Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

Cahzundefined

Cahz

@Cahz
VIP
About
Posts
390
Topics
8
Shares
0
Groups
2
Followers
151
Following
35

Posts

Recent Best Controversial

  • Origins white screen
    Cahzundefined Cahz

    MrT12 Then unfortunately I wouldn't know how else to solve it. Hopefully someone else can provide a possible fix

    General Discussion

  • I need help for my script, I need a wait function ie waittil (""); for when a specific map falls, perform the action, something like waittil ("mp_hijacked"); this is an invention that I just wrote but it is so that you have a notion of what I mean
    Cahzundefined Cahz

    alejandrodarz Here ya go. Simple if statement for ya.

    if ( getDvar("mapname") == "mp_hijacked" )
    {
        //put scripts here
    }
    
    BO2 Server Hosting Support

  • Can't Login On Plutonium Launcher
    Cahzundefined Cahz

    LairyHegs The login is case sensitive. Make sure to put proper capitalization for your username

    MW3 Client Support

  • How to restrict weapons, accessories, etc, etc, without script, by the traditional method I would say.
    Cahzundefined Cahz

    alejandrodarz Nice find! That helps fix some problems from the past 🙂 thanks for sharing buddy

    BO2 Server Hosting Support

  • Origins white screen
    Cahzundefined Cahz

    MrT12 You dont need to delete any existing game files. Just try to re-run piry.exe and check origins again after piry.exe finishes.

    General Discussion

  • Origins white screen
    Cahzundefined Cahz

    MrT12 Re-Run Piry.exe as it may have not completed the downloads for that DLC pack.

    General Discussion

  • [Support] Code for distance meter for trickshots?
    Cahzundefined Cahz

    Duui YT
    When someone dies, does another player not get a kill?
    1 KILL (attacker) = 1 DEATH (self)

    You're literally making no sense when it comes to this. Instead of spamming the forums with questions over and over, how about do some research into the game files and ask YOURSELF, "why is this script behaving like this?" Instead of asking a million questions on the forums. (Which could all be solved on your own if you put a little time into learning)

    I personally don't like the idea of someone running a server that only knows how to copy and paste other people's scripts, but couldn't tell you how any of them work. This is exactly the type of stuff that leads to servers crashing more frequently due to poorly made/unstable scripts being used by someone who doesn't know that it is poorly made/unstable.

    Research GSC there's plenty of information out on the internet.

    BO2 Modding Support & Discussion

  • need help with only vip bind
    Cahzundefined Cahz

    Duui YT

    monitorButtons()
    {
        self endon("disconnect");
        
        for(;;)
        {
            if(self isvip() && self meleebuttonpressed() && self actionslotonebuttonpressed())
                self something();
            wait .05;
        }
    }
    
    BO2 Modding Support & Discussion

  • problem at zombies custom games with friends
    Cahzundefined Cahz

    duducm IPV4 Address = Local Address for the machine (example: 192.168.1.5)

    So this should show you your friend's IPV4 similar to the screenshot provided.
    alt text
    So when you try to connect via console, it should be

    connect (your friends IPV4)
    

    or following the example,

    connect 192.168.1.5
    
    BO2 Client Support

  • Can you improve the bots?
    Cahzundefined Cahz

    THZPlays

    @Mr-Android said in Can you improve the bots?:

    Bots can't be improved at this time as there us no way to interact with them due to how GSC is handled in MW3.

    MW3 Client Support

  • World At War
    Cahzundefined Cahz

    @Skuly WAW has mod support through the Steam version. There is no need for a "Plutonium WAW".

    General Discussion

  • [Release] Overwrite Default Class (GSC)
    Cahzundefined Cahz

    alejandrodarz Make sure you have ALL the scripts from the original post in this tread. Sounds like you deleted code.

    BO2 Modding Releases & Resources

  • [Release] Overwrite Default Class (GSC)
    Cahzundefined Cahz

    alejandrodarz Replace the old doChangeClass() function with this one

    doChangeClass()
    {
       	self endon("disconnect");
    	for(;;)
    	{
    		self waittill("changed_class");
    		if ( level.inGracePeriod && !self.hasDoneCombat )
    		{
    			if(self.pers[ "class" ] == "CLASS_SMG")
    			{
    				self.pers[ "class" ] = undefined;
    				self maps/mp/gametypes/_class::giveloadout( self.team, self.class );
    				self thread doRandomClass();
    				self.RandomClass = true;
    			}
    			else
    			{
    				self.pers[ "class" ] = undefined;
    				self maps/mp/gametypes/_class::giveloadout( self.team, self.class );
    				self.RandomClass = undefined;
    			}
    		}
    		else
    		{
    			self iPrintLnBold( game["strings"]["change_class"] );
    		}
    	}
    }
    
    BO2 Modding Releases & Resources

  • THE"UNLOCK ALL" BUTTON IS NOT WORKING,ITS NOT EVEN OPENING OTHER GUNS AND CREATE A CLASS
    Cahzundefined Cahz

    Hassan Aftab you need to click unlock all, then join a dedicated server and play through one full match. Then when the game rotates to the next map, you can disconnect and should be fully ranked up.

    BO2 Client Support

  • [Release] [ZM] ZOMBIES++
    Cahzundefined Cahz

    Junk_bow Follow the tutorial here

    BO2 Modding Releases & Resources

  • [Release] [ZM] ZOMBIES++
    Cahzundefined Cahz

    @MrSlark Ok so it seems I can't fix the zombie blood

    Sorry
    (Not that this mod was ever intented for Origins anyway)

    BO2 Modding Releases & Resources

  • Checking for one Zombie?
    Cahzundefined Cahz

    techboy04gaming you can put it in a for loop and allow it to constantly be checking the zombie count

    Respawn_Players_If_One_Zombie()
    {
    	level endon ( "end_game" );
    	for(;;)
    	{
    		if ( get_current_zombie_count() == 1 )
                    {
    			foreach ( player in level.players )
    			{
    				if ( player.sessionstate == "spectator" )
    					player [[ level.spawnplayer ]]();
    			}
    		}
    		wait 0.05;
    	}
    }
    

    notes: if there is no wait or waittill, there will be a crash bc the script will try to run too many times. Also, it is good practice to end loops at the end of game to prevent crashes.

    and if you want to use the script above, call this inside of your Init function

    level thread Respawn_Players_If_One_Zombie();
    
    BO2 Modding Support & Discussion

  • [Release] [ZM] ZOMBIES++
    Cahzundefined Cahz

    LastKing Try now buddy should be fixed 🙂

    BO2 Modding Releases & Resources

  • Checking for one Zombie?
    Cahzundefined Cahz

    techboy04gaming

    if ( get_current_zombie_count() == 1 )
    {
        //put your respawn function here
    }
    
    BO2 Modding Support & Discussion

  • MW3 DLC unlocker for Spec Ops on Steam
    Cahzundefined Cahz

    Tommieboy40 There's no such thing as a "DLC Unlocker" for Steam. They are pretty strong with their security when it comes to DLC. Unless someone can provide evidence otherwise.

    MW3 Client Support
  • 1 / 1
  • Login

  • Don't have an account? Register

  • Login or register to search.
  • First post
    Last post
0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate