Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
272 Posts 109 Posters 87.6k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • hindercanrunundefined Offline
    hindercanrunundefined Offline
    hindercanrun
    replied to Ultimateman on last edited by hindercanrun
    #153

    Ultimateman
    i think i made a mistake
    Call of Duty®_ Black Ops II - Zombies 23_08_2022 4_01_10 PM.pngCall of Duty®_ Black Ops II - Zombies 23_08_2022 4_17_27 PM.png

    Ultimatemanundefined GhostRider0125undefined 2 Replies Last reply
    1
    • AdrX003undefined Offline
      AdrX003undefined Offline
      AdrX003
      replied to Ultimateman on last edited by
      #154

      Ultimateman oh so theres something specific on the code that end up needing this. i use to write down these details somewere so the GSC gets some nice docs for me, future modders and all that if you wanna help explaing it
      but tnx anyway

      1 Reply Last reply
      0
      • Ultimatemanundefined Offline
        Ultimatemanundefined Offline
        Ultimateman
        replied to hindercanrun on last edited by
        #155

        hindercanrun haha yayaya, were you trying to explore out of map while playing on one of the following; town, farm, depo. If so the game only loads area specific gump file hence, missing models. Oh and I haven't got around updating the file to support t6/scripts way of loading scripts. Some other mods might cause incompatibility issues with the current data/t6r/ struct that tranzit 2.0 uses. Will eventually update tranzit 2.0 too. 👍

        hindercanrunundefined 1 Reply Last reply
        0
        • hindercanrunundefined Offline
          hindercanrunundefined Offline
          hindercanrun
          replied to Ultimateman on last edited by hindercanrun
          #156

          Ultimateman if u see the hands in the first screenshot im stuhlinger
          I did use the t6r way but im pretty sure i put some files in the wrong place

          Ultimatemanundefined 1 Reply Last reply
          0
          • Ultimatemanundefined Offline
            Ultimatemanundefined Offline
            Ultimateman
            replied to hindercanrun on last edited by
            #157

            hindercanrun ahh true. Yeah t6r is the correct way to load this mod so far till I've updated it. Also I've noticed that tranzit 2.0 tends to break a lot while having other mods running in the background. Same goes for nuke 2.0.

            1 Reply Last reply
            0
            • leapyleafundefined Offline
              leapyleafundefined Offline
              leapyleaf
              replied to Ultimateman on last edited by
              #158

              Ultimateman wheres the gun textures pack

              Ultimatemanundefined 1 Reply Last reply
              0
              • GhostRider0125undefined Offline
                GhostRider0125undefined Offline
                GhostRider0125
                replied to hindercanrun on last edited by
                #159

                hindercanrun holy parkor 😆

                hindercanrunundefined 1 Reply Last reply
                0
                • hindercanrunundefined Offline
                  hindercanrunundefined Offline
                  hindercanrun
                  replied to GhostRider0125 on last edited by
                  #160

                  GhostRider0125 I should try that
                  I had too much fun just messing around

                  1 Reply Last reply
                  1
                  • Ultimatemanundefined Offline
                    Ultimatemanundefined Offline
                    Ultimateman
                    replied to leapyleaf on last edited by
                    #161

                    @sicklyicy in the images folder, this mod only includes 1 weapon skin modification & that's pap camo. My other weapon camo files can be downloaded from my City Of Mars ( nuketown reimagined ) mod

                    1 Reply Last reply
                    0
                    • A Former User? Offline
                      A Former User? Offline
                      A Former User
                      replied to Ultimateman on last edited by
                      #162

                      Ultimateman How do you disable night time (Day and night cycle)? The source code is compiled and I cannot uncompile clients_ids. Can you help me on that one? Sadly my players keep leaving because of that for some reasons

                      1 Reply Last reply
                      1
                      • VicBoxxundefined Offline
                        VicBoxxundefined Offline
                        VicBoxx
                        replied to Ultimateman on last edited by
                        #163

                        Ultimateman can the easter egg be done?

                        Jack Dempseyundefined 1 Reply Last reply
                        0
                        • Jack Dempseyundefined Offline
                          Jack Dempseyundefined Offline
                          Jack Dempsey
                          replied to VicBoxx on last edited by
                          #164

                          VicBoxx Yes, but only Maxis Side.

                          1 Reply Last reply
                          0
                          • Gera_exeundefined Offline
                            Gera_exeundefined Offline
                            Gera_exe
                            replied to Sorex on last edited by
                            #165

                            Sorex x2

                            1 Reply Last reply
                            0
                            • Itz_Felix63undefined Offline
                              Itz_Felix63undefined Offline
                              Itz_Felix63
                              replied to Ultimateman on last edited by
                              #166

                              Ultimateman the game crashes mid game every time i play normal tranzit, is this something caused by the mod or its a problem from my pc?

                              Ultimatemanundefined 1 Reply Last reply
                              0
                              • Ultimatemanundefined Offline
                                Ultimatemanundefined Offline
                                Ultimateman
                                replied to Itz_Felix63 on last edited by
                                #167

                                Itz_Felix63 you could join in on our discord server where you could post screenshots of your script folder and we could look into the issue over there more easily. Oh, tranzit reimagined is getting a massive overhaul soon with plenty of things added

                                1 Reply Last reply
                                0
                                • Chunkychungaundefined Offline
                                  Chunkychungaundefined Offline
                                  Chunkychunga
                                  wrote on last edited by Chunkychunga
                                  #168

                                  Ultimateman do you know what files I can delete so I could return the main menu to the original where it has the asteroid ring instead of the prestige icons and to get the globe back. Its just a personal preference and love the mod by the way 10 stars out of 5 lol.

                                  1 Reply Last reply
                                  0
                                  • Ultimatemanundefined Offline
                                    Ultimatemanundefined Offline
                                    Ultimateman
                                    wrote on last edited by
                                    #169

                                    Haha not a problem. Thanks tho I do appreciate the kind comment!
                                    Here's a list of all the textures that I modified for menu view;

                                    • menu_zm_transit_zclassic_transit / map preview in the tv shaped thing when in custom games settings
                                    • menu_zm_title_screen / cod zombies logo in main menu
                                    • menu_zm_map_transit_large_blur / part of tranzit's menu selection
                                    • menu_zm_map_transit_large / part of tranzit's menu selection
                                    • menu_zm_map_transit_blit_town / part of tranzit's menu selection
                                    • menu_zm_map_transit_blit_farm / part of tranzit's menu selection
                                    • menu_zm_map_transit_blit_power / part of tranzit's menu selection
                                    • menu_zm_map_transit_blit_diner / part of tranzit's menu selection
                                    • menu_zm_map_transit_blit_depot / part of tranzit's menu selection
                                    • menu_vis_bracket_small_zm / when something is hovered over, displays brackets around the text
                                    • globe_map_zm / the spinning globe in main menu
                                    • lui_bkg_zm_rocks_front_forward / asteroids from left to right ( front row )
                                    • lui_bkg_zm_rocks_front / asteroids from left to right ( second row )
                                    • lui_bkg_zm_rocks_back / asteroids from right to left ( behind all asteroid rows )
                                    • lui_bkg_zm_sun / the sun explo displayed behind, next to globe
                                    • lui_bkg_zm_flare / flare line around the globe
                                    • lui_bkg_zm_flare_left / smaller flare line on the left side of globe
                                    • lui_bkg_zm / main background image behind every other element

                                    I might of had missed something coz I'm at work and had to download the mod to my work pc. However I think I found all the files that you needed.
                                    Oh and btw.. keep an eye out for the mega update for tranzit reimagined. This is a "game changer". It's even bigger project than my Nuketown zombies reimagination City Of Mars project.

                                    Chunkychungaundefined 1 Reply Last reply
                                    0
                                    • Chunkychungaundefined Offline
                                      Chunkychungaundefined Offline
                                      Chunkychunga
                                      replied to Ultimateman on last edited by
                                      #170

                                      Ultimateman appreciate the detailed list and don't worry I can't wait to see what you've been cooking up, keep it up man.

                                      1 Reply Last reply
                                      1
                                      • Nakulemonade204undefined Offline
                                        Nakulemonade204undefined Offline
                                        Nakulemonade204
                                        wrote on last edited by
                                        #171

                                        yo anyone know how to get this to work, ive tried but all i get is the textures. the scripts arent functional

                                        1 Reply Last reply
                                        0
                                        • dodger944undefined Offline
                                          dodger944undefined Offline
                                          dodger944
                                          wrote on last edited by
                                          #172

                                          Is there any way to make the portals under the lampposts without the denizens in this mod?

                                          Ultimatemanundefined 1 Reply Last reply
                                          0

                                          • 1
                                          • 2
                                          • 7
                                          • 8
                                          • 9
                                          • 10
                                          • 11
                                          • 12
                                          • 13
                                          • 14
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate