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  3. [Release] [Zombies] Bonus Survival Maps for Tranzit

[Release] [Zombies] Bonus Survival Maps for Tranzit

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • duracell96undefined Offline
    duracell96undefined Offline
    duracell96
    wrote on last edited by
    #28

    brostosjoined did i miss something?

    1 Reply Last reply
    0
    • Tupacundefined Offline
      Tupacundefined Offline
      Tupac
      wrote on last edited by
      #29

      Really nice mod that adds longevity to bo2 zombies. Treyarch should have implemented this in the base game. When are the Origins survival maps coming ?

      JezuzLizardundefined 1 Reply Last reply
      0
      • Tupacundefined Tupac

        Really nice mod that adds longevity to bo2 zombies. Treyarch should have implemented this in the base game. When are the Origins survival maps coming ?

        JezuzLizardundefined Offline
        JezuzLizardundefined Offline
        JezuzLizard
        Plutonium Staff
        wrote on last edited by
        #30

        Tupac Sadly we lost interest in working on the mod.

        1 Reply Last reply
        0
        • Tupacundefined Offline
          Tupacundefined Offline
          Tupac
          wrote on last edited by
          #31

          That's a pity . Of course, you are doing this for free so we should be grateful for what we already have. It's just a really fun project that I think will be appreciated by many if Origins was also added to it. But I understand that you lost interest, is there a way for someone else to make it or is it a secret only you possess ?

          Cahzundefined 1 Reply Last reply
          0
          • Tupacundefined Tupac

            That's a pity . Of course, you are doing this for free so we should be grateful for what we already have. It's just a really fun project that I think will be appreciated by many if Origins was also added to it. But I understand that you lost interest, is there a way for someone else to make it or is it a secret only you possess ?

            Cahzundefined Offline
            Cahzundefined Offline
            Cahz
            VIP
            wrote on last edited by
            #32

            Tupac The mod is open source and can be found here.
            The issue that Origins has is that the perks and mystery box are powered by the generators within the map. For this to be a "Survival" experience, we wanted to disable the generators entirely and force the mystery boxes to be accessible anyway. (Got the perks to be powered without generators in the code, but no mystery boxes at all).
            Plus we never got to adding the invisible barriers, wallbuys, and we didnt disable certain doors to disable access to certain areas.
            And testing with what we had already, the Crazy Place map wouldn't really work because of the spawns for certain zones. It would be extremely easy to camp 1 spot and not die...
            If someone wanted to try to fix up the missing parts -- they could. but it takes a fair amount of gamescript knowledge to be able to complete these things. I don't expect it to be completed personally... I lost interest in Origins specifically because we already had so many issues with MoTD that took quite awhile to address and fix. All of the devs within the project put multiple hours into the project to get it to it's current state. Took over a month to complete the Tranzit and MoTD maps. Quite draining to work on the same project for that long with no incentive to continue

            1 Reply Last reply
            0
            • KrakenArisesundefined Offline
              KrakenArisesundefined Offline
              KrakenArises
              wrote on last edited by
              #33

              I tried out this mod and an error showed up while loading the map:
              Screenshot (749).png
              Does anyone know how to fix this?

              1 Reply Last reply
              0
              • JezuzLizardundefined JezuzLizard

                Created by JezuzLizard, Cahz, and GerardS0406.

                This mod adds 5 extra survival maps for Tranzit:
                Cornfield
                Diner
                House
                Power Station
                Tunnel

                Simply follow the instructions here to install:
                https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2

                These maps are not "true" survival maps because they load up on Tranzit for various reasons:

                1. The map loading dvars required for a true survival map to run are a secret that I do not have permission reveal. This mod will not help you run town or any other similar map.
                2. Not all content works properly when loaded up as a survival map.

                If you really want to run maps like town, farm, or bus depot feel free to make use of our methods to do so. Assuming of course you are willing to put in the effort to make the barriers, wallbuys, perks, spawnpoints and mystery box locations for each one.
                I recommend waiting for the next plutonium update which may or may not allow anyone to run survival maps.
                Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                Cornfield featuring Nacht
                cornfield 1.png

                Cornfield box location and quick revive
                cornfield2.png

                Diner wallbuy and quick revive
                diner.png

                House wunderfizz
                house1.png

                Power wallbuys and barriers
                power1.png

                Power pack a punch
                power2.png

                Tunnel galvaknuckles, jugg and mystery location
                tunnel.png

                Tunnel tombstone and double tap
                tunnel2.png

                Grief coming to each map. No ETA.

                If you have any issues with the mod feel free to post them here. Please make sure you specify if you have modded the mod or are attempting to merge mods.

                WunderWeaponsundefined Offline
                WunderWeaponsundefined Offline
                WunderWeapons
                wrote on last edited by
                #34

                JezuzLizard Hello! Installed the maps properly so that they would load through Tranzit, but I have two questions. One being, am I able to load Tranzit through a command as it normally should load without the modpack (and if not, its a simple fix to just move the maps folder out), and two, are the insta-kill rounds past 30 on every map included (and is there a way to turn them on/off)?

                1 Reply Last reply
                0
                • Cahzundefined Cahz

                  @mr-memeski You can find the source and precompiled versions HERE

                  Once you download the precompiled files, open the .rar file and drag the maps folder into the data folder.
                  YourGameFolder/t6r/data

                  This should result in the directory with many gsc files and some subfolders inside (also containing gsc files)
                  ...t6r/data/maps/mp/...

                  Don't forget to follow the instructions to make sure you define the custom DVARs in your dedicated.cfg, so you load the map(s) of your liking.

                  CFV115undefined Offline
                  CFV115undefined Offline
                  CFV115
                  wrote on last edited by
                  #35

                  Cahz how do you launch the maps, what is a dedicated.cfg

                  3rdundefined 1 Reply Last reply
                  0
                  • CFV115undefined CFV115

                    Cahz how do you launch the maps, what is a dedicated.cfg

                    3rdundefined Offline
                    3rdundefined Offline
                    3rd
                    wrote on last edited by
                    #36

                    CFV115 once compiled u put them in ur data folder. should look like

                    t6r/data/maps/mp etc.

                    load into bo2, open the console and type

                    set customMap (heres where you would put the map name)

                    ex: set customMap "docks"
                    load MOTD and it should work

                    RealZeroIQundefined 1 Reply Last reply
                    0
                    • 3rdundefined 3rd

                      CFV115 once compiled u put them in ur data folder. should look like

                      t6r/data/maps/mp etc.

                      load into bo2, open the console and type

                      set customMap (heres where you would put the map name)

                      ex: set customMap "docks"
                      load MOTD and it should work

                      RealZeroIQundefined Offline
                      RealZeroIQundefined Offline
                      RealZeroIQ
                      wrote on last edited by
                      #37

                      @POTAT0 i tried this and an error pops up, what did i do wrong?

                      3rdundefined 1 Reply Last reply
                      0
                      • RealZeroIQundefined RealZeroIQ

                        @POTAT0 i tried this and an error pops up, what did i do wrong?

                        3rdundefined Offline
                        3rdundefined Offline
                        3rd
                        wrote on last edited by
                        #38

                        RealZeroIQ yea idk ive been getting a error too. apparently one of the latest pluto updates kinda messed custom gscs

                        MaxWgamerundefined 1 Reply Last reply
                        0
                        • 3rdundefined 3rd

                          RealZeroIQ yea idk ive been getting a error too. apparently one of the latest pluto updates kinda messed custom gscs

                          MaxWgamerundefined Offline
                          MaxWgamerundefined Offline
                          MaxWgamer
                          wrote on last edited by
                          #39

                          @POTAT0 How to do ?

                          1 Reply Last reply
                          0
                          • GerardS0406undefined Offline
                            GerardS0406undefined Offline
                            GerardS0406
                            VIP
                            wrote on last edited by
                            #40

                            Update: June 16th 2021
                            Hello friends, Bonus Survival Maps will have a patch in the coming days to work on the latest plutonium update! After the patch is released, the team and I will be working on more features (tbd). If you have any requests, leave them below. Thanks for enjoying our mod and stay tuned!

                            1 Reply Last reply
                            1
                            • GerardS0406undefined Offline
                              GerardS0406undefined Offline
                              GerardS0406
                              VIP
                              wrote on last edited by
                              #41

                              Update June 17, 2021,
                              Plutonium will patch the errors in the next update so while I have fixed most of the errors for the current version (some are impossible to fix on my end), I will not be releasing them and will wait for the next update along with all of you.
                              New features coming in mod update:
                              Cabin’s size will be increased
                              Die Rise, Buried, and Origins will each have 1 survival map for feedback (will have more than 1 in the end).

                              Thanks for the support while I was gone all winter for school! I’m back ❤

                              • GerardS0406 of PreZ Games
                              3rdundefined 1 Reply Last reply
                              3
                              • GerardS0406undefined GerardS0406

                                Update June 17, 2021,
                                Plutonium will patch the errors in the next update so while I have fixed most of the errors for the current version (some are impossible to fix on my end), I will not be releasing them and will wait for the next update along with all of you.
                                New features coming in mod update:
                                Cabin’s size will be increased
                                Die Rise, Buried, and Origins will each have 1 survival map for feedback (will have more than 1 in the end).

