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BO2 Server Hosting Support

Request support for the Plutonium T6 servers, please wait at-least 1 day for a reply, it can get busy. The community is free to try to help in any thread.

1.3k Topics 5.4k Posts
  • Old Server Hosting Method

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    @Resxt Thanks, this actually makes sense. I was referring to the old method and this new one wasn't familiar to me. Thank you though, I got it working.
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    @JezuzLizard has this been fixed?
  • Why is my server not in plutonium?

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    @uh8 your IPv4 may of changed, some ISPs do that so double check your IPv4 via your router. Same happened to me. Still doesn't work however out of seemingly no where.
  • How do I connect to a password protected server?

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    Lovely stuff mate cheers for the help
  • could not connect moderate nat type

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    host will need a open Nat type for u to join
  • Voice Chat Not Working?

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    Voice chat on Bo2 dedicated servers is currently broken.
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  • panelsorex issue

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    @giggitygoober get better internet and it depends where ur friends live, if they live far away of course they will have high ping
  • T5 is working, T6 won't start in this Docker container

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    I figured this out with the help of this post. In essence T6 servers need to read the configuration out of <game_root>/main/, a directory that doesn't exist by default (but did/does for t5). Making that directory and adding my .cfg files there allows my Docker image to run t6 servers. I've updated the repo with this solution as well. (mkdir -p /home/pu/games/pluto_t6_dedicated_server_full/main)
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  • Server working perfectly but nobody can connect to it

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    @CafYT yeah it's not in the list and not joinable through the connect command either I would say contact your VPS provider or wait for someone else to help as I don't have any other idea Maybe your VPS provider doesn't allow hosting services or you have an additional firewall/the port is already used by something else I don't know
  • Server appearing and disappearing from list

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    @Dss0 It's hosted at home, and I'm fairly certain when I don't see it, other players I'm trying to play with can't see it. Also I do not use port triggering, the port is forwarded correctly and is permanently open and accessible. Maybe it's just a clientside issue but it definitely does happen to my friends trying to join so they just join with IP instead.
  • Server hangs during loading screen after a while.

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  • Network requirements

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    @Xerxes that is very true. Thank you
  • IW4MAdmin plugins

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  • Two different server types on the same VPS.

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    The easiest solution is to have two separate Plutonium folder, one for each server By default it's in %localappdata%\Plutonium but by pasting this in a notepad and saving it as a .bat file you can create a folder called Plutonium2. Of course change your server bat and cfg accordingly where it's needed. @echo off set installDir=%localappdata%\Plutonium2 plutonium.exe -install-dir "%installDir%" -update-only
  • Players get kicked from our servers for no reasons

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    @Monologue The mod is no longer supported so I wouldn't recommend using it.
  • Cannot create a bo2 server

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    @Monologue if ur hosting on the same machine ur playing on then it won’t show up on the server list
  • Parts missing from Die Rise

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    @Ch00chinat0r You can't just use !map to rotate to a map on T6ZM. Treyarch made the system to pick what specific map and gametype very complicated. There are four dvars that need to be set to properly set the map on T6ZM. ui_zm_mapstartlocation g_gametype ui_zm_gamemodegroup mapname The configs in gamesettings have all these dvars preset for the specific map, but unfortunately T6 doesn't support using the exec command outside of an sv_maprotation so you'll need to enter them in manually like this: ui_zm_mapstartlocation "rooftop";g_gametype "zclassic";ui_zm_gamemodegroup "zclassic";map "zm_highrise just paste that entire line and the map will change properly.