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  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

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  • iburnthesunundefined Offline
    iburnthesunundefined Offline
    iburnthesun
    Contributor
    wrote on last edited by
    #168

    managed to get the server running now, i tried to compile precompiled scripts thats why it didnt work. but now i cant join even though the server says its running fine. when i do try to join it goes to awaiting connection 2 to 11 then kicks me out with the error lost connection to host

    1 Reply Last reply
    1
    • YoggSaronundefined Offline
      YoggSaronundefined Offline
      YoggSaron
      Contributor
      wrote on last edited by YoggSaron
      #169

      Anyone manage to get this mod working in farm survival? for me it just kicks me out as soon as I join and the game crashes Cahz pls help if you can ty

      Cahzundefined 1 Reply Last reply
      0
      • YoggSaronundefined YoggSaron

        Anyone manage to get this mod working in farm survival? for me it just kicks me out as soon as I join and the game crashes Cahz pls help if you can ty

        Cahzundefined Offline
        Cahzundefined Offline
        Cahz
        VIP
        wrote on last edited by
        #170

        Artoria00 YoggSaron d15dbdcf-0f74-40dc-bd78-c3a7cad4e9c9-image.png
        Loading the mod on farm works, but I never added the extra perk machines onto any of the survival maps.

        iburnthesun make sure you follow the directions on the Github page. If you're still confused, make sure to read up on loading GSC scripts on Plutonium. (Tutorial Here)

        1 Reply Last reply
        0
        • Barnseundefined Offline
          Barnseundefined Offline
          Barnse
          wrote on last edited by
          #171

          Hey so quick question, when in a custom game either with friends or solo when select "End Game" rather than taking me to the menu or back into a lobby it just restarts the map.

          Any idea why? It's only started since installing Zombies++

          Cahzundefined 1 Reply Last reply
          0
          • Barnseundefined Barnse

            Hey so quick question, when in a custom game either with friends or solo when select "End Game" rather than taking me to the menu or back into a lobby it just restarts the map.

            Any idea why? It's only started since installing Zombies++

            Cahzundefined Offline
            Cahzundefined Offline
            Cahz
            VIP
            wrote on last edited by
            #172

            Barnse Z++ was made to be used on dedicated servers. It has a script that forces map restart when the game ends. This is to fix the issue of people disconnecting on map rotations (with the sacrifice of staying on one map only).

            If you're using Z++ in solo and want to leave the game, just type "disconnect" in console instead of using End Game

            Barnseundefined 1 Reply Last reply
            0
            • Cahzundefined Cahz

              Barnse Z++ was made to be used on dedicated servers. It has a script that forces map restart when the game ends. This is to fix the issue of people disconnecting on map rotations (with the sacrifice of staying on one map only).

              If you're using Z++ in solo and want to leave the game, just type "disconnect" in console instead of using End Game

              Barnseundefined Offline
              Barnseundefined Offline
              Barnse
              wrote on last edited by
              #173

              Cahz Awesome thanks for the reply! Exactly what I was looking for. In that case is there no way to edit the config for solo/custom games with friends?

              1 Reply Last reply
              0
              • Darkiosundefined Offline
                Darkiosundefined Offline
                Darkios
                wrote on last edited by
                #174

                hello, I can not modify the starting money and the price of the mystery box (in the cfg with notepad ++) however, I have the rest of the mod including the additional perk ect
                what are the modifications to be made in the cfg?

                Cahzundefined 1 Reply Last reply
                0
                • Darkiosundefined Darkios

                  hello, I can not modify the starting money and the price of the mystery box (in the cfg with notepad ++) however, I have the rest of the mod including the additional perk ect
                  what are the modifications to be made in the cfg?

                  Cahzundefined Offline
                  Cahzundefined Offline
                  Cahz
                  VIP
                  wrote on last edited by
                  #175

                  Darkios First off, you can find all the DVARs in the source code if you know where to look.

                  Secondly, if you checked the Github, you would've found the dedicated_zm.cfg file with all the Z++ DVARs.

                  Please READ it's not that hard if you follow all the directions

                  Darkiosundefined 1 Reply Last reply
                  0
                  • Cahzundefined Cahz

                    Darkios First off, you can find all the DVARs in the source code if you know where to look.

                    Secondly, if you checked the Github, you would've found the dedicated_zm.cfg file with all the Z++ DVARs.

                    Please READ it's not that hard if you follow all the directions

                    Darkiosundefined Offline
                    Darkiosundefined Offline
                    Darkios
                    wrote on last edited by
                    #176

                    Cahz thank you everything is working fine now

                    1 Reply Last reply
                    1
                    • Cahzundefined Cahz

                      ZOMBIES ++ MOD
                      Developer: @ItsCahz
                      Link: https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2
                      Hello guys, I'm bringing you guys my variation of Zombies that I've been working on for a bit. Basically this is supposed to enhance the vanilla BO2 zombies and make it better. There's so many things that I need to cover.

                      README
                      All of the important functions can be toggled on and off inside of the dedicated_zm.cfg file or by utilizing set <dvarName> <value>. Almost no need to go and edit the GSC.

                      TOGGLE-ABLE FEATURES

                      • Zombie Counter on screen
                      • Custom Powerup drops
                      • Extra Perk Machines

                      CUSTOM POWERUPS

                      • Money Drop (Random amount of money)
                      • Pack-A-Punch (Upgrade the current weapon of player) (this is super OP)
                      • Unlimited Ammo (Probably the best one. Credit @_Ox)
                      • Fast Feet (Super sonic speed)

                      EXTRA PERK MACHINES

                      • PHD Flopper (Nuketown, Tranzit, Buried, MOTD, Die Rise) (NO SPLASH DMG AND NO FALL DMG)
                      • Stamin-Up (Nuketown)
                      • Mule Kick (Nuketown, Tranzit)
                      • Deadshot Daiquiri (Nuketown, Tranzit, Buried)

                      Note: I cannot use the models of things that are not on the map already. Luckily maps like MOTD and Die Rise have assets I could use for PHD Flopper. But other custom perk machines will be using the Quick Revive model, Juggernog model, Speedcola model, and the Doubletap model. This also goes for the custom perk icons on the hud. Had to use already on the map icons.

                      OTHER FEATURES

                      • Force Spawn players on Round 1 (No more having friends spectating until Round 2)

                      • Game Length gets displayed at the end of the game (hours and minutes)

                      Some Pictures
                      I wanted the perk machine locations to be in spots that would not normally be used, so exploring the entire map should result in finding them.
                      DIERISE_PHD.jpg
                      My favorite perk and perk machine!
                      all perks die rise.jpg
                      All perks for Die Rise. (PHD Flopper, Deadshot, and Staminup)
                      custom perks.jpg
                      Nuketown All extra Perks (PHD Flopper, Deadshot, Staminup, and Mule Kick)
                      MOTD_PHD.jpg
                      MOTD PHD Flopper Machine!
                      NUKETOWN_MULEKICK.jpg
                      Nuketown Mule Kick
                      BURIED_PHD.jpg
                      BURIED PHD FLOPPER (back of witches house. have to go tunnel way instead of fountain)
                      I don't think there's much else to say here other than have fun

                      Version 1.2
                      should be more stable. Won't know until server owners test it.

                      reyalPPlayerundefined Offline
                      reyalPPlayerundefined Offline
                      reyalPPlayer
                      wrote on last edited by
                      #177

                      Cahz are these mods enabled on the -TOWN- map?

                      Cahzundefined 1 Reply Last reply
                      0
                      • reyalPPlayerundefined reyalPPlayer

                        Cahz are these mods enabled on the -TOWN- map?

                        Cahzundefined Offline
                        Cahzundefined Offline
                        Cahz
                        VIP
                        wrote on last edited by
                        #178

                        reyalPPlayer No

                        1 Reply Last reply
                        0
                        • Fire Iceundefined Offline
                          Fire Iceundefined Offline
                          Fire Ice
                          wrote on last edited by
                          #179

                          it is normal that the powers up does not work (there is 0 error except when I put it in the zombies folder, I must put it in the same folder as the _clientids)

                          Cahzundefined 1 Reply Last reply
                          0
                          • Fire Iceundefined Fire Ice

                            it is normal that the powers up does not work (there is 0 error except when I put it in the zombies folder, I must put it in the same folder as the _clientids)

                            Cahzundefined Offline
                            Cahzundefined Offline
                            Cahz
                            VIP
                            wrote on last edited by
                            #180

                            Fire Ice Follow the directions

                            Fire Iceundefined 1 Reply Last reply
                            0
                            • Cahzundefined Cahz

                              ZOMBIES ++ MOD
                              Developer: @ItsCahz
                              Link: https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2
                              Hello guys, I'm bringing you guys my variation of Zombies that I've been working on for a bit. Basically this is supposed to enhance the vanilla BO2 zombies and make it better. There's so many things that I need to cover.

                              README
                              All of the important functions can be toggled on and off inside of the dedicated_zm.cfg file or by utilizing set <dvarName> <value>. Almost no need to go and edit the GSC.

                              TOGGLE-ABLE FEATURES

                              • Zombie Counter on screen
                              • Custom Powerup drops
                              • Extra Perk Machines

                              CUSTOM POWERUPS

                              • Money Drop (Random amount of money)
                              • Pack-A-Punch (Upgrade the current weapon of player) (this is super OP)
                              • Unlimited Ammo (Probably the best one. Credit @_Ox)
                              • Fast Feet (Super sonic speed)

                              EXTRA PERK MACHINES

                              • PHD Flopper (Nuketown, Tranzit, Buried, MOTD, Die Rise) (NO SPLASH DMG AND NO FALL DMG)
                              • Stamin-Up (Nuketown)
                              • Mule Kick (Nuketown, Tranzit)
                              • Deadshot Daiquiri (Nuketown, Tranzit, Buried)

                              Note: I cannot use the models of things that are not on the map already. Luckily maps like MOTD and Die Rise have assets I could use for PHD Flopper. But other custom perk machines will be using the Quick Revive model, Juggernog model, Speedcola model, and the Doubletap model. This also goes for the custom perk icons on the hud. Had to use already on the map icons.

                              OTHER FEATURES

                              • Force Spawn players on Round 1 (No more having friends spectating until Round 2)

                              • Game Length gets displayed at the end of the game (hours and minutes)

                              Some Pictures
                              I wanted the perk machine locations to be in spots that would not normally be used, so exploring the entire map should result in finding them.
                              DIERISE_PHD.jpg
                              My favorite perk and perk machine!
                              all perks die rise.jpg
                              All perks for Die Rise. (PHD Flopper, Deadshot, and Staminup)
                              custom perks.jpg
                              Nuketown All extra Perks (PHD Flopper, Deadshot, Staminup, and Mule Kick)
                              MOTD_PHD.jpg
                              MOTD PHD Flopper Machine!
                              NUKETOWN_MULEKICK.jpg
                              Nuketown Mule Kick
                              BURIED_PHD.jpg
                              BURIED PHD FLOPPER (back of witches house. have to go tunnel way instead of fountain)
                              I don't think there's much else to say here other than have fun

                              Version 1.2
                              should be more stable. Won't know until server owners test it.

                              EzPz69undefined Offline
                              EzPz69undefined Offline
                              EzPz69
                              wrote on last edited by
                              #181

                              Cahz im am very lost can you make a short turtorial vid or something please

                              1 Reply Last reply
                              0
                              • Cahzundefined Cahz

                                Fire Ice Follow the directions

                                Fire Iceundefined Offline
                                Fire Iceundefined Offline
                                Fire Ice
                                wrote on last edited by
                                #182

                                Cahz Yes but after when I start my server and try to join it, it makes me a joining session and it does not join

                                1 Reply Last reply
                                0
                                • kyemel_personundefined Offline
                                  kyemel_personundefined Offline
                                  kyemel_person
                                  wrote on last edited by
                                  #183

                                  that happens when you type your pin in but are not in a game i think

                                  im new to this stuff aswell

                                  1 Reply Last reply
                                  0
                                  • Cahzundefined Cahz

                                    ZOMBIES ++ MOD
                                    Developer: @ItsCahz
                                    Link: https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2
                                    Hello guys, I'm bringing you guys my variation of Zombies that I've been working on for a bit. Basically this is supposed to enhance the vanilla BO2 zombies and make it better. There's so many things that I need to cover.

