[Release] [Zombies] Black Ops 1 aim assist
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Added support for special zombies like dogs.
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GhostRider0125 Hey man i kno this is weird to ask but do i just open a text document on my computer past this in and save it as .GSC then put it in the folder?
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XODreams yes
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XODreams i dont know about coding nor do i do i know about gsc scripts all i know is texture changing
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Hey, jus twanted to say thanks, this is a very cool thing you did ! Also very cool of you to keep updating it and refining it with feedback, really means a lot to us
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Does it also work for campaign mode?
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iBest14 No its only meant for zombies
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dontknowletspl and can you create one for the campaign mode? or adapt that same one?
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iBest14 Plutonium does not support campaign so im not sure how you would load the script with steam version. I have never made any scripts for campaign.
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any chance this can be used with bgamer or steam?
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menlover33 The script should work fine on other versions of bo1 but you need to find way to load it on the game.
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TahjGadd sure thing bud ghostrider0125
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It doesn't follow the zombies for me
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shttd Then you done something wrong.
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I copy and pasted it in the sp folder and saved it as a gsc file
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dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?
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iBest14 You could try removing the zombiemode check from the code. before it is
init() { if ( GetDvar( #"zombiemode" ) == "1" ) { level thread onPlayerConnect(); } }
and after
init() { level thread onPlayerConnect(); }
No idea how campaign ai is checked.
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dontknowletspl wnere do i get file?