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  2. BO1 Modding Releases & Resources
  3. [Release] [ZM] BO1 Remix Mod

[Release] [ZM] BO1 Remix Mod

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • InformationEXEundefined Offline
    InformationEXEundefined Offline
    InformationEXE
    wrote on last edited by
    #8

    The mod crashes

    1 Reply Last reply
    1
    • StoopidStuffundefined Offline
      StoopidStuffundefined Offline
      StoopidStuff
      wrote on last edited by
      #9

      I like this mod, but two things irritate me a bit. First, no more funny voice lines, which is unfourtante, and 2, why are the zombies super sprinting on round 1? Sure, sometimes it is incredibly annoying when you have to go search the zombies because they are walking at a tortoise pace, but, super sprinting zombies is not the most fun, especially on round 1. Is there a way to disable it?

      hindercanrunundefined 1 Reply Last reply
      0
      • StoopidStuffundefined StoopidStuff

        I like this mod, but two things irritate me a bit. First, no more funny voice lines, which is unfourtante, and 2, why are the zombies super sprinting on round 1? Sure, sometimes it is incredibly annoying when you have to go search the zombies because they are walking at a tortoise pace, but, super sprinting zombies is not the most fun, especially on round 1. Is there a way to disable it?

        hindercanrunundefined Offline
        hindercanrunundefined Offline
        hindercanrun
        wrote on last edited by
        #10

        StoopidStuff there’s super sprinters on bo1?

        1 Reply Last reply
        0
        • StoopidStuffundefined Offline
          StoopidStuffundefined Offline
          StoopidStuff
          wrote on last edited by
          #11

          What I meant is zombies running at me at a million miles per hour on round 1, I didn't mean super sprinters, thats my mistake.
          '

          hindercanrunundefined 1 Reply Last reply
          0
          • StoopidStuffundefined StoopidStuff

            What I meant is zombies running at me at a million miles per hour on round 1, I didn't mean super sprinters, thats my mistake.
            '

            hindercanrunundefined Offline
            hindercanrunundefined Offline
            hindercanrun
            wrote on last edited by
            #12

            StoopidStuff ah ok

            1 Reply Last reply
            0
            • luiskeniosisundefined Offline
              luiskeniosisundefined Offline
              luiskeniosis
              wrote on last edited by
              #13

              I've been playing this mod for a few days now and i'm having a great time, really like the changes you've made.

              Just wondering, is there any way to use this mod in conjunction with mods that allow Solo EEs? Most of these mods replace map patch files, idk if that would be compatible with this mod.

              1 Reply Last reply
              0
              • 5and5undefined 5and5

                Call of Duty: Black Ops Zombies - Remix

                This mod changes many aspects of the game to improve pacing and enjoyability. Also includes the custom map Winter Wunderland.

                Created by 5and5

                YouTube - Twitch - Twitter

                2022-07-18 15_22_25-Call of Duty®_ BlackOps.png

                Download

                Download

                How to Install

                Automatic

                Manual

                Leaderboards

                Leaderboards

                Change Notes

                General

                • Zombies start running at round 1
                • Weapon limit increased from 2 to 3
                • Removed Mulekick
                • Starting points changed from 500 to 555
                • Enabled sprint while drinking perks
                • Removed player quotes
                • "Reset" now happens at exactly 12 hours

                HUD

                • /hud_pluto 1 offsets timers for pluto logo
                • Yellow points added stack on top of each other
                • In game timer
                • Round timer (shows at the end of a round - can be toggled to show mid round)
                • Seconds per horde (shows at the end of a round)
                • Total time (shows at the beginning a round - for round srs)
                • Predicted round (shows at the beginning a round)
                • Zombie remaining counter / Zombie kill counter (No Man's Land)
                • Zone name
                • Health bar
                • Drop cycle tracker
                • COTD: VR11 insta kill timer
                • COTD: George health bar
                • Moon: Oxygen timer
                • Moon: Excavator timer

                Spawn Delay

                • Reduced round 1 spawn delay from 2 to 1 seconds (round 15 spawn rate)
                • Spawn delay now caps out at round 50 instead of 63

                Special Rounds

                Insta Kill Rounds

                • Insta kill rounds happen every other round after:
                • Solo: 99 | Coop: 89 | 3p: 79 | 4p: 69

                Dogs

                • First dog round is always on round 5
                • Always 4 rounds between dog rounds

                Thief

                • First thief round is always the next odd round after you turn on power
                • Always 4 rounds between theif rounds

                Monkeys

                • First monkey round is always the next odd round after you turn on power and have purchased a perk
                • Always 4 rounds between theif rounds

                George

                • No longer zaps you from a distance
                • Always give a max every 4 rounds

                Weapons

                General

                • Zombies lose collision as soon as they are killed
                • Increased explosive scaling (raygun buff)

                Grenades

                • Increased frag grenade throw speed
                • Increased semtex throw speed

                Gewerh43

                • Buffed to do the same damage as the m14

                Wunderwaffe

                • Added Wunderwaffe to Verruckt box
                • Added Wunderwaffe powerup to Five as thief reward
                • Increased upgraded version's max kills from 10 to 12

                Thunder Gun

                • Fails less
                • Changed zombie fling angle

                VR11

                • Un-upgraded can also gives players instakill
                • Can now be used on yourself by shooting the ground
                • No longer gives players invisibility

                Scavenger

                • Will always kill zombies in at least two shots

                Baby Gun

                • Increased range of un-upgraded version
                • Zombie will not give power ups if ran over with the baby gun out

                Wave Gun

                • Electrocutes zombies instead of mircowaving them
                • Increased range
                • Zap guns have a mini waffe effect that kills up to 3 zombies per shot

                Mystery Box

                Shared box

                • knifing the box will allow any player to take the weapon

                Boxes Weapons

                • Added PPSH
                • Added AK47
                • Added Stoner63
                • Removed Python
                • Removed Spas-12
                • Removed HS10
                • Removed Dragunov
                • Removed l96a1
                • Removed Fal
                • Removed China Lake

                Animations

                • Decreased weapon pickup time from 12 to 10 seconds
                • Decreased box opening and closing from 0.5 to 0.3 seconds
                • Decreased weapon spinning time from 4 to 2 seconds
                • Decreased time after grabbing weapon from 3 to 1 seconds

                Teddy Bear

                • Increased minimum number of hit before a teddy bear from 4 to 5
                • Decreased probaility of box moving early

                Weighted Weapons

                • Increased probability of getting Monkeys/Gershes/Dolls - by 100% every 5 rounds till 20
                • Increased probability of getting Raygun until round 25 - by 15% after 5 hits - 30% after 10 hits (except on Der Riese)
                • Increased probability of getting Wonder Weapons by 10% every 5 hits until you get it

                Kino box locations presets

                • Dining first box in Speed Cola
                • Dining removed boxes: PM63, Alley, Control Room
                • Hellroom first box set in MPL
                • Hellroom removed boxes: Speed Cola, Dressing Room, Stage
                • No Power first box set in MPL
                • No Power removed boxes: Theater (middle)

                Equipment

                Monkey Bombs

                • Always work if thrown in a playable area
                • Zombie are attracted immediately

                Gersches

                • Zombie are attracted immediately

                Claymores

                • Now do 50% of zombies max health
                • Limited to 10 on the map at one time

                Boucing Bettys

                • Now do 50% of zombies max health
                • Now explodes in 1 second instead of 2 seconds
                • Limited to 10 on the map at one time

                Traps

                General

                • Trap lights no longer gets glitched by hitting there switches to early

                Electric Trap (Kino and Shi No Numa)

                • Reduced recharge time to 25 seconds
                • Reduced shell shock time from 2.5 to 1.25 seconds
                • Reduced zombie burn time from random 1.25 to 0.5 seconds

                Fire Trap (Kino)

                • Reduced cooldown from 60 to 50 seconds

                Turret (Kino and Ascension)

                • Kills zombies in 2 bullets at any round
                • No longer damages players

                Centrifuge (Ascension)

                • Centrifudge can no longer get jammed for 1 full round (0 spin rounds can still happen)
                • Maximum time between spins reduced to 48 seconds from 90

                Perks

                Double Tap

                • Double Tap 2.0

                Mule kick

                • Removed

                Power Ups

                General

                • Increased random drop rate from 3% to 5%
                • Added a 50000 point cap till next point based drop
                • Added custom effect to last drop of a cycle
                • First cycle of the game is always double points, nuke, insta kill, max ammo

                Carpenters

                • Removed

                Firesales

                • Added to powerup cycle on round 5
                • Removed from powerup cycle after first box moves

                Death Machines

                • Added to powerup on round 60
                • Kills zombies in 3 body shots or 2 head shots
                • Switching weapons ends powerup
                • Powerup duration now stacks

                Double Points

                • Powerup duration now stacks
                • Removed from powerup cycle when death machines are added

                Insta kill

                • Powerup duration now stacks

                Nuke

                • Nukes now kill zombies twice as fast

                Perk Bottles

                • Always gives jug if you the players doesn't already have it

                Maps

                Nacht Der Untoten

                • Added pack-a-punch to main floor that can upgrade the Thunder Gun, Ray Gun, m1911 and Crossbow
                • Replaced Mulekick with Speedcola

                Verruckt

                • Added Wunderwaffe to the box
                • Added mp5 wall buy in the speed cola room
                • Toilet will take an stg-44 when pressed, this allows players to only have two guns

                Shi-no-numa

                • Added pack-a-punch to main floor that can upgrade the Wunderwaffe, Ray Gun, m1911 and Crossbow
                • Removed fishing hut box location
                • Disabled door to fishing hut
                • Once all other huts are open, double tap will spawn in front of fishing hut
                • Decreased electric traps recharge time from 90 to 25
                • Changed the spawn zones of the main building to only include it self

                Der Riese

                • Pack-a-punch only requires two of the three teleporter to open
                • Removed catwalk box location
                • Disabled door to catwalk area
                • Turning on power gives all players the bowie knife
                • Moved quick revive to mp40
                • Fixed getting stuck on most curbs
                • Fixed mp40 spawn zone so that zombies no longer come from outside the trap
                • Changed the spawn zone of power to not include jug

                Kino Der Toten

                • Meteor in the starting room now turns on power
                • Removed nova crawlers
                • Moved double tap machine to stage
                • Changed the spawn zone of the spawn room to only include it self (4 windows)
                • Removed double tap spawn when inside hell room
                • Initial box and active box locations presets

                Five

                • Set windows
                • Set power room teleporter to always take you up stairs
                • Set initial box to the dead guy room
                • Killing the thief before he takes a weapon now gives a waffe powerup instead of a bonfire sale
                • Killing the thief after he takes a weapon now gives a bonfire sale instead of a fire sale
                • Fixed thief pathing glitch that causes zombies to avoid traps
                • Removed alarm from theif round to fix audio glitching from killing the theif too fast

                Ascension

                • Monkeys health caps out at 1500
                • Monkeys taking revive doesn't count as a down
                • Moved Stamin up to underneath power
                • Changed the spawn zone of the m16 room to only include it self (3 windows)

                Call of the Dead

                • Removed initial spawn delay on round 1
                • VR11 un-upgraded now also gives players instakill
                • VR11 can now be used on yourself by shooting the ground
                • VR11 no longer gives players invisibility
                • Flinger now kills zombies instead of respawning them
                • Reduced pack-a-punch hidden time from 2 minutes to 20 seconds
                • Set initial box to on top of flopper

                Shangri-la

                • First drop of the game will always be a max ammo
                • Monkeys will go for drops at any round
                • Running over shrunken zombies with the baby gun out will no longer give powerups
                • Ceiling spawner fall much faster now
                • Pack-a-punch stone will always be in spawn
                • Night mode enables by default (this can be disabled by using the "night_mode" dvar)
                • Increased the range of the un upgraded and upgraded babygun
                • Spike traps kill zombies
                • Set initial box to ak room

                Moon

                • Astronaut removed
                • Wave gun now electrocutes zombies and has increased range
                • Zap guns have a mini waffe effect that kills up to 3 zombies per shot
                • Glass windows can no longer be broken
                • Turning on power will launch the rockets that blow up earth (does not give perm perks)
                • Hacking a max ammos turns into a perk bottle instead of a firesale
                • Hacking a box loaction will always last 5 rounds
                • Set initial box to spawn room

                No Mans Land

                • Always jug start
                • increased initial spawn rate
                • Removed periods of no zombie spawns

                Winter Wunderland

                • /map zombie_ww in the console to load the map
                • Thundergun, Wonder Waffe and Blundergat are in the box
                • Blundergat is not limited
                • Mulekick increases weapon swap speed
                • Buyable raygun for 5000 in Power Room
                • Three teddybear song easter egg
                • HD textures download

                winter_wunderland_loadscreen_distressed.png

                Custom Menu

                • Open menu -> settings -> game
                  2022-07-18 15_11_51-Call of Duty®_ BlackOps.png

                Console

                Custom Dvars

                • /hud_pluto - enables/disable timer offset for pluto logo
                • /hud_round_timer - enables/disable round timer
                • /hud_health_bar - enables/disable health bar
                • /hud_remaining - enables/disable zombies counter
                • /hud_drops - enables/disable drop tracker
                • /hud_george_bar - enables/disable George health bar
                • /hud_oxygen_timer - enables/disable oxygen timer on Moon
                • /hud_excavator_timer - enables/disable excavator timer on Moon
                • /hud_oxygen_timer - enables/disable oxygen timer on Moon
                • /hud_zone_name_on - enables/disable displaying of zone names
                • /night_mode - enables/disable Shangri-la's night mode
                • /coop_pause - can be used to pause in coop (pause starts at the beginning of the next round)
                • /start_round <round number> - can be used to change start round for strat tester
                • /player_quotes 0 - can be used to enable player quotes

                Config

                Enable Custom HUD

                seta hud_health_bar "1"
                seta hud_drops "1"
                seta hud_remaining "1"
                seta hud_round_timer "1"
                seta hud_george_bar "1"
                seta hud_round_timer "1"
                seta hud_excavator_timer "1"
                seta hud_oxygen_timer "1"
                seta hud_zone_name_on "1"
                

                Shout out to:

                • SE2Dev - For making LinkerMod
                • Nukem - For making LinkerMod
                • Treyarch - For making the best zombie game of all time
                • Clippy95 - For adding the mp5 to verruckt
                • Demonz - For testing and helping with some scripting
                • Ziomix - For testing and helping with some scripting
                • JBird_Justin - For making Reimagined this wouldn't be possible without him. A large portion of the mod is ported from his mod.

                Source Code:

                • https://github.com/5and5/BO1-Remix
                GhostRider0125undefined Offline
                GhostRider0125undefined Offline
                GhostRider0125
                wrote on last edited by
                #14
                This post is deleted!
                1 Reply Last reply
                0
                • PS2ABBACHIOundefined Offline
                  PS2ABBACHIOundefined Offline
                  PS2ABBACHIO
                  wrote on last edited by
                  #15

                  So with the remix mod, i pack a punch the AK47 and it vanishes, are you able to fix that?

                  hindercanrunundefined 1 Reply Last reply
                  0
                  • PS2ABBACHIOundefined PS2ABBACHIO

                    So with the remix mod, i pack a punch the AK47 and it vanishes, are you able to fix that?

                    hindercanrunundefined Offline
                    hindercanrunundefined Offline
                    hindercanrun
                    wrote on last edited by hindercanrun
                    #16
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • 5and5undefined 5and5

                      Call of Duty: Black Ops Zombies - Remix

                      This mod changes many aspects of the game to improve pacing and enjoyability. Also includes the custom map Winter Wunderland.

                      Created by 5and5

                      YouTube - Twitch - Twitter

                      2022-07-18 15_22_25-Call of Duty®_ BlackOps.png

                      Download

                      Download

                      How to Install

                      Automatic

                      Manual

                      Leaderboards

                      Leaderboards

                      Change Notes

                      General

                      • Zombies start running at round 1
                      • Weapon limit increased from 2 to 3
                      • Removed Mulekick
                      • Starting points changed from 500 to 555
                      • Enabled sprint while drinking perks
                      • Removed player quotes
                      • "Reset" now happens at exactly 12 hours

                      HUD

                      • /hud_pluto 1 offsets timers for pluto logo
                      • Yellow points added stack on top of each other
                      • In game timer
                      • Round timer (shows at the end of a round - can be toggled to show mid round)
                      • Seconds per horde (shows at the end of a round)
                      • Total time (shows at the beginning a round - for round srs)
                      • Predicted round (shows at the beginning a round)
                      • Zombie remaining counter / Zombie kill counter (No Man's Land)
                      • Zone name
                      • Health bar
                      • Drop cycle tracker
                      • COTD: VR11 insta kill timer
                      • COTD: George health bar
                      • Moon: Oxygen timer
                      • Moon: Excavator timer

