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  3. [Release] [ZM] [Mod] zm_perks - Adding all perks to maps

[Release] [ZM] [Mod] zm_perks - Adding all perks to maps

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    sehteria
    replied to Mattlleo10 on Nov 15, 2024, 12:59 PM last edited by
    #90

    Mattlleo10 Been busy lately, so I can't really give you an indication 🙁 Keep an eye on this topic, you'll find the latest information about the mod here

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      AssassinDehn
      wrote on Nov 21, 2024, 12:41 AM last edited by
      #91

      Is PHD just immunity to explosive damage or is it bugged, sorry if this is a dumb question

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        Vitrolic Wither
        replied to AssassinDehn on Nov 22, 2024, 3:03 PM last edited by
        #92

        AssassinDehn I think it is just a bug from it being ported to the. I have another mod that also adds PHD and it functions the same way.

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          Vitrolic Wither
          replied to sehteria on Nov 22, 2024, 4:03 PM last edited by
          #93

          sehteria Any chance we could get a version without the "Quick Revive in Nuketown Zombies always lands inside the garage" part?

          undefined 1 Reply Last reply Nov 22, 2024, 5:44 PM
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            sehteria
            replied to AssassinDehn on Nov 22, 2024, 5:43 PM last edited by
            #94

            AssassinDehn Vitrolic Wither Did that intentionally, otherwise it removes the core element of Tranzit and Its survival maps (lava)

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              sehteria
              replied to Vitrolic Wither on Nov 22, 2024, 5:44 PM last edited by sehteria Nov 22, 2024, 7:45 PM
              #95

              Vitrolic Wither This was a decision made by the members of my Discord server to free up space for the new added perks. They had a choice to choose between the 4 regular spawns for Quick Revive and they choose the garage.

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                Vitrolic Wither
                wrote on Nov 22, 2024, 7:07 PM last edited by
                #96

                Ok the reason I asked is because I was trying to use this mod with the Nuketown Perks Manager mod that lets you drop all the perks at the start of the game but quick spawning in the garage seem to break it. thx for getting back to me tho.

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                  pqd
                  wrote on Nov 27, 2024, 1:34 AM last edited by
                  #97

                  I think I've discovered a bug with Deadshot Daiquiri, it appears that on the maps it has been added to, it does not remove scope idle sway from snipers (only works on MOTD and Origins where it is normally accessible)

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                    pqd
                    wrote on Nov 27, 2024, 3:05 AM last edited by pqd Nov 27, 2024, 5:06 AM
                    #98

                    Addition to post above, it also seems to not function properly with most of its features, I will leave a list below:


                    Full list of Deadshot Daiquiri features for reference:

                    • Smaller crosshairs

                    • Aim assist locks onto head (CONTROLLER INPUT ONLY)

                    • Zero sway with sniper rifles

                    • Reduced weapon spread by 35%

                    • Melee lunges will be directed towards target's head


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                    • undefined GhostRider0125 referenced this topic on Dec 11, 2024, 12:34 PM
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                      Mattlleo10
                      wrote on Dec 12, 2024, 8:53 PM last edited by
                      #99

                      sehteria Hey bro just want to know when its it gonna be the next release

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                      • undefined Vitrolic Wither referenced this topic on Dec 14, 2024, 3:02 PM
                      • undefined GhostRider0125 referenced this topic on Dec 21, 2024, 3:02 AM
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                        GhostRider0125
                        wrote on Dec 23, 2024, 3:54 AM last edited by GhostRider0125 Dec 23, 2024, 5:55 AM
                        #100

                        Hey dude just want to know if the mod is finished can you merge it with zm_weapons we really love these two mods😆
                        (The hundredth comment🤡😂)

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                          Cawldwink
                          replied to GhostRider0125 on Dec 23, 2024, 7:36 AM last edited by Cawldwink Dec 23, 2024, 9:37 AM
                          #101

                          GhostRider0125 I think maybe he'd have to add it to survival maps, but it's still unclear how. I dunno if there's a check for that checking if the player is on survival map or not

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                            GhostRider0125
                            replied to Cawldwink on Dec 23, 2024, 8:47 PM last edited by
                            #102

                            Cawldwink i played the gun ones they work for me but hadn't done the perks in town and such yet
                            maybe later😆

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                              mrepicgamerman
                              wrote on Dec 24, 2024, 2:37 AM last edited by
                              #103

                              erm, why is Who's Who not in maps other than Die Rise?

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                                Ex-SOLDIER
                                wrote on Dec 27, 2024, 5:55 AM last edited by
                                #104

                                Cause the mod is not done (yet?)

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                                  ZAPlord
                                  wrote on Dec 28, 2024, 1:42 AM last edited by
                                  #105

                                  idk if i did it right the extra perks arent loading in the map for me when i have the mod active

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                                    ZAPlord
                                    wrote on Dec 28, 2024, 3:01 AM last edited by
                                    #106

                                    i made a mistake for the instructions thats all i figured it out

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                                      ZAPlord
                                      wrote on Dec 28, 2024, 4:27 AM last edited by
                                      #107

                                      i hope you merge zm_weapons and zm_perks

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                                        ZAPlord
                                        wrote on Dec 31, 2024, 3:27 AM last edited by
                                        #108

                                        add Stamin-Up to mob

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                                          ZAPlord
                                          wrote on Jan 12, 2025, 4:47 PM last edited by
                                          #109

                                          phd's when you dolphin dive around a high enough round it stops working

                                          undefined 1 Reply Last reply Jan 19, 2025, 5:12 PM
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