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  3. [Release] [Zombies] Configuration Mod for dedicated servers

[Release] [Zombies] Configuration Mod for dedicated servers

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  • Kalitosundefined Offline
    Kalitosundefined Offline
    Kalitos
    replied to JezuzLizard on last edited by Kalitos
    #6

    JezuzLizard Excuse the question, I don't see these DVARS in the _clientids

    set magic_chest_movable 1
    set revive_trigger_radius 75
    set player_lastStandBleedoutTime 45
    

    Are they assigned directly by declaring in the server configuration file, or not?

    JezuzLizardundefined 1 Reply Last reply
    0
    • JezuzLizardundefined Offline
      JezuzLizardundefined Offline
      JezuzLizard Plutonium Staff
      replied to Kalitos on last edited by
      #7

      Kalitos Those dvars are built into the game already so they didn't need to be defined. I'll add those to the readme in my next update so people know they exist. I will also add some new features for even more dvars soon.

      Kalitosundefined 1 Reply Last reply
      1
      • Kalitosundefined Offline
        Kalitosundefined Offline
        Kalitos
        replied to JezuzLizard on last edited by
        #8

        JezuzLizard Thanks for the explanation 😸

        1 Reply Last reply
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        • MiguelitoS2undefined Offline
          MiguelitoS2undefined Offline
          MiguelitoS2
          wrote on last edited by
          #9

          Screenshot_1.jpg
          I'm getting this error when trying to compile "_clientids.gsc" that comes along with the .ZIP
          Any idea why???

          Kalitosundefined 1 Reply Last reply
          0
          • Kalitosundefined Offline
            Kalitosundefined Offline
            Kalitos
            replied to MiguelitoS2 on last edited by Kalitos
            #10

            MiguelitoS2 edited::

            It refers to this line

            level.start_weapon == "c96_zm";
            

            I already checked well. the assignment of the value of the variable is wrong its syntax.
            it changes in all the lines where it assigns the values, since some have that error

            level.start_weapon = "c96_zm";
            
            JezuzLizardundefined 1 Reply Last reply
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            • JezuzLizardundefined Offline
              JezuzLizardundefined Offline
              JezuzLizard Plutonium Staff
              replied to Kalitos on last edited by
              #11

              Kalitos I forgot to try and compile the mod since it seemed all good. Guess I was wrong, now I'm going to have to add more features as punishment oof.

              1 Reply Last reply
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              • MiguelitoS2undefined Offline
                MiguelitoS2undefined Offline
                MiguelitoS2
                wrote on last edited by
                #12

                Hey Jesus,

                Don't suppose you know how to make the Gun Locker and Bank Work in Zombie maps?
                Talking about Buried / Die Rise

                Cheers!

                AdrX003undefined 1 Reply Last reply
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                • Capacitorundefined Offline
                  Capacitorundefined Offline
                  Capacitor
                  wrote on last edited by
                  #13

                  I'm confused with
                  level.zombieSpawnRate = getDvarFloatDefault( "zombieSpawnRate", 2 );
                  I am looking to make the rounds quicker by increasing spawn rate but I am have no luck.

                  JezuzLizardundefined 1 Reply Last reply
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                  • JezuzLizardundefined Offline
                    JezuzLizardundefined Offline
                    JezuzLizard Plutonium Staff
                    replied to Capacitor on last edited by
                    #14

                    Capacitor That dvars value is in seconds and its used as a wait in the round_spawning(). In this case lower is better and 0.08 is the default lowest time the game waits by default to spawn a zombie.

                    1 Reply Last reply
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                    • mikiundefined Offline
                      mikiundefined Offline
                      miki
                      wrote on last edited by
                      #15

                      where are we meant to put the code on? the dedicated_zm text file?

                      JezuzLizardundefined 1 Reply Last reply
                      0
                      • JezuzLizardundefined Offline
                        JezuzLizardundefined Offline
                        JezuzLizard Plutonium Staff
                        replied to miki on last edited by
                        #16

                        miki The dvars all go into your dedicated_zm.cfg. The mod itself is installed in maps/mp/gametypes_zm.

                        The dvars are in the example server config and look like this:

                        set maxPowerupsPerRound 4
                        
                        1 Reply Last reply
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                        • mikiundefined Offline
                          mikiundefined Offline
                          miki
                          wrote on last edited by
                          #17

                          Sorry if I'm bothering you but what do you mean by the example server config? I followed the tutorial posted on the forum but I don't think it's not working

                          JezuzLizardundefined 1 Reply Last reply
                          0
                          • JezuzLizardundefined Offline
                            JezuzLizardundefined Offline
                            JezuzLizard Plutonium Staff
                            replied to miki on last edited by
                            #18

                            miki I highly recommend reading this guide if you don't know how to install mods:
                            https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts

                            Dedicated_zm.cfg is located in t6r/data replace it with the one in the github, then modify the dvars to whatever values you'd like.

                            1 Reply Last reply
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                            • mikiundefined Offline
                              mikiundefined Offline
                              miki
                              wrote on last edited by
                              #19

                              well turns out my maps folder wasn't inside the data one. thank you man!

                              1 Reply Last reply
                              0
                              • So Highundefined Offline
                                So Highundefined Offline
                                So High
                                wrote on last edited by
                                #20

                                the dvars for deadshot, reload speed, double tap firerate, and the bleedout time and revive radius arent working

                                JezuzLizardundefined 1 Reply Last reply
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                                • JezuzLizardundefined Offline
                                  JezuzLizardundefined Offline
                                  JezuzLizard Plutonium Staff
                                  replied to So High on last edited by
                                  #21

                                  @Hobo-Tim I released an update you'll have to use the new mod with the new server config but it should be working now.

                                  1 Reply Last reply
                                  0
                                  • So Highundefined Offline
                                    So Highundefined Offline
                                    So High
                                    wrote on last edited by
                                    #22

                                    max health still isnt working for me lol. I set it in the _clientids And in dedicated_zm

                                    JezuzLizardundefined 1 Reply Last reply
                                    0
                                    • JezuzLizardundefined Offline
                                      JezuzLizardundefined Offline
                                      JezuzLizard Plutonium Staff
                                      replied to So High on last edited by
                                      #23

                                      @Hobo-Tim IT Should be working now with the latest update if not its less likely to be on my end since I did successfully test the max health setter myself and it works from the config.

                                      1 Reply Last reply
                                      0
                                      • So Highundefined Offline
                                        So Highundefined Offline
                                        So High
                                        wrote on last edited by
                                        #24

                                        JezuzLizard think you could take some time to directly help me? it would be nice to get it working. If not i understand though lol

                                        JezuzLizardundefined 1 Reply Last reply
                                        0
                                        • JezuzLizardundefined Offline
                                          JezuzLizardundefined Offline
                                          JezuzLizard Plutonium Staff
                                          replied to So High on last edited by
                                          #25

                                          @Hobo-Tim Sure my discord is JezuzLizard#7864 if you would like to dm. Hopefully if I can fix your issues it will mean my mod can updated with any fixes I end up using to help you.

                                          1 Reply Last reply
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