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  3. [Release] [Zombies] Configuration Mod for dedicated servers

[Release] [Zombies] Configuration Mod for dedicated servers

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  • So Highundefined Offline
    So Highundefined Offline
    So High
    wrote on last edited by
    #22

    max health still isnt working for me lol. I set it in the _clientids And in dedicated_zm

    JezuzLizardundefined 1 Reply Last reply
    0
    • So Highundefined So High

      max health still isnt working for me lol. I set it in the _clientids And in dedicated_zm

      JezuzLizardundefined Offline
      JezuzLizardundefined Offline
      JezuzLizard
      Plutonium Staff
      wrote on last edited by
      #23

      @Hobo-Tim IT Should be working now with the latest update if not its less likely to be on my end since I did successfully test the max health setter myself and it works from the config.

      1 Reply Last reply
      0
      • So Highundefined Offline
        So Highundefined Offline
        So High
        wrote on last edited by
        #24

        JezuzLizard think you could take some time to directly help me? it would be nice to get it working. If not i understand though lol

        JezuzLizardundefined 1 Reply Last reply
        0
        • So Highundefined So High

          JezuzLizard think you could take some time to directly help me? it would be nice to get it working. If not i understand though lol

          JezuzLizardundefined Offline
          JezuzLizardundefined Offline
          JezuzLizard
          Plutonium Staff
          wrote on last edited by
          #25

          @Hobo-Tim Sure my discord is JezuzLizard#7864 if you would like to dm. Hopefully if I can fix your issues it will mean my mod can updated with any fixes I end up using to help you.

          1 Reply Last reply
          0
          • JezuzLizardundefined JezuzLizard

            Source:
            https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration Mod
            Full description of each dvar is also included in the code itself.

            Full List of Features:

            Equipment Dvars
            :::
            Set the shields hitpoints
            :::

            Level Dvars
            :::
            Set the round number to any value between 1-255 WARNING: players do not get a similar bonus to starting points like gts startRound would give
            Disable the end game check so the game doesn't end if everyone dies
            Disable solo mode so players don't have 3 afterlifes on MoTD
            Change the time it takes before the game over screen ends
            Change the wait time between rounds
            Enable a counter that delays the game starting for time specified
            Disable spectator respawning
            :::

            Perk Dvars
            :::
            Set the amount of health granted by juggernog and perma jugg
            Set Phd's min and max damage as well as its damage radius
            Set double taps fire rate
            Set speed colas reload rate
            Set deadshots accuracy modifier
            :::

            Player Dvars
            :::
            Set all players starting points WARNING: overrides gts startRound starting points
            Set the player perk purchase limit
            Set the default laststand weapon for coop and solo
            Set the starting weapon for all players
            Set all players max health WARNING: buying jugg will override this value
            Set the amount of points players lose when a teammate bleeds out
            Set the amount of points a player loses when they go down
            Set the amount of points a player loses when they bleedout
            Set the players starting lives
            //these dvars values contribute to the drop increment
            Set the amount of points players gain depending on how many players are in the lobby for a kill
            Set the amount of points given for light and normal attacks
            Set the bonus granted for each kind of kill
            Enable players turning into the zombie when they bleedout WARNING: very buggy
            Set the revive trigger radius
            Set the player laststand bleedout time
            :::

            Powerup Dvars
            :::
            Disable powerup drops
            Set the max drops per round
            Set the drop increment value which determines guaranteed drops this value uses points earned by players for its calculations
            Set whether every zombie should drop a powerup
            //these dvars require the modded _zm_powerups.gsc to be installed
            Set the random drop chance
            Set the time powerups last in the field before starting to blink
            Set the duration of fire sale, double points, and insta kill
            Set the double points point scalar
            Set the points granted by a carpenter and nuke
            Set whether nukes should instantly kill zombies
            Set the min and max time a nuke takes to kill zombies
            Set whether max ammo affects downed players
            :::

            Team Dvars
            :::
            Set the points scalar for each team axis and allies
            :::

            Weapon Dvars
            :::
            Set emps perk off time
            Set emps perk off radius NOTE: if you set this to 1 emps will do nothing when thrown
            :::

            Zombie Dvars
            :::
            Set the max amount of zombies that can out at once NOTE: maximum value is 32
            Set the max amount of zombies and zombie corpses that the game will allow
            Set whether hellhounds will spawn midround on tranzit survival maps
            Set the zombies move speed value won't stop the game from increasing it
            Lock the zombies move speed to a value so it won't increase past that value
            Set a cap to the zombies move speed
            Directly set the zombies move animation, can set the move animation to super_sprint, and chase_bus
            Set the new runner interval for easy and normal
            Set the movespeed multiplier for easy and normal that affects how quickly zombies speed up thru the rounds
            Set the zombies in a round permanently
            Set the zombies health for every round permanently
            Set a health cap to the zombies
            Disable walkers
            Set the zombie spawn rate
            Set the spawn rate multiplier used every round to increase the spawn rate
            Lock the spawn rate
            Set two parameter of the zombies per round formula to increase or decrease the amount of zombies there are per round per player
            Change the flat health increase that happens up to round 10
            Change the multiplier zombie health uses every round
            Set the zombie starting health
            :::

            If you would like a feature added or have a bug to report feel free to post or message me on discord JezuzLizard#7864.

