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  3. [Release] [Zombies] Black Ops 1 Chaos mod

[Release] [Zombies] Black Ops 1 Chaos mod

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  • dontknowletsplundefined Offline
    dontknowletsplundefined Offline
    dontknowletspl
    wrote on last edited by dontknