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  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

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  • Sorexundefined Offline
    Sorexundefined Offline
    Sorex Contributor
    wrote on last edited by
    #16

    Cahz Nice work man, thats really cool 👍
    To optimize mod i think is better make less thread, on mine mod i have only 1 thread in loop to manage perks machine, and the perks thread start and stop when player get or lose perks.
    But is really cool mods.
    For exemple u can make

    perksExemple(){
    	self endon("disconnect");
    	self endon("stop_perks"); //Solution 1: end thread when player lose it
    	level endon("end_game");
    	while(self hasPerks()){ //Solution 2: end thread when player hasPerks() response false
    		/*Something happen there*/
    
    	}
    }
    

    Nice gamemode, u can make it more, just do it 🙂

    Farzadundefined 1 Reply Last reply
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    • Farzadundefined Offline
      Farzadundefined Offline
      Farzad
      replied to Sorex on last edited by
      #17

      Sorex what do you mean make it more?

      1 Reply Last reply
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      • Sorexundefined Offline
        Sorexundefined Offline
        Sorex Contributor
        wrote on last edited by
        #18

        Farzad No, i mean, his mod can be optimizied to be used on server side use a system like mine. If he can make more thats a good thing, i dont have a lot of time to make new things

        Farzadundefined 1 Reply Last reply
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        • Farzadundefined Offline
          Farzadundefined Offline
          Farzad
          replied to Sorex on last edited by
          #19

          Sorex ohh alright

          1 Reply Last reply
          0
          • PlzReviveMeundefined Offline
            PlzReviveMeundefined Offline
            PlzReviveMe Contributor
            wrote on last edited by
            #20

            Just tried it out on Die Rise.

            1. Do not hold a grenade or else you will die.

            2. Going down with PHD and Who’s Who glitches out your game and crashes.

            Other than that, this is a great mod.

            Cahzundefined 1 Reply Last reply
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            • Cahzundefined Offline
              Cahzundefined Offline
              Cahz VIP
              replied to PlzReviveMe on last edited by
              #21

              PlzReviveMe I haven't had the PHD and Who's Who crash... and I've played multiple games with 4 players. So unsure about that.
              And as far as the holding grenade, just dont hold it all the way haha.. i could fix it, but there's really no need for something so small

              Vulture Aidundefined 1 Reply Last reply
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              • MiguelitoS2undefined Offline
                MiguelitoS2undefined Offline
                MiguelitoS2
                wrote on last edited by
                #22

                Hey,

                I'm getting weird bugs using this, ZombieBlood doesn't work when pickedup on Origins and when a zombie drops a powerup besides ZombieBlood (Instakill) it freezes and crashes 😕

                Don't suppose you could lend me a hand here Cahz

                Cheers.

                SlyJFundefined 1 Reply Last reply
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                • Vulture Aidundefined Offline
                  Vulture Aidundefined Offline
                  Vulture Aid Contributor
                  replied to Cahz on last edited by Vulture Aid
                  #23
                  This post is deleted!
                  1 Reply Last reply
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                  • Vulture Aidundefined Offline
                    Vulture Aidundefined Offline
                    Vulture Aid Contributor
                    wrote on last edited by
                    #24

                    Why did you reuse the phd model from the docks in MOTD? Why couldn't you base it off of grief/cellblock? Great mod btw

                    Cahzundefined 1 Reply Last reply
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                    • Fryundefined Offline
                      Fryundefined Offline
                      Fry Plutonium Staff
                      wrote on last edited by
                      #25

                      Why is your source code split in 3 and not just 1 gsc that you precompiled? 🤔

                      Did you use compiler.exe or GSC studio?

                      I was going to include it with JezuzLizard's MapRestartWorkaround script.

                      Cahzundefined 1 Reply Last reply
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                      • Cahzundefined Offline
                        Cahzundefined Offline
                        Cahz VIP
                        replied to Vulture Aid on last edited by
                        #26

                        Vulture Aid Forced to use models that are on the map. The gamemode isn't grief, thus i cannot load the grief phd flopper model.

                        1 Reply Last reply
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                        • Cahzundefined Offline
                          Cahzundefined Offline
                          Cahz VIP
                          replied to Fry on last edited by
                          #27

                          Fry It's split into 4 gscs for anyone who wanted to edit stuff without getting lost in one long file. I use gsc studio to edit it and compile

                          Fryundefined 1 Reply Last reply
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                          • Fryundefined Offline
                            Fryundefined Offline
                            Fry Plutonium Staff
                            replied to Cahz on last edited by Fry
                            #28

                            Cahz said in [Release] [Zombies] ZOMBIES++ MOD (Extra Perk Machines, Powerups, more):

                            Fry It's split into 4 gscs for anyone who wanted to edit stuff without getting lost in one long file. I use gsc studio to edit it and compile

                            Ah I see. I guess I download GSC studio then.

                            Thanks.

                            1 Reply Last reply
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                            • Fryundefined Offline
                              Fryundefined Offline
                              Fry Plutonium Staff
                              wrote on last edited by Fry
                              #29

                              So I notice JezuzLizard's map restart workaround exist on the zm_server_fuctions.gsc but doesn't seem to work when the round is over.

                              Cahzundefined 1 Reply Last reply
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                              • Cahzundefined Offline
                                Cahzundefined Offline
                                Cahz VIP
                                replied to Fry on last edited by
                                #30

                                Fry I had two different versions of this mod that I had made, and there seems to be mix ups between the two. So if it is in, you should be able to use it. I have it running on my server and it works

                                Fryundefined 1 Reply Last reply
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                                • Fryundefined Offline
                                  Fryundefined Offline
                                  Fry Plutonium Staff
                                  replied to Cahz on last edited by
                                  #31

                                  Cahz said in [Release] [Zombies] ZOMBIES++ MOD (Extra Perk Machines, Powerups, more):

                                  Fry I had two different versions of this mod that I had made, and there seems to be mix ups between the two. So if it is in, you should be able to use it. I have it running on my server and it works

                                  yeah I seem to change 20 to 15 and it worked

                                  1 Reply Last reply
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                                  • SlyJFundefined Offline
                                    SlyJFundefined Offline
                                    SlyJF
                                    replied to MiguelitoS2 on last edited by
                                    #32

                                    MiguelitoS2 Cahz yeah im trying to figure out why zombie blood isnt working, any updates here?

                                    Ox_undefined 1 Reply Last reply
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                                    • Ox_undefined Offline
                                      Ox_undefined Offline
                                      Ox_
                                      replied to SlyJF on last edited by
                                      #33

                                      SlyJF said in [Release] [Zombies] ZOMBIES++ MOD (Extra Perk Machines, Powerups, more):

                                      MiguelitoS2 Cahz yeah im trying to figure out why zombie blood isnt working, any updates here?

                                      It's because powerup isn't passed onto the original _zombiemode_powerup_grab function if it the powerup wasn't one of the user added custom ones. Instead it's just discarded.
                                      Don't know why he missed that part when he copied over my code.

                                      Cahzundefined 1 Reply Last reply
                                      1
                                      • Cahzundefined Offline
                                        Cahzundefined Offline
                                        Cahz VIP
                                        replied to Ox_ on last edited by
                                        #34

                                        Ox_ SlyJF I never used this mod on Origins for 2 reasons.

                                        1. There's already all the perks on that map so I never added any extra perks (so didnt test)
                                        2. I personally just don't like the map so I never tested the mod with it

                                        I must've copied the "I removed the zombie blood" part of the code that someone else posted in the thread. Oh well. If someone wants to use this mod on Origins, they can try to fix the zombie blood... but I'm not able to fix this at this very moment. 😞 Probably won't be able to fix the code until tomorrow

                                        1 Reply Last reply
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                                        • VERsingthegamezundefined Offline
                                          VERsingthegamezundefined Offline
                                          VERsingthegamez
                                          wrote on last edited by
                                          #35

                                          Is there a way to install this without having to have a server? I cannot get it to work with the server and its becoming a pain in the ass.

                                          1 Reply Last reply
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