drpissman434303 The dpad in the pic is from someone else's hud icon pack, I do agree that the PS3 version looks "proper". I haven't even noticed if they used the old PS3 dpad in the port or if they updated it with something more sleek. I'll go look now!
Ahrimdon
Posts
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T6 PS5 Buttons UI -
T6 PS5 Buttons UIThese look incredible! You guys are the reason PC gaming is king. Feel like I'm gaming on the PS6 Pro X with these

I hope someone finds a way to extract or faithfully remake the PS5 port's HUD and menu controller icons as I'm sure a lot of disappointed players would appreciate something like that right about now. :sadge:
Test added a few to BO1 and they look great



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EXception Code: 0xC0000005 Exception Address: 0x1240108DTheCodPlayer have you even tried verifying your game files and plutonium installation before making this post. redownload the game files or verify and both plutonium and bo. i guarantee you it will work, then it's on you to transfer your configs and everything else over.
if it still crashes, you have much bigger problems to worry about lmao
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[Release] [Zombies] All BO2 Zombies xModels (.OBJ, .MA, .XE & .SMD) Files + Images (.DDS, .TGA)ZDarlingXX tbh bro I completely forgot I made this post
I wish I can help but I haven't made a custom camo since I wrote this. If you got some to work that's great, it's probably just a small oversight.The only advice I can give is make sure to use BC3 alpha compression when exporting as DDS. Any other type will not work. Who knows, that may be it right there
I doubt it though. Best of luck man! -
So i made my own perk icons and they are showing up as the original bo2 perk icons.If you made them in photoshop using NVIDIA texture toolkit, you have to export them to DDS using BC3 Alpha.
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4p EE Parts Not Spawning With Less Than 4p?G0LD3N 4RM ahh. Thank you for taking the time to explain that to me

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Bo1 solo easter egg commandsThis should help https://forum.plutonium.pw/post/122194
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This error shows up whenever I try to log in. I made sure i was launching from the right placeRussianPancake If I had to guess, their SSL certificate expired, noticed all of of my servers got authentication errors too. Most likely could be a quick fix, and I guarantee the devs just said “fuck it, it’s 1am, they can wait”.
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[Plugin] T5SP Session error fixNehalem Hey man, just wanted to update you on a few things. It runs perfectly, however for some odd reason it will randomly execute "map_rotate" when recreating the session mid-game. Could it be the version I'm running, or have you have any problems of that sort. Even with this issue it's still amazing to even have the servers run for days and as always, the community is grateful for the effort!
Edit: I also should specify that it has most likely been this way since I first added it, however I just noticed in game at the time of this post! So essentially my question is, is it possible to prevent a full session restart mid-game after 3 failed attempts at a reconnection? Or is that unavoidable?
- t5sp-session-fix Version: v1.2
- Plutonium Server: Plutonium T5_SP r3321
Session modify complete AI (entity 481, origin -529.7 5033.8 -711.7) couldn't find path to goal. AI (entity 304, origin -1477.2 3505.5 -712.9) couldn't find path to goal. AI (entity 679, origin -648.0 4499.6 -712.9) couldn't find path to goal. AI (entity 604, origin -730.9 4410.0 -712.9) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 10, origin 29.1 1909.8 -503.9) couldn't find path to goal. AI (entity 10, origin 29.1 1909.8 -503.9) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 535, origin -529.7 5033.8 -711.7) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- Session modify complete map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- Modifying session [SESSION FIX] Session update error 108 - 'BD_SERVICE_NOT_AVAILABLE' EXE_ERROR_MODIFYING_SESSION EXE_ERROR_MODIFYING_SESSION [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Session update error 108 - 'BD_SERVICE_NOT_AVAILABLE' EXE_ERROR_MODIFYING_SESSION EXE_ERROR_MODIFYING_SESSION map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Session update error 108 - 'BD_SERVICE_NOT_AVAILABLE' EXE_ERROR_MODIFYING_SESSION [SESSION FIX] Reached session modify failures limit, will attempt to recreate session... EXE_ERROR_MODIFYING_SESSION map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive [SESSION FIX] Recreating session... calling XNetQosListen( DISABLE ) for session 'gameSession' Deleting 'gameSession' session Calling XSessionLeaveRemote for slot 0 in session 'gameSession' Calling XSessionLeaveRemote for slot 1 in session 'gameSession' Calling XSessionLeaveRemote for slot 2 in session 'gameSession' Calling XSessionLeaveRemote for slot 3 in session 'gameSession' Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots SESSION CREATE ERROR 108 [SESSION FIX] Failed to recreate session [SESSION FIX] Something went wrong with dwCreateSession [SESSION FIX] Will try to recreate session again soon... EXE_ERROR_CREATING_SESSION AI (entity 604, origin 29.1 1909.8 -503.9) couldn't find path to goal. AI (entity 604, origin 29.1 1909.8 -503.9) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 818, origin 29.1 1909.8 -503.9) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 818, origin 29.1 1909.8 -503.9) couldn't find path to goal. AI (entity 746, origin 29.1 1909.8 -503.9) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 746, origin 29.1 1909.8 -503.9) couldn't find path to goal. [SESSION FIX] Watchdog is alive [SESSION FIX] Recreating session... Deleting 'gameSession' session Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots SESSION CREATE ERROR 108 [SESSION FIX] Failed to recreate session [SESSION FIX] Something went wrong with dwCreateSession [SESSION FIX] Will try to recreate session again soon... EXE_ERROR_CREATING_SESSION map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 640, origin 29.1 1909.8 -503.9) couldn't find path to goal. AI (entity 640, origin 29.1 1909.8 -503.9) couldn't find path to goal. AI (entity 629, origin -867.0 2660.6 -511.9) couldn't find path to goal. AI (entity 306, origin -886.2 2826.6 16.1) couldn't find path to goal. AI (entity 755, origin -309.5 2009.4 16.1) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive [SESSION FIX] Recreating session... Deleting 'gameSession' session Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots SESSION CREATE ERROR 108 [SESSION FIX] Failed to recreate session [SESSION FIX] Something went wrong with dwCreateSession [SESSION FIX] Reached session create failures limit, will attempt a whole reconnect... EXE_ERROR_CREATING_SESSION map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- Dropping redundant reliable command: | 800 3.000000 map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 678, origin -825.6 5569.7 -712.9) couldn't find path to goal. AI (entity 630, origin -1594.2 3652.0 -712.9) couldn't find path to goal. AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal. AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal. AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal. AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal. AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal. AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal. AI (entity 250, origin -825.6 5569.7 -712.9) couldn't find path to goal. AI (entity 678, origin -795.1 5561.5 -712.9) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive [SESSION FIX] Attempting to reconnect... Connecting to Demonware... popup_connecting_dw DW_DNS_RESOLVING popup_dw_dns_lookup DW_REQUESTED_STEAM_TICKET popup_dw_dns_lookup [STEAM] 1 calls ready, running... [STEAM] running call 2 STEAM: Retrieved ticket from Steam, sending to DemonWare DW_AUTHORIZING DW_AUTHORIZED (164 msecs) Got license type 0 DW_LOBBY_CONNECTING popup_dw_downloading_account_data DW_LOGON_GETFRIENDS popup_dw_downloading_account_data DW_LOGON_GETFRIENDS DW_LOGON_COMPLETE popup_dw_downloading_account_data DW_LOGON_CHECKPROFILEEXISTS popup_dw_downloading_account_data DW_LOGON_COMPLETE Logged in OK MENU_LOGIN_SUCCEED Controller #0 signed in to live Cmd_AddCommand: incrementcounter already defined Cmd_AddCommand: dumpLiveCounters already defined Error: Global counter string table 'mp/globalcounters.csv' has an invalid value: a0. execing KinoFive.cfg from disk map_rotate... "sv_mapRotation" is:"map zombie_theater map zombie_pentagon" "sv_mapRotationCurrent" is:"" Setting map: zombie_theater. STEAM: Set server appid to 0 ShutdownGame: ------------------------------------------------------------ ------ Server Initialization ------ Server: zombie_theater Could not find menu 'briefing' Unloading assets from fastfile 'zombie_pentagon' and creating default assets stubs Unloading assets from fastfile 'en_zombie_pentagon' and creating default assets stubs Unloading assets from fastfile 'zombie_pentagon_patch' and creating default assets stubs Unloaded fastfile 'zombie_pentagon' PMem_Free( zombie_pentagon, Low ) PMem_Free( zombie_pentagon, High ) Unloaded fastfile 'en_zombie_pentagon' PMem_Free( en_zombie_pentagon, Low ) PMem_Free( en_zombie_pentagon, High ) Unloaded fastfile 'zombie_pentagon_patch' PMem_Free( zombie_pentagon_patch, Low ) PMem_Free( zombie_pentagon_patch, High ) Adding fastfile 'zombie_theater_patch' to queue Adding fastfile 'en_zombie_theater' to queue Adding fastfile 'zombie_theater' to queue Could not find menu 'briefing' Loading fastfile 'zombie_theater_patch' used 0.74 MB memory in DB alloc Loading fastfile 'en_zombie_theater' used 1.61 MB memory in DB alloc Loading fastfile 'zombie_theater' used 103.04 MB memory in DB alloc Waited 621 msec for asset 'maps/zombie_theater.d3dbsp' of type 'col_map_mp'. ------- Game Initialization ------- gamename: Plutonium T5_SP r3321 gamedate: Dec 18 2022 ---------------------- Game: G_SetupWeaponDef claymore_zm: WEAPON_CLAYMORE explosive_bolt_upgraded_zm: WEAPON_EXPLOSIVE_BOLT explosive_bolt_zm: WEAPON_EXPLOSIVE_BOLT frag_grenade_zm: WEAPON_FRAGGRENADE syrette_sp: WEAPON_SYRETTE claymore_zm: WEAPON_CLAYMORE explosive_bolt_upgraded_zm: WEAPON_EXPLOSIVE_BOLT explosive_bolt_zm: WEAPON_EXPLOSIVE_BOLT frag_grenade_zm: WEAPON_FRAGGRENADE syrette_sp: WEAPON_SYRETTE Waited 2 msec for asset 't5_weapon_thundergun_world' of type 'xmodel'. zombie_bowie_flourish: WEAPON_ZOMBIE_PERK_BOTTLE zombie_cymbal_monkey: ZOMBIE_CYMBAL_MONKEY zombie_knuckle_crack: WEAPON_ZOMBIE_PERK_BOTTLE zombie_perk_bottle_additionalprimaryweapon: WEAPON_ZOMBIE_PERK_BOTTLE zombie_perk_bottle_doubletap: WEAPON_ZOMBIE_PERK_BOTTLE zombie_perk_bottle_jugg: WEAPON_ZOMBIE_PERK_BOTTLE zombie_perk_bottle_revive: WEAPON_ZOMBIE_PERK_BOTTLE zombie_perk_bottle_sleight: WEAPON_ZOMBIE_PERK_BOTTLE ---------------------- Loading script "maps/_zombiemode_spawner"... Loading script "maps/_zombiemode"... Loading script "scripts/sp/custom/scripts"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function misc_modle doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function ----------------------------------- Error: couldn't open 'shock/electrocution.shock'. Error: couldn't open 'shock/zombie_death.shock'. '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 Error: Invalid counter string id: global_solo_games getAssignedTeam Error: unknown xuid (0) for client (0). getAssignedTeam Error: unknown xuid (0) for client (1). getAssignedTeam Error: unknown xuid (0) for client (2). getAssignedTeam Error: unknown xuid (0) for client (3). ----------------------------------- Unknown command "fade" REDACTEDPLAYERNAME : dropped gamestate, resending SV_SendClientGameState() for REDACTEDPLAYERNAME Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME -- DynEnt_WriteGameState wrote 2 bytes -- Sending 30125 bytes in gamestate to client: 0 REDACTEDPLAYERNAME : dropped gamestate, resending SV_SendClientGameState() for REDACTEDPLAYERNAME Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME -- DynEnt_WriteGameState wrote 2 bytes -- Sending 30125 bytes in gamestate to client: 2 REDACTEDPLAYERNAME : dropped gamestate, resending SV_SendClientGameState() for REDACTEDPLAYERNAME Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME -- DynEnt_WriteGameState wrote 2 bytes -- Sending 30125 bytes in gamestate to client: 3 REDACTEDPLAYERNAME : dropped gamestate, resending SV_SendClientGameState() for REDACTEDPLAYERNAME Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME -- DynEnt_WriteGameState wrote 2 bytes -- Sending 30125 bytes in gamestate to client: 1 map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME client text ignored for REDACTEDPLAYERNAME: mlvl close briefing client text ignored for REDACTEDPLAYERNAME: mlvl open briefing Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME client text ignored for REDACTEDPLAYERNAME: mlvl close briefing map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive [SESSION FIX] Reconnection successful [SESSION FIX] Recreating session... Deleting 'gameSession' session Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots SESSION CREATE ERROR 0 calling XNetQosListen( ENABLE ) for session 'gameSession' Got our host key for our new party - xnkid (xxx.xxx.xxx.xxx...) [SESSION FIX] Session recreated successfully Re-adding all players to the session(s) map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME client text ignored for REDACTEDPLAYERNAME: mlvl close briefing map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive Session modify complete map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 657, origin -479.0 -1222.0 80.1) couldn't find path to goal. map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive AI (entity 662, origin -387.0 -1949.0 80.1) couldn't find path to goal. AI (entity 662, origin -387.0 -1949.0 80.1) couldn't find path to goal. map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 668, origin -479.0 -1222.0 80.1) couldn't find path to goal. map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive Session modify complete map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive Session modify complete AI (entity 675, origin -387.0 -1949.0 80.1) couldn't find path to goal. AI (entity 675, origin -387.0 -1949.0 80.1) couldn't find path to goal. map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 658, origin -387.0 -1949.0 80.1) couldn't find path to goal. AI (entity 658, origin -387.0 -1949.0 80.1) couldn't find path to goal. map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive*4 Players in game for this log, but had to remove status lines to condense it down
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[Plugin] T5SP Session error fixNehalem Half a sleep at 4am thinking “I wonder if there’s a fix for the session modify errors plaguing my servers from the start.” Go to check, and FINALLY! Haven’t tested it but just wanted to immediately comment and profess my love for you. Thank you for dedicating your time and effort to this!
