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  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

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  • Sorex Offline
    Sorex Offline
    Sorex
    Contributor
    wrote on last edited by
    #18

    Farzad No, i mean, his mod can be optimizied to be used on server side use a system like mine. If he can make more thats a good thing, i dont have a lot of time to make new things

    Farzad 1 Reply Last reply
    0
    • Sorex Sorex

      Farzad No, i mean, his mod can be optimizied to be used on server side use a system like mine. If he can make more thats a good thing, i dont have a lot of time to make new things

      Farzad Offline
      Farzad Offline
      Farzad
      wrote on last edited by
      #19

      Sorex ohh alright

      1 Reply Last reply
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      • PlzReviveMe Offline
        PlzReviveMe Offline
        PlzReviveMe
        Contributor
        wrote on last edited by
        #20

        Just tried it out on Die Rise.

        1. Do not hold a grenade or else you will die.

        2. Going down with PHD and Who’s Who glitches out your game and crashes.

        Other than that, this is a great mod.

        Cahz 1 Reply Last reply
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        • PlzReviveMe PlzReviveMe

          Just tried it out on Die Rise.

          1. Do not hold a grenade or else you will die.

          2. Going down with PHD and Who’s Who glitches out your game and crashes.

          Other than that, this is a great mod.

          Cahz Offline
          Cahz Offline
          Cahz
          VIP
          wrote on last edited by
          #21

          PlzReviveMe I haven't had the PHD and Who's Who crash... and I've played multiple games with 4 players. So unsure about that.
          And as far as the holding grenade, just dont hold it all the way haha.. i could fix it, but there's really no need for something so small

          Vulture Aid 1 Reply Last reply
          0
          • MiguelitoS2 Offline
            MiguelitoS2 Offline
            MiguelitoS2
            wrote on last edited by
            #22

            Hey,

            I'm getting weird bugs using this, ZombieBlood doesn't work when pickedup on Origins and when a zombie drops a powerup besides ZombieBlood (Instakill) it freezes and crashes 😕

            Don't suppose you could lend me a hand here Cahz

            Cheers.

            SlyJF 1 Reply Last reply
            0
            • Cahz Cahz

              PlzReviveMe I haven't had the PHD and Who's Who crash... and I've played multiple games with 4 players. So unsure about that.
              And as far as the holding grenade, just dont hold it all the way haha.. i could fix it, but there's really no need for something so small

              Vulture Aid Offline
              Vulture Aid Offline
              Vulture Aid
              Contributor
              wrote on last edited by Vulture Aid
              #23
              This post is deleted!
              1 Reply Last reply
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              • Vulture Aid Offline
                Vulture Aid Offline
                Vulture Aid
                Contributor
                wrote on last edited by
                #24

                Why did you reuse the phd model from the docks in MOTD? Why couldn't you base it off of grief/cellblock? Great mod btw

                Cahz 1 Reply Last reply
                0
                • Fry Offline
                  Fry Offline
                  Fry
                  Plutonium Staff
                  wrote on last edited by
                  #25

                  Why is your source code split in 3 and not just 1 gsc that you precompiled? 🤔

                  Did you use compiler.exe or GSC studio?

                  I was going to include it with JezuzLizard's MapRestartWorkaround script.

                  Cahz 1 Reply Last reply
                  0
                  • Vulture Aid Vulture Aid

                    Why did you reuse the phd model from the docks in MOTD? Why couldn't you base it off of grief/cellblock? Great mod btw

                    Cahz Offline
                    Cahz Offline
                    Cahz
                    VIP
                    wrote on last edited by
                    #26

                    Vulture Aid Forced to use models that are on the map. The gamemode isn't grief, thus i cannot load the grief phd flopper model.

                    1 Reply Last reply
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                    • Fry Fry

                      Why is your source code split in 3 and not just 1 gsc that you precompiled? 🤔

                      Did you use compiler.exe or GSC studio?

                      I was going to include it with JezuzLizard's MapRestartWorkaround script.

                      Cahz Offline
                      Cahz Offline
                      Cahz
                      VIP
                      wrote on last edited by
                      #27

                      Fry It's split into 4 gscs for anyone who wanted to edit stuff without getting lost in one long file. I use gsc studio to edit it and compile

                      Fry 1 Reply Last reply
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                      • Cahz Cahz

                        Fry It's split into 4 gscs for anyone who wanted to edit stuff without getting lost in one long file. I use gsc studio to edit it and compile

                        Fry Offline
                        Fry Offline
                        Fry
                        Plutonium Staff
                        wrote on last edited by Fry
                        #28

                        Cahz said in [Release] [Zombies] ZOMBIES++ MOD (Extra Perk Machines, Powerups, more):

                        Fry It's split into 4 gscs for anyone who wanted to edit stuff without getting lost in one long file. I use gsc studio to edit it and compile

                        Ah I see. I guess I download GSC studio then.

                        Thanks.