                      Spawn Delay

                      • Reduced round 1 spawn delay from 2 to 1 seconds (round 15 spawn rate)
                      • Spawn delay now caps out at round 50 instead of 63

                      Special Rounds

                      Insta Kill Rounds

                      • Insta kill rounds happen every other round after:
                      • Solo: 99 | Coop: 89 | 3p: 79 | 4p: 69

                      Dogs

                      • First dog round is always on round 5
                      • Always 4 rounds between dog rounds

                      Thief

                      • First thief round is always the next odd round after you turn on power
                      • Always 4 rounds between theif rounds

                      Monkeys

                      • First monkey round is always the next odd round after you turn on power and have purchased a perk
                      • Always 4 rounds between theif rounds

                      George

                      • No longer zaps you from a distance
                      • Always give a max every 4 rounds

                      Weapons

                      General

                      • Zombies lose collision as soon as they are killed
                      • Increased explosive scaling (raygun buff)

                      Grenades

                      • Increased frag grenade throw speed
                      • Increased semtex throw speed

                      Gewerh43

                      • Buffed to do the same damage as the m14

                      Wunderwaffe

                      • Added Wunderwaffe to Verruckt box
                      • Added Wunderwaffe powerup to Five as thief reward
                      • Increased upgraded version's max kills from 10 to 12

                      Thunder Gun

                      • Fails less
                      • Changed zombie fling angle

                      VR11

                      • Un-upgraded can also gives players instakill
                      • Can now be used on yourself by shooting the ground
                      • No longer gives players invisibility

                      Scavenger

                      • Will always kill zombies in at least two shots

                      Baby Gun

                      • Increased range of un-upgraded version
                      • Zombie will not give power ups if ran over with the baby gun out

                      Wave Gun

                      • Electrocutes zombies instead of mircowaving them
                      • Increased range
                      • Zap guns have a mini waffe effect that kills up to 3 zombies per shot

                      Mystery Box

                      Shared box

                      • knifing the box will allow any player to take the weapon

                      Boxes Weapons

                      • Added PPSH
                      • Added AK47
                      • Added Stoner63
                      • Removed Python
                      • Removed Spas-12
                      • Removed HS10
                      • Removed Dragunov
                      • Removed l96a1
                      • Removed Fal
                      • Removed China Lake

                      Animations

                      • Decreased weapon pickup time from 12 to 10 seconds
                      • Decreased box opening and closing from 0.5 to 0.3 seconds
                      • Decreased weapon spinning time from 4 to 2 seconds
                      • Decreased time after grabbing weapon from 3 to 1 seconds

                      Teddy Bear

                      • Increased minimum number of hit before a teddy bear from 4 to 5
                      • Decreased probaility of box moving early

                      Weighted Weapons

                      • Increased probability of getting Monkeys/Gershes/Dolls - by 100% every 5 rounds till 20
                      • Increased probability of getting Raygun until round 25 - by 15% after 5 hits - 30% after 10 hits (except on Der Riese)
                      • Increased probability of getting Wonder Weapons by 10% every 5 hits until you get it

                      Kino box locations presets

                      • Dining first box in Speed Cola
                      • Dining removed boxes: PM63, Alley, Control Room
                      • Hellroom first box set in MPL
                      • Hellroom removed boxes: Speed Cola, Dressing Room, Stage
                      • No Power first box set in MPL
                      • No Power removed boxes: Theater (middle)

                      Equipment

                      Monkey Bombs

                      • Always work if thrown in a playable area
                      • Zombie are attracted immediately

                      Gersches

                      • Zombie are attracted immediately

                      Claymores

                      • Now do 50% of zombies max health
                      • Limited to 10 on the map at one time

                      Boucing Bettys

                      • Now do 50% of zombies max health
                      • Now explodes in 1 second instead of 2 seconds
                      • Limited to 10 on the map at one time

                      Traps

                      General

                      • Trap lights no longer gets glitched by hitting there switches to early

                      Electric Trap (Kino and Shi No Numa)

                      • Reduced recharge time to 25 seconds
                      • Reduced shell shock time from 2.5 to 1.25 seconds
                      • Reduced zombie burn time from random 1.25 to 0.5 seconds

                      Fire Trap (Kino)

                      • Reduced cooldown from 60 to 50 seconds

                      Turret (Kino and Ascension)

                      • Kills zombies in 2 bullets at any round
                      • No longer damages players

                      Centrifuge (Ascension)

                      • Centrifudge can no longer get jammed for 1 full round (0 spin rounds can still happen)
                      • Maximum time between spins reduced to 48 seconds from 90

                      Perks

                      Double Tap

                      • Double Tap 2.0

                      Mule kick

                      • Removed

                      Power Ups

                      General

                      • Increased random drop rate from 3% to 5%
                      • Added a 50000 point cap till next point based drop
                      • Added custom effect to last drop of a cycle
                      • First cycle of the game is always double points, nuke, insta kill, max ammo

                      Carpenters

                      • Removed

                      Firesales

                      • Added to powerup cycle on round 5
                      • Removed from powerup cycle after first box moves

                      Death Machines

                      • Added to powerup on round 60
                      • Kills zombies in 3 body shots or 2 head shots
                      • Switching weapons ends powerup
                      • Powerup duration now stacks

                      Double Points

                      • Powerup duration now stacks
                      • Removed from powerup cycle when death machines are added

                      Insta kill

                      • Powerup duration now stacks

                      Nuke

                      • Nukes now kill zombies twice as fast

                      Perk Bottles

                      • Always gives jug if you the players doesn't already have it

                      Maps

                      Nacht Der Untoten

                      • Added pack-a-punch to main floor that can upgrade the Thunder Gun, Ray Gun, m1911 and Crossbow
                      • Replaced Mulekick with Speedcola

