Skip to content

BO2 Server Hosting Support

Request support for the Plutonium T6 servers, please wait at-least 1 day for a reply, it can get busy. The community is free to try to help in any thread.

1.3k Topics 5.4k Posts
  • Question about 8 players or more for dedi server on t6zm

    5
    0 Votes
    5 Posts
    364 Views
    @cumixs What I said about Mob applies to Origins as well. The creators of Origins assumed 4 players max for the easter egg and several other components. Every map besides Origins and Mob also assumes 4 players for the easter egg, it's just some maps it's only the easter egg steps affected
  • HOW TO CREATE A SERVER ZOMBIE BLACK OPS 2 ON ubuntu 18.04

    2
    0 Votes
    2 Posts
    243 Views
    get windows 10 or smth else if you dont know a lot of commands and coding that linux uses
  • This topic is deleted!

    1
    1
    0 Votes
    1 Posts
    1 Views
    No one has replied
  • custom maps

    3
    0 Votes
    3 Posts
    255 Views
    @Pop4Fizz https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md Maybe you like these custom maps. You need to follow the instructions in the link to deploy it to your servers.
  • Server stops but heartbeat keeps on responding.

    8
    0 Votes
    8 Posts
    411 Views
    @lolabola It does happen on windows so it isn't related to whether you are using linux or not. It isn't known yet whether it is a bug with the basegame or with Plutonium code, but I will see if I can replicate it on older versions of Plutonium. If it is something Plutonium is doing it can probably be fixed easily, but if its an issue with the basegame it would be much harder to fix.
  • This topic is deleted!

    4
    0 Votes
    4 Posts
    51 Views
  • Mod menu Not opening on server

    4
    0 Votes
    4 Posts
    175 Views
    is it in ur server folder?
  • Yo everytime showing enable to join sessions zombie

    6
    0 Votes
    6 Posts
    217 Views
    0 reason to add you somewhere else so no
  • connect through localhost not working (wsl2)

    3
    0 Votes
    3 Posts
    96 Views
    @Dss0 yeah I know, it's running on 4977, I read about "Why can't I find my server hosted at home while others can?" in the docs for bo2 where it says "Your router probably doesn't support NAT-Loopback", so I guess this could be the same with wsl2 but than idk why nginx etc. do work with localhost.
  • NSM (Node Server Manager) SyntaxError

    15
    0 Votes
    15 Posts
    846 Views
    @Monologue do you still have this error?
  • Don't see Dedicated server: Gang gg

    4
    0 Votes
    4 Posts
    147 Views
    They can connect using your local IPv4 followed by the port You can find your local IPv4 by typing ipconfig in a Windows cmd For example with me, people on my network would connect with connect 192.168.1.98:5000 Also I really recommend using a port that's at least 5000, just to be 100% sure no port conflict will happen [image: 1667645490637-4e380540-0c60-45b4-8b5a-e7fbcd9962d6-image.png]
  • Server Stuck On Launch

    11
    1 Votes
    11 Posts
    695 Views
    Just putting this here in-case someone has the same problem I did. I had a very similar issue where the server console would stick at "Loading fastfile seasonpass_load_zm" and I found the problem to be with my "dedicated_zm.cfg" in Plutonium's AppData location. Within my config under the map rotation section at the very bottom, in copying and pasting different maps I had accidentally omitted the "sv_maprotation" and just left the "exec zm_[whatever_map].cfg map zm_[whatever_map]" command. In adding back "sv_maprotation" before the "exec" command, the issue was resolved and the server began to function normally.
  • Server commands

    5
    0 Votes
    5 Posts
    4k Views
    @Kingabu5 cmdlist and dvarlist commands work. Most of the commands will be irrelevant in most cases though.
  • my personal server doesn't work

    2
    3
    0 Votes
    2 Posts
    133 Views
    @OneKnives Your router doesn't support nat loop back. You need to direct connect to your server using connect localhost:4977
  • Port Forwarding on Sky Router (UK)

    2
    0 Votes
    2 Posts
    99 Views
    https://plutonium.pw/docs/custom-games/#how-to-port-forward
  • 0 Votes
    3 Posts
    170 Views
    Can confirm this issue occurs with Multi Team
  • 0 Votes
    4 Posts
    285 Views
    @morazul9 Download and run this: https://git.io/redists
  • Zombies Max Players Not working

    1
    1
    0 Votes
    1 Posts
    168 Views
    No one has replied
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    2 Views
    No one has replied
  • How to add bot fill to my server?

    10
    0 Votes
    10 Posts
    3k Views
    @Pellux I'm not sure you can use "true", try changing to "1" instead, at least that's from the tests I did. This is my config on MW3 and it does just that. So it's either an issue with the "true" values or you didn't add/configure a manage dvar properly I guess ////////////////////////////////////////////////// // BOT WARFARE // ////////////////////////////////////////////////// set bots_main "1" set bots_main_firstIsHost "0" set bots_main_GUIDs "" set bots_main_waitForHostTime "0" set bots_main_menu "0" set bots_main_debug "0" set bots_main_kickBotsAtEnd "0" set bots_main_chat "0" set bots_manage_add "0" set bots_manage_fill "4" set bots_manage_fill_mode "0" set bots_manage_fill_kick "1" set bots_manage_fill_spec "1" set bots_team "autoassign" set bots_team_amount "0" set bots_team_force "1" set bots_team_mode "0" set bots_skill "4" set bots_loadout_reasonable "1" set bots_loadout_allow_op "0" set bots_loadout_rank "80" set bots_loadout_prestige "0" set bots_play_move "1" set bots_play_knife "0" set bots_play_fire "1" set bots_play_nade "0" set bots_play_take_carepackages "0" set bots_play_obj "1" set bots_play_camp "0" set bots_play_jumpdrop "0" set bots_play_target_other "0" set bots_play_killstreak "0" set bots_play_ads "1" set bots_play_aim "1"