                        1 Reply Last reply
                        0
                        • Fry Offline
                          Fry Offline
                          Fry
                          Plutonium Staff
                          wrote on last edited by Fry
                          #29

                          So I notice JezuzLizard's map restart workaround exist on the zm_server_fuctions.gsc but doesn't seem to work when the round is over.

                          Cahz 1 Reply Last reply
                          0
                          • Fry Fry

                            So I notice JezuzLizard's map restart workaround exist on the zm_server_fuctions.gsc but doesn't seem to work when the round is over.

                            Cahz Offline
                            Cahz Offline
                            Cahz
                            VIP
                            wrote on last edited by
                            #30

                            Fry I had two different versions of this mod that I had made, and there seems to be mix ups between the two. So if it is in, you should be able to use it. I have it running on my server and it works

                            Fry 1 Reply Last reply
                            0
                            • Cahz Cahz

                              Fry I had two different versions of this mod that I had made, and there seems to be mix ups between the two. So if it is in, you should be able to use it. I have it running on my server and it works

                              Fry Offline
                              Fry Offline
                              Fry
                              Plutonium Staff
                              wrote on last edited by
                              #31

                              Cahz said in [Release] [Zombies] ZOMBIES++ MOD (Extra Perk Machines, Powerups, more):

                              Fry I had two different versions of this mod that I had made, and there seems to be mix ups between the two. So if it is in, you should be able to use it. I have it running on my server and it works

                              yeah I seem to change 20 to 15 and it worked

                              1 Reply Last reply
                              0
                              • MiguelitoS2 MiguelitoS2

                                Hey,

                                I'm getting weird bugs using this, ZombieBlood doesn't work when pickedup on Origins and when a zombie drops a powerup besides ZombieBlood (Instakill) it freezes and crashes 😕

                                Don't suppose you could lend me a hand here Cahz

                                Cheers.

                                SlyJF Offline
                                SlyJF Offline
                                SlyJF
                                wrote on last edited by
                                #32

                                MiguelitoS2 Cahz yeah im trying to figure out why zombie blood isnt working, any updates here?

                                Ox_ 1 Reply Last reply
                                0
                                • SlyJF SlyJF

                                  MiguelitoS2 Cahz yeah im trying to figure out why zombie blood isnt working, any updates here?

                                  Ox_ Offline
                                  Ox_ Offline
                                  Ox_
                                  wrote on last edited by
                                  #33

                                  SlyJF said in [Release] [Zombies] ZOMBIES++ MOD (Extra Perk Machines, Powerups, more):

                                  MiguelitoS2 Cahz yeah im trying to figure out why zombie blood isnt working, any updates here?

                                  It's because powerup isn't passed onto the original _zombiemode_powerup_grab function if it the powerup wasn't one of the user added custom ones. Instead it's just discarded.
                                  Don't know why he missed that part when he copied over my code.

                                  Cahz 1 Reply Last reply
                                  1
                                  • Ox_ Ox_

                                    SlyJF said in [Release] [Zombies] ZOMBIES++ MOD (Extra Perk Machines, Powerups, more):

                                    MiguelitoS2 Cahz yeah im trying to figure out why zombie blood isnt working, any updates here?

                                    It's because powerup isn't passed onto the original _zombiemode_powerup_grab function if it the powerup wasn't one of the user added custom ones. Instead it's just discarded.
                                    Don't know why he missed that part when he copied over my code.

                                    Cahz Offline
                                    Cahz Offline
                                    Cahz
                                    VIP
                                    wrote on last edited by
                                    #34

                                    Ox_ SlyJF I never used this mod on Origins for 2 reasons.

                                    1. There's already all the perks on that map so I never added any extra perks (so didnt test)
                                    2. I personally just don't like the map so I never tested the mod with it

                                    I must've copied the "I removed the zombie blood" part of the code that someone else posted in the thread. Oh well. If someone wants to use this mod on Origins, they can try to fix the zombie blood... but I'm not able to fix this at this very moment. 😞 Probably won't be able to fix the code until tomorrow

                                    1 Reply Last reply
                                    0
                                    • VERsingthegamez Offline
                                      VERsingthegamez Offline
                                      VERsingthegamez
                                      wrote on last edited by
                                      #35

                                      Is there a way to install this without having to have a server? I cannot get it to work with the server and its becoming a pain in the ass.

                                      1 Reply Last reply
                                      0
                                      • Papa  John Offline
                                        Papa  John Offline
                                        Papa John
                                        wrote on last edited by
                                        #36

                                        I have tried using this on my dedicated server. But every time I play mob of the dead the afterlife counter gets stuck at 1. Its normally at 3

                                        Sebi2030 1 Reply Last reply
                                        1
                                        • Papa  John Papa John

                                          I have tried using this on my dedicated server. But every time I play mob of the dead the afterlife counter gets stuck at 1. Its normally at 3

                                          Sebi2030 Offline
                                          Sebi2030 Offline
                                          Sebi2030
                                          wrote on last edited by
                                          #37

                                          Clarence i have the same problem

                                          1 Reply Last reply
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