Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

Cahzundefined

Cahz

@Cahz
VIP
About
Posts
390
Topics
8
Shares
0
Groups
2
Followers
151
Following
35

Posts

Recent Best Controversial

  • Multiple questions - Scripting help
    Cahzundefined Cahz

    techboy04gaming
    @Dev-Ultimateman said in Multiple questions - Scripting help:

    techboy04gaming Answer for 3rd question. If you teleport a player in an area where players have not gone yet and doors to that location are closed they will die because playable area zones are not connected to that location (doors must be opened). You can bypass this by disabling the "volume death barrier a.k.a" player_outside_of_playable_area by changing it's value to false;

    While changing that variable to false does allow for players to enter that area without dying, it doesn't activate the zone (depending on the map) and to get around this you can activate specific zones by modifying _zm_zonemgr.gsc

    JezuzLizard's recompileable scripts help out with anything you're wanting to do in the game.

    BO2 Modding Support & Discussion

  • can we replace the zombies pack a punch camo
    Cahzundefined Cahz

    SictionArc The pack-a-punch camo can be changed using 3 different files. I've uploaded them to mediafire here.

    I've also uploaded my example .iwi files that I used to change the pack-a-punch camo to gold.

    Screenshot_2.jpg Screenshot_4.jpg

    BO2 Modding Support & Discussion

  • How to spawn player 2 before end of round 1 (zombies)
    Cahzundefined Cahz

    Lupercal GSC's can be loaded onto dedicated servers (which can be hosted on your computer).
    T6 Dedicated Server Guide
    Loading GSC on a Dedicated Server Guide

    To have all players spawn on round 1, you can use this simple GSC in your script.

    Add this into your script anywhere.

    spawn_if_round_one() //force spawn player
    {
    	wait 5; //waits for blackscreen to load
    	if ( self.sessionstate == "spectator" && level.round_number == 1 )
    	{
    		self [[ level.spawnplayer ]]();
    		if ( level.script != "zm_tomb" || level.script != "zm_prison" || !is_classic() )
    			thread maps\mp\zombies\_zm::refresh_player_navcard_hud();
    	}
    }
    

    Then add this

    player thread spawn_if_round_one();
    

    under your OnPlayerConnect function, like so.

    onPlayerConnect()
    {
    	level endon( "end_game" );
            self endon( "disconnect" );
    	for (;;)
    	{
    		level waittill( "connected", player );
    		player thread spawn_if_round_one();
    	}
    }
    

    Hope this helps

    BO2 Server Hosting Support

  • Launcher Freeze
    Cahzundefined Cahz

    RedKing I've seen others say that Windows 8 works. I've never tested

    BO2 Client Support

  • Can't play custom games with friends after update
    Cahzundefined Cahz

    TheDingDog You need to port forward for both ports 4976 and 4977.

    BO2 Client Support

  • Launcher Freeze
    Cahzundefined Cahz

    RedKing Upgrade to Windows 10. Windows 7 was never meant to be supported by the client and you're just lucky it worked for as long as it did

    BO2 Client Support

  • GSC error connecting to the game
    Cahzundefined Cahz

    blocks Follow this guide.

    BO2 Modding Support & Discussion

  • Error running the game
    Cahzundefined Cahz

    syvl Your error is described in the FAQ and has a fix

    BO2 Client Support

  • Every time i open black ops 2 multiplayer, the boots-trapper opens but i get an error saying "code_pre_gfx_mp" is corrupt or un readable...... how to fix?
    Cahzundefined Cahz

    @Mr-dawg said in Every time i open black ops 2 multiplayer, the boots-trapper opens but i get an error saying "code_pre_gfx_mp" is corrupt or un readable...... how to fix?:

    just tryn to play fkn zombies...;-;

    Sounds like your problem can be solved by reading the FAQ

    BO2 Client Support

  • Sign ups for Server-Owners channel - Discord
    Cahzundefined Cahz

    T6 Server: Bonus Survival Maps
    Server Owner: Cahz#7000

    General Discussion

  • [Release] [ZM] ZOMBIES++
    Cahzundefined Cahz

    thebx2 said in [Release] [ZM] ZOMBIES++ (Updated 8/8/2020):

    I tried with the updated gsc 1.2, and my friends still have the same issue unfortunately.

    What issue are you having? You didn't seem to make it clear.

    also you didn't mention in your changelog that you removed the bank emulation, connect message (which I added back in for myself), and also added in thousands of lines of extra code.

    Removed bank emulation for stability.
    Removed anti-kiting as nobody utilized it anyway.
    and I didn't "add in thousands of lines of code"
    I got rid of the separated gsc files as most people don't use GSC Studio. So everything got split into _clientids.gsc and _zm_powerups.gsc.
    No more main.gsc, zm_server_function.gsc, ect.

    BO2 Modding Releases & Resources

  • [Release] [ZM] ZOMBIES++
    Cahzundefined Cahz

    goodspaghetti21 it's updated have fun skid

    BO2 Modding Releases & Resources

  • Issues with Mob of the Dead
    Cahzundefined Cahz

    SpicySpider Sometimes this happens from players disconnecting and joining mid-game. This feature obviously wasn't available on console, so it causes bugs. An easy solution would be to make your own private server, or play custom games. This would eliminate this glitch from happening.

    BO2 Server Hosting Support

  • [Release] [ZM] Grenade Cluster Mod
    Cahzundefined Cahz

    GRENADE CLUSTER MOD
    Developer: @ItsCahz
    Github Link

    I've had this ready to go for awhile. It originally started off as a meme, but I've decided to release it for the lolz. Pretty much all it does is spawn a cluster of grenades when a player throws a frag grenade

    https://www.youtube.com/watch?v=cHTW-Ytdl1A&feature=youtu.be

    #include maps/mp/_utility;
    #include common_scripts/utility;
    #include maps/mp/gametypes_zm/_hud_util;
    #include maps/mp/zombies/_zm;
    #include maps/mp/zombies/_zm_utility;
    
    init()
    {
        level thread onplayerconnected();
    }
     
    onplayerconnected()
    {
        for ( ;; )
        {
            level waittill( "connected", player );
            player thread watch_for_grenade_throw();
        }
    }
     
    watch_for_grenade_throw()
    {
        self endon ( "disconnect" );
        level endon ( "end_game" );
        for ( ;; )
        {
            self waittill ("grenade_fire", grenade, weapname);
            if ( weapname == "frag_grenade_zm" )
            {
                grenade thread multiply_grenades();
            }
            wait 0.1;
        }
    }
     
    multiply_grenades()
    {
        self endon ( "death" );
        wait 1.25;
        self magicgrenadetype( "frag_grenade_zm", self.origin + ( 20, 0, 0 ), ( 50, 0, 400 ), 2.5 );
        wait 0.25;
        self magicgrenadetype( "frag_grenade_zm", self.origin + ( -20, 0, 0 ), ( -50, 0, 400 ), 2.5 );
        wait 0.25;
        self magicgrenadetype( "frag_grenade_zm", self.origin + ( 0, 20, 0 ), ( 0, 50, 400 ), 2.5 );
        wait 0.25;
        self magicgrenadetype( "frag_grenade_zm", self.origin + ( 0, -20, 0 ), ( 0, -50, 400 ), 2.5 );
        wait 0.25;
        self magicgrenadetype( "frag_grenade_zm", self.origin, ( 0, 0, 400 ), 2.5 );
    }
    

    HOW TO ADD WITH OTHER MODS

    1. Copy the functions watch_for_grenade_throw() and multiply_grenades()
    2. Thread watch_for_grenade_throw() under onPlayerConnected.
    BO2 Modding Releases & Resources

  • Are game files required for bo2?
    Cahzundefined Cahz

    CookiesNFire12 No. Piry.exe can be used to download the game & client entirely. Might take awhile depending on your network speed though.

    BO2 Client Support

  • can i host a server on trazit
    Cahzundefined Cahz

    FragsAreUs Transit itself is public knowledge and in the dedicated_zm.cfg. You're thinking about the survival maps (Town, Farm, Bus Depot) that are considered unstable. He technically didn't specify so if he's doing Green Run, he shouldn't have issues

    BO2 Server Hosting Support

  • Unable to run IW5
    Cahzundefined Cahz

    kdr1.jpg 2.jpg

    MW3 Client Support

  • Unable to run IW5
    Cahzundefined Cahz

    kdr ............. if you want help make a thread. nobody's trying to be mean to you, we're trying to tell you how to get help with your issue. This thread isn't here for us to help you. This thread is for CoryM. So if you make your own thread, your issue can be addressed personally.

    MW3 Client Support

  • Unable to run IW5
    Cahzundefined Cahz

    kdr Create your own thread. This thread was created by CoryM, not you. Even if you're having the same issue, make a new thread.

    MW3 Client Support

  • can i host a server on trazit
    Cahzundefined Cahz

    NOAH5035 Learn how to host a dedicated server here

    BO2 Server Hosting Support
  • 1
  • 2
  • 9
  • 10
  • 11
  • 12
  • 13
  • 19
  • 20
  • 11 / 20
  • Login

  • Don't have an account? Register

  • Login or register to search.
  • First post
    Last post
0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate