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  3. TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • Juanchilivundefined Offline
    Juanchilivundefined Offline
    Juanchiliv
    wrote on last edited by
    #260

    Ultimateman I mean about a gsc file to eliminate lava damage, because the old zm_transit_lava.gsc does not work to me. Do you know what i can do?
    Thanks for your time.

    Ultimatemanundefined 1 Reply Last reply
    0
    • Juanchilivundefined Juanchiliv

      Ultimateman I mean about a gsc file to eliminate lava damage, because the old zm_transit_lava.gsc does not work to me. Do you know what i can do?
      Thanks for your time.

      Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      wrote on last edited by
      #261

      Juanchiliv check out my tranzit revamped mod. it has a file called "sq_fire_boots". It will have func in step 3 that disabled lava damage for said playa 👍

      1 Reply Last reply
      0
      • leonzoundefined Offline
        leonzoundefined Offline
        leonzo
        wrote on last edited by
        #262

        how to dwoland

        Ultimatemanundefined 1 Reply Last reply
        0
        • leonzoundefined leonzo

          how to dwoland

          Ultimatemanundefined Offline
          Ultimatemanundefined Offline
          Ultimateman
          wrote on last edited by
          #263

          leonzo I don't recommend downloading this anymore since Tranzit Revamped is out. Check it out from my profile instead. 👍
          However if you want to use this version, just dl it from the forum link or from github

          1 Reply Last reply
          0
          • Szeiniundefined Offline
            Szeiniundefined Offline
            Szeini
            wrote on last edited by
            #264

            Hey man, first of all thank u so much for this massive mod, second, I had to re-download BO2 and when I tried to insert the folders in their right place idk why but the game its the same. And I know u have a new Tranzit mod (which is also awesome, I've tried it) but I just liked the map so much with no lava, the blue-ish colour instead of red and so on. Can u help why it just doesnt work?

            Ultimatemanundefined 1 Reply Last reply
            1
            • Szeiniundefined Szeini

              Hey man, first of all thank u so much for this massive mod, second, I had to re-download BO2 and when I tried to insert the folders in their right place idk why but the game its the same. And I know u have a new Tranzit mod (which is also awesome, I've tried it) but I just liked the map so much with no lava, the blue-ish colour instead of red and so on. Can u help why it just doesnt work?

              Ultimatemanundefined Offline
              Ultimatemanundefined Offline
              Ultimateman
              wrote on last edited by Xerxes
              #265

              Szeini Yeah so I think plutonium finally scrapped the t6r folder method.
              Send me a msg on our discord server and ill get back to you with a new way of loading the old tranzit mod 👍

              name: ultimateman

              Ultimatemanundefined 1 Reply Last reply
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              • Ultimatemanundefined Ultimateman

                Szeini Yeah so I think plutonium finally scrapped the t6r folder method.
                Send me a msg on our discord server and ill get back to you with a new way of loading the old tranzit mod 👍

                name: ultimateman

                Ultimatemanundefined Offline
                Ultimatemanundefined Offline
                Ultimateman
                wrote on last edited by
                #266
                This post is deleted!
                1 Reply Last reply
                0
                • Szeiniundefined Offline
                  Szeiniundefined Offline
                  Szeini
                  wrote on last edited by
                  #267

                  I've sent you a friend request, my user is: manthie

                  1 Reply Last reply
                  0
                  • H3X1Cundefined Offline
                    H3X1Cundefined Offline
                    H3X1C
                    Plutonium Staff
                    wrote on last edited by
                    #268

                    Please do not post discord invite links, this violates rule 8 of the forum rules regarding advertisement

                    AdrX003undefined 1 Reply Last reply
                    0
                    • H3X1Cundefined H3X1C

                      Please do not post discord invite links, this violates rule 8 of the forum rules regarding advertisement

                      AdrX003undefined Offline
                      AdrX003undefined Offline
                      AdrX003
                      wrote on last edited by
                      #269

                      H3X1C Sad.

                      1 Reply Last reply
                      0
                      • Whale_Nundefined Offline
                        Whale_Nundefined Offline
                        Whale_N
                        wrote on last edited by
                        #270

                        Is there anyway of getting the script for the PAP door to remain open by itself. I am new to this whole thing and don't really know what I am looking at

                        Ultimatemanundefined 1 Reply Last reply
                        0
                        • Whale_Nundefined Whale_N

                          Is there anyway of getting the script for the PAP door to remain open by itself. I am new to this whole thing and don't really know what I am looking at

                          Ultimatemanundefined Offline
                          Ultimatemanundefined Offline
                          Ultimateman
                          wrote on last edited by
                          #271

                          Whale_N yeah there is, you can look thru the source codes that I have on my github but here's the vairable that needs to go inside of init()

                          level.power_local_doors_globally = true;
                          
                          Whale_Nundefined 1 Reply Last reply
                          0
                          • Ultimatemanundefined Ultimateman

                            Whale_N yeah there is, you can look thru the source codes that I have on my github but here's the vairable that needs to go inside of init()

                            level.power_local_doors_globally = true;
                            
                            Whale_Nundefined Offline
                            Whale_Nundefined Offline
                            Whale_N
                            wrote on last edited by
                            #272

                            Ultimateman Thanks brother that worked!

                            1 Reply Last reply
                            1
                            • Ultimatemanundefined Ultimateman

                              [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                              Updated July 17th, 2025
                              Original 2020 Version to load from "mod list":
                              https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                              NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                              https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                              Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                              FEATURES

                              • No fog
                              • No denizens
                              • Custom day & night cycle for each player
                              • Rotating sky box
                              • No lava / lava damage
                              • Unlimited stamina
                              • Player speed increased by 35 units per second
                              • Jetgun has unlimited ammo ( lovely )
                              • Jetgun can be used by everyone at the same time ( no jetgun limit )
                              • Pack a Punch door stays open forever once players have turned on the power
                              • Turbine doors stay open once players have turned on the power
                              • Custom placed models ( +- 200 ) around the map to make the map look more believable
                              • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                              • Electric Trap & Turret no longer need Turbine
                              • Electric Trap's health increased from 60 to 180
                              • Unique player character looks
                              • Custom Pack a Punch Camo
                              • Over 190 custom textures

                              Download links

                              git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                              Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                              Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                              Gzmorz: Helped with model array & log printing

                              Thank you for checking out my mod! 🙂

                              Amount of time that went into creating this mod: ~500 hours

                              Image 1

                              Image 2

                              Image 3

                              Image 4

                              noPerkSlayerundefined Offline
                              noPerkSlayerundefined Offline
                              noPerkSlayer
                              wrote on last edited by
                              #273

                              Ultimateman SO COOL MAN, thank you for the hard work.

                              Ultimatemanundefined 1 Reply Last reply
                              1
                              • noPerkSlayerundefined noPerkSlayer

                                Ultimateman SO COOL MAN, thank you for the hard work.

                                Ultimatemanundefined Offline
                                Ultimatemanundefined Offline
                                Ultimateman
                                wrote on last edited by
                                #274

                                @SpadesNJM no problem, glad you like it! 🔥

                                1 Reply Last reply
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