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  3. [Release] [Zombies] Configuration Mod for dedicated servers

[Release] [Zombies] Configuration Mod for dedicated servers

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  • So Highundefined So High

    the dvars for deadshot, reload speed, double tap firerate, and the bleedout time and revive radius arent working

    JezuzLizardundefined Offline
    JezuzLizardundefined Offline
    JezuzLizard
    Plutonium Staff
    wrote on last edited by
    #21

    @Hobo-Tim I released an update you'll have to use the new mod with the new server config but it should be working now.

    1 Reply Last reply
    0
    • So Highundefined Offline
      So Highundefined Offline
      So High
      wrote on last edited by
      #22

      max health still isnt working for me lol. I set it in the _clientids And in dedicated_zm

      JezuzLizardundefined 1 Reply Last reply
      0
      • So Highundefined So High

        max health still isnt working for me lol. I set it in the _clientids And in dedicated_zm

        JezuzLizardundefined Offline
        JezuzLizardundefined Offline
        JezuzLizard
        Plutonium Staff
        wrote on last edited by
        #23

        @Hobo-Tim IT Should be working now with the latest update if not its less likely to be on my end since I did successfully test the max health setter myself and it works from the config.

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        • So Highundefined Offline
          So Highundefined Offline
          So High
          wrote on last edited by
          #24

          JezuzLizard think you could take some time to directly help me? it would be nice to get it working. If not i understand though lol

          JezuzLizardundefined 1 Reply Last reply
          0
          • So Highundefined So High

            JezuzLizard think you could take some time to directly help me? it would be nice to get it working. If not i understand though lol

            JezuzLizardundefined Offline
            JezuzLizardundefined Offline
            JezuzLizard
            Plutonium Staff
            wrote on last edited by
            #25

            @Hobo-Tim Sure my discord is JezuzLizard#7864 if you would like to dm. Hopefully if I can fix your issues it will mean my mod can updated with any fixes I end up using to help you.

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            • JezuzLizardundefined JezuzLizard

              Source:
              https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration Mod
              Full description of each dvar is also included in the code itself.

              Full List of Features:

              Equipment Dvars
              :::
              Set the shields hitpoints
              :::

              Level Dvars
              :::
              Set the round number to any value between 1-255 WARNING: players do not get a similar bonus to starting points like gts startRound would give
              Disable the end game check so the game doesn't end if everyone dies
              Disable solo mode so players don't have 3 afterlifes on MoTD
              Change the time it takes before the game over screen ends
              Change the wait time between rounds
              Enable a counter that delays the game starting for time specified
              Disable spectator respawning
              :::

              Perk Dvars
              :::
              Set the amount of health granted by juggernog and perma jugg
              Set Phd's min and max damage as well as its damage radius
              Set double taps fire rate
              Set speed colas reload rate
              Set deadshots accuracy modifier
              :::

              Player Dvars
              :::
              Set all players starting points WARNING: overrides gts startRound starting points
              Set the player perk purchase limit
              Set the default laststand weapon for coop and solo
              Set the starting weapon for all players
              Set all players max health WARNING: buying jugg will override this value
              Set the amount of points players lose when a teammate bleeds out
              Set the amount of points a player loses when they go down
              Set the amount of points a player loses when they bleedout
              Set the players starting lives
              //these dvars values contribute to the drop increment
              Set the amount of points players gain depending on how many players are in the lobby for a kill
              Set the amount of points given for light and normal attacks
              Set the bonus granted for each kind of kill
              Enable players turning into the zombie when they bleedout WARNING: very buggy
              Set the revive trigger radius
              Set the player laststand bleedout time
              :::

              Powerup Dvars
              :::
              Disable powerup drops
              Set the max drops per round
              Set the drop increment value which determines guaranteed drops this value uses points earned by players for its calculations
              Set whether every zombie should drop a powerup
              //these dvars require the modded _zm_powerups.gsc to be installed
              Set the random drop chance
              Set the time powerups last in the field before starting to blink
              Set the duration of fire sale, double points, and insta kill
              Set the double points point scalar
              Set the points granted by a carpenter and nuke
              Set whether nukes should instantly kill zombies
              Set the min and max time a nuke takes to kill zombies
              Set whether max ammo affects downed players
              :::

              Team Dvars
              :::
              Set the points scalar for each team axis and allies
              :::

              Weapon Dvars
              :::
              Set emps perk off time
              Set emps perk off radius NOTE: if you set this to 1 emps will do nothing when thrown
              :::

              Zombie Dvars
              :::
              Set the max amount of zombies that can out at once NOTE: maximum value is 32
              Set the max amount of zombies and zombie corpses that the game will allow
              Set whether hellhounds will spawn midround on tranzit survival maps
              Set the zombies move speed value won't stop the game from increasing it
              Lock the zombies move speed to a value so it won't increase past that value
              Set a cap to the zombies move speed
              Directly set the zombies move animation, can set the move animation to super_sprint, and chase_bus
              Set the new runner interval for easy and normal
              Set the movespeed multiplier for easy and normal that affects how quickly zombies speed up thru the rounds
              Set the zombies in a round permanently
              Set the zombies health for every round permanently
              Set a health cap to the zombies
              Disable walkers
              Set the zombie spawn rate
              Set the spawn rate multiplier used every round to increase the spawn rate
              Lock the spawn rate
              Set two parameter of the zombies per round formula to increase or decrease the amount of zombies there are per round per player
              Change the flat health increase that happens up to round 10
              Change the multiplier zombie health uses every round
              Set the zombie starting health
              :::

              If you would like a feature added or have a bug to report feel free to post or message me on discord JezuzLizard#7864.

