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Plutonium

Ahrimdonundefined

Ahrimdon

@Ahrimdon
About
Posts
48
Topics
14
Groups
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Followers
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Following
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Recent Best Controversial

  • Bo1 solo easter egg commands
    Ahrimdonundefined Ahrimdon

    This should help https://forum.plutonium.pw/post/122194


  • This error shows up whenever I try to log in. I made sure i was launching from the right place
    Ahrimdonundefined Ahrimdon

    RussianPancake If I had to guess, their SSL certificate expired, noticed all of of my servers got authentication errors too. Most likely could be a quick fix, and I guarantee the devs just said “fuck it, it’s 1am, they can wait”.


  • [Plugin] T5SP Session error fix
    Ahrimdonundefined Ahrimdon

    Nehalem Hey man, just wanted to update you on a few things. It runs perfectly, however for some odd reason it will randomly execute "map_rotate" when recreating the session mid-game. Could it be the version I'm running, or have you have any problems of that sort. Even with this issue it's still amazing to even have the servers run for days and as always, the community is grateful for the effort!

    Edit: I also should specify that it has most likely been this way since I first added it, however I just noticed in game at the time of this post! So essentially my question is, is it possible to prevent a full session restart mid-game after 3 failed attempts at a reconnection? Or is that unavoidable?


    • t5sp-session-fix Version: v1.2
    • Plutonium Server: Plutonium T5_SP r3321
    Session modify complete
    AI (entity 481, origin -529.7 5033.8 -711.7) couldn't find path to goal.
    AI (entity 304, origin -1477.2 3505.5 -712.9) couldn't find path to goal.
    AI (entity 679, origin -648.0 4499.6 -712.9) couldn't find path to goal.
    AI (entity 604, origin -730.9 4410.0 -712.9) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 10, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    AI (entity 10, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 535, origin -529.7 5033.8 -711.7) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    Session modify complete
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    Modifying session
    [SESSION FIX] Session update error 108 - 'BD_SERVICE_NOT_AVAILABLE'
    EXE_ERROR_MODIFYING_SESSION
    EXE_ERROR_MODIFYING_SESSION
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Session update error 108 - 'BD_SERVICE_NOT_AVAILABLE'
    EXE_ERROR_MODIFYING_SESSION
    EXE_ERROR_MODIFYING_SESSION
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Session update error 108 - 'BD_SERVICE_NOT_AVAILABLE'
    EXE_ERROR_MODIFYING_SESSION
    [SESSION FIX] Reached session modify failures limit, will attempt to recreate session...
    EXE_ERROR_MODIFYING_SESSION
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    [SESSION FIX] Recreating session...
    calling XNetQosListen( DISABLE ) for session 'gameSession'
    Deleting 'gameSession' session
    Calling XSessionLeaveRemote for slot 0 in session 'gameSession'
    Calling XSessionLeaveRemote for slot 1 in session 'gameSession'
    Calling XSessionLeaveRemote for slot 2 in session 'gameSession'
    Calling XSessionLeaveRemote for slot 3 in session 'gameSession'
    Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots
    SESSION CREATE ERROR 108
    [SESSION FIX] Failed to recreate session
    [SESSION FIX] Something went wrong with dwCreateSession
    [SESSION FIX] Will try to recreate session again soon...
    EXE_ERROR_CREATING_SESSION
    AI (entity 604, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    AI (entity 604, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 818, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 818, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    AI (entity 746, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 746, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    [SESSION FIX] Watchdog is alive
    [SESSION FIX] Recreating session...
    Deleting 'gameSession' session
    Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots
    SESSION CREATE ERROR 108
    [SESSION FIX] Failed to recreate session
    [SESSION FIX] Something went wrong with dwCreateSession
    [SESSION FIX] Will try to recreate session again soon...
    EXE_ERROR_CREATING_SESSION
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 640, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    AI (entity 640, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    AI (entity 629, origin -867.0 2660.6 -511.9) couldn't find path to goal.
    AI (entity 306, origin -886.2 2826.6 16.1) couldn't find path to goal.
    AI (entity 755, origin -309.5 2009.4 16.1) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    [SESSION FIX] Recreating session...
    Deleting 'gameSession' session
    Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots
    SESSION CREATE ERROR 108
    [SESSION FIX] Failed to recreate session
    [SESSION FIX] Something went wrong with dwCreateSession
    [SESSION FIX] Reached session create failures limit, will attempt a whole reconnect...
    EXE_ERROR_CREATING_SESSION
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    Dropping redundant reliable command: | 800 3.000000
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 678, origin -825.6 5569.7 -712.9) couldn't find path to goal.
    AI (entity 630, origin -1594.2 3652.0 -712.9) couldn't find path to goal.
    AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal.
    AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal.
    AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal.
    AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal.
    AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal.
    AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal.
    AI (entity 250, origin -825.6 5569.7 -712.9) couldn't find path to goal.
    AI (entity 678, origin -795.1 5561.5 -712.9) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    [SESSION FIX] Attempting to reconnect...
    Connecting to Demonware...
    popup_connecting_dw
    DW_DNS_RESOLVING
    popup_dw_dns_lookup
    DW_REQUESTED_STEAM_TICKET
    popup_dw_dns_lookup
    [STEAM] 1 calls ready, running...
    [STEAM] running call 2
    STEAM: Retrieved ticket from Steam, sending to DemonWare
    DW_AUTHORIZING
    DW_AUTHORIZED (164 msecs)
    Got license type 0
    DW_LOBBY_CONNECTING
    popup_dw_downloading_account_data
    DW_LOGON_GETFRIENDS
    popup_dw_downloading_account_data
    DW_LOGON_GETFRIENDS
    DW_LOGON_COMPLETE
    popup_dw_downloading_account_data
    DW_LOGON_CHECKPROFILEEXISTS
    popup_dw_downloading_account_data
    DW_LOGON_COMPLETE
    Logged in OK
    MENU_LOGIN_SUCCEED
    Controller #0 signed in to live
    Cmd_AddCommand: incrementcounter already defined
    Cmd_AddCommand: dumpLiveCounters already defined
    Error: Global counter string table 'mp/globalcounters.csv' has an invalid value: a0.
    execing KinoFive.cfg from disk
    map_rotate...
    "sv_mapRotation" is:"map zombie_theater map zombie_pentagon"
    "sv_mapRotationCurrent" is:""
    Setting map: zombie_theater.
    STEAM: Set server appid to 0
    ShutdownGame:
    ------------------------------------------------------------
    ------ Server Initialization ------
    Server: zombie_theater
    Could not find menu 'briefing'
    Unloading assets from fastfile 'zombie_pentagon' 
    and creating default assets stubs
    Unloading assets from fastfile 'en_zombie_pentagon' 
    and creating default assets stubs
    Unloading assets from fastfile 'zombie_pentagon_patch' 
