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  3. [Release] [Zombies] Configuration Mod for dedicated servers

[Release] [Zombies] Configuration Mod for dedicated servers

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  • So Highundefined So High

    JezuzLizard think you could take some time to directly help me? it would be nice to get it working. If not i understand though lol

    JezuzLizardundefined Offline
    JezuzLizardundefined Offline
    JezuzLizard
    Plutonium Staff
    wrote on last edited by
    #25

    @Hobo-Tim Sure my discord is JezuzLizard#7864 if you would like to dm. Hopefully if I can fix your issues it will mean my mod can updated with any fixes I end up using to help you.

    1 Reply Last reply
    0
    • JezuzLizardundefined JezuzLizard

      Source:
      https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration Mod
      Full description of each dvar is also included in the code itself.

      Full List of Features:

      Equipment Dvars
      :::
      Set the shields hitpoints
      :::

      Level Dvars
      :::
      Set the round number to any value between 1-255 WARNING: players do not get a similar bonus to starting points like gts startRound would give
      Disable the end game check so the game doesn't end if everyone dies
      Disable solo mode so players don't have 3 afterlifes on MoTD
      Change the time it takes before the game over screen ends
      Change the wait time between rounds
      Enable a counter that delays the game starting for time specified
      Disable spectator respawning
      :::

      Perk Dvars
      :::
      Set the amount of health granted by juggernog and perma jugg
      Set Phd's min and max damage as well as its damage radius
      Set double taps fire rate
      Set speed colas reload rate
      Set deadshots accuracy modifier
      :::

      Player Dvars
      :::
      Set all players starting points WARNING: overrides gts startRound starting points
      Set the player perk purchase limit
      Set the default laststand weapon for coop and solo
      Set the starting weapon for all players
      Set all players max health WARNING: buying jugg will override this value
      Set the amount of points players lose when a teammate bleeds out
      Set the amount of points a player loses when they go down
      Set the amount of points a player loses when they bleedout
      Set the players starting lives
      //these dvars values contribute to the drop increment
      Set the amount of points players gain depending on how many players are in the lobby for a kill
      Set the amount of points given for light and normal attacks
      Set the bonus granted for each kind of kill
      Enable players turning into the zombie when they bleedout WARNING: very buggy
      Set the revive trigger radius
      Set the player laststand bleedout time
      :::

      Powerup Dvars
      :::
      Disable powerup drops
      Set the max drops per round
      Set the drop increment value which determines guaranteed drops this value uses points earned by players for its calculations
      Set whether every zombie should drop a powerup
      //these dvars require the modded _zm_powerups.gsc to be installed
      Set the random drop chance
      Set the time powerups last in the field before starting to blink
      Set the duration of fire sale, double points, and insta kill
      Set the double points point scalar
      Set the points granted by a carpenter and nuke
      Set whether nukes should instantly kill zombies
      Set the min and max time a nuke takes to kill zombies
      Set whether max ammo affects downed players
      :::

      Team Dvars
      :::
      Set the points scalar for each team axis and allies
      :::

      Weapon Dvars
      :::
      Set emps perk off time
      Set emps perk off radius NOTE: if you set this to 1 emps will do nothing when thrown
      :::

      Zombie Dvars
      :::
      Set the max amount of zombies that can out at once NOTE: maximum value is 32
      Set the max amount of zombies and zombie corpses that the game will allow
      Set whether hellhounds will spawn midround on tranzit survival maps
      Set the zombies move speed value won't stop the game from increasing it
      Lock the zombies move speed to a value so it won't increase past that value
      Set a cap to the zombies move speed
      Directly set the zombies move animation, can set the move animation to super_sprint, and chase_bus
      Set the new runner interval for easy and normal
      Set the movespeed multiplier for easy and normal that affects how quickly zombies speed up thru the rounds
      Set the zombies in a round permanently
      Set the zombies health for every round permanently
      Set a health cap to the zombies
      Disable walkers
      Set the zombie spawn rate
      Set the spawn rate multiplier used every round to increase the spawn rate
      Lock the spawn rate
      Set two parameter of the zombies per round formula to increase or decrease the amount of zombies there are per round per player
      Change the flat health increase that happens up to round 10
      Change the multiplier zombie health uses every round
      Set the zombie starting health
      :::

      If you would like a feature added or have a bug to report feel free to post or message me on discord JezuzLizard#7864.

      _KimboSlice_undefined Offline
      _KimboSlice_undefined Offline
      _KimboSlice_
      wrote on last edited by
      #26

      JezuzLizard how can i install this mod? srry for noob question

      luigistyleundefined 1 Reply Last reply
      0
      • _KimboSlice_undefined _KimboSlice_

        JezuzLizard how can i install this mod? srry for noob question

        luigistyleundefined Offline
        luigistyleundefined Offline
        luigistyle
        Plutonium Staff
        wrote on last edited by
        #27

        @SlaaayZ
        https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts

        1 Reply Last reply
        1
        • MiguelitoS2undefined MiguelitoS2

          Hey Jesus,

          Don't suppose you know how to make the Gun Locker and Bank Work in Zombie maps?
          Talking about Buried / Die Rise

          Cheers!

          AdrX003undefined Offline
          AdrX003undefined Offline
          AdrX003
          wrote on last edited by
          #28

          MiguelitoS2 he said that this is "outside the scope of the configuration mod" but also"there are .gscs dedicated to the weapon locker and bank
          shouldn't be too hard to find them and modify them
          or figure out a way to set players banks/weapon lockers"

          im also looking for that

          1 Reply Last reply
          0
          • TTV_WIZEQCundefined Offline
            TTV_WIZEQCundefined Offline
            TTV_WIZEQC
            Contributor
            wrote on last edited by
            #29

            i got an error with your mod normally i done everything right Exception Code: 0xC0000005
            Exception Address: 0x00624570

            JezuzLizardundefined 1 Reply Last reply
            0
            • TTV_WIZEQCundefined TTV_WIZEQC

              i got an error with your mod normally i done everything right Exception Code: 0xC0000005
              Exception Address: 0x00624570

              JezuzLizardundefined Offline
              JezuzLizardundefined Offline
              JezuzLizard
              Plutonium Staff
              wrote on last edited by
              #30

              TTV_WIZEQC Did you modify the mod? I just tested on the current production build and the mod still loads fine.

              1 Reply Last reply
              2
              • TTV_WIZEQCundefined Offline
                TTV_WIZEQCundefined Offline
                TTV_WIZEQC
                Contributor
                wrote on last edited by
                #31

                nop i modified nothing... i just have download files and put it on my server and i got this error

                JezuzLizardundefined 1 Reply Last reply
                0
                • TTV_WIZEQCundefined TTV_WIZEQC

                  nop i modified nothing... i just have download files and put it on my server and i got this error

                  JezuzLizardundefined Offline
                  JezuzLizardundefined Offline
                  JezuzLizard
                  Plutonium Staff
                  wrote on last edited by
                  #32

                  TTV_WIZEQC What dvars are you setting?

                  1 Reply Last reply
                  0
                  • TTV_WIZEQCundefined Offline
                    TTV_WIZEQCundefined Offline
                    TTV_WIZEQC
                    Contributor
                    wrote on last edited by
                    #33

                    i changed nothing in dvar thats why its weird

                    JezuzLizardundefined 1 Reply Last reply
                    0
                    • TTV_WIZEQCundefined TTV_WIZEQC

                      i changed nothing in dvar thats why its weird

                      JezuzLizardundefined Offline
                      JezuzLizardundefined Offline
                      JezuzLizard
                      Plutonium Staff
                      wrote on last edited by
                      #34

                      TTV_WIZEQC You are following this guide to install https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts correct?

                      1 Reply Last reply
                      0
                      • itslclaytonundefined Offline
                        itslclaytonundefined Offline
                        itslclayton
                        wrote on last edited by
                        #35

                        JezuzLizard I need help i cant find where to put the mod as i dont have maps/mp/gametypes_zm, or if i do i dont know where to find it.

                        1 Reply Last reply
                        0
                        • moferacgundefined Offline
                          moferacgundefined Offline
                          moferacg
                          wrote on last edited by
                          #36

                          How can i only use bleedout time for a mod .gcs

                          1 Reply Last reply
                          0
                          • Dragon115undefined Offline
                            Dragon115undefined Offline
                            Dragon115
                            wrote on last edited by
                            #37

                            Trying to set the zombies speed higher but the dvars relating to setting the zombie speed only work on round 1 so I tried to set their speed to the chase_bus speed for tranzit but when I change it it doesn't seem to do anything. im changing the dvar like this level.cmZombieMoveAnimation = getDvar( "chase_bus" ); . The speed multiplier for easy and normal work but the max zombie speed isn't very fast on tranzit.

                            1 Reply Last reply
                            0
                            • MisterX2003undefined Offline
                              MisterX2003undefined Offline
                              MisterX2003
                              wrote on last edited by
                              #38

                              Where is the maps folder...?
                              How does someone install this? I tried just putting the compiled gsc files in the scripts folder but my server just keeps on crashing...

                              1 Reply Last reply
                              0
                              • JezuzLizardundefined JezuzLizard

                                Source:
                                https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration Mod
                                Full description of each dvar is also included in the code itself.

                                Full List of Features:

                                Equipment Dvars
                                :::
                                Set the shields hitpoints
                                :::

                                Level Dvars
                                :::
                                Set the round number to any value between 1-255 WARNING: players do not get a similar bonus to starting points like gts startRound would give
                                Disable the end game check so the game doesn't end if everyone dies
                                Disable solo mode so players don't have 3 afterlifes on MoTD
                                Change the time it takes before the game over screen ends
                                Change the wait time between rounds
                                Enable a counter that delays the game starting for time specified
                                Disable spectator respawning
                                :::

                                Perk Dvars
                                :::
                                Set the amount of health granted by juggernog and perma jugg
                                Set Phd's min and max damage as well as its damage radius
                                Set double taps fire rate
                                Set speed colas reload rate
                                Set deadshots accuracy modifier
                                :::

                                Player Dvars
                                :::
                                Set all players starting points WARNING: overrides gts startRound starting points
                                Set the player perk purchase limit
                                Set the default laststand weapon for coop and solo
                                Set the starting weapon for all players
                                Set all players max health WARNING: buying jugg will override this value
                                Set the amount of points players lose when a teammate bleeds out
                                Set the amount of points a player loses when they go down
                                Set the amount of points a player loses when they bleedout
                                Set the players starting lives
                                //these dvars values contribute to the drop increment
                                Set the amount of points players gain depending on how many players are in the lobby for a kill
                                Set the amount of points given for light and normal attacks
                                Set the bonus granted for each kind of kill
                                Enable players turning into the zombie when they bleedout WARNING: very buggy
                                Set the revive trigger radius
                                Set the player laststand bleedout time
                                :::

                                Powerup Dvars
                                :::
                                Disable powerup drops
                                Set the max drops per round
                                Set the drop increment value which determines guaranteed drops this value uses points earned by players for its calculations
                                Set whether every zombie should drop a powerup
                                //these dvars require the modded _zm_powerups.gsc to be installed
                                Set the random drop chance
                                Set the time powerups last in the field before starting to blink
                                Set the duration of fire sale, double points, and insta kill
                                Set the double points point scalar
                                Set the points granted by a carpenter and nuke
                                Set whether nukes should instantly kill zombies
                                Set the min and max time a nuke takes to kill zombies
                                Set whether max ammo affects downed players
                                :::

                                Team Dvars
                                :::
                                Set the points scalar for each team axis and allies
                                :::

                                Weapon Dvars
                                :::
                                Set emps perk off time
                                Set emps perk off radius NOTE: if you set this to 1 emps will do nothing when thrown
                                :::

                                Zombie Dvars
                                :::
                                Set the max amount of zombies that can out at once NOTE: maximum value is 32
                                Set the max amount of zombies and zombie corpses that the game will allow
                                Set whether hellhounds will spawn midround on tranzit survival maps
                                Set the zombies move speed value won't stop the game from increasing it
                                Lock the zombies move speed to a value so it won't increase past that value
                                Set a cap to the zombies move speed
                                Directly set the zombies move animation, can set the move animation to super_sprint, and chase_bus
                                Set the new runner interval for easy and normal
                                Set the movespeed multiplier for easy and normal that affects how quickly zombies speed up thru the rounds
                                Set the zombies in a round permanently
                                Set the zombies health for every round permanently
                                Set a health cap to the zombies
                                Disable walkers
                                Set the zombie spawn rate
                                Set the spawn rate multiplier used every round to increase the spawn rate
                                Lock the spawn rate
                                Set two parameter of the zombies per round formula to increase or decrease the amount of zombies there are per round per player
                                Change the flat health increase that happens up to round 10
                                Change the multiplier zombie health uses every round
                                Set the zombie starting health
                                :::

                                If you would like a feature added or have a bug to report feel free to post or message me on discord JezuzLizard#7864.

                                Echostarsundefined Offline
                                Echostarsundefined Offline
                                Echostars
                                wrote on last edited by
                                #39

                                JezuzLizard Is it possible to update this to be a script gsc?

                                1 Reply Last reply
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