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  3. [Release] Black ops II Mapvote for Zombies and Multiplayer

[Release] Black ops II Mapvote for Zombies and Multiplayer

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Resxtundefined Offline
    Resxtundefined Offline
    Resxt Plutonium Staff
    replied to Sasino97 on last edited by
    #152

    Sasino97 in the middle of your screen lol

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    • Echostarsundefined Offline
      Echostarsundefined Offline
      Echostars
      wrote on last edited by
      #153

      I'm having trouble setting this up for zombies. I got transit to show on the vote thing but no other maps. I am also curious how I could run a custom cfg for a map

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      • Echostarsundefined Offline
        Echostarsundefined Offline
        Echostars
        replied to Sorex on last edited by
        #154

        Sorex Hi i'm still having issues getting this to work on zombies

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        • maxiking913undefined Offline
          maxiking913undefined Offline
          maxiking913
          wrote on last edited by maxiking913
          #155

          anyone know why its not working? every time when the rounds end you get the connection interrupted after killcam and idk why that is so. server doesnt give an error. using master branch ofc

          Sorexundefined 1 Reply Last reply
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          • Sorexundefined Offline
            Sorexundefined Offline
            Sorex Contributor
            replied to maxiking913 on last edited by
            #156

            maxiking913 Could you detail the issue?

            1. Do the mapvote load?
            2. Do you have any other scripts? If yes try to remove all the other scripts and leave the mapvote and see if still crash
            3. Is your server cfg configurated as intended?

            Check everything and let me know

            maxiking913undefined 1 Reply Last reply
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            • maxiking913undefined Offline
              maxiking913undefined Offline
              maxiking913
              replied to Sorex on last edited by
              #157

              Sorex 1. no the round end and after the scoreboard it says the connection issue as if server is down.
              2. i tried with just the mapvote script and same issue. removed the warfare bot script and renaked script just the mapvote file.
              3. yes. tried it in many ways. default settings - putting maps in - putting gamemodes in and combinations. doesnt work.

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              • maxiking913undefined Offline
                maxiking913undefined Offline
                maxiking913
                wrote on last edited by maxiking913
                #158

                Screenshot 2023-07-27 075353.png
                this is after last killcam and after the game scoreboard. you get dced and cant reconnect to the server anymore but server still running and sending hearthbeat

                this is my last lines in the server config. i leave it simple for now since "debugging" the problem

                //////////////////////////////////////////////////
                // Current Rotation (Edit to your liking)       //
                //////////////////////////////////////////////////
                
                set sv_maprotation "exec tdm.cfg map mp_dockside"
                
                //////////////////////////////////////////////////////////////////
                // Black ops II Multiplayer mapvote                             //
                //                                      Developed by @DoktorSAS //
                //////////////////////////////////////////////////////////////////
                set mv_enable           1                     // Enable/Disable the mapvote
                set mv_maps             "mp_carrier mp_dig mp_drone mp_express"                    // Lits of maps that can be voted on the mapvote, leave empty for all maps
                set mv_excludedmaps     ""                    // Lis of maps you don't want to show in the mapvote
                set mv_time             20                    // Time to vote
                set mv_credits          1                     // Enable/Disable credits of the mod creator
                set mv_socialname       "SocialName"          // Name of the server social such as Discord, Twitter, Website, etc
                set mv_sentence         "Thanks for playing"  // Thankfull sentence
                set mv_votecolor        "5"                   // Color of the Vote Number
                set mv_arrowcolor       "white"               // RGB Color of the arrows
                set mv_selectcolor      "lighgreen"           // RGB Color when map get voted
                set mv_backgroundcolor  "grey"                // RGB Color of map background
                set mv_blur             "3"                   // Blur effect power
                set mv_gametype         ""                    // This dvar can be used to have multiple gametypes with different maps, with this dvar you can load gamemode
                set mv_extramaps        0                     // Enable 6 maps mapvote when set to 1 
                
                
                //Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch...
                map_rotate
                

                Sorex

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                • ItsYekimundefined Offline
                  ItsYekimundefined Offline
                  ItsYekim
                  wrote on last edited by
                  #159

                  Sorex Hey bro I did everything right and it got added in zombies but im not sure what to do since it keeps going back to the map I have enabled in the dedicated_zm.cfg. Is there something specific I need to do in for the sv_maprotation

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                  • Sorexundefined Offline
                    Sorexundefined Offline
                    Sorex Contributor
                    wrote on last edited by
                    #160

                    ItsYekim & maxiking913
                    Plutonium should have reverted the compiler issue. Idk if the issue is related to that but i don't think so.

                    Check better your cfg files.
                    Do some checks, like:

                    1. Check if the gsc file load
                    2. Check if the dvar mv_enable is set to one
                    3. Check if mv_maps is set to the value you intended to set

                    Once I have some free time i'll do an investigation. But others use it so it should work fine.
                    Mess with the config and play with it. See what happen and report the results.

                    Thanks.

                    ItsYekimundefined 1 Reply Last reply
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                    • ItsYekimundefined Offline
                      ItsYekimundefined Offline
                      ItsYekim
                      replied to Sorex on last edited by
                      #161
                      This post is deleted!
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                      • maxiking913undefined Offline
                        maxiking913undefined Offline
                        maxiking913
                        wrote on last edited by
                        #162

                        idk what happend but seemd it has sth to do with plutonium. update today and worked. didnt change anythin

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                        • Sorexundefined Offline
                          Sorexundefined Offline
                          Sorex Contributor
                          wrote on last edited by
                          #163

                          Update

                          Version 1.1.1

                          • Implemented mv_allowchangevote dvar to allow or not the player to change his vote when time is still running
                            • Massive code reorganization for better readability
                            • Optimized of resources
                            • Implemented mv_minplayerstovote dvar to set the minimum number of players required to start the mapvote

                          Version 1.1.2

                          • Implemented LUA/LUI UI support for mod support with controller support
                            • Implemented mv_randomoption dvar that will not display which map and which gametype the last option will be (Random)
                            • Implemented mv_minplayerstovote dvar to set the minimum number of players required to start the mapvote
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                          • YouTube Meckzundefined Offline
                            YouTube Meckzundefined Offline
                            YouTube Meckz
                            replied to alejandrodarz on last edited by
                            #164

                            alejandrodarz i was wondering if you ever found the fix to this because im having the same problem currently

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                            • Sdjiundefined Offline
                              Sdjiundefined Offline
                              Sdji
                              wrote on last edited by
                              #165

                              supercalifragilisticexpialidocious

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                              • TheRussianPoundefined Offline
                                TheRussianPoundefined Offline
                                TheRussianPo
                                wrote on last edited by
                                #166

                                yo whats goodie my gang

                                NikoNikoNiiiiiiundefined 1 Reply Last reply
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                                • NikoNikoNiiiiiiundefined Offline
                                  NikoNikoNiiiiiiundefined Offline
                                  NikoNikoNiiiiii
                                  replied to TheRussianPo on last edited by
                                  #167

                                  TheRussianPo can i be part of your gang🕶 😎

                                  1 Reply Last reply
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