyouinkillcam".
                          Could not load material "mtl_t6_wpn_launch_fhj18_ui3d_background".
                          Could not load material "mtl_t6_attach_bcpu_ui3d_background".
                          Could not load material "mtl_t6_wpn_tac_insert_screen_background".
                          Could not load material "mtl_t6_wpn_briefcase_bomb_progress_background".
                          Could not load material "mtl_t6_wpn_pda_ui3d_background".
                          Could not load material "scope_overlay_envg_emp".
                          Could not load material "compassping_friendly_mp".
                          Could not load material "compass_waypoint_second_chance".
                          Could not load material "compassping_squad_mp".
                          Could not load material "objective_friendly_chat".
                          Could not load material "hint_mantle".
                          Could not load material "compassping_player".
                          Could not load material "compassping_player_bracket".
                          Could not load material "compassping_playerfiring_mp_shoutcast".
                          Could not load material "compassping_friendlyfiring_mp".
                          Could not load material "compassping_friendlyyelling_mp".
                          Could not load material "compassping_decoyfiring".
                          Could not load material "compassping_squad_fire_mp".
                          Could not load material "compassping_squadyelling_mp".
                          Could not load material "compassping_enemy".
                          Could not load material "compassping_enemydirectional".
                          Could not load material "compassping_enemysatellite".
                          Could not load material "compassping_enemyfiring".
                          Could not load material "compassping_enemyyelling".
                          Could not load material "compassping_grenade".
                          Could not load material "compassping_firstplace".
                          Could not load material "compass_radarline".
                          Could not load material "compass_acoustic_ping".
                          Could not load material "compassping_blank_mp".
                          Could not load material "compassping_blankfiring_mp".
                          Could not load material "watch_face".
                          Could not load material "watch_hour".
                          Could not load material "watch_minute".
                          Could not load material "watch_second".
                          Could not load material "acoustic_ping".
                          Could not load material "compass_scrambler_large".
                          Could not load material "waypoint_recon_artillery_strike".
                          Could not load material "compass_objpoint_mortar_busy".
                          Could not load material "compass_objpoint_mortar_friendly".
                          Could not load material "compassping_dog".
                          Could not load material "compass_turret_white".
                          Could not load material "compass_sg_white".
                          Could not load material "compass_supply_drop_white".
                          Could not load material "compass_supply_drop_green".
                          Could not load material "compass_supply_drop_red".
                          Could not load material "remotemissile_target".
                          Could not load material "compass_hk".
                          Could not load material "compass_talon_top".
                          Could not load material "hudcolorbar".
                          Could not load material "emp_filter_overlay".
                          Could not load material "headicontalkballoon".
                          Could not load material "hudscoreboardscroll_uparrow".
                          Could not load material "hudscoreboardscroll_upkey".
                          Could not load material "hudscoreboardscroll_downarrow".
                          Could not load material "hudscoreboardscroll_downkey".
                          Could not load fx "maps/zombie/fx_zmb_buildable_assemble_dust".
                          Could not load fx "maps/zombie/fx_zmb_tranzit_electrap_explo".
                          Could not load fx "maps/zombie/fx_zmb_tranzit_shield_explo".
                          Could not load fx "maps/zombie/fx_zombie_monkey_light".
                          Could not load fx "maps/zombie/fx_zmb_blackhole_trap_end".
                          Could not load fx "maps/zombie/fx_zombie_bar_break".
                          Could not load fx "maps/zombie/fx_zombie_bar_break_lite".
                          Could not load fx "maps/zombie/fx_zombie_tesla_neck_spurt".
                          Could not load fx "maps/zombie/fx_zmb_tanzit_upgrade".
                          Could not load fx "misc/fx_zombie_cola_on".
                          Could not load fx "maps/zombie/fx_zombie_tesla_shock".
                          Could not load fx "maps/zombie/fx_zombie_tesla_shock_secondary".
                          Could not load fx "misc/fx_zombie_cola_dtap_on".
                          '0' is not a valid value for dvar 'bg_shock_screenBlurBlendTime'
                          Domain is any number from 0.001 to 10
                          '0' is not a valid value for dvar 'bg_shock_screenBlurBlendFadeTime'
                          Domain is any number from 0.001 to 1000
                          '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
                          Domain is any number from 0.001 to 1000
                          Could not load fx "weapon/sensor_grenade/fx_sensor_scan_friendly_runner".
                          Could not load fx "weapon/sensor_grenade/fx_sensor_scan_enemy_runner".
