Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO1 Modding Releases & Resources
  3. [Release] [Zombies] Black Ops 1 aim assist

[Release] [Zombies] Black Ops 1 aim assist

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
34 Posts 14 Posters 10.5k Views 4 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Miaa_undefined Offline
    Miaa_undefined Offline
    Miaa_
    wrote on last edited by
    #18

    Hey, jus twanted to say thanks, this is a very cool thing you did ! Also very cool of you to keep updating it and refining it with feedback, really means a lot to us 😄

    1 Reply Last reply
    1
    • iBest14undefined Offline
      iBest14undefined Offline
      iBest14
      wrote on last edited by
      #19

      Does it also work for campaign mode?

      dontknowletsplundefined 1 Reply Last reply
      0
      • iBest14undefined iBest14

        Does it also work for campaign mode?

        dontknowletsplundefined Offline
        dontknowletsplundefined Offline
        dontknowletspl
        wrote on last edited by
        #20

        iBest14 No its only meant for zombies

        iBest14undefined 1 Reply Last reply
        0
        • dontknowletsplundefined dontknowletspl

          iBest14 No its only meant for zombies

          iBest14undefined Offline
          iBest14undefined Offline
          iBest14
          wrote on last edited by
          #21

          dontknowletspl and can you create one for the campaign mode? or adapt that same one?

          dontknowletsplundefined 1 Reply Last reply
          0
          • iBest14undefined iBest14

            dontknowletspl and can you create one for the campaign mode? or adapt that same one?

            dontknowletsplundefined Offline
            dontknowletsplundefined Offline
            dontknowletspl
            wrote on last edited by
            #22

            iBest14 Plutonium does not support campaign so im not sure how you would load the script with steam version. I have never made any scripts for campaign.

            iBest14undefined 1 Reply Last reply
            0
            • menlover33undefined Offline
              menlover33undefined Offline
              menlover33
              wrote on last edited by
              #23

              any chance this can be used with bgamer or steam?

              dontknowletsplundefined 1 Reply Last reply
              0
              • menlover33undefined menlover33

                any chance this can be used with bgamer or steam?

                dontknowletsplundefined Offline
                dontknowletsplundefined Offline
                dontknowletspl
                wrote on last edited by
                #24

                menlover33 The script should work fine on other versions of bo1 but you need to find way to load it on the game.

                1 Reply Last reply
                0
                • Lachara_43undefined Lachara_43 referenced this topic on
                • Lachara_43undefined Lachara_43 referenced this topic on
                • GhostRider0125undefined GhostRider0125

                  XODreams i dont know about coding nor do i do i know about gsc scripts all i know is texture changing😁

                  TahjGaddundefined Offline
                  TahjGaddundefined Offline
                  TahjGadd
                  wrote on last edited by
                  #25
                  This post is deleted!
                  GhostRider0125undefined 1 Reply Last reply
                  1
                  • TahjGaddundefined TahjGadd

                    This post is deleted!

                    GhostRider0125undefined Offline
                    GhostRider0125undefined Offline
                    GhostRider0125
                    wrote on last edited by
                    #26

                    TahjGadd sure thing bud ghostrider0125
                    😆

                    TahjGaddundefined 1 Reply Last reply
                    1
                    • GhostRider0125undefined GhostRider0125

                      TahjGadd sure thing bud ghostrider0125
                      😆

                      TahjGaddundefined Offline
                      TahjGaddundefined Offline
                      TahjGadd
                      wrote on last edited by
                      #27
                      This post is deleted!
                      1 Reply Last reply
                      1
                      • shttdundefined Offline
                        shttdundefined Offline
                        shttd
                        wrote on last edited by
                        #28

                        It doesn't follow the zombies for me 😞

                        dontknowletsplundefined 1 Reply Last reply
                        0
                        • shttdundefined shttd

                          It doesn't follow the zombies for me 😞

                          dontknowletsplundefined Offline
                          dontknowletsplundefined Offline
                          dontknowletspl
                          wrote on last edited by
                          #29

                          shttd Then you done something wrong.

                          1 Reply Last reply
                          0
                          • shttdundefined Offline
                            shttdundefined Offline
                            shttd
                            wrote on last edited by
                            #30

                            I copy and pasted it in the sp folder and saved it as a gsc file

                            1 Reply Last reply
                            0
                            • dontknowletsplundefined dontknowletspl

                              iBest14 Plutonium does not support campaign so im not sure how you would load the script with steam version. I have never made any scripts for campaign.

                              iBest14undefined Offline
                              iBest14undefined Offline
                              iBest14
                              wrote on last edited by
                              #31

                              dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?

                              dontknowletsplundefined 1 Reply Last reply
                              0
                              • iBest14undefined iBest14

                                dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?

                                dontknowletsplundefined Offline
                                dontknowletsplundefined Offline
                                dontknowletspl
                                wrote on last edited by
                                #32

                                iBest14 You could try removing the zombiemode check from the code. before it is

                                init()
                                {
                                    if ( GetDvar( #"zombiemode" ) == "1" )
                                	{
                                		level thread onPlayerConnect();
                                	}
                                }
                                

                                and after

                                init()
                                {
                                	level thread onPlayerConnect();
                                }
                                

                                No idea how campaign ai is checked.

                                1 Reply Last reply
                                0
                                • dontknowletsplundefined dontknowletspl

                                  Chooch What is that supposed to mean?

                                  SHOTCLOCKundefined Offline
                                  SHOTCLOCKundefined Offline
                                  SHOTCLOCK
                                  wrote on last edited by
                                  #33

                                  dontknowletspl wnere do i get file?

                                  1 Reply Last reply
                                  0
                                  • Rico2Timezundefined Offline
                                    Rico2Timezundefined Offline
                                    Rico2Timez
                                    wrote on last edited by
                                    #34

                                    where is the file?

                                    1 Reply Last reply
                                    0
                                    Reply
                                    • Reply as topic
                                    Log in to reply
                                    • Oldest to Newest
                                    • Newest to Oldest
                                    • Most Votes


                                    • 1
                                    • 2
                                    • Login

                                    • Don't have an account? Register

                                    • Login or register to search.
                                    • First post
                                      Last post
                                    0
                                    • Recent
                                    • Tags
                                    • Popular
                                    • Users
                                    • Groups
                                    • Donate