            _KimboSlice_undefined Offline
            _KimboSlice_undefined Offline
            _KimboSlice_
            wrote on last edited by
            #26

            JezuzLizard how can i install this mod? srry for noob question

            luigistyleundefined 1 Reply Last reply
            0
            • _KimboSlice_undefined _KimboSlice_

              JezuzLizard how can i install this mod? srry for noob question

              luigistyleundefined Offline
              luigistyleundefined Offline
              luigistyle
              Plutonium Staff
              wrote on last edited by
              #27

              @SlaaayZ
              https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts

              1 Reply Last reply
              1
              • MiguelitoS2undefined MiguelitoS2

                Hey Jesus,

                Don't suppose you know how to make the Gun Locker and Bank Work in Zombie maps?
                Talking about Buried / Die Rise

                Cheers!

                AdrX003undefined Offline
                AdrX003undefined Offline
                AdrX003
                wrote on last edited by
                #28

                MiguelitoS2 he said that this is "outside the scope of the configuration mod" but also"there are .gscs dedicated to the weapon locker and bank
                shouldn't be too hard to find them and modify them
                or figure out a way to set players banks/weapon lockers"

                im also looking for that

                1 Reply Last reply
                0
                • TTV_WIZEQCundefined Offline
                  TTV_WIZEQCundefined Offline
                  TTV_WIZEQC
                  Contributor
                  wrote on last edited by
                  #29

                  i got an error with your mod normally i done everything right Exception Code: 0xC0000005
                  Exception Address: 0x00624570

                  JezuzLizardundefined 1 Reply Last reply
                  0
                  • TTV_WIZEQCundefined TTV_WIZEQC

                    i got an error with your mod normally i done everything right Exception Code: 0xC0000005
                    Exception Address: 0x00624570

                    JezuzLizardundefined Offline
                    JezuzLizardundefined Offline
                    JezuzLizard
                    Plutonium Staff
                    wrote on last edited by
                    #30

                    TTV_WIZEQC Did you modify the mod? I just tested on the current production build and the mod still loads fine.

                    1 Reply Last reply
                    2
                    • TTV_WIZEQCundefined Offline
                      TTV_WIZEQCundefined Offline
                      TTV_WIZEQC
                      Contributor
                      wrote on last edited by
                      #31

                      nop i modified nothing... i just have download files and put it on my server and i got this error

                      JezuzLizardundefined 1 Reply Last reply
                      0
                      • TTV_WIZEQCundefined TTV_WIZEQC

                        nop i modified nothing... i just have download files and put it on my server and i got this error

                        JezuzLizardundefined Offline
                        JezuzLizardundefined Offline
                        JezuzLizard
                        Plutonium Staff
                        wrote on last edited by
                        #32

                        TTV_WIZEQC What dvars are you setting?

                        1 Reply Last reply
                        0
                        • TTV_WIZEQCundefined Offline
                          TTV_WIZEQCundefined Offline
                          TTV_WIZEQC
                          Contributor
                          wrote on last edited by
                          #33

                          i changed nothing in dvar thats why its weird

                          JezuzLizardundefined 1 Reply Last reply
                          0
                          • TTV_WIZEQCundefined TTV_WIZEQC

                            i changed nothing in dvar thats why its weird

                            JezuzLizardundefined Offline
                            JezuzLizardundefined Offline
                            JezuzLizard
                            Plutonium Staff
                            wrote on last edited by
                            #34

                            TTV_WIZEQC You are following this guide to install https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts correct?

                            1 Reply Last reply
                            0
                            • itslclaytonundefined Offline
                              itslclaytonundefined Offline
                              itslclayton
                              wrote on last edited by
                              #35

                              JezuzLizard I need help i cant find where to put the mod as i dont have maps/mp/gametypes_zm, or if i do i dont know where to find it.

                              1 Reply Last reply
                              0
                              • moferacgundefined Offline
                                moferacgundefined Offline
                                moferacg
                                wrote on last edited by
                                #36

                                How can i only use bleedout time for a mod .gcs

                                1 Reply Last reply
                                0
                                • Dragon115undefined Offline
                                  Dragon115undefined Offline
                                  Dragon115
                                  wrote on last edited by
                                  #37

                                  Trying to set the zombies speed higher but the dvars relating to setting the zombie speed only work on round 1 so I tried to set their speed to the chase_bus speed for tranzit but when I change it it doesn't seem to do anything. im changing the dvar like this level.cmZombieMoveAnimation = getDvar( "chase_bus" ); . The speed multiplier for easy and normal work but the max zombie speed isn't very fast on tranzit.