                          Could not load fx "weapon/sensor_grenade/fx_sensor_targeting".
                          Could not load fx "weapon/laser/fx_xm25_laser_point_red".
                          Could not load fx "weapon/laser/fx_weapon_attchmnt_laser_point_red".
                          Could not load fx "weapon/remote_mortar/fx_rmt_mortar_laser_loop".
                          Could not load fx "impacts/fx_riotshield_viewmodel".
                          Could not load fx "vehicle/treadfx/fx_heli_dust_default".
                          Could not load fx "vehicle/treadfx/fx_heli_water_spray".
                          Could not load fx "weapon/ir_scope/fx_ir_scope_heartbeat".
                          Could not load fx "weapon/laser/fx_laser_sight_attchmnt_3p".
                          Could not load weaponcamo "camo_knife".
                          Could not load weapon "knife_mp".
                          Could not load menufile "ui_mp/hud_demo.txt".
                          Could not load rawfile "vision/infrared.vision".
                          Could not load rawfile "vision/tvguided_mp.vision".
                          Could not load rawfile "vision/camera_spike_mp.vision".
                          Could not load menufile "ui_mp/scriptmenus/ingame_controls.menu".
                          Could not load menufile "ui_mp/scriptmenus/ingame_options.menu".
                          Could not load menufile "ui_mp/scriptmenus/popup_leavegame.menu".
                          Could not load menufile "ui_mp/scriptmenus/restartgamepopup.menu".
                          Could not load menufile "ui_mp/scriptmenus/scoreboard.menu".
                          Could not load menufile "ui_mp/scriptmenus/team_marinesopfor.menu".
                          Could not load menufile "ui_mp/scriptmenus/changeclass.menu".
                          Could not load menufile "ui_mp/scriptmenus/initteam_marines.menu".
                          Could not load menufile "ui_mp/scriptmenus/class.menu".
                          Could not load menufile "ui_mp/scriptmenus/initteam_opfor.menu".
                          Could not load menufile "ui_mp/scriptmenus/changeclass_wager.menu".
                          Could not load menufile "ui_mp/scriptmenus/changeclass_custom.menu".
                          Could not load menufile "ui_mp/scriptmenus/changeclass_barebones.menu".
                          Could not load menufile "ui_mp/scriptmenus/sidebet.menu".
                          Could not load menufile "ui_mp/scriptmenus/sidebet_player.menu".
                          Could not load menufile "ui_mp/scriptmenus/endgameupdate.menu".
                          Could not load material "zom_icon_community_pot".
                          Could not load material "zom_icon_community_pot_strip".
                          Could not load material "zom_icon_player_life".
                          Could not load material "zombie_stopwatchneedle".
                          Could not load material "zombie_stopwatch".
                          Could not load material "zombie_stopwatch_glass".
                          Could not load material "minimap_icon_mystery_box".
                          Could not load material "score_bar_bg".
                          Could not load rawfile "vision/default_night.vision".
                          Could not load leaderboarddef "lb_zm_gm_zstandard_hijacked_1player".
                          Could not load material "_scrambled".
                          Could not load lightdef "mrt".
                          build (client, mod.ff): 4b12fe48-57a5-44b4-ac7c-dfb20b557b9d built 2026-10-02 11:33:34 UTC
                          wunderfizz: cost 1500, perk limit 4
                          Plutonium r5178 >

                          thewawpro Offline
                          thewawpro Offline
                          thewawpro
                          wrote last edited by
                          #76

                          Vibing Pierce Nothing in that log show usual white screen suspects. Try deleting the map from usermaps and reinstalling the mod.

                          Vibing Pierce 1 Reply Last reply
                          0
                          • thewawpro thewawpro

                            Vibing Pierce Nothing in that log show usual white screen suspects. Try deleting the map from usermaps and reinstalling the mod.

                            Vibing Pierce Offline
                            Vibing Pierce Offline
                            Vibing Pierce
                            wrote last edited by
                            #77

                            thewawpro okay i will try that

                            1 Reply Last reply
                            0
                            • Rylin Offline
                              Rylin Offline
                              Rylin
                              wrote last edited by
                              #78

                              Is there any way to reach out to you directly? Have some questions about mapping if you don't mind sharing.

                              thewawpro 1 Reply Last reply
                              0
                              • Rylin Rylin

                                Is there any way to reach out to you directly? Have some questions about mapping if you don't mind sharing.

                                thewawpro Offline
                                thewawpro Offline
                                thewawpro
                                wrote last edited by
                                #79

                                Rylin Join the pluto discord and I am often in bo2 modding and send me a friend request

                                1 Reply Last reply
                                0

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