This should help https://forum.plutonium.pw/post/122194
Ahrimdon
Posts
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Bo1 solo easter egg commands -
This error shows up whenever I try to log in. I made sure i was launching from the right placeRussianPancake If I had to guess, their SSL certificate expired, noticed all of of my servers got authentication errors too. Most likely could be a quick fix, and I guarantee the devs just said “fuck it, it’s 1am, they can wait”.
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[Plugin] T5SP Session error fixNehalem Hey man, just wanted to update you on a few things. It runs perfectly, however for some odd reason it will randomly execute "map_rotate" when recreating the session mid-game. Could it be the version I'm running, or have you have any problems of that sort. Even with this issue it's still amazing to even have the servers run for days and as always, the community is grateful for the effort!
Edit: I also should specify that it has most likely been this way since I first added it, however I just noticed in game at the time of this post! So essentially my question is, is it possible to prevent a full session restart mid-game after 3 failed attempts at a reconnection? Or is that unavoidable?
- t5sp-session-fix Version: v1.2
- Plutonium Server: Plutonium T5_SP r3321
Session modify complete AI (entity 481, origin -529.7 5033.8 -711.7) couldn't find path to goal. AI (entity 304, origin -1477.2 3505.5 -712.9) couldn't find path to goal. AI (entity 679, origin -648.0 4499.6 -712.9) couldn't find path to goal. AI (entity 604, origin -730.9 4410.0 -712.9) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 10, origin 29.1 1909.8 -503.9) couldn't find path to goal. AI (entity 10, origin 29.1 1909.8 -503.9) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 535, origin -529.7 5033.8 -711.7) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- Session modify complete map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- Modifying session [SESSION FIX] Session update error 108 - 'BD_SERVICE_NOT_AVAILABLE' EXE_ERROR_MODIFYING_SESSION EXE_ERROR_MODIFYING_SESSION [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Session update error 108 - 'BD_SERVICE_NOT_AVAILABLE' EXE_ERROR_MODIFYING_SESSION EXE_ERROR_MODIFYING_SESSION map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Session update error 108 - 'BD_SERVICE_NOT_AVAILABLE' EXE_ERROR_MODIFYING_SESSION [SESSION FIX] Reached session modify failures limit, will attempt to recreate session... EXE_ERROR_MODIFYING_SESSION map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive [SESSION FIX] Recreating session... calling XNetQosListen( DISABLE ) for session 'gameSession' Deleting 'gameSession' session Calling XSessionLeaveRemote for slot 0 in session 'gameSession' Calling XSessionLeaveRemote for slot 1 in session 'gameSession' Calling XSessionLeaveRemote for slot 2 in session 'gameSession' Calling XSessionLeaveRemote for slot 3 in session 'gameSession' Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots SESSION CREATE ERROR 108 [SESSION FIX] Failed to recreate session [SESSION FIX] Something went wrong with dwCreateSession [SESSION FIX] Will try to recreate session again soon... EXE_ERROR_CREATING_SESSION AI (entity 604, origin 29.1 1909.8 -503.9) couldn't find path to goal. AI (entity 604, origin 29.1 1909.8 -503.9) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 818, origin 29.1 1909.8 -503.9) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 818, origin 29.1 1909.8 -503.9) couldn't find path to goal. AI (entity 746, origin 29.1 1909.8 -503.9) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 746, origin 29.1 1909.8 -503.9) couldn't find path to goal. [SESSION FIX] Watchdog is alive [SESSION FIX] Recreating session... Deleting 'gameSession' session Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots SESSION CREATE ERROR 108 [SESSION FIX] Failed to recreate session [SESSION FIX] Something went wrong with dwCreateSession [SESSION FIX] Will try to recreate session again soon... EXE_ERROR_CREATING_SESSION map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 640, origin 29.1 1909.8 -503.9) couldn't find path to goal. AI (entity 640, origin 29.1 1909.8 -503.9) couldn't find path to goal. AI (entity 629, origin -867.0 2660.6 -511.9) couldn't find path to goal. AI (entity 306, origin -886.2 2826.6 16.1) couldn't find path to goal. AI (entity 755, origin -309.5 2009.4 16.1) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive [SESSION FIX] Recreating session... Deleting 'gameSession' session Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots SESSION CREATE ERROR 108 [SESSION FIX] Failed to recreate session [SESSION