    and creating default assets stubs
    Unloaded fastfile 'zombie_pentagon'
    PMem_Free( zombie_pentagon, Low )
    PMem_Free( zombie_pentagon, High )
    Unloaded fastfile 'en_zombie_pentagon'
    PMem_Free( en_zombie_pentagon, Low )
    PMem_Free( en_zombie_pentagon, High )
    Unloaded fastfile 'zombie_pentagon_patch'
    PMem_Free( zombie_pentagon_patch, Low )
    PMem_Free( zombie_pentagon_patch, High )
    Adding fastfile 'zombie_theater_patch' to queue
    Adding fastfile 'en_zombie_theater' to queue
    Adding fastfile 'zombie_theater' to queue
    Could not find menu 'briefing'
    Loading fastfile 'zombie_theater_patch'
    used 0.74 MB memory in DB alloc
    Loading fastfile 'en_zombie_theater'
    used 1.61 MB memory in DB alloc
    Loading fastfile 'zombie_theater'
    used 103.04 MB memory in DB alloc
    Waited 621 msec for asset 'maps/zombie_theater.d3dbsp' of type 'col_map_mp'.
    ------- Game Initialization -------
    gamename: Plutonium T5_SP r3321
    gamedate: Dec 18 2022
    ----------------------
    Game: G_SetupWeaponDef
    claymore_zm: WEAPON_CLAYMORE
    explosive_bolt_upgraded_zm: WEAPON_EXPLOSIVE_BOLT
    explosive_bolt_zm: WEAPON_EXPLOSIVE_BOLT
    frag_grenade_zm: WEAPON_FRAGGRENADE
    syrette_sp: WEAPON_SYRETTE
    claymore_zm: WEAPON_CLAYMORE
    explosive_bolt_upgraded_zm: WEAPON_EXPLOSIVE_BOLT
    explosive_bolt_zm: WEAPON_EXPLOSIVE_BOLT
    frag_grenade_zm: WEAPON_FRAGGRENADE
    syrette_sp: WEAPON_SYRETTE
    Waited 2 msec for asset 't5_weapon_thundergun_world' of type 'xmodel'.
    zombie_bowie_flourish: WEAPON_ZOMBIE_PERK_BOTTLE
    zombie_cymbal_monkey: ZOMBIE_CYMBAL_MONKEY
    zombie_knuckle_crack: WEAPON_ZOMBIE_PERK_BOTTLE
    zombie_perk_bottle_additionalprimaryweapon: WEAPON_ZOMBIE_PERK_BOTTLE
    zombie_perk_bottle_doubletap: WEAPON_ZOMBIE_PERK_BOTTLE
    zombie_perk_bottle_jugg: WEAPON_ZOMBIE_PERK_BOTTLE
    zombie_perk_bottle_revive: WEAPON_ZOMBIE_PERK_BOTTLE
    zombie_perk_bottle_sleight: WEAPON_ZOMBIE_PERK_BOTTLE
    ----------------------
    Loading script "maps/_zombiemode_spawner"...
    Loading script "maps/_zombiemode"...
    Loading script "scripts/sp/custom/scripts"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    misc_modle doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    -----------------------------------
    Error: couldn't open 'shock/electrocution.shock'.
    Error: couldn't open 'shock/zombie_death.shock'.
    '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
      Domain is any number from 0.001 to 1000
    '0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
      Domain is any number from 0.001 to 1000
    Error: Invalid counter string id: global_solo_games
    getAssignedTeam Error: unknown xuid (0) for client (0).
    getAssignedTeam Error: unknown xuid (0) for client (1).
    getAssignedTeam Error: unknown xuid (0) for client (2).
    getAssignedTeam Error: unknown xuid (0) for client (3).
    -----------------------------------
    Unknown command "fade"
    REDACTEDPLAYERNAME : dropped gamestate, resending
    SV_SendClientGameState() for REDACTEDPLAYERNAME
    Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME
    --
    DynEnt_WriteGameState wrote 2 bytes
    --
    Sending 30125 bytes in gamestate to client: 0
    REDACTEDPLAYERNAME : dropped gamestate, resending
    SV_SendClientGameState() for REDACTEDPLAYERNAME
    Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME
    --
    DynEnt_WriteGameState wrote 2 bytes
    --
    Sending 30125 bytes in gamestate to client: 2
    REDACTEDPLAYERNAME : dropped gamestate, resending
    SV_SendClientGameState() for REDACTEDPLAYERNAME
    Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME
    --
    DynEnt_WriteGameState wrote 2 bytes
    --
    Sending 30125 bytes in gamestate to client: 3
    REDACTEDPLAYERNAME : dropped gamestate, resending
    SV_SendClientGameState() for REDACTEDPLAYERNAME
    Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME
    --
    DynEnt_WriteGameState wrote 2 bytes
    --
    Sending 30125 bytes in gamestate to client: 1
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME
    Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME
    client text ignored for REDACTEDPLAYERNAME: mlvl close briefing
    client text ignored for REDACTEDPLAYERNAME: mlvl open briefing
    Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME
    client text ignored for REDACTEDPLAYERNAME: mlvl close briefing
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    [SESSION FIX] Reconnection successful
    [SESSION FIX] Recreating session...
    Deleting 'gameSession' session
    Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots
    SESSION CREATE ERROR 0
    calling XNetQosListen( ENABLE ) for session 'gameSession'
    Got our host key for our new party - xnkid (xxx.xxx.xxx.xxx...)
    [SESSION FIX] Session recreated successfully
    Re-adding all players to the session(s)
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME
    client text ignored for REDACTEDPLAYERNAME: mlvl close briefing
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    Session modify complete
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 657, origin -479.0 -1222.0 80.1) couldn't find path to goal.
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    AI (entity 662, origin -387.0 -1949.0 80.1) couldn't find path to goal.
    AI (entity 662, origin -387.0 -1949.0 80.1) couldn't find path to goal.
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 668, origin -479.0 -1222.0 80.1) couldn't find path to goal.
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    Session modify complete
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    Session modify complete
    AI (entity 675, origin -387.0 -1949.0 80.1) couldn't find path to goal.
    AI (entity 675, origin -387.0 -1949.0 80.1) couldn't find path to goal.
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 658, origin -387.0 -1949.0 80.1) couldn't find path to goal.
    AI (entity 658, origin -387.0 -1949.0 80.1) couldn't find path to goal.
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    

    *4 Players in game for this log, but had to remove status lines to condense it down


  • [Plugin] T5SP Session error fix
    Ahrimdonundefined Ahrimdon

    Nehalem Half a sleep at 4am thinking “I wonder if there’s a fix for the session modify errors plaguing my servers from the start.” Go to check, and FINALLY! Haven’t tested it but just wanted to immediately comment and profess my love for you. Thank you for dedicating your time and effort to this!

    Update: Works like a charm using r3227 (using previous revision for other reasons). No issues, crashing or weird bugs so far.


  • IW4M commands not working in game chat
    Ahrimdonundefined Ahrimdon

    Hi dude! So I noticed that after the last few updates, the game didn't log events correctly, so I reverted all my servers back to r3321, which fixed the issue. This may be a part of your issue, however it may not and may only be exclusive to me. Just thought it was worth mentioning.

    Secondly, make sure your logs are setup manually in your IW4MAdminSettings.json.


          "IPAddress": "127.0.0.1",
          "Port": 28968,
          "Password": "123",
          "Rules": [],
          "AutoMessages": [],
          "ManualLogPath": "C:\\Plutonium Servers\\Call of Duty Black Ops I - Dedicated Server\\storage\\t5\\logs\\kinofive.log",
          "RConParserVersion": "Plutonium T5 Parser",
          "EventParserVersion": "Plutonium T5 Parser",
          "ReservedSlotNumber": 0,
          "GameLogServerUrl": null,
          "CustomHostname": null
        },
        {
          "IPAddress": "127.0.0.1",
          "Port": 28969,
          "Password": "123",
          "Rules": [],
          "AutoMessages": [],
          "ManualLogPath": "C:\\Plutonium Servers\\Call of Duty Black Ops I - Dedicated Server\\storage\\t5\\logs\\ascensioncotd.log",
          "RConParserVersion": "Plutonium T5 Parser",
          "EventParserVersion": "Plutonium T5 Parser",
          "ReservedSlotNumber": 0,
          "GameLogServerUrl": null,
          "CustomHostname": null
        }
    

    Make sure to use two \'s when setting up your manual log path. You may need to mess around with some logging settings in your server config, but that may not be necessary. Good luck dude! 😄


  • Could not load xanim errors when starting a server with custom maps
    Ahrimdonundefined Ahrimdon

    TheFamousPounder From my experience as a server hoster, a few of these errors are normal, however it seems that one xanim is causing all of your problems. If you haven’t already fixed it, I recommend verifying your game files in your server folder!


  • create server t5
    Ahrimdonundefined Ahrimdon

    d_arashi Sup dude, video creator here.

    The method of creating a server for T5 is pretty similar to BO2, however there’s a few key differences when it comes to logging and such. Unless you’re able to fill in the gaps, and have a general understanding of how everything works, then the video should be a good “fill in the gaps” example. If you are used to following tutorials blindly 100% through, then the current T6 tutorial will not work for T5.

    Not insulting intelligence, even myself, when I made the video, had a basic understanding of how it worked and have since then learned A LOT more. So it really is just a learning process when it comes to this. Such as redundancies in my current T6 tutorial.

    I recommend using Plutonium’s T5 Server Guide and using the T6 tutorial to bridge the gaps! Hope the tutorial can at least help with a few things!