                                Thanks for the support while I was gone all winter for school! I’m back ❤

                                • GerardS0406 of PreZ Games
                                3rdundefined Offline
                                3rdundefined Offline
                                3rd
                                wrote on last edited by
                                #42

                                GerardS0406 will there be a estimated time frame of when this will come out or a possible goal date that you guys are trying to hit?

                                much love keep up the good work!

                                GerardS0406undefined 2 Replies Last reply
                                0
                                • 3rdundefined 3rd

                                  GerardS0406 will there be a estimated time frame of when this will come out or a possible goal date that you guys are trying to hit?

                                  much love keep up the good work!

                                  GerardS0406undefined Offline
                                  GerardS0406undefined Offline
                                  GerardS0406
                                  VIP
                                  wrote on last edited by
                                  #43

                                  @POTAT0 It will be released sometime after the next plutonium update. We can't really work on updating it until the update comes out, unfortunately. Thanks for the support and if you have any requests, feel free to leave them!

                                  1 Reply Last reply
                                  0
                                  • 3rdundefined 3rd

                                    GerardS0406 will there be a estimated time frame of when this will come out or a possible goal date that you guys are trying to hit?

                                    much love keep up the good work!

                                    GerardS0406undefined Offline
                                    GerardS0406undefined Offline
                                    GerardS0406
                                    VIP
                                    wrote on last edited by
                                    #44

                                    @POTAT0 you can also DM me on Discord: GerardS0406#5657

                                    1 Reply Last reply
                                    1
                                    • MiniGargantuanundefined Offline
                                      MiniGargantuanundefined Offline
                                      MiniGargantuan
                                      wrote on last edited by
                                      #45

                                      Hello, sorry for commenting on such an old post but im trying to install this through redacted and am having issues with it, mainly how theres no instruction for redacted, and mirroring the plutonium instructions as best as i can has proved to be a fruitless endeavor, im mainly unsure about how things go in the bo2>data>scripts location. I have ran all of the commands before loading into tranzit like the instructions say. Best regards.

                                      1 Reply Last reply
                                      0
                                      • JezuzLizardundefined JezuzLizard

                                        Created by JezuzLizard, Cahz, and GerardS0406.

                                        This mod adds 5 extra survival maps for Tranzit:
                                        Cornfield
                                        Diner
                                        House
                                        Power Station
                                        Tunnel

                                        Simply follow the instructions here to install:
                                        https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2

                                        These maps are not "true" survival maps because they load up on Tranzit for various reasons:

                                        1. The map loading dvars required for a true survival map to run are a secret that I do not have permission reveal. This mod will not help you run town or any other similar map.
                                        2. Not all content works properly when loaded up as a survival map.

                                        If you really want to run maps like town, farm, or bus depot feel free to make use of our methods to do so. Assuming of course you are willing to put in the effort to make the barriers, wallbuys, perks, spawnpoints and mystery box locations for each one.
                                        I recommend waiting for the next plutonium update which may or may not allow anyone to run survival maps.
                                        Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                        Cornfield featuring Nacht
                                        cornfield 1.png

                                        Cornfield box location and quick revive
                                        cornfield2.png

                                        Diner wallbuy and quick revive
                                        diner.png

                                        House wunderfizz
                                        house1.png

                                        Power wallbuys and barriers
                                        power1.png

                                        Power pack a punch
                                        power2.png

                                        Tunnel galvaknuckles, jugg and mystery location
                                        tunnel.png

                                        Tunnel tombstone and double tap
                                        tunnel2.png

                                        Grief coming to each map. No ETA.

                                        If you have any issues with the mod feel free to post them here. Please make sure you specify if you have modded the mod or are attempting to merge mods.

                                        Anthonyn115undefined Offline
                                        Anthonyn115undefined Offline
                                        Anthonyn115
                                        wrote on last edited by
                                        #46

                                        JezuzLizard Does it work on a custom game?

                                        JezuzLizardundefined 1 Reply Last reply
                                        1
                                        • Anthonyn115undefined Anthonyn115

                                          JezuzLizard Does it work on a custom game?

                                          JezuzLizardundefined Offline
                                          JezuzLizardundefined Offline
                                          JezuzLizard
                                          Plutonium Staff
                                          wrote on last edited by
                                          #47

                                          Anthonyn115 Yes it does.

                                          1 Reply Last reply
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