              _KimboSlice_undefined Offline
              _KimboSlice_undefined Offline
              _KimboSlice_
              wrote on last edited by
              #26

              JezuzLizard how can i install this mod? srry for noob question

              luigistyleundefined 1 Reply Last reply
              0
              • _KimboSlice_undefined _KimboSlice_

                JezuzLizard how can i install this mod? srry for noob question

                luigistyleundefined Offline
                luigistyleundefined Offline
                luigistyle
                Plutonium Staff
                wrote on last edited by
                #27

                @SlaaayZ
                https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts

                1 Reply Last reply
                1
                • MiguelitoS2undefined MiguelitoS2

                  Hey Jesus,

                  Don't suppose you know how to make the Gun Locker and Bank Work in Zombie maps?
                  Talking about Buried / Die Rise

                  Cheers!

                  AdrX003undefined Offline
                  AdrX003undefined Offline
                  AdrX003
                  wrote on last edited by
                  #28

                  MiguelitoS2 he said that this is "outside the scope of the configuration mod" but also"there are .gscs dedicated to the weapon locker and bank
                  shouldn't be too hard to find them and modify them
                  or figure out a way to set players banks/weapon lockers"

                  im also looking for that

                  1 Reply Last reply
                  0
                  • TTV_WIZEQCundefined Offline
                    TTV_WIZEQCundefined Offline
                    TTV_WIZEQC
                    Contributor
                    wrote on last edited by
                    #29

                    i got an error with your mod normally i done everything right Exception Code: 0xC0000005
                    Exception Address: 0x00624570

                    JezuzLizardundefined 1 Reply Last reply
                    0
                    • TTV_WIZEQCundefined TTV_WIZEQC

                      i got an error with your mod normally i done everything right Exception Code: 0xC0000005
                      Exception Address: 0x00624570

                      JezuzLizardundefined Offline
                      JezuzLizardundefined Offline
                      JezuzLizard
                      Plutonium Staff
                      wrote on last edited by
                      #30

                      TTV_WIZEQC Did you modify the mod? I just tested on the current production build and the mod still loads fine.

                      1 Reply Last reply
                      2
                      • TTV_WIZEQCundefined Offline
                        TTV_WIZEQCundefined Offline
                        TTV_WIZEQC
                        Contributor
                        wrote on last edited by
                        #31

                        nop i modified nothing... i just have download files and put it on my server and i got this error

                        JezuzLizardundefined 1 Reply Last reply
                        0
                        • TTV_WIZEQCundefined TTV_WIZEQC

                          nop i modified nothing... i just have download files and put it on my server and i got this error

                          JezuzLizardundefined Offline
                          JezuzLizardundefined Offline
                          JezuzLizard
                          Plutonium Staff
                          wrote on last edited by
                          #32

                          TTV_WIZEQC What dvars are you setting?

                          1 Reply Last reply
                          0
                          • TTV_WIZEQCundefined Offline
                            TTV_WIZEQCundefined Offline
                            TTV_WIZEQC
                            Contributor
                            wrote on last edited by
                            #33

                            i changed nothing in dvar thats why its weird

                            JezuzLizardundefined 1 Reply Last reply
                            0
                            • TTV_WIZEQCundefined TTV_WIZEQC

                              i changed nothing in dvar thats why its weird

                              JezuzLizardundefined Offline
                              JezuzLizardundefined Offline
                              JezuzLizard
                              Plutonium Staff
                              wrote on last edited by
                              #34

                              TTV_WIZEQC You are following this guide to install https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts correct?

                              1 Reply Last reply
                              0
                              • itslclaytonundefined Offline
                                itslclaytonundefined Offline
                                itslclayton
                                wrote on last edited by
                                #35

                                JezuzLizard I need help i cant find where to put the mod as i dont have maps/mp/gametypes_zm, or if i do i dont know where to find it.

                                1 Reply Last reply
                                0
                                • moferacgundefined Offline
                                  moferacgundefined Offline
                                  moferacg
                                  wrote on last edited by
                                  #36

                                  How can i only use bleedout time for a mod .gcs

                                  1 Reply Last reply
                                  0
                                  • Dragon115undefined Offline
                                    Dragon115undefined Offline
                                    Dragon115
                                    wrote on last edited by
                                    #37

                                    Trying to set the zombies speed higher but the dvars relating to setting the zombie speed only work on round 1 so I tried to set their speed to the chase_bus speed for tranzit but when I change it it doesn't seem to do anything. im changing the dvar like this level.cmZombieMoveAnimation = getDvar( "chase_bus" ); . The speed multiplier for easy and normal work but the max zombie speed isn't very fast on tranzit.

