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BO2 Server Hosting Support

Request support for the Plutonium T6 servers, please wait at-least 1 day for a reply, it can get busy. The community is free to try to help in any thread.

1.3k Topics 5.4k Posts
  • Server commands

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    @Kingabu5 cmdlist and dvarlist commands work. Most of the commands will be irrelevant in most cases though.
  • my personal server doesn't work

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    @OneKnives Your router doesn't support nat loop back. You need to direct connect to your server using connect localhost:4977
  • Port Forwarding on Sky Router (UK)

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    https://plutonium.pw/docs/custom-games/#how-to-port-forward
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    Can confirm this issue occurs with Multi Team
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    @morazul9 Download and run this: https://git.io/redists
  • Zombies Max Players Not working

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  • This topic is deleted!

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  • How to add bot fill to my server?

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    @Pellux I'm not sure you can use "true", try changing to "1" instead, at least that's from the tests I did. This is my config on MW3 and it does just that. So it's either an issue with the "true" values or you didn't add/configure a manage dvar properly I guess ////////////////////////////////////////////////// // BOT WARFARE // ////////////////////////////////////////////////// set bots_main "1" set bots_main_firstIsHost "0" set bots_main_GUIDs "" set bots_main_waitForHostTime "0" set bots_main_menu "0" set bots_main_debug "0" set bots_main_kickBotsAtEnd "0" set bots_main_chat "0" set bots_manage_add "0" set bots_manage_fill "4" set bots_manage_fill_mode "0" set bots_manage_fill_kick "1" set bots_manage_fill_spec "1" set bots_team "autoassign" set bots_team_amount "0" set bots_team_force "1" set bots_team_mode "0" set bots_skill "4" set bots_loadout_reasonable "1" set bots_loadout_allow_op "0" set bots_loadout_rank "80" set bots_loadout_prestige "0" set bots_play_move "1" set bots_play_knife "0" set bots_play_fire "1" set bots_play_nade "0" set bots_play_take_carepackages "0" set bots_play_obj "1" set bots_play_camp "0" set bots_play_jumpdrop "0" set bots_play_target_other "0" set bots_play_killstreak "0" set bots_play_ads "1" set bots_play_aim "1"
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  • HELP

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    @Gabarron_ you can play private match with friends in online mode, you currently can't play offline with friends.
  • Server on Linux Debian

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    @Sithey said in Server on Linux Debian: Hello, i would like to create my own server on my linux vps i tried to setup my server with this tutorial https://forum.plutonium.pw/topic/12870/guide-debian-t6-server-on-linux-vps-dedicated-server but unfortunatly this tutorial is outdated my actual configuration: #!/bin/bash ## Variable Region _script="$(readlink -f ${BASH_SOURCE[0]})" # Delete last component from $_script _mydir="$(dirname $_script)" # Name of the server shown in the title of the terminal window NAME="SERVER_NAME" # Your Game Path (where there is binkw32.dll) PAT="Multiplayer/" # Paste the server key from https://platform.plutonium.pw/serverkeys KEY="xxx" # Name of the config file the server should use. (default: dedicated.cfg) CFG=dedicated.cfg # Port used by the server (default: 4976) -> Don't forget to allow server port in ufw fail2ban PORT=4976 # Game Mode ( Multiplayer / Zombie ) -> ( t6mp / t6zm ) MODE=t6mp ## End Region ## Update Region # Plutonium game dir INSTALLDIR="plutonium/" # Update your server game file ./plutonium-updater -d "$INSTALLDIR" ## End Region ## Server Start Region echo -e '\033]2;'Plutonium - $NAME - Server restart'\007' echo "Visit plutonium.pw | Join the Discord (plutonium) for NEWS and Updates!" echo "Server "$NAME" will load $CFG and listen on port $PORT UDP!" echo "To shut down the server close this window first!" printf -v NOW '%(%F_%H:%M:%S)T' -1 echo ""$NOW" $NAME server started." while true do wine .\\bin\\plutonium-bootstrapper-win32.exe $MODE $PAT -dedicated +start_map_rotate +set key $KEY +set net_port $PORT +set sv_config $CFG 2> /dev/null printf -v NOW '%(%F_%H:%M:%S)T' -1 echo ""$NOW" WARNING: $NAME server closed or dropped... server restarting." sleep 1 done ## End Region https://prnt.sc/6VgoRvpIcLUf and i got this error: https://prnt.sc/nKMT6vmgKCVR could some one send me a tutorial to give me a possibility to create my own server, i am using debian 10 Regards Follow the tutorial of Minami : https://github.com/Sterbweise/T6Server https://youtu.be/lwxOAc2gzIk
  • Please help..the ZM server down..

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    that's what it was about..? great they are .. thank you very much for your answer !!! yes, I'm on Windows..=)
  • i cant connect to my own server

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    in the server .cfg
  • BO2 plutonium overlay

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  • [ZM]Two small issues with my server.

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    @Xerxes I just followed the instructions from here. But I'm not sure I placed them in the right directory. I'll check that later when I get home. I don't know how to manually rotate the map. How do you do it?
  • Issues with Mob of the Dead

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    @Nothing_use-ful make ur own post replying to a 2 year old post wont get u much help.
  • ban plutonium and server crashes

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    @Resxt OK thank you ..! no, I'm not sure, but I think it's too late that at the same time that message appeared in the chat the message below also appears and the server is blocked... I think it's all related... in the same way... it's Irrelevant if you have to see the chat with the message below. that message below is for me... and I don't use any trap... will it be normal that... if for example... a server is blocked because the owner is banned...? I host the server on my computer....
  • Launchin Start Bat File

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    this isn't related to game files tho, it can't find the bootstrapper. Change it back to cd /D, leave that bottom line alone, just change stuff on top where the comments are. Wondering if maybe the "&" in your windows username could be an issue.. maybe the path gets fucked by that somehow. What you could try is installing the client into the bo2 folder instead of appdata, to do that first edit !updatePluto.bat and change it to this: plutonium.exe -update-only -install-dir ./plutonium then change the server startup batch file line 19 to this cd ./plutonium now first run !updatePluto.bat and then the startup file.
  • How to debug/where is log located?

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    @Resxt Thank you for the prompt reply! No, I am hosting it on my (headless) server (with IP 192.168.1.2) on the same network with port 6668 (so I am using connect 192.168.1.2:6668 to connect). Port forward is forwarding 6668 to local ip 192.168.1.2 on port 6668 (which my container also exposes). [image: 1664992274657-nvidia_share_6onnv7juqa.png] I also tried the default port, but felt more comfortable changing it. I did not add this in the original post since I did not want to make it any more complicated :). Next step for me is probably running the container on the same PC where I'll be playing (not using the default port of course) to see if that eliminates the issue, which I'll be doing tomorrow.
  • This topic is deleted!

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