                                  1 Reply Last reply
                                  0
                                  • MisterX2003undefined Offline
                                    MisterX2003undefined Offline
                                    MisterX2003
                                    wrote on last edited by
                                    #38

                                    Where is the maps folder...?
                                    How does someone install this? I tried just putting the compiled gsc files in the scripts folder but my server just keeps on crashing...

                                    1 Reply Last reply
                                    0
                                    • JezuzLizardundefined JezuzLizard

                                      Source:
                                      https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration Mod
                                      Full description of each dvar is also included in the code itself.

                                      Full List of Features:

                                      Equipment Dvars
                                      :::
                                      Set the shields hitpoints
                                      :::

                                      Level Dvars
                                      :::
                                      Set the round number to any value between 1-255 WARNING: players do not get a similar bonus to starting points like gts startRound would give
                                      Disable the end game check so the game doesn't end if everyone dies
                                      Disable solo mode so players don't have 3 afterlifes on MoTD
                                      Change the time it takes before the game over screen ends
                                      Change the wait time between rounds
                                      Enable a counter that delays the game starting for time specified
                                      Disable spectator respawning
                                      :::

                                      Perk Dvars
                                      :::
                                      Set the amount of health granted by juggernog and perma jugg
                                      Set Phd's min and max damage as well as its damage radius
                                      Set double taps fire rate
                                      Set speed colas reload rate
                                      Set deadshots accuracy modifier
                                      :::

                                      Player Dvars
                                      :::
                                      Set all players starting points WARNING: overrides gts startRound starting points
                                      Set the player perk purchase limit
                                      Set the default laststand weapon for coop and solo
                                      Set the starting weapon for all players
                                      Set all players max health WARNING: buying jugg will override this value
                                      Set the amount of points players lose when a teammate bleeds out
                                      Set the amount of points a player loses when they go down
                                      Set the amount of points a player loses when they bleedout
                                      Set the players starting lives
                                      //these dvars values contribute to the drop increment
                                      Set the amount of points players gain depending on how many players are in the lobby for a kill
                                      Set the amount of points given for light and normal attacks
                                      Set the bonus granted for each kind of kill
                                      Enable players turning into the zombie when they bleedout WARNING: very buggy
                                      Set the revive trigger radius
                                      Set the player laststand bleedout time
                                      :::

                                      Powerup Dvars
                                      :::
                                      Disable powerup drops
                                      Set the max drops per round
                                      Set the drop increment value which determines guaranteed drops this value uses points earned by players for its calculations
                                      Set whether every zombie should drop a powerup
                                      //these dvars require the modded _zm_powerups.gsc to be installed
                                      Set the random drop chance
                                      Set the time powerups last in the field before starting to blink
                                      Set the duration of fire sale, double points, and insta kill
                                      Set the double points point scalar
                                      Set the points granted by a carpenter and nuke
                                      Set whether nukes should instantly kill zombies
                                      Set the min and max time a nuke takes to kill zombies
                                      Set whether max ammo affects downed players
                                      :::

                                      Team Dvars
                                      :::
                                      Set the points scalar for each team axis and allies
                                      :::

                                      Weapon Dvars
                                      :::
                                      Set emps perk off time
                                      Set emps perk off radius NOTE: if you set this to 1 emps will do nothing when thrown
                                      :::

                                      Zombie Dvars
                                      :::
                                      Set the max amount of zombies that can out at once NOTE: maximum value is 32
                                      Set the max amount of zombies and zombie corpses that the game will allow
                                      Set whether hellhounds will spawn midround on tranzit survival maps
                                      Set the zombies move speed value won't stop the game from increasing it
                                      Lock the zombies move speed to a value so it won't increase past that value
                                      Set a cap to the zombies move speed
                                      Directly set the zombies move animation, can set the move animation to super_sprint, and chase_bus
                                      Set the new runner interval for easy and normal
                                      Set the movespeed multiplier for easy and normal that affects how quickly zombies speed up thru the rounds
                                      Set the zombies in a round permanently
                                      Set the zombies health for every round permanently
                                      Set a health cap to the zombies
                                      Disable walkers
                                      Set the zombie spawn rate
                                      Set the spawn rate multiplier used every round to increase the spawn rate
                                      Lock the spawn rate
                                      Set two parameter of the zombies per round formula to increase or decrease the amount of zombies there are per round per player
                                      Change the flat health increase that happens up to round 10
                                      Change the multiplier zombie health uses every round
                                      Set the zombie starting health
                                      :::

                                      If you would like a feature added or have a bug to report feel free to post or message me on discord JezuzLizard#7864.

                                      Echostarsundefined Offline
                                      Echostarsundefined Offline
                                      Echostars
                                      wrote on last edited by
                                      #39

                                      JezuzLizard Is it possible to update this to be a script gsc?

                                      1 Reply Last reply
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