                                    1 Reply Last reply
                                    0
                                    • MisterX2003undefined Offline
                                      MisterX2003undefined Offline
                                      MisterX2003
                                      wrote on last edited by
                                      #38

                                      Where is the maps folder...?
                                      How does someone install this? I tried just putting the compiled gsc files in the scripts folder but my server just keeps on crashing...

                                      1 Reply Last reply
                                      0
                                      • JezuzLizardundefined JezuzLizard

                                        Source:
                                        https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration Mod
                                        Full description of each dvar is also included in the code itself.

                                        Full List of Features:

                                        Equipment Dvars
                                        :::
                                        Set the shields hitpoints
                                        :::

                                        Level Dvars
                                        :::
                                        Set the round number to any value between 1-255 WARNING: players do not get a similar bonus to starting points like gts startRound would give
                                        Disable the end game check so the game doesn't end if everyone dies
                                        Disable solo mode so players don't have 3 afterlifes on MoTD
                                        Change the time it takes before the game over screen ends
                                        Change the wait time between rounds
                                        Enable a counter that delays the game starting for time specified
                                        Disable spectator respawning
                                        :::

                                        Perk Dvars
                                        :::
                                        Set the amount of health granted by juggernog and perma jugg
                                        Set Phd's min and max damage as well as its damage radius
                                        Set double taps fire rate
                                        Set speed colas reload rate
                                        Set deadshots accuracy modifier
                                        :::

                                        Player Dvars
                                        :::
                                        Set all players starting points WARNING: overrides gts startRound starting points
                                        Set the player perk purchase limit
                                        Set the default laststand weapon for coop and solo
                                        Set the starting weapon for all players
                                        Set all players max health WARNING: buying jugg will override this value
                                        Set the amount of points players lose when a teammate bleeds out
                                        Set the amount of points a player loses when they go down
                                        Set the amount of points a player loses when they bleedout
                                        Set the players starting lives
                                        //these dvars values contribute to the drop increment
                                        Set the amount of points players gain depending on how many players are in the lobby for a kill
                                        Set the amount of points given for light and normal attacks
                                        Set the bonus granted for each kind of kill
                                        Enable players turning into the zombie when they bleedout WARNING: very buggy
                                        Set the revive trigger radius
                                        Set the player laststand bleedout time
                                        :::

                                        Powerup Dvars
                                        :::
                                        Disable powerup drops
                                        Set the max drops per round
                                        Set the drop increment value which determines guaranteed drops this value uses points earned by players for its calculations
                                        Set whether every zombie should drop a powerup
                                        //these dvars require the modded _zm_powerups.gsc to be installed
                                        Set the random drop chance
                                        Set the time powerups last in the field before starting to blink
                                        Set the duration of fire sale, double points, and insta kill
                                        Set the double points point scalar
                                        Set the points granted by a carpenter and nuke
                                        Set whether nukes should instantly kill zombies
                                        Set the min and max time a nuke takes to kill zombies
                                        Set whether max ammo affects downed players
                                        :::

                                        Team Dvars
                                        :::
                                        Set the points scalar for each team axis and allies
                                        :::

                                        Weapon Dvars
                                        :::
                                        Set emps perk off time
                                        Set emps perk off radius NOTE: if you set this to 1 emps will do nothing when thrown
                                        :::

                                        Zombie Dvars
                                        :::
                                        Set the max amount of zombies that can out at once NOTE: maximum value is 32
                                        Set the max amount of zombies and zombie corpses that the game will allow
                                        Set whether hellhounds will spawn midround on tranzit survival maps
                                        Set the zombies move speed value won't stop the game from increasing it
                                        Lock the zombies move speed to a value so it won't increase past that value
                                        Set a cap to the zombies move speed
                                        Directly set the zombies move animation, can set the move animation to super_sprint, and chase_bus
                                        Set the new runner interval for easy and normal
                                        Set the movespeed multiplier for easy and normal that affects how quickly zombies speed up thru the rounds
                                        Set the zombies in a round permanently
                                        Set the zombies health for every round permanently
                                        Set a health cap to the zombies
                                        Disable walkers
                                        Set the zombie spawn rate
                                        Set the spawn rate multiplier used every round to increase the spawn rate
                                        Lock the spawn rate
                                        Set two parameter of the zombies per round formula to increase or decrease the amount of zombies there are per round per player
                                        Change the flat health increase that happens up to round 10
                                        Change the multiplier zombie health uses every round
                                        Set the zombie starting health
                                        :::

                                        If you would like a feature added or have a bug to report feel free to post or message me on discord JezuzLizard#7864.

                                        Echostarsundefined Offline
                                        Echostarsundefined Offline
                                        Echostars
                                        wrote on last edited by
                                        #39

                                        JezuzLizard Is it possible to update this to be a script gsc?

                                        1 Reply Last reply
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