FIX] Something went wrong with dwCreateSession [SESSION FIX] Reached session create failures limit, will attempt a whole reconnect... EXE_ERROR_CREATING_SESSION map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- Dropping redundant reliable command: | 800 3.000000 map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 678, origin -825.6 5569.7 -712.9) couldn't find path to goal. AI (entity 630, origin -1594.2 3652.0 -712.9) couldn't find path to goal. AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal. AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal. AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal. AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal. AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal. AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal. AI (entity 250, origin -825.6 5569.7 -712.9) couldn't find path to goal. AI (entity 678, origin -795.1 5561.5 -712.9) couldn't find path to goal. map: zombie_pentagon num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive [SESSION FIX] Attempting to reconnect... Connecting to Demonware... popup_connecting_dw DW_DNS_RESOLVING popup_dw_dns_lookup DW_REQUESTED_STEAM_TICKET popup_dw_dns_lookup [STEAM] 1 calls ready, running... [STEAM] running call 2 STEAM: Retrieved ticket from Steam, sending to DemonWare DW_AUTHORIZING DW_AUTHORIZED (164 msecs) Got license type 0 DW_LOBBY_CONNECTING popup_dw_downloading_account_data DW_LOGON_GETFRIENDS popup_dw_downloading_account_data DW_LOGON_GETFRIENDS DW_LOGON_COMPLETE popup_dw_downloading_account_data DW_LOGON_CHECKPROFILEEXISTS popup_dw_downloading_account_data DW_LOGON_COMPLETE Logged in OK MENU_LOGIN_SUCCEED Controller #0 signed in to live Cmd_AddCommand: incrementcounter already defined Cmd_AddCommand: dumpLiveCounters already defined Error: Global counter string table 'mp/globalcounters.csv' has an invalid value: a0. execing KinoFive.cfg from disk map_rotate... "sv_mapRotation" is:"map zombie_theater map zombie_pentagon" "sv_mapRotationCurrent" is:"" Setting map: zombie_theater. STEAM: Set server appid to 0 ShutdownGame: ------------------------------------------------------------ ------ Server Initialization ------ Server: zombie_theater Could not find menu 'briefing' Unloading assets from fastfile 'zombie_pentagon' and creating default assets stubs Unloading assets from fastfile 'en_zombie_pentagon' and creating default assets stubs Unloading assets from fastfile 'zombie_pentagon_patch' and creating default assets stubs Unloaded fastfile 'zombie_pentagon' PMem_Free( zombie_pentagon, Low ) PMem_Free( zombie_pentagon, High ) Unloaded fastfile 'en_zombie_pentagon' PMem_Free( en_zombie_pentagon, Low ) PMem_Free( en_zombie_pentagon, High ) Unloaded fastfile 'zombie_pentagon_patch' PMem_Free( zombie_pentagon_patch, Low ) PMem_Free( zombie_pentagon_patch, High ) Adding fastfile 'zombie_theater_patch' to queue Adding fastfile 'en_zombie_theater' to queue Adding fastfile 'zombie_theater' to queue Could not find menu 'briefing' Loading fastfile 'zombie_theater_patch' used 0.74 MB memory in DB alloc Loading fastfile 'en_zombie_theater' used 1.61 MB memory in DB alloc Loading fastfile 'zombie_theater' used 103.04 MB memory in DB alloc Waited 621 msec for asset 'maps/zombie_theater.d3dbsp' of type 'col_map_mp'. ------- Game Initialization ------- gamename: Plutonium T5_SP r3321 gamedate: Dec 18 2022 ---------------------- Game: G_SetupWeaponDef claymore_zm: WEAPON_CLAYMORE explosive_bolt_upgraded_zm: WEAPON_EXPLOSIVE_BOLT explosive_bolt_zm: WEAPON_EXPLOSIVE_BOLT frag_grenade_zm: WEAPON_FRAGGRENADE syrette_sp: WEAPON_SYRETTE claymore_zm: WEAPON_CLAYMORE explosive_bolt_upgraded_zm: WEAPON_EXPLOSIVE_BOLT explosive_bolt_zm: WEAPON_EXPLOSIVE_BOLT frag_grenade_zm: WEAPON_FRAGGRENADE syrette_sp: WEAPON_SYRETTE Waited 2 msec for asset 't5_weapon_thundergun_world' of type 'xmodel'. zombie_bowie_flourish: WEAPON_ZOMBIE_PERK_BOTTLE zombie_cymbal_monkey: ZOMBIE_CYMBAL_MONKEY zombie_knuckle_crack: WEAPON_ZOMBIE_PERK_BOTTLE zombie_perk_bottle_additionalprimaryweapon: WEAPON_ZOMBIE_PERK_BOTTLE zombie_perk_bottle_doubletap: WEAPON_ZOMBIE_PERK_BOTTLE zombie_perk_bottle_jugg: WEAPON_ZOMBIE_PERK_BOTTLE zombie_perk_bottle_revive: WEAPON_ZOMBIE_PERK_BOTTLE zombie_perk_bottle_sleight: WEAPON_ZOMBIE_PERK_BOTTLE ---------------------- Loading script "maps/_zombiemode_spawner"... Loading script "maps/_zombiemode"... Loading script "scripts/sp/custom/scripts"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... Loading script "scripts/sp/zom/script"... stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function misc_modle doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function stream_info doesn't have a spawn function ----------------------------------- Error: couldn't open 'shock/electrocution.shock'. Error: couldn't open 'shock/zombie_death.shock'. '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 Error: Invalid counter string id: global_solo_games getAssignedTeam Error: unknown xuid (0) for client (0). getAssignedTeam Error: unknown xuid (0) for client (1). getAssignedTeam Error: unknown xuid (0) for client (2). getAssignedTeam Error: unknown xuid (0) for client (3). ----------------------------------- Unknown command "fade" REDACTEDPLAYERNAME : dropped gamestate, resending SV_SendClientGameState() for REDACTEDPLAYERNAME Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME -- DynEnt_WriteGameState wrote 2 bytes -- Sending 30125 bytes in gamestate to client: 0 REDACTEDPLAYERNAME : dropped gamestate, resending SV_SendClientGameState() for REDACTEDPLAYERNAME Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME -- DynEnt_WriteGameState wrote 2 bytes -- Sending 30125 bytes in gamestate to client: 2 REDACTEDPLAYERNAME : dropped gamestate, resending SV_SendClientGameState() for REDACTEDPLAYERNAME Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME -- DynEnt_WriteGameState wrote 2 bytes -- Sending 30125 bytes in gamestate to client: 3 REDACTEDPLAYERNAME : dropped gamestate, resending SV_SendClientGameState() for REDACTEDPLAYERNAME Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME -- DynEnt_WriteGameState wrote 2 bytes -- Sending 30125 bytes in gamestate to client: 1 map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME client text ignored for REDACTEDPLAYERNAME: mlvl close briefing client text ignored for REDACTEDPLAYERNAME: mlvl open briefing Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME client text ignored for REDACTEDPLAYERNAME: mlvl close briefing map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive [SESSION FIX] Reconnection successful [SESSION FIX] Recreating session... Deleting 'gameSession' session Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots SESSION CREATE ERROR 0 calling XNetQosListen( ENABLE ) for session 'gameSession' Got our host key for our new party - xnkid (xxx.xxx.xxx.xxx...) [SESSION FIX] Session recreated successfully Re-adding all players to the session(s) map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME client text ignored for REDACTEDPLAYERNAME: mlvl close briefing map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive Session modify complete map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 657, origin -479.0 -1222.0 80.1) couldn't find path to goal. map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive AI (entity 662, origin -387.0 -1949.0 80.1) couldn't find path to goal. AI (entity 662, origin -387.0 -1949.0 80.1) couldn't find path to goal. map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 668, origin -479.0 -1222.0 80.1) couldn't find path to goal. map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive Session modify complete map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive Session modify complete AI (entity 675, origin -387.0 -1949.0 80.1) couldn't find path to goal. AI (entity 675, origin -387.0 -1949.0 80.1) couldn't find path to goal. map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- AI (entity 658, origin -387.0 -1949.0 80.1) couldn't find path to goal. AI (entity 658, origin -387.0 -1949.0 80.1) couldn't find path to goal. map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- map: zombie_theater num score ping guid name lastmsg address qport rate --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- --- ----- ---- ------ --------------- ------- --------------------- ----- ----- [SESSION FIX] Watchdog is alive
*4 Players in game for this log, but had to remove status lines to condense it down
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[Plugin] T5SP Session error fixNehalem Half a sleep at 4am thinking “I wonder if there’s a fix for the session modify errors plaguing my servers from the start.” Go to check, and FINALLY! Haven’t tested it but just wanted to immediately comment and profess my love for you. Thank you for dedicating your time and effort to this!
Update: Works like a charm using r3227 (using previous revision for other reasons). No issues, crashing or weird bugs so far.
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IW4M commands not working in game chatHi dude! So I noticed that after the last few updates, the game didn't log events correctly, so I reverted all my servers back to r3321, which fixed the issue. This may be a part of your issue, however it may not and may only be exclusive to me. Just thought it was worth mentioning.
Secondly, make sure your logs are setup manually in your IW4MAdminSettings.json.