                                    README
                                    All of the important functions can be toggled on and off inside of the dedicated_zm.cfg file or by utilizing set <dvarName> <value>. Almost no need to go and edit the GSC.

                                    TOGGLE-ABLE FEATURES

                                    • Zombie Counter on screen
                                    • Custom Powerup drops
                                    • Extra Perk Machines

                                    CUSTOM POWERUPS

                                    • Money Drop (Random amount of money)
                                    • Pack-A-Punch (Upgrade the current weapon of player) (this is super OP)
                                    • Unlimited Ammo (Probably the best one. Credit @_Ox)
                                    • Fast Feet (Super sonic speed)

                                    EXTRA PERK MACHINES

                                    • PHD Flopper (Nuketown, Tranzit, Buried, MOTD, Die Rise) (NO SPLASH DMG AND NO FALL DMG)
                                    • Stamin-Up (Nuketown)
                                    • Mule Kick (Nuketown, Tranzit)
                                    • Deadshot Daiquiri (Nuketown, Tranzit, Buried)

                                    Note: I cannot use the models of things that are not on the map already. Luckily maps like MOTD and Die Rise have assets I could use for PHD Flopper. But other custom perk machines will be using the Quick Revive model, Juggernog model, Speedcola model, and the Doubletap model. This also goes for the custom perk icons on the hud. Had to use already on the map icons.

                                    OTHER FEATURES

                                    • Force Spawn players on Round 1 (No more having friends spectating until Round 2)

                                    • Game Length gets displayed at the end of the game (hours and minutes)

                                    Some Pictures
                                    I wanted the perk machine locations to be in spots that would not normally be used, so exploring the entire map should result in finding them.
                                    DIERISE_PHD.jpg
                                    My favorite perk and perk machine!
                                    all perks die rise.jpg
                                    All perks for Die Rise. (PHD Flopper, Deadshot, and Staminup)
                                    custom perks.jpg
                                    Nuketown All extra Perks (PHD Flopper, Deadshot, Staminup, and Mule Kick)
                                    MOTD_PHD.jpg
                                    MOTD PHD Flopper Machine!
                                    NUKETOWN_MULEKICK.jpg
                                    Nuketown Mule Kick
                                    BURIED_PHD.jpg
                                    BURIED PHD FLOPPER (back of witches house. have to go tunnel way instead of fountain)
                                    I don't think there's much else to say here other than have fun

                                    Version 1.2
                                    should be more stable. Won't know until server owners test it.

                                    saibot88undefined Offline
                                    saibot88undefined Offline
                                    saibot88
                                    wrote on last edited by
                                    #184

                                    Cahz Hey bro the download links doesnt work, can you repair them? plz

                                    Cahzundefined 1 Reply Last reply
                                    0
                                    • saibot88undefined saibot88

                                      Cahz Hey bro the download links doesnt work, can you repair them? plz

                                      Cahzundefined Offline
                                      Cahzundefined Offline
                                      Cahz
                                      VIP
                                      wrote on last edited by
                                      #185

                                      @DragonMaverick Link still works
                                      https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B v1.2

                                      saibot88undefined AdrX003undefined 2 Replies Last reply
                                      1
                                      • Cahzundefined Cahz

                                        @DragonMaverick Link still works
                                        https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B v1.2

                                        saibot88undefined Offline
                                        saibot88undefined Offline
                                        saibot88
                                        wrote on last edited by
                                        #186

                                        Cahz Oh thanks, for some reason my browser didnt let me enter to the link, thanks dude B).

                                        lawnmowerr69undefined 1 Reply Last reply
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                                        • Squantcherundefined Offline
                                          Squantcherundefined Offline
                                          Squantcher
                                          wrote on last edited by
                                          #187

                                          Is it normal that the map keeps restarting after I die. I need to reset the game everytime.

                                          1 Reply Last reply
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