@Medawr press Win+R, paste this %localappdata%\Plutonium\storage\t5 then press Ok.
To remove the script, delete the folders clientscripts, common_scripts, maps, raw, and scripts, then run the Plutonium updater/installer which is plutonium.exe. Don’t worry about if you don’t have some of those folders or if some of them come back after running the updater.
To move the script to a map-specific directory, check if it’s inside scripts or raw\scripts or inside their subfolders. If it is, create a folder, name it the same name as the console name of the map it’s made for (look them up), move the script to inside it, and move the map folder to inside scripts\<mode> where mode is either mp or sp depending on whether you’re using the script on T5MP (Multiplayer) or T5SP (Campaign, Zombies). For example, scripts\sp\zombie_cosmodrome is where you can place scripts made for Ascension. You can ignore mp_spawn_fix.gsc and zm_spawn_fix.gsc as they’re not the problem. If it was a script inside something other than scripts or raw\scripts or their subdirectories, then I’d suggest removing it because the alternatives would be either to only install it when you play the map it’s made for and keep it removed it all other times, or edit it to make it use Plutonium’s getFunction so that it doesn’t cause errors which would require being familiar with coding gsc.