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  3. [ZM] WAW Weapons mod for bo1 maps v2.12.1

[ZM] WAW Weapons mod for bo1 maps v2.12.1

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  • GhostRider0125undefined Offline
    GhostRider0125undefined Offline
    GhostRider0125
    wrote last edited by
    #55

    Son of a blyat how tf did i miss THIS?! Damn it its so good to!🤣

    1 Reply Last reply
    1
    • HomerJay42undefined HomerJay42

      Brigeezy123 I think those textures are an improvement so I added them
      along with that I updated the pap models for the fg42, stg44, and type100

      Brigeezy123undefined Offline
      Brigeezy123undefined Offline
      Brigeezy123
      wrote last edited by
      #56

      HomerJay42 also if you want to tweak around and see what looks best on the camo, just mess with the spec map's opacity values.

      1 Reply Last reply
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      • Brigeezy123undefined Offline
        Brigeezy123undefined Offline
        Brigeezy123
        wrote last edited by
        #57

        beautiful
        image.png

        1 Reply Last reply
        0
        • Brigeezy123undefined Offline
          Brigeezy123undefined Offline
          Brigeezy123
          wrote last edited by Brigeezy123
          #58

          dont mean to give another update, but i turned the black level of the silver_dark up a tiny bit and gave it some color.

          this is before and after

          you can notice it more on the top part of the gun, i just did it so the difference in color isnt too out of place.
          7c2c7c91-ba6b-4dea-8ae4-3fe74d80009f-1752942042639-257df936-5c93-458f-b56c-49dc9304b112-image.png
          ade04074-4cf8-4c04-903a-e2dac5855ae0-image.png

          this is the new file
          1~-gorniment_silver_dark.png

          and this is the old one i sent earlier
          1c99303b-77ff-4e3c-a53c-f55ea825bc5b-1752880437786-gorniment_silver_dark-1.png

          HomerJay42undefined 1 Reply Last reply
          0
          • Brigeezy123undefined Brigeezy123

            dont mean to give another update, but i turned the black level of the silver_dark up a tiny bit and gave it some color.

            this is before and after

            you can notice it more on the top part of the gun, i just did it so the difference in color isnt too out of place.
            7c2c7c91-ba6b-4dea-8ae4-3fe74d80009f-1752942042639-257df936-5c93-458f-b56c-49dc9304b112-image.png
            ade04074-4cf8-4c04-903a-e2dac5855ae0-image.png

            this is the new file
            1~-gorniment_silver_dark.png

            and this is the old one i sent earlier
            1c99303b-77ff-4e3c-a53c-f55ea825bc5b-1752880437786-gorniment_silver_dark-1.png

            HomerJay42undefined Offline
            HomerJay42undefined Offline
            HomerJay42
            wrote last edited by
            #59

            Brigeezy123 ok, I made an update and threw that in there as part of it

            Brigeezy123undefined 1 Reply Last reply
            1
            • HomerJay42undefined HomerJay42

              Brigeezy123 ok, I made an update and threw that in there as part of it

              Brigeezy123undefined Offline
              Brigeezy123undefined Offline
              Brigeezy123
              wrote last edited by
              #60

              HomerJay42 cool, camo on the vr11 and wavegun will look sick

              HomerJay42undefined 1 Reply Last reply
              1
              • Brigeezy123undefined Brigeezy123

                HomerJay42 cool, camo on the vr11 and wavegun will look sick

                HomerJay42undefined Offline
                HomerJay42undefined Offline
                HomerJay42
                wrote last edited by
                #61

                Brigeezy123 I didn't change those ones tbh, they just use the base bo1 pap camo, but before when you papped them they would just look the same as when unpapped

                Brigeezy123undefined 1 Reply Last reply
                1
                • Brigeezy123undefined Offline
                  Brigeezy123undefined Offline
                  Brigeezy123
                  wrote last edited by Brigeezy123
                  #62

                  also if u want i can take a look at the gunfire flare fx files and i can edit them to look like waws, not sure how u would add in separate ones for guns that have distinct flares like ppsh. edit; actually in bo1's campaign it uses the same flash effects as waw's.

                  HomerJay42undefined 1 Reply Last reply
                  0
                  • HomerJay42undefined HomerJay42

                    Brigeezy123 I didn't change those ones tbh, they just use the base bo1 pap camo, but before when you papped them they would just look the same as when unpapped

                    Brigeezy123undefined Offline
                    Brigeezy123undefined Offline
                    Brigeezy123
                    wrote last edited by
                    #63

                    HomerJay42 i see

                    1 Reply Last reply
                    0
                    • Brigeezy123undefined Brigeezy123

                      also if u want i can take a look at the gunfire flare fx files and i can edit them to look like waws, not sure how u would add in separate ones for guns that have distinct flares like ppsh. edit; actually in bo1's campaign it uses the same flash effects as waw's.

                      HomerJay42undefined Offline
                      HomerJay42undefined Offline
                      HomerJay42
                      wrote last edited by
                      #64

                      Brigeezy123 the waw muzzleflashes are already in the bo1 files, it's just that each waw weapon used it's own fx file making the amount of fx assets surpass the limit. all of bo1's weapons use the same muzzleflashes between smg, rifle and heavy along with the pap variants, so I decided I would make the waw weapons use those instead and figured no one would really care or even notice

                      Brigeezy123undefined Lemonundefined 2 Replies Last reply
                      1
                      • HomerJay42undefined HomerJay42

                        Brigeezy123 the waw muzzleflashes are already in the bo1 files, it's just that each waw weapon used it's own fx file making the amount of fx assets surpass the limit. all of bo1's weapons use the same muzzleflashes between smg, rifle and heavy along with the pap variants, so I decided I would make the waw weapons use those instead and figured no one would really care or even notice

                        Brigeezy123undefined Offline
                        Brigeezy123undefined Offline
                        Brigeezy123
                        wrote last edited by
                        #65

                        HomerJay42 yeah, ig its not reasonable to try and change that tbh. its fine as it is now.

                        1 Reply Last reply
                        0
                        • briskoLEGOATundefined Offline
                          briskoLEGOATundefined Offline
                          briskoLEGOAT
                          wrote last edited by
                          #66

                          cool mod

                          1 Reply Last reply
                          1
                          • HomerJay42undefined HomerJay42

                            Brigeezy123 the waw muzzleflashes are already in the bo1 files, it's just that each waw weapon used it's own fx file making the amount of fx assets surpass the limit. all of bo1's weapons use the same muzzleflashes between smg, rifle and heavy along with the pap variants, so I decided I would make the waw weapons use those instead and figured no one would really care or even notice

                            Lemonundefined Offline
                            Lemonundefined Offline
                            Lemon
                            Contributor
                            wrote last edited by
                            #67

                            HomerJay42 hi, what is your discord name? i would like to dm you about something..

                            1 Reply Last reply
                            0
                            • Brigeezy123undefined Offline
                              Brigeezy123undefined Offline
                              Brigeezy123
                              wrote last edited by Brigeezy123
                              #68

                              so i did some digging in the waw and bo1 mod tools files, and have some updated files to give you, and not the greatest advice since i dont know jack shit about scripting.

                              so here are some higher quality images you could use;

                              • ~-gorniment_silver_dark.iwi
                                ~-gorniment_silver_dark.png

                              • ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.iwi
                                ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.png

                              • orniment_soft_n.iwi
                                orniment_soft_n.png

                              • tiny_bumps_n.iwi
                                tiny_bumps_n.png

                              so, the tiny_bumps_n may look better on the waffe, raygun, etc. but is there a way of overlaying this file onto the already placed normal maps of those metal parts? if not then just try putting that as the normal map for those guns just to test.

                              HomerJay42undefined 1 Reply Last reply
                              0
                              • Brigeezy123undefined Brigeezy123

                                so i did some digging in the waw and bo1 mod tools files, and have some updated files to give you, and not the greatest advice since i dont know jack shit about scripting.

                                so here are some higher quality images you could use;

                                • ~-gorniment_silver_dark.iwi
                                  ~-gorniment_silver_dark.png

                                • ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.iwi
                                  ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.png

                                • orniment_soft_n.iwi
                                  orniment_soft_n.png

                                • tiny_bumps_n.iwi
                                  tiny_bumps_n.png

                                so, the tiny_bumps_n may look better on the waffe, raygun, etc. but is there a way of overlaying this file onto the already placed normal maps of those metal parts? if not then just try putting that as the normal map for those guns just to test.

                                HomerJay42undefined Offline
                                HomerJay42undefined Offline
                                HomerJay42
                                wrote last edited by
                                #69

                                Brigeezy123 I put those textures in and the waffe bumps were still big. idk I think it has something with the material or the game doing something to the material the waffe uses because with no mods installed the metal bumps look just fine. I still added those textures to the update I just put out though

                                1 Reply Last reply
                                1
                                • Richiem32undefined Offline
                                  Richiem32undefined Offline
                                  Richiem32
                                  wrote last edited by
                                  #70

                                  I tried the Modern Warfare MP5 I actually wouldn't mind a Modern Warfare weapons as a mod I think it would be pretty cool for Black Ops

                                  HomerJay42undefined 1 Reply Last reply
                                  2
                                  • Richiem32undefined Richiem32

                                    I tried the Modern Warfare MP5 I actually wouldn't mind a Modern Warfare weapons as a mod I think it would be pretty cool for Black Ops

                                    HomerJay42undefined Offline
                                    HomerJay42undefined Offline
                                    HomerJay42
                                    wrote last edited by
                                    #71

                                    Richiem32 I might try that but it would be a while, also it would take a lot longer than this mod did since most of the waw weapons were already in bo1, whereas with the cod4 weapons I would have to port all of them since no ports exist.

                                    Richiem32undefined 1 Reply Last reply
                                    0
                                    • HomerJay42undefined HomerJay42

                                      Richiem32 I might try that but it would be a while, also it would take a lot longer than this mod did since most of the waw weapons were already in bo1, whereas with the cod4 weapons I would have to port all of them since no ports exist.

                                      Richiem32undefined Offline
                                      Richiem32undefined Offline
                                      Richiem32
                                      wrote last edited by Richiem32
                                      #72

                                      HomerJay42 Yeah I assume that but I wouldn't mind waiting I would love to see something like that
                                      You're doing a great job with the mod I hope you keep improving it

                                      1 Reply Last reply
                                      1
                                      • playerlsaysr69undefined Offline
                                        playerlsaysr69undefined Offline
                                        playerlsaysr69
                                        wrote last edited by
                                        #73

                                        I’m wondering if there will be an option implemented to modify what weapons can appear in the game. So you can have a toggle where you can disable the Multiplayer weapons that weren’t in the box in the original WaW game, since adding more weapons lowers your odds of getting the guns you want because there are more probabilities in the box. Another would be to be able mix BO1 and WAW guns so everyone can keep still do their mustangs and sallies and Monkey Crossbows
                                        Great work on the mod btw!

                                        HomerJay42undefined 1 Reply Last reply
                                        1
                                        • playerlsaysr69undefined playerlsaysr69

                                          I’m wondering if there will be an option implemented to modify what weapons can appear in the game. So you can have a toggle where you can disable the Multiplayer weapons that weren’t in the box in the original WaW game, since adding more weapons lowers your odds of getting the guns you want because there are more probabilities in the box. Another would be to be able mix BO1 and WAW guns so everyone can keep still do their mustangs and sallies and Monkey Crossbows
                                          Great work on the mod btw!

                                          HomerJay42undefined Offline
                                          HomerJay42undefined Offline
                                          HomerJay42
                                          wrote last edited by
                                          #74

                                          playerlsaysr69 yea I think that would be a great feature considering there are people who would enjoy this mod more with certain weapon variations as I've been asked about that before. the thing is, I'm not that great at scripting so it would take me a lot of time and effort for me to figure out how to put something like that together. not that I'm against putting effort into my mods, but I'm not really up for that right now.

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