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  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

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  • _JTundefined Offline
    _JTundefined Offline
    _JT
    replied to Cahz on last edited by
    #225

    Cahz is there a vid on how to install?

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    • _JTundefined Offline
      _JTundefined Offline
      _JT
      replied to Cahz on last edited by
      #226

      Cahz is it possible to have multiple maps files? if so how?

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      • RevengeWRLD999undefined Offline
        RevengeWRLD999undefined Offline
        RevengeWRLD999
        replied to Cahz on last edited by
        #227

        Cahz So I have a problem that I dont know how to fixE4Nv74KXoAQr3Y6.jpg. This happened when I was trying to install the Zombies++ thing and idk how to fix this cuz im dumb and don't understand scripting.

        RevengeWRLD999undefined 1 Reply Last reply
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        • RevengeWRLD999undefined Offline
          RevengeWRLD999undefined Offline
          RevengeWRLD999
          replied to RevengeWRLD999 on last edited by
          #228

          RevengeWRLD999 And this only happens when I play solo online. If I load into server then it doesnt have this error

          Cahzundefined 1 Reply Last reply
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          • Lishundefined Offline
            Lishundefined Offline
            Lish
            replied to Cahz on last edited by
            #229

            Cahz i know you probably responded to this elsewhere, but how do you toggle off the new powerups??

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            • Cahzundefined Offline
              Cahzundefined Offline
              Cahz VIP
              replied to RevengeWRLD999 on last edited by
              #230

              RevengeWRLD999
              Z++ doesn't use tell so that is being caused by another mod you have loaded.

              Lish
              You can disable certain powerups by setting whichever Dvar values to 0

              zmPowerupsFastFeetEnabled
              zmPowerupsUnlimitedAmmoEnabled
              zmPowerupsPackAPunchEnabled
              zmPowerupsMoneyDropEnabled
              zmPowerupsNukeEnabled
              zmPowerupsInstaKillEnabled
              zmPowerupsMaxAmmoEnabled
              zmPowerupsDoublePointsEnabled
              zmPowerupsFireSaleEnabled
              zmPowerupsPerkBottleEnabled
              zmPowerupsCarpenterEnabled
              zmPowerupsZombieBloodEnabled
              

              For Custom Games:
              Open console and type set <dvar> <value>
              Example: set zmPowerupsZombieBloodEnabled 0

              For Dedicated Servers:
              You can edit your dedicated_zm.cfg file to add the DVARs

              Cahzundefined 1 Reply Last reply
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              • A Former User? Offline
                A Former User? Offline
                A Former User
                replied to Cahz on last edited by
                #231
                This post is deleted!
                1 Reply Last reply
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                • MichaelCHundefined Offline
                  MichaelCHundefined Offline
                  MichaelCH
                  replied to Cahz on last edited by
                  #232

                  Cahz how the file is supposed to be downloaded it does not give me any option to download it

                  LeapingYearsundefined 1 Reply Last reply
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                  • LeapingYearsundefined Offline
                    LeapingYearsundefined Offline
                    LeapingYears
                    replied to MichaelCH on last edited by
                    #233

                    MichaelCH its a script not a mod, genius.

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                    • azzychyundefined Offline
                      azzychyundefined Offline
                      azzychy
                      wrote on last edited by azzychy
                      #234

                      CustomPowerups.jpg

                      I'm using the pre-compiled v1.3, without editing anything.
                      So far on all maps I have seen PhD flopper which works great and as expected and I'm loving the zombie counter!

                      However, which maps have the custom powerups and how many of them are pre-enabled to spawn in? (as aforementioned not edited anything, just using as pre-compiled)

                      On Die Rise, the Perk Bottle spawned in (shown in screenshot) which works great as perk list shows, but the other powerups e.g. fast feet, random money, unlimited ammo did not spawn.
                      On Mob of the Dead and Town, nothing appeared

                      Are the custom powerups on a toggle before hand basis? But if that were the case then the perk bottle should not have spawned

                      Your help would be greatly appreciated. Thanks for this awesome script!!

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                      • AdrX003undefined Offline
                        AdrX003undefined Offline
                        AdrX003
                        replied to Cahz on last edited by
                        #235

                        Cahz thanks

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                        • Cahzundefined Offline
                          Cahzundefined Offline
                          Cahz VIP
                          replied to Cahz on last edited by
                          #236

                          azzychy Version 1.3 was only made because Version 1.2 was broken by a Plutonium update. If things are not working as intended, I would highly recommend waiting to use the mod until the next Plutonium update which should HOPEFULLY fix the issue with loading scripts on Version 1.2 (which is inherently more stable and doesnt have bugs like you are explaining)

                          TLDR; Plutonium devs broke loading some mods, and it would be best to wait for their update to fix it and then use version 1.2.

                          azzychyundefined 1 Reply Last reply
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                          • azzychyundefined Offline
                            azzychyundefined Offline
                            azzychy
                            replied to Cahz on last edited by
                            #237

                            Cahz said in [Release] [ZM] ZOMBIES++ (Updated 6/10/2021):

                            azzychy Version 1.3 was only made because Version 1.2 was broken by a Plutonium update. If things are not working as intended, I would highly recommend waiting to use the mod until the next Plutonium update which should HOPEFULLY fix the issue with loading scripts on Version 1.2 (which is inherently more stable and doesnt have bugs like you are explaining)

                            TLDR; Plutonium devs broke loading some mods, and it would be best to wait for their update to fix it and then use version 1.2.

                            Thank you for your clarification!! Cheers for making zombies interesting!

                            1 Reply Last reply
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                            • DROGOC0Pundefined Offline
                              DROGOC0Pundefined Offline
                              DROGOC0P
                              replied to Cahz on last edited by
                              #238

                              Cahz Hi, I'm getting this message when trying to load the script. It is the precompiled version, so I haven't changed the code or anything. Thanks in advance.534964e3-c46d-498f-8c8f-27c3fc024daf-image.png

                              1 Reply Last reply
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                              • DROGOC0Pundefined Offline
                                DROGOC0Pundefined Offline
                                DROGOC0P
                                wrote on last edited by
                                #239

                                Hey
                                I've been running this mod for a while and it runs great, however custom powerups don't seem to work, they just don't spawn at all. Could this be that they are extremely rare? I've played around 5 games with the mod and 0 powerups have been dropped.
                                I can provide a screenshot of the source code I used (the same one that you published). Thanks in advance.

                                Cahzundefined 1 Reply Last reply
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                                • Cahzundefined Offline
                                  Cahzundefined Offline
                                  Cahz VIP
                                  replied to DROGOC0P on last edited by
                                  #240

                                  DROGOC0P Use version 1.2 files

                                  DROGOC0Pundefined 1 Reply Last reply
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                                  • DROGOC0Pundefined Offline
                                    DROGOC0Pundefined Offline
                                    DROGOC0P
                                    replied to Cahz on last edited by
                                    #241

                                    Cahz thanks, will do

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                                    • PimpkinYTundefined Offline
                                      PimpkinYTundefined Offline
                                      PimpkinYT
                                      replied to Cahz on last edited by
                                      #242

                                      Cahz Hey it says that the extra perks wont load when i try to load town

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                                      0
                                      • R_Keyundefined Offline
                                        R_Keyundefined Offline
                                        R_Key
                                        wrote on last edited by
                                        #243

                                        Hi guys, what are your thoughts about this mod ?

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                                        • PimpkinYTundefined Offline
                                          PimpkinYTundefined Offline
                                          PimpkinYT
                                          replied to Cahz on last edited by
                                          #244

                                          Cahz How do toggle the stuff

                                          1 Reply Last reply
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