                      Verruckt

                      • Added Wunderwaffe to the box
                      • Added mp5 wall buy in the speed cola room
                      • Toilet will take an stg-44 when pressed, this allows players to only have two guns

                      Shi-no-numa

                      • Added pack-a-punch to main floor that can upgrade the Wunderwaffe, Ray Gun, m1911 and Crossbow
                      • Removed fishing hut box location
                      • Disabled door to fishing hut
                      • Once all other huts are open, double tap will spawn in front of fishing hut
                      • Decreased electric traps recharge time from 90 to 25
                      • Changed the spawn zones of the main building to only include it self

                      Der Riese

                      • Pack-a-punch only requires two of the three teleporter to open
                      • Removed catwalk box location
                      • Disabled door to catwalk area
                      • Turning on power gives all players the bowie knife
                      • Moved quick revive to mp40
                      • Fixed getting stuck on most curbs
                      • Fixed mp40 spawn zone so that zombies no longer come from outside the trap
                      • Changed the spawn zone of power to not include jug

                      Kino Der Toten

                      • Meteor in the starting room now turns on power
                      • Removed nova crawlers
                      • Moved double tap machine to stage
                      • Changed the spawn zone of the spawn room to only include it self (4 windows)
                      • Removed double tap spawn when inside hell room
                      • Initial box and active box locations presets

                      Five

                      • Set windows
                      • Set power room teleporter to always take you up stairs
                      • Set initial box to the dead guy room
                      • Killing the thief before he takes a weapon now gives a waffe powerup instead of a bonfire sale
                      • Killing the thief after he takes a weapon now gives a bonfire sale instead of a fire sale
                      • Fixed thief pathing glitch that causes zombies to avoid traps
                      • Removed alarm from theif round to fix audio glitching from killing the theif too fast

                      Ascension

                      • Monkeys health caps out at 1500
                      • Monkeys taking revive doesn't count as a down
                      • Moved Stamin up to underneath power
                      • Changed the spawn zone of the m16 room to only include it self (3 windows)

                      Call of the Dead

                      • Removed initial spawn delay on round 1
                      • VR11 un-upgraded now also gives players instakill
                      • VR11 can now be used on yourself by shooting the ground
                      • VR11 no longer gives players invisibility
                      • Flinger now kills zombies instead of respawning them
                      • Reduced pack-a-punch hidden time from 2 minutes to 20 seconds
                      • Set initial box to on top of flopper

                      Shangri-la

                      • First drop of the game will always be a max ammo
                      • Monkeys will go for drops at any round
                      • Running over shrunken zombies with the baby gun out will no longer give powerups
                      • Ceiling spawner fall much faster now
                      • Pack-a-punch stone will always be in spawn
                      • Night mode enables by default (this can be disabled by using the "night_mode" dvar)
                      • Increased the range of the un upgraded and upgraded babygun
                      • Spike traps kill zombies
                      • Set initial box to ak room

                      Moon

                      • Astronaut removed
                      • Wave gun now electrocutes zombies and has increased range
                      • Zap guns have a mini waffe effect that kills up to 3 zombies per shot
                      • Glass windows can no longer be broken
                      • Turning on power will launch the rockets that blow up earth (does not give perm perks)
                      • Hacking a max ammos turns into a perk bottle instead of a firesale
                      • Hacking a box loaction will always last 5 rounds
                      • Set initial box to spawn room

                      No Mans Land

                      • Always jug start
                      • increased initial spawn rate
                      • Removed periods of no zombie spawns

                      Winter Wunderland

                      • /map zombie_ww in the console to load the map
                      • Thundergun, Wonder Waffe and Blundergat are in the box
                      • Blundergat is not limited
                      • Mulekick increases weapon swap speed
                      • Buyable raygun for 5000 in Power Room
                      • Three teddybear song easter egg
                      • HD textures download

                      winter_wunderland_loadscreen_distressed.png

                      Custom Menu

                      • Open menu -> settings -> game
                        2022-07-18 15_11_51-Call of Duty®_ BlackOps.png

                      Console

                      Custom Dvars

                      • /hud_pluto - enables/disable timer offset for pluto logo
                      • /hud_round_timer - enables/disable round timer
                      • /hud_health_bar - enables/disable health bar
                      • /hud_remaining - enables/disable zombies counter
                      • /hud_drops - enables/disable drop tracker
                      • /hud_george_bar - enables/disable George health bar
                      • /hud_oxygen_timer - enables/disable oxygen timer on Moon
                      • /hud_excavator_timer - enables/disable excavator timer on Moon
                      • /hud_oxygen_timer - enables/disable oxygen timer on Moon
                      • /hud_zone_name_on - enables/disable displaying of zone names
                      • /night_mode - enables/disable Shangri-la's night mode
                      • /coop_pause - can be used to pause in coop (pause starts at the beginning of the next round)
                      • /start_round <round number> - can be used to change start round for strat tester
                      • /player_quotes 0 - can be used to enable player quotes

                      Config

                      Enable Custom HUD

                      seta hud_health_bar "1"
                      seta hud_drops "1"
                      seta hud_remaining "1"
                      seta hud_round_timer "1"
                      seta hud_george_bar "1"
                      seta hud_round_timer "1"
                      seta hud_excavator_timer "1"
                      seta hud_oxygen_timer "1"
                      seta hud_zone_name_on "1"
                      

                      Shout out to:

                      • SE2Dev - For making LinkerMod
                      • Nukem - For making LinkerMod
                      • Treyarch - For making the best zombie game of all time
                      • Clippy95 - For adding the mp5 to verruckt
                      • Demonz - For testing and helping with some scripting
                      • Ziomix - For testing and helping with some scripting
                      • JBird_Justin - For making Reimagined this wouldn't be possible without him. A large portion of the mod is ported from his mod.

                      Source Code:

                      • https://github.com/5and5/BO1-Remix
                      Schizo Maniacundefined Offline
                      Schizo Maniacundefined Offline
                      Schizo Maniac
                      wrote on last edited by
                      #17

                      5and5 remove the wonder weapon fake out it is actually retarded ):<

                      1 Reply Last reply
                      0
                      • RhodoPhobicundefined Offline
                        RhodoPhobicundefined Offline
                        RhodoPhobic
                        wrote on last edited by
                        #18

                        tried playing with my friend winter wunderland, but it won't let us play together. sometimes it says one of us doesn't have the map.

                        1 Reply Last reply
                        0
                        • Veganismundefined Offline
                          Veganismundefined Offline
                          Veganism
                          wrote on last edited by
                          #19

                          Is there no PAP on the map wunderland? Couldn't find it, even with noclip. I guess it's fine since there are powerful weapons in the box anyway

                          1 Reply Last reply
                          0
                          • HillKillerundefined Offline
                            HillKillerundefined Offline
                            HillKiller
                            wrote on last edited by
                            #20

                            Is it possible to take the scripts individually from the uncompiled version of the mod and make them work?
                            For example, the "timer" script is it possible to make it run independently?

                            1 Reply Last reply
                            0
                            • Fgackoundefined Offline
                              Fgackoundefined Offline
                              Fgacko
                              wrote on last edited by
                              #21

                              Can you tell us how you made double tap 2.0?
                              Thanks in advance

                              1 Reply Last reply
                              0
                              • hindercanrunundefined Offline
                                hindercanrunundefined Offline
                                hindercanrun
                                wrote on last edited by hindercanrun
                                #22

                                iirc theres a dvar in BO1 that BO2/DP 2.0 uses
                                https://forum.plutonium.pw/topic/29981/double-tap-2-0-for-waw-and-bo1/2

                                1 Reply Last reply
                                0
                                • wasknieperundefined Offline
                                  wasknieperundefined Offline
                                  wasknieper
                                  wrote on last edited by
                                  #23

                                  anyone know how to script fast throwing grenades? ty

                                  1 Reply Last reply
                                  0
                                  • Flashbang_undefined Offline
                                    Flashbang_undefined Offline
                                    Flashbang_
                                    wrote on last edited by
                                    #24

                                    game crashes when i try to play it

                                    1 Reply Last reply
                                    0
                                    • Fruitsnacsundefined Offline
                                      Fruitsnacsundefined Offline
                                      Fruitsnacs
                                      wrote on last edited by
                                      #25

                                      is there a way that we can have each feature separate? I do like the hud features but not too much of a fan for everything else

                                      1 Reply Last reply
                                      0
                                      • Beniotenisoundefined Offline
                                        Beniotenisoundefined Offline
                                        Benioteniso
                                        wrote on last edited by
                                        #26

                                        for real, there is some way to remove the "zombies sprint at 1 round" feature?

                                        I kinda found a way to, but gives a error doing so

                                        1 Reply Last reply
                                        2
                                        • 5and5undefined 5and5

                                          Call of Duty: Black Ops Zombies - Remix

                                          This mod changes many aspects of the game to improve pacing and enjoyability. Also includes the custom map Winter Wunderland.

                                          Created by 5and5

                                          YouTube - Twitch - Twitter

                                          2022-07-18 15_22_25-Call of Duty®_ BlackOps.png

                                          Download

                                          Download

                                          How to Install

                                          Automatic

                                          Manual

                                          Leaderboards

                                          Leaderboards

                                          Change Notes

                                          General

                                          • Zombies start running at round 1
                                          • Weapon limit increased from 2 to 3
                                          • Removed Mulekick
                                          • Starting points changed from 500 to 555
                                          • Enabled sprint while drinking perks
                                          • Removed player quotes
                                          • "Reset" now happens at exactly 12 hours

                                          HUD

                                          • /hud_pluto 1 offsets timers for pluto logo
                                          • Yellow points added stack on top of each other
                                          • In game timer
                                          • Round timer (shows at the end of a round - can be toggled to show mid round)
                                          • Seconds per horde (shows at the end of a round)
                                          • Total time (shows at the beginning a round - for round srs)
                                          • Predicted round (shows at the beginning a round)
                                          • Zombie remaining counter / Zombie kill counter (No Man's Land)
                                          • Zone name
                                          • Health bar
                                          • Drop cycle tracker
                                          • COTD: VR11 insta kill timer
                                          • COTD: George health bar
                                          • Moon: Oxygen timer
                                          • Moon: Excavator timer

                                          Spawn Delay

                                          • Reduced round 1 spawn delay from 2 to 1 seconds (round 15 spawn rate)
                                          • Spawn delay now caps out at round 50 instead of 63

                                          Special Rounds

                                          Insta Kill Rounds

                                          • Insta kill rounds happen every other round after:
                                          • Solo: 99 | Coop: 89 | 3p: 79 | 4p: 69

                                          Dogs

                                          • First dog round is always on round 5
                                          • Always 4 rounds between dog rounds

                                          Thief

                                          • First thief round is always the next odd round after you turn on power
                                          • Always 4 rounds between theif rounds

                                          Monkeys

                                          • First monkey round is always the next odd round after you turn on power and have purchased a perk
                                          • Always 4 rounds between theif rounds

                                          George

                                          • No longer zaps you from a distance
                                          • Always give a max every 4 rounds

                                          Weapons

                                          General

                                          • Zombies lose collision as soon as they are killed
                                          • Increased explosive scaling (raygun buff)

                                          Grenades

                                          • Increased frag grenade throw speed
                                          • Increased semtex throw speed

                                          Gewerh43

                                          • Buffed to do the same damage as the m14

                                          Wunderwaffe

                                          • Added Wunderwaffe to Verruckt box
                                          • Added Wunderwaffe powerup to Five as thief reward
                                          • Increased upgraded version's max kills from 10 to 12

                                          Thunder Gun

                                          • Fails less
                                          • Changed zombie fling angle

                                          VR11

                                          • Un-upgraded can also gives players instakill
                                          • Can now be used on yourself by shooting the ground
                                          • No longer gives players invisibility

                                          Scavenger

                                          • Will always kill zombies in at least two shots

                                          Baby Gun

                                          • Increased range of un-upgraded version
                                          • Zombie will not give power ups if ran over with the baby gun out

                                          Wave Gun

                                          • Electrocutes zombies instead of mircowaving them
                                          • Increased range
                                          • Zap guns have a mini waffe effect that kills up to 3 zombies per shot

                                          Mystery Box

                                          Shared box

                                          • knifing the box will allow any player to take the weapon

                                          Boxes Weapons

                                          • Added PPSH
                                          • Added AK47
                                          • Added Stoner63
                                          • Removed Python
                                          • Removed Spas-12
                                          • Removed HS10
                                          • Removed Dragunov
                                          • Removed l96a1
                                          • Removed Fal
                                          • Removed China Lake

                                          Animations

                                          • Decreased weapon pickup time from 12 to 10 seconds
                                          • Decreased box opening and closing from 0.5 to 0.3 seconds
                                          • Decreased weapon spinning time from 4 to 2 seconds
                                          • Decreased time after grabbing weapon from 3 to 1 seconds

                                          Teddy Bear

                                          • Increased minimum number of hit before a teddy bear from 4 to 5
                                          • Decreased probaility of box moving early

                                          Weighted Weapons

                                          • Increased probability of getting Monkeys/Gershes/Dolls - by 100% every 5 rounds till 20
                                          • Increased probability of getting Raygun until round 25 - by 15% after 5 hits - 30% after 10 hits (except on Der Riese)
                                          • Increased probability of getting Wonder Weapons by 10% every 5 hits until you get it

                                          Kino box locations presets

                                          • Dining first box in Speed Cola
                                          • Dining removed boxes: PM63, Alley, Control Room
                                          • Hellroom first box set in MPL
                                          • Hellroom removed boxes: Speed Cola, Dressing Room, Stage
                                          • No Power first box set in MPL
                                          • No Power removed boxes: Theater (middle)

                                          Equipment

                                          Monkey Bombs

                                          • Always work if thrown in a playable area
                                          • Zombie are attracted immediately

                                          Gersches

                                          • Zombie are attracted immediately

                                          Claymores

                                          • Now do 50% of zombies max health
                                          • Limited to 10 on the map at one time

                                          Boucing Bettys

                                          • Now do 50% of zombies max health
                                          • Now explodes in 1 second instead of 2 seconds
                                          • Limited to 10 on the map at one time

                                          Traps

                                          General

                                          • Trap lights no longer gets glitched by hitting there switches to early

                                          Electric Trap (Kino and Shi No Numa)

                                          • Reduced recharge time to 25 seconds
                                          • Reduced shell shock time from 2.5 to 1.25 seconds
                                          • Reduced zombie burn time from random 1.25 to 0.5 seconds

                                          Fire Trap (Kino)

                                          • Reduced cooldown from 60 to 50 seconds

                                          Turret (Kino and Ascension)

                                          • Kills zombies in 2 bullets at any round
                                          • No longer damages players

                                          Centrifuge (Ascension)

                                          • Centrifudge can no longer get jammed for 1 full round (0 spin rounds can still happen)
                                          • Maximum time between spins reduced to 48 seconds from 90

                                          Perks

                                          Double Tap

                                          • Double Tap 2.0

                                          Mule kick

                                          • Removed

                                          Power Ups

                                          General

                                          • Increased random drop rate from 3% to 5%
                                          • Added a 50000 point cap till next point based drop
                                          • Added custom effect to last drop of a cycle
                                          • First cycle of the game is always double points, nuke, insta kill, max ammo

                                          Carpenters

                                          • Removed

                                          Firesales

                                          • Added to powerup cycle on round 5
                                          • Removed from powerup cycle after first box moves

                                          Death Machines

                                          • Added to powerup on round 60
                                          • Kills zombies in 3 body shots or 2 head shots
                                          • Switching weapons ends powerup
                                          • Powerup duration now stacks

                                          Double Points

                                          • Powerup duration now stacks
                                          • Removed from powerup cycle when death machines are added

                                          Insta kill

                                          • Powerup duration now stacks

                                          Nuke

                                          • Nukes now kill zombies twice as fast

                                          Perk Bottles

                                          • Always gives jug if you the players doesn't already have it

                                          Maps

                                          Nacht Der Untoten

                                          • Added pack-a-punch to main floor that can upgrade the Thunder Gun, Ray Gun, m1911 and Crossbow
                                          • Replaced Mulekick with Speedcola

                                          Verruckt

                                          • Added Wunderwaffe to the box
                                          • Added mp5 wall buy in the speed cola room
                                          • Toilet will take an stg-44 when pressed, this allows players to only have two guns

                                          Shi-no-numa

                                          • Added pack-a-punch to main floor that can upgrade the Wunderwaffe, Ray Gun, m1911 and Crossbow
                                          • Removed fishing hut box location
                                          • Disabled door to fishing hut
                                          • Once all other huts are open, double tap will spawn in front of fishing hut
                                          • Decreased electric traps recharge time from 90 to 25
                                          • Changed the spawn zones of the main building to only include it self

                                          Der Riese

                                          • Pack-a-punch only requires two of the three teleporter to open
                                          • Removed catwalk box location
                                          • Disabled door to catwalk area
                                          • Turning on power gives all players the bowie knife
                                          • Moved quick revive to mp40
                                          • Fixed getting stuck on most curbs
                                          • Fixed mp40 spawn zone so that zombies no longer come from outside the trap
                                          • Changed the spawn zone of power to not include jug

                                          Kino Der Toten

                                          • Meteor in the starting room now turns on power
                                          • Removed nova crawlers
                                          • Moved double tap machine to stage
                                          • Changed the spawn zone of the spawn room to only include it self (4 windows)
                                          • Removed double tap spawn when inside hell room
                                          • Initial box and active box locations presets

                                          Five

                                          • Set windows
                                          • Set power room teleporter to always take you up stairs
                                          • Set initial box to the dead guy room
                                          • Killing the thief before he takes a weapon now gives a waffe powerup instead of a bonfire sale
                                          • Killing the thief after he takes a weapon now gives a bonfire sale instead of a fire sale
                                          • Fixed thief pathing glitch that causes zombies to avoid traps
                                          • Removed alarm from theif round to fix audio glitching from killing the theif too fast

                                          Ascension

                                          • Monkeys health caps out at 1500
                                          • Monkeys taking revive doesn't count as a down
                                          • Moved Stamin up to underneath power
                                          • Changed the spawn zone of the m16 room to only include it self (3 windows)

                                          Call of the Dead

                                          • Removed initial spawn delay on round 1
                                          • VR11 un-upgraded now also gives players instakill
                                          • VR11 can now be used on yourself by shooting the ground
                                          • VR11 no longer gives players invisibility
                                          • Flinger now kills zombies instead of respawning them
                                          • Reduced pack-a-punch hidden time from 2 minutes to 20 seconds
                                          • Set initial box to on top of flopper

                                          Shangri-la

                                          • First drop of the game will always be a max ammo
                                          • Monkeys will go for drops at any round
                                          • Running over shrunken zombies with the baby gun out will no longer give powerups
                                          • Ceiling spawner fall much faster now
                                          • Pack-a-punch stone will always be in spawn
                                          • Night mode enables by default (this can be disabled by using the "night_mode" dvar)
                                          • Increased the range of the un upgraded and upgraded babygun
                                          • Spike traps kill zombies
                                          • Set initial box to ak room

                                          Moon

                                          • Astronaut removed
                                          • Wave gun now electrocutes zombies and has increased range
                                          • Zap guns have a mini waffe effect that kills up to 3 zombies per shot
                                          • Glass windows can no longer be broken
                                          • Turning on power will launch the rockets that blow up earth (does not give perm perks)
                                          • Hacking a max ammos turns into a perk bottle instead of a firesale
                                          • Hacking a box loaction will always last 5 rounds
                                          • Set initial box to spawn room

                                          No Mans Land

                                          • Always jug start
                                          • increased initial spawn rate
                                          • Removed periods of no zombie spawns

                                          Winter Wunderland

                                          • /map zombie_ww in the console to load the map
                                          • Thundergun, Wonder Waffe and Blundergat are in the box
                                          • Blundergat is not limited
                                          • Mulekick increases weapon swap speed
                                          • Buyable raygun for 5000 in Power Room
                                          • Three teddybear song easter egg
                                          • HD textures download

                                          winter_wunderland_loadscreen_distressed.png

                                          Custom Menu

                                          • Open menu -> settings -> game
                                            2022-07-18 15_11_51-Call of Duty®_ BlackOps.png

                                          Console

                                          Custom Dvars

                                          • /hud_pluto - enables/disable timer offset for pluto logo
                                          • /hud_round_timer - enables/disable round timer
                                          • /hud_health_bar - enables/disable health bar
                                          • /hud_remaining - enables/disable zombies counter
                                          • /hud_drops - enables/disable drop tracker
                                          • /hud_george_bar - enables/disable George health bar
                                          • /hud_oxygen_timer - enables/disable oxygen timer on Moon
                                          • /hud_excavator_timer - enables/disable excavator timer on Moon
                                          • /hud_oxygen_timer - enables/disable oxygen timer on Moon
                                          • /hud_zone_name_on - enables/disable displaying of zone names
                                          • /night_mode - enables/disable Shangri-la's night mode
                                          • /coop_pause - can be used to pause in coop (pause starts at the beginning of the next round)
                                          • /start_round <round number> - can be used to change start round for strat tester
                                          • /player_quotes 0 - can be used to enable player quotes

                                          Config

                                          Enable Custom HUD

                                          seta hud_health_bar "1"
                                          seta hud_drops "1"
                                          seta hud_remaining "1"
                                          seta hud_round_timer "1"
                                          seta hud_george_bar "1"
                                          seta hud_round_timer "1"
                                          seta hud_excavator_timer "1"
                                          seta hud_oxygen_timer "1"
                                          seta hud_zone_name_on "1"
                                          

                                          Shout out to:

                                          • SE2Dev - For making LinkerMod
                                          • Nukem - For making LinkerMod
                                          • Treyarch - For making the best zombie game of all time
                                          • Clippy95 - For adding the mp5 to verruckt
                                          • Demonz - For testing and helping with some scripting
                                          • Ziomix - For testing and helping with some scripting
                                          • JBird_Justin - For making Reimagined this wouldn't be possible without him. A large portion of the mod is ported from his mod.

                                          Source Code:

                                          • https://github.com/5and5/BO1-Remix
                                          OhitsMerundefined Offline
                                          OhitsMerundefined Offline
                                          OhitsMer
                                          wrote on last edited by
                                          #27

                                          5and5 i cant use my custom arms for some reason, arms just look kind of shiny

                                          1 Reply Last reply
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