"IPAddress": "127.0.0.1", "Port": 28968, "Password": "123", "Rules": [], "AutoMessages": [], "ManualLogPath": "C:\\Plutonium Servers\\Call of Duty Black Ops I - Dedicated Server\\storage\\t5\\logs\\kinofive.log", "RConParserVersion": "Plutonium T5 Parser", "EventParserVersion": "Plutonium T5 Parser", "ReservedSlotNumber": 0, "GameLogServerUrl": null, "CustomHostname": null }, { "IPAddress": "127.0.0.1", "Port": 28969, "Password": "123", "Rules": [], "AutoMessages": [], "ManualLogPath": "C:\\Plutonium Servers\\Call of Duty Black Ops I - Dedicated Server\\storage\\t5\\logs\\ascensioncotd.log", "RConParserVersion": "Plutonium T5 Parser", "EventParserVersion": "Plutonium T5 Parser", "ReservedSlotNumber": 0, "GameLogServerUrl": null, "CustomHostname": null }
Make sure to use two \'s when setting up your manual log path. You may need to mess around with some logging settings in your server config, but that may not be necessary. Good luck dude!
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Could not load xanim errors when starting a server with custom mapsTheFamousPounder From my experience as a server hoster, a few of these errors are normal, however it seems that one xanim is causing all of your problems. If you haven’t already fixed it, I recommend verifying your game files in your server folder!
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create server t5d_arashi Sup dude, video creator here.
The method of creating a server for T5 is pretty similar to BO2, however there’s a few key differences when it comes to logging and such. Unless you’re able to fill in the gaps, and have a general understanding of how everything works, then the video should be a good “fill in the gaps” example. If you are used to following tutorials blindly 100% through, then the current T6 tutorial will not work for T5.
Not insulting intelligence, even myself, when I made the video, had a basic understanding of how it worked and have since then learned A LOT more. So it really is just a learning process when it comes to this. Such as redundancies in my current T6 tutorial.
I recommend using Plutonium’s T5 Server Guide and using the T6 tutorial to bridge the gaps! Hope the tutorial can at least help with a few things!
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T5 Config Bug*Not a complaint, just reporting a bug
Since update r3321, when I launch t5zm, an extra
conLZM.cfg
config file gets generated 2 directories back.I have my Plutonium folder on a different drive and launch the bootstrapper from there, the path being
E:\Games\Plutonium
instead of%localappdata%\Plutonium
. So when starting the game an extra config file generates inE\:
but seemingly reads from the one inE:\Games\Plutonium\storage\t5
.Not entirely sure why this is but I just wanted to bring it to the devs attention because I heard of a possible hotfix! Everything else has been running beautifully , thank you for the hard work . Not sure if there is a place to report bugs without putting a bounty on it other than here but if there is please lmk!
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Controller not Working ig?@Ghxsted-Wox Enable gamepad in BO1 settings.
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[Release] [Zombies] All BO2 Zombies xModels (.OBJ, .MA, .XE & .SMD) Files + Images (.DDS, .TGA)RevenantFox Blender is also free. However, there’s ways to get all the software I’ve listed and used in my post for free. I won’t go too much into it but I’ll let you do the math. ️
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[Release] [ZM] Juggernog 100% of the Time (No Man's Land)This patch 100% guarantees you'll get Juggernog every time you spawn in No Man's Land (Area 51). Saves tons of restarting & time for N.M.L related challenges!
Install
Drag zombie_moon_patch.ff into yourbo1_game_directory\zone\common
& replace the fast fileUninstall
Replace fast file with the one inzombie_moon_patch.zip\zombie_moon_patch (Original)
You shouldn't run into a single issue, if you do please comment below.
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High Round Crash, Possible Infinite Loop?JezuzLizard Apologies for the late reply, turns out it had to do with a script I had modified which was triggered by something (still unsure what). Either way, reverted some of my changes and it was solved. As always thank you for your help Jezuz, you've been there to help every post and I couldn't appreciate it more!
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High Round Crash, Possible Infinite Loop?So earlier my buddy experienced a weird crash one of my servers on round 36, I'll link the screenshots below. I've been hosting since T5 was released and have never had an issue like this with any other servers. I also got an actual message box pop up when it crashed. He was playing Ascension and said he got a teddy from the box, nearly 20 seconds later it happened. Keep in mind I DO run multiple scripts on my servers. Is there any chance this could be an infinite loop of some sort triggered by something?
I'm mainly posting to find out what these errors mean in the first place. Thanks in advance for any help received!
