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  3. [Release] [Zombies] Black Ops 1 aim assist

[Release] [Zombies] Black Ops 1 aim assist

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  • iBest14undefined Offline
    iBest14undefined Offline
    iBest14
    replied to dontknowletspl on last edited by
    #21

    dontknowletspl and can you create one for the campaign mode? or adapt that same one?

    dontknowletsplundefined 1 Reply Last reply
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    • dontknowletsplundefined Offline
      dontknowletsplundefined Offline
      dontknowletspl
      replied to iBest14 on last edited by
      #22

      iBest14 Plutonium does not support campaign so im not sure how you would load the script with steam version. I have never made any scripts for campaign.

      iBest14undefined 1 Reply Last reply
      0
      • menlover33undefined Offline
        menlover33undefined Offline
        menlover33
        wrote on last edited by
        #23

        any chance this can be used with bgamer or steam?

        dontknowletsplundefined 1 Reply Last reply
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        • dontknowletsplundefined Offline
          dontknowletsplundefined Offline
          dontknowletspl
          replied to menlover33 on last edited by
          #24

          menlover33 The script should work fine on other versions of bo1 but you need to find way to load it on the game.

          1 Reply Last reply
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          • Lachara_43undefined Lachara_43 referenced this topic on
          • Lachara_43undefined Lachara_43 referenced this topic on
          • TahjGaddundefined Offline
            TahjGaddundefined Offline
            TahjGadd
            replied to GhostRider0125 on last edited by
            #25
            This post is deleted!
            GhostRider0125undefined 1 Reply Last reply
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            • GhostRider0125undefined Offline
              GhostRider0125undefined Offline
              GhostRider0125
              replied to TahjGadd on last edited by
              #26

              TahjGadd sure thing bud ghostrider0125
              😆

              TahjGaddundefined 1 Reply Last reply
              1
              • TahjGaddundefined Offline
                TahjGaddundefined Offline
                TahjGadd
                replied to GhostRider0125 on last edited by
                #27
                This post is deleted!
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                • shttdundefined Offline
                  shttdundefined Offline
                  shttd
                  wrote on last edited by
                  #28

                  It doesn't follow the zombies for me 😞

                  dontknowletsplundefined 1 Reply Last reply
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                  • dontknowletsplundefined Offline
                    dontknowletsplundefined Offline
                    dontknowletspl
                    replied to shttd on last edited by
                    #29

                    shttd Then you done something wrong.

                    1 Reply Last reply
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                    • shttdundefined Offline
                      shttdundefined Offline
                      shttd
                      wrote on last edited by
                      #30

                      I copy and pasted it in the sp folder and saved it as a gsc file

                      1 Reply Last reply
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                      • iBest14undefined Offline
                        iBest14undefined Offline
                        iBest14
                        replied to dontknowletspl on last edited by
                        #31

                        dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?

                        dontknowletsplundefined 1 Reply Last reply
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                        • dontknowletsplundefined Offline
                          dontknowletsplundefined Offline
                          dontknowletspl
                          replied to iBest14 on last edited by
                          #32

                          iBest14 You could try removing the zombiemode check from the code. before it is

                          init()
                          {
                              if ( GetDvar( #"zombiemode" ) == "1" )
                          	{
                          		level thread onPlayerConnect();
                          	}
                          }
                          

                          and after

                          init()
                          {
                          	level thread onPlayerConnect();
                          }
                          

                          No idea how campaign ai is checked.

                          1 Reply Last reply
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                          • SHOTCLOCKundefined Offline
                            SHOTCLOCKundefined Offline
                            SHOTCLOCK
                            replied to dontknowletspl on last edited by
                            #33

                            dontknowletspl wnere do i get file?

                            1 Reply Last reply
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