  • T5 Config Bug
    Ahrimdonundefined Ahrimdon

    *Not a complaint, just reporting a bug

    Since update r3321, when I launch t5zm, an extra conLZM.cfg config file gets generated 2 directories back.

    I have my Plutonium folder on a different drive and launch the bootstrapper from there, the path being E:\Games\Plutonium instead of %localappdata%\Plutonium. So when starting the game an extra config file generates in E\: but seemingly reads from the one in E:\Games\Plutonium\storage\t5.

    Not entirely sure why this is but I just wanted to bring it to the devs attention because I heard of a possible hotfix! Everything else has been running beautifully 👌, thank you for the hard work 😎 . Not sure if there is a place to report bugs without putting a bounty on it other than here but if there is please lmk!


  • Controller not Working ig?
    Ahrimdonundefined Ahrimdon

    @Ghxsted-Wox Enable gamepad in BO1 settings.


  • [Release] [Zombies] All BO2 Zombies xModels (.OBJ, .MA, .XE & .SMD) Files + Images (.DDS, .TGA)
    Ahrimdonundefined Ahrimdon

    RevenantFox Blender is also free. However, there’s ways to get all the software I’ve listed and used in my post for free. I won’t go too much into it but I’ll let you do the math. 🏴‍☠️


  • [Release] [ZM] Juggernog 100% of the Time (No Man's Land)
    Ahrimdonundefined Ahrimdon

    This patch 100% guarantees you'll get Juggernog every time you spawn in No Man's Land (Area 51). Saves tons of restarting & time for N.M.L related challenges!

    Download

    Install
    Drag zombie_moon_patch.ff into your bo1_game_directory\zone\common & replace the fast file

    Uninstall
    Replace fast file with the one in zombie_moon_patch.zip\zombie_moon_patch (Original)

    You shouldn't run into a single issue, if you do please comment below.


  • High Round Crash, Possible Infinite Loop?
    Ahrimdonundefined Ahrimdon

    JezuzLizard Apologies for the late reply, turns out it had to do with a script I had modified which was triggered by something (still unsure what). Either way, reverted some of my changes and it was solved. As always thank you for your help Jezuz, you've been there to help every post and I couldn't appreciate it more!


  • High Round Crash, Possible Infinite Loop?
    Ahrimdonundefined Ahrimdon

    So earlier my buddy experienced a weird crash one of my servers on round 36, I'll link the screenshots below. I've been hosting since T5 was released and have never had an issue like this with any other servers. I also got an actual message box pop up when it crashed. He was playing Ascension and said he got a teddy from the box, nearly 20 seconds later it happened. Keep in mind I DO run multiple scripts on my servers. Is there any chance this could be an infinite loop of some sort triggered by something?

    I'm mainly posting to find out what these errors mean in the first place. Thanks in advance for any help received!

    (In case you're wondering, I have removed sensitive information)

    Crash 1.png

    Crash 2.png

    20221008_185823.jpg


  • [Re-Release] [ZM] BO4 Perk and Powerup Shader Pack
    Ahrimdonundefined Ahrimdon

    Credit

    Original post by Nathan3197

    Perk and Powerup Shaders created by Robit

    Tombstone, Widows Wine, Extra BO4 & Other Set of Perk Shaders from Call of Duty Maps Website

    All perk icons downscaled, modified, converted and organized by Ahrimdon

    This is a re-release of the BO4 Perk and Powerup Shaders originally posted by Nathan3197.

    Download

    Perk Icons from Call of Duty Maps:

    Perks.png

    Perk Icons by Robit:

    Robit.png

    Powerup Icons by Robit:

    Powerups.png

    Extra BO4 Perk Icons from Call of Duty Maps:

    ExtraBO4Shaders.png


    The original release of these shaders have subtle flaws and pixelation on each icon. I losslessly downloaded, downscaled, modified, converted and organized the BO4 Perk and Powerup shaders.

    For example:

    Notice the slight pixelation & little black dot at the top of Stamin-Up:

    Staminup.png

    This is removed with my repack.

    Same thing with Electric Cherry, notice the pixelation & little black dots on the entire image:

    Cherry.png

    This is also removed with my repack.


    Install

    WaW

    1. Go into your pluto_t4_full_game game directory

    2. In your main folder, copy one of the .iwd files with an images folder inside of it

    3. Open the file, and go into the images folder

    4. Delete everything but one file inside the folder

    5. Drag the .iwi files into the .iwd/images

    6. Delete the remaining file and rename the .iwd to iw_28

    or

    Use the premade .iwd file I have created

    BO1

    1. Go into your pluto_t5_full_game game directory

    2. In your main folder, copy one of the .iwd files with an images folder inside of it

    3. Open the file, and go into the images folder

    4. Delete everything but one file inside the folder

    5. Drag the .iwi files into the .iwd/images

    6. Delete the remaining file and rename the .iwd to iw_43

    or

    Use the premade .iwd file I have created

    BO2

    1. Drag all .iwi files into your %localappdata&/Plutonium/storage/t6/images folder (Create the folder if you don't have it)

    BO3

    1. You're going to have to figure this one out lol. Plutonium only supports WaW-BO2 and I don't want to infringe on their rules.

    File Types

    I have converted and included the following file types for each game:

    WaW

    • .dds - Uncompiled Direct Draw Surface File - Exported in BC3 (DXT4-DXT5)
    • .iwi - Compiled Image File Ready to Add to Game
    • .png - 512x512 (Original Size) & 128x128 (Downscaled Size)

    BO1

    • .dds - Uncompiled Direct Draw Surface File - Exported in BC3 (DXT4-DXT5)
    • .iwi - Compiled Image File Ready to Add to Game
    • .png - 512x512 (Original Size) & 128x128 (Downscaled Size)

    BO2

    • .dds - Uncompiled Direct Draw Surface File - Exported in BC3 (DXT4-DXT5)
    • .iwi - Compiled Image File Ready to Add to Game
    • .png - 512x512 (Original Size) & 128x128 (Downscaled Size)

    BO3

    • .tiff - Raw Icons to be Added to .gdt
    • .gdt - Premade Perk Icons Exported in .gdt Using Mod Tools - Asset Editor
    • .zone - Template .zone File for Parsing Them into Mod
    • .png - 512x512 (Original Size) & 128x128 (Downscaled Size)

    • Note: In BO2, Mule Kick & Vulture Aid perk shaders have some pixelation at the bottom when in-game. This only happens in BO2. Not sure why this is, if anyone knows why, please let me know!

    If there are any mistakes and/or anything I've missed, please let me know down below! Enjoy!


  • Mob of the dead bug
    Ahrimdonundefined Ahrimdon

    youngrevvy Go to your %localappdata%/Plutonium/storage/t6/scripts/zm

    and delete everything inside that folder except for ranked.gsc.


  • Banned on BO2
    Ahrimdonundefined Ahrimdon

    luddishxd Do you have any programs like chest engine running in the background or external frame cappers?


  • [Release] [ZM] Moon Easter Egg Enabler (For Dedicated Servers)
    Ahrimdonundefined Ahrimdon

    NexRX Nice script! Works like charm! No problems reported yet, nice work!


  • i got banned but i was trying cheats offline
    Ahrimdonundefined Ahrimdon

    s1kaneki76 Plutonium doesn't do unbans under any circumstances. Next time make sure you're in LAN mode. https://plutonium.pw/docs/anticheat/


  • [Release] [Zombies] Xytox Ammomatic
    Ahrimdonundefined Ahrimdon

    Pistakilla Amazing mod! This is a huge game changer! Not only is this a beautiful mod, but looking at the source code taught me how to properly build fast files by calling the init() function on level in _zombiemode.gsc. 10/10 mod and thank you for indirectly teaching me! 😄


  • Setting Cheat Protected Client Dvar's
    Ahrimdonundefined Ahrimdon

    JezuzLizard Don't mean to necropost, but I just want to say thank you for your help once again!

    I kind've understood what you were saying then, but for some reason my braindead ass forgot r_lodbiasrigid and r_lodbiasskinned were defaulted to "0" in the config file... Revisited it and had the biggest "ohhhhhh" moment of my life lol. Took me 2 1/2 months to realize it LMAO. Keep doing what you're doing! You help out this community tremendously!

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