(In case you're wondering, I have removed sensitive information)
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[Re-Release] [ZM] BO4 Perk and Powerup Shader PackCredit
Original post by Nathan3197
Perk and Powerup Shaders created by Robit
Tombstone, Widows Wine, Extra BO4 & Other Set of Perk Shaders from Call of Duty Maps Website
All perk icons downscaled, modified, converted and organized by Ahrimdon
This is a re-release of the BO4 Perk and Powerup Shaders originally posted by Nathan3197.
Perk Icons from Call of Duty Maps:
Perk Icons by Robit:
Powerup Icons by Robit:
Extra BO4 Perk Icons from Call of Duty Maps:
The original release of these shaders have subtle flaws and pixelation on each icon. I losslessly downloaded, downscaled, modified, converted and organized the BO4 Perk and Powerup shaders.
For example:
Notice the slight pixelation & little black dot at the top of Stamin-Up:
This is removed with my repack.
Same thing with Electric Cherry, notice the pixelation & little black dots on the entire image:
This is also removed with my repack.
Install
WaW
-
Go into your
pluto_t4_full_game
game directory -
In your
main
folder, copy one of the .iwd files with animages
folder inside of it -
Open the file, and go into the
images
folder -
Delete everything but one file inside the folder
-
Drag the .iwi files into the
.iwd/images
-
Delete the remaining file and rename the .iwd to
iw_28
or
Use the premade .iwd file I have created
BO1
-
Go into your
pluto_t5_full_game
game directory -
In your
main
folder, copy one of the .iwd files with animages
folder inside of it -
Open the file, and go into the
images
folder -
Delete everything but one file inside the folder
-
Drag the .iwi files into the
.iwd/images
-
Delete the remaining file and rename the .iwd to
iw_43
or
Use the premade .iwd file I have created
BO2
- Drag all .iwi files into your
%localappdata&/Plutonium/storage/t6/images
folder (Create the folder if you don't have it)
BO3
- You're going to have to figure this one out lol. Plutonium only supports WaW-BO2 and I don't want to infringe on their rules.
File Types
I have converted and included the following file types for each game:
WaW
- .dds - Uncompiled Direct Draw Surface File - Exported in BC3 (DXT4-DXT5)
- .iwi - Compiled Image File Ready to Add to Game
- .png - 512x512 (Original Size) & 128x128 (Downscaled Size)
BO1
- .dds - Uncompiled Direct Draw Surface File - Exported in BC3 (DXT4-DXT5)
- .iwi - Compiled Image File Ready to Add to Game
- .png - 512x512 (Original Size) & 128x128 (Downscaled Size)
BO2
- .dds - Uncompiled Direct Draw Surface File - Exported in BC3 (DXT4-DXT5)
- .iwi - Compiled Image File Ready to Add to Game
- .png - 512x512 (Original Size) & 128x128 (Downscaled Size)
BO3
- .tiff - Raw Icons to be Added to .gdt
- .gdt - Premade Perk Icons Exported in .gdt Using Mod Tools - Asset Editor
- .zone - Template .zone File for Parsing Them into Mod
- .png - 512x512 (Original Size) & 128x128 (Downscaled Size)
- Note: In BO2, Mule Kick & Vulture Aid perk shaders have some pixelation at the bottom when in-game. This only happens in BO2. Not sure why this is, if anyone knows why, please let me know!
If there are any mistakes and/or anything I've missed, please let me know down below! Enjoy!
-
-
Mob of the dead bugyoungrevvy Go to your
%localappdata%/Plutonium/storage/t6/scripts/zm
and delete everything inside that folder except for ranked.gsc.
-
Banned on BO2luddishxd Do you have any programs like chest engine running in the background or external frame cappers?
-
[Release] [ZM] Moon Easter Egg Enabler (For Dedicated Servers)NexRX Nice script! Works like charm! No problems reported yet, nice work!
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i got banned but i was trying cheats offlines1kaneki76 Plutonium doesn't do unbans under any circumstances. Next time make sure you're in LAN mode. https://plutonium.pw/docs/anticheat/
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[Release] [Zombies] Xytox AmmomaticPistakilla Amazing mod! This is a huge game changer! Not only is this a beautiful mod, but looking at the source code taught me how to properly build fast files by calling the init() function on level in _zombiemode.gsc. 10/10 mod and thank you for indirectly teaching me!
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Setting Cheat Protected Client Dvar'sJezuzLizard Don't mean to necropost, but I just want to say thank you for your help once again!
I kind've understood what you were saying then, but for some reason my braindead ass forgot
r_lodbiasrigid
andr_lodbiasskinned
were defaulted to "0" in the config file... Revisited it and had the biggest "ohhhhhh" moment of my life lol. Took me 2 1/2 months to realize it LMAO. Keep doing what you're doing! You help out this community tremendously!