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  3. [Release] [ZM] [Mod] zm_perks - Adding all perks to maps

[Release] [ZM] [Mod] zm_perks - Adding all perks to maps

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  • sehteriaundefined Offline
    sehteriaundefined Offline
    sehteria
    replied to Mattlleo10 on last edited by
    #85

    Mattlleo10 This mod is still in development so yes the perks you're asking for may be added in the future 🙂

    1 Reply Last reply
    3
    • CxRiseundefined Offline
      CxRiseundefined Offline
      CxRise
      wrote on last edited by
      #86

      think we could get staminup on mob and deadshot on die rise?

      1 Reply Last reply
      2
      • AKA Warthogundefined Offline
        AKA Warthogundefined Offline
        AKA Warthog
        wrote on last edited by
        #87

        W I like this

        1 Reply Last reply
        3
        • Wattsuappuundefined Offline
          Wattsuappuundefined Offline
          Wattsuappu
          wrote on last edited by
          #88

          Looking forward to when Electric Cherry, Who Who's and Vulture Aid be added (Also the Perks that have not yet been added to some maps, such as: Stamin-Up on Mob Of The Dead).

          If it's possible, I think it wouldn't be a bad idea to add Der Wunderfizz to the other maps too (And if that doesn't make much sense since it will have every Perk on the maps, you can make an alternate version of this mod where adds only Der Wunderfizz to all maps. This way it would be something like some of the Zombie Chronicles maps where you can get some Perks that are not on the map via of it)!

          1 Reply Last reply
          5
          • Mattlleo10undefined Offline
            Mattlleo10undefined Offline
            Mattlleo10
            wrote on last edited by
            #89

            sehteria hey bro i just want to know when its it gonna be the next release or update of this mod?

            sehteriaundefined 1 Reply Last reply
            2
            • sehteriaundefined Offline
              sehteriaundefined Offline
              sehteria
              replied to Mattlleo10 on last edited by
              #90

              Mattlleo10 Been busy lately, so I can't really give you an indication 🙁 Keep an eye on this topic, you'll find the latest information about the mod here

              1 Reply Last reply
              1
              • AssassinDehnundefined Offline
                AssassinDehnundefined Offline
                AssassinDehn
                wrote on last edited by
                #91

                Is PHD just immunity to explosive damage or is it bugged, sorry if this is a dumb question

                Vitrolic Witherundefined sehteriaundefined 2 Replies Last reply
                0
                • Vitrolic Witherundefined Offline
                  Vitrolic Witherundefined Offline
                  Vitrolic Wither
                  replied to AssassinDehn on last edited by
                  #92

                  AssassinDehn I think it is just a bug from it being ported to the. I have another mod that also adds PHD and it functions the same way.

                  1 Reply Last reply
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                  • Vitrolic Witherundefined Offline
                    Vitrolic Witherundefined Offline
                    Vitrolic Wither
                    replied to sehteria on last edited by
                    #93

                    sehteria Any chance we could get a version without the "Quick Revive in Nuketown Zombies always lands inside the garage" part?

                    sehteriaundefined 1 Reply Last reply
                    1
                    • sehteriaundefined Offline
                      sehteriaundefined Offline
                      sehteria
                      replied to AssassinDehn on last edited by
                      #94

                      AssassinDehn Vitrolic Wither Did that intentionally, otherwise it removes the core element of Tranzit and Its survival maps (lava)

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                      0
                      • sehteriaundefined Offline
                        sehteriaundefined Offline
                        sehteria
                        replied to Vitrolic Wither on last edited by sehteria
                        #95

                        Vitrolic Wither This was a decision made by the members of my Discord server to free up space for the new added perks. They had a choice to choose between the 4 regular spawns for Quick Revive and they choose the garage.

                        1 Reply Last reply
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                        • Vitrolic Witherundefined Offline
                          Vitrolic Witherundefined Offline
                          Vitrolic Wither
                          wrote on last edited by
                          #96

                          Ok the reason I asked is because I was trying to use this mod with the Nuketown Perks Manager mod that lets you drop all the perks at the start of the game but quick spawning in the garage seem to break it. thx for getting back to me tho.

                          1 Reply Last reply
                          1
                          • pqdundefined Offline
                            pqdundefined Offline
                            pqd
                            wrote on last edited by
                            #97

                            I think I've discovered a bug with Deadshot Daiquiri, it appears that on the maps it has been added to, it does not remove scope idle sway from snipers (only works on MOTD and Origins where it is normally accessible)

                            1 Reply Last reply
                            0
                            • pqdundefined Offline
                              pqdundefined Offline
                              pqd
                              wrote on last edited by pqd
                              #98

                              Addition to post above, it also seems to not function properly with most of its features, I will leave a list below:


                              Full list of Deadshot Daiquiri features for reference:

                              • Smaller crosshairs

                              • Aim assist locks onto head (CONTROLLER INPUT ONLY)

                              • Zero sway with sniper rifles

                              • Reduced weapon spread by 35%

                              • Melee lunges will be directed towards target's head


                              1 Reply Last reply
                              1
                              • GhostRider0125undefined GhostRider0125 referenced this topic on
                              • Mattlleo10undefined Offline
                                Mattlleo10undefined Offline
                                Mattlleo10
                                wrote on last edited by
                                #99

                                sehteria Hey bro just want to know when its it gonna be the next release

                                1 Reply Last reply
                                0
                                • Vitrolic Witherundefined Vitrolic Wither referenced this topic on
                                • GhostRider0125undefined GhostRider0125 referenced this topic on
                                • GhostRider0125undefined Offline
                                  GhostRider0125undefined Offline
                                  GhostRider0125
                                  wrote on last edited by GhostRider0125
                                  #100

                                  Hey dude just want to know if the mod is finished can you merge it with zm_weapons we really love these two mods😆
                                  (The hundredth comment🤡😂)

                                  Cawldwinkundefined 1 Reply Last reply
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                                  • Cawldwinkundefined Offline
                                    Cawldwinkundefined Offline
                                    Cawldwink
                                    replied to GhostRider0125 on last edited by Cawldwink
                                    #101

                                    GhostRider0125 I think maybe he'd have to add it to survival maps, but it's still unclear how. I dunno if there's a check for that checking if the player is on survival map or not

                                    GhostRider0125undefined 1 Reply Last reply
                                    2
                                    • GhostRider0125undefined Offline
                                      GhostRider0125undefined Offline
                                      GhostRider0125
                                      replied to Cawldwink on last edited by
                                      #102

                                      Cawldwink i played the gun ones they work for me but hadn't done the perks in town and such yet
                                      maybe later😆

                                      1 Reply Last reply
                                      1
                                      • mrepicgamermanundefined Offline
                                        mrepicgamermanundefined Offline
                                        mrepicgamerman
                                        wrote on last edited by
                                        #103

                                        erm, why is Who's Who not in maps other than Die Rise?

                                        1 Reply Last reply
                                        1
                                        • Ex-SOLDIERundefined Offline
                                          Ex-SOLDIERundefined Offline
                                          Ex-SOLDIER
                                          wrote on last edited by
                                          #104

                                          Cause the mod is not done (yet?)

                                          1 Reply Last reply
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