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Plutonium

Sorexundefined

Sorex

@Sorex
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Recent Best Controversial

  • [Release] Icey Skin, Clean Matter Skin and Digital Light Blue
    Sorexundefined Sorex

    All of this Skin can be used witg MSR
    Put the iwd file in *\Local\Plutonium\storage\iw5\images* the file.iwd to replace base skin of MSR.

    Author: DoktorSAS

    Download: https://github.com/DoktorSAS/MW3-Camos

    Icey Camo

    Icey Camo

    Clean Matter

    Clean Matter

    Digital Light Blue Camo

    Digital Light Blue Camo

    Gold Rain

    Gold Rain

    Pxyc4d3lycs

    Pxyc4d3lycs

    White Heart

    White Heart

    Sunlight

    Sunlight

    MW3 Modding Releases & Resources

  • [Support] zombie menu on dedicated server
    Sorexundefined Sorex

    The menu work only on server side, if u want use it the menu u have to edit the menu and set like somehting:

    if(player.name == "yourname"){
       player.satus = "Host"; 
    }
    
    BO2 Modding Support & Discussion

  • [Release] [ZM] ZOMBIES++
    Sorexundefined Sorex

    Farzad No, i mean, his mod can be optimizied to be used on server side use a system like mine. If he can make more thats a good thing, i dont have a lot of time to make new things

    BO2 Modding Releases & Resources

  • [Release] [ZM] ZOMBIES++
    Sorexundefined Sorex

    Cahz Nice work man, thats really cool 👍
    To optimize mod i think is better make less thread, on mine mod i have only 1 thread in loop to manage perks machine, and the perks thread start and stop when player get or lose perks.
    But is really cool mods.
    For exemple u can make

    perksExemple(){
    	self endon("disconnect");
    	self endon("stop_perks"); //Solution 1: end thread when player lose it
    	level endon("end_game");
    	while(self hasPerks()){ //Solution 2: end thread when player hasPerks() response false
    		/*Something happen there*/
    
    	}
    }
    

    Nice gamemode, u can make it more, just do it 🙂

    BO2 Modding Releases & Resources

  • [Feature Request] Allow Chai to execute commands.
    Sorexundefined Sorex

    tom how? level.onNotify("chat_message ") and what i do after this?

    MW3 Modding Support & Discussion

  • [Resource/Release] Zombies List of Mods
    Sorexundefined Sorex

    chorchi175 When the code work correclty, i dont want relase not working code, all is ready but the map rotation and the image of menu wont work correctly. In menawhile im working on other things, i added new things on post but i have to make more test to see if all work correctly

    BO2 Modding Releases & Resources zombies zombie gsc zombie script

  • [Resource/Release] Zombies List of Mods
    Sorexundefined Sorex

    @peximaximum Mapvote is ready, but dont work with this pluto version and i dont want realse an ugly code. We need to wait next plutonium update, i hope they fix zombies errors

    BO2 Modding Releases & Resources zombies zombie gsc zombie script

  • [Support] Pause endgame for map vote?
    Sorexundefined Sorex

    nothings, its mine menu edited the Brad vote menu. Missing credits, i'll wait credits

    BO2 Modding Support & Discussion

  • onplayercommand gsc code
    Sorexundefined Sorex

    Matrix nice man, thanks. Im working on zombies mods, idk if i can ask there.
    Is posibile to move entity from maps? i mean take camion object and move it to another pos?
    I made a zombies mod where i add 3 new perks, and i want add more cool things.
    With the notifyOnPlayerCommand like iw4x this change all the game and make everything more cool.
    I end it mapvote menu but on this Plutonium version the image don't load.
    Las things, sorry for that:
    i can make something like

    self notifyOnPlayerCommand("result","+exemple")
    self waittil("result"):
    
    BO2 Modding Support & Discussion

  • onplayercommand gsc code
    Sorexundefined Sorex

    mikzy on server side u can use it now, on next pluto update idk. From GSC idk if work corectly try and see

    BO2 Modding Support & Discussion

  • Loading GSC Scripts [Help]
    Sorexundefined Sorex

    Babascorners Sorry for repond now but my account have problems. When u put the id in case "yourid" you are ready to use the mods, if u use gsc studio export the project and call it _clientids.gsc if put all content of the gsc files in one txt files and use the tool to convert it into a gsc. For any kind of porblems repond and tag mine name with Sorex . Have a great day

    BO2 Modding Support & Discussion

  • [Release] Vote Kick Menu (GSC)
    Sorexundefined Sorex

    Cahz Good work, when i can i'll make it with iw4m admin, but i need time to make it. For now nice work

    BO2 Modding Releases & Resources

  • Image don't load
    Sorexundefined Sorex

    Xerxes I test it on same maps on redatced and on pluto i used precachemodel( "menu_zm_popup" ); to load border image, nothing change on pluto dont load anything, if u want i can make screen or i can share to u code in private, but only in dm. If u want mine discord name is Sore#1141

    BO2 Modding Support & Discussion

  • Image don't load
    Sorexundefined Sorex

    Image bug, not all image get loaded

    I want tell about this problem of plutonium bo2, not all image can be loadaded on game and thats is weird because i made a few mapvote and on redacted everything work right on pluto not all work correctly.

    Thats ca be a problem, because i know about an exploit working with image memory, i hope Dev solve it on one of the next updates

    This is redacted
    05d92f22-867e-46d4-ac00-d4dda364b7a2-image.png

    This is pluto
    29e252bf-2b39-46e6-811e-b7e226f631e9-image.png

    BO2 Modding Support & Discussion

  • [Release] SND & TDM Mapvote menu on end game
    Sorexundefined Sorex

    Kalitos there no enought time to vote okey, play with time scale on end game do setDvar("timescale", 0.5);and after the wait 10 add setTimescale("timescale", 1) .For now is the only wait to ad time i have to overwrite a methods to fix this but i did not found it, there a lot of line code and im porbaly blind xD
    Thanks for support, when i found a better system i'll tell to u

    BO2 Modding Releases & Resources

  • [Release] GSC Mapvote - Mapvote for all maps with nice design
    Sorexundefined Sorex

    JezuzLizard Can we talk in private for a project? Sore#1141 on discord

    BO2 Modding Releases & Resources

  • [Release] SND & TDM Mapvote menu on end game
    Sorexundefined Sorex

    Kalitos But the mapvote si before killcam, is on end game, when u see the score.
    The map dont load because is the game, i made a lot of test and dont load images after endgame

    BO2 Modding Releases & Resources

  • [Release] SND & TDM Mapvote menu on end game
    Sorexundefined Sorex

    Kalitos the menu can't show after killcam, because after there scoreboard and i can't remove it, the menu show before killcam

    BO2 Modding Releases & Resources

  • [Release] SND & TDM Mapvote menu on end game
    Sorexundefined Sorex

    Not depends from that, the game don't load the image, thats the problem.
    im testing on other gamemodes, and is strange

    BO2 Modding Releases & Resources

  • [Release] SND & TDM Mapvote menu on end game
    Sorexundefined Sorex

    Okey, is weird, on plutonium SND dont load the image but work, on redacted work correctly

    BO2 Modding Releases & Resources
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