Update: Works like a charm using r3227 (using previous revision for other reasons). No issues, crashing or weird bugs so far.
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IW4M commands not working in game chatHi dude! So I noticed that after the last few updates, the game didn't log events correctly, so I reverted all my servers back to r3321, which fixed the issue. This may be a part of your issue, however it may not and may only be exclusive to me. Just thought it was worth mentioning.
Secondly, make sure your logs are setup manually in your IW4MAdminSettings.json.
"IPAddress": "127.0.0.1", "Port": 28968, "Password": "123", "Rules": [], "AutoMessages": [], "ManualLogPath": "C:\\Plutonium Servers\\Call of Duty Black Ops I - Dedicated Server\\storage\\t5\\logs\\kinofive.log", "RConParserVersion": "Plutonium T5 Parser", "EventParserVersion": "Plutonium T5 Parser", "ReservedSlotNumber": 0, "GameLogServerUrl": null, "CustomHostname": null }, { "IPAddress": "127.0.0.1", "Port": 28969, "Password": "123", "Rules": [], "AutoMessages": [], "ManualLogPath": "C:\\Plutonium Servers\\Call of Duty Black Ops I - Dedicated Server\\storage\\t5\\logs\\ascensioncotd.log", "RConParserVersion": "Plutonium T5 Parser", "EventParserVersion": "Plutonium T5 Parser", "ReservedSlotNumber": 0, "GameLogServerUrl": null, "CustomHostname": null }Make sure to use two \'s when setting up your manual log path. You may need to mess around with some logging settings in your server config, but that may not be necessary. Good luck dude!

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Could not load xanim errors when starting a server with custom mapsTheFamousPounder From my experience as a server hoster, a few of these errors are normal, however it seems that one xanim is causing all of your problems. If you haven’t already fixed it, I recommend verifying your game files in your server folder!
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create server t5d_arashi Sup dude, video creator here.
The method of creating a server for T5 is pretty similar to BO2, however there’s a few key differences when it comes to logging and such. Unless you’re able to fill in the gaps, and have a general understanding of how everything works, then the video should be a good “fill in the gaps” example. If you are used to following tutorials blindly 100% through, then the current T6 tutorial will not work for T5.
Not insulting intelligence, even myself, when I made the video, had a basic understanding of how it worked and have since then learned A LOT more. So it really is just a learning process when it comes to this. Such as redundancies in my current T6 tutorial.
I recommend using Plutonium’s T5 Server Guide and using the T6 tutorial to bridge the gaps! Hope the tutorial can at least help with a few things!
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T5 Config Bug*Not a complaint, just reporting a bug
Since update r3321, when I launch t5zm, an extra
conLZM.cfgconfig file gets generated 2 directories back.I have my Plutonium folder on a different drive and launch the bootstrapper from there, the path being
E:\Games\Plutoniuminstead of%localappdata%\Plutonium. So when starting the game an extra config file generates inE\:but seemingly reads from the one inE:\Games\Plutonium\storage\t5.Not entirely sure why this is but I just wanted to bring it to the devs attention because I heard of a possible hotfix! Everything else has been running beautifully
, thank you for the hard work
. Not sure if there is a place to report bugs without putting a bounty on it other than here but if there is please lmk! -
Controller not Working ig?@Ghxsted-Wox Enable gamepad in BO1 settings.
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[Release] [Zombies] All BO2 Zombies xModels (.OBJ, .MA, .XE & .SMD) Files + Images (.DDS, .TGA)RevenantFox Blender is also free. However, there’s ways to get all the software I’ve listed and used in my post for free. I won’t go too much into it but I’ll let you do the math.
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[Release] [ZM] Juggernog 100% of the Time (No Man's Land)This patch 100% guarantees you'll get Juggernog every time you spawn in No Man's Land (Area 51). Saves tons of restarting & time for N.M.L related challenges!
Install
Drag zombie_moon_patch.ff into yourbo1_game_directory\zone\common& replace the fast fileUninstall
Replace fast file with the one inzombie_moon_patch.zip\zombie_moon_patch (Original)You shouldn't run into a single issue, if you do please comment below.
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High Round Crash, Possible Infinite Loop?JezuzLizard Apologies for the late reply, turns out it had to do with a script I had modified which was triggered by something (still unsure what). Either way, reverted some of my changes and it was solved. As always thank you for your help Jezuz, you've been there to help every post and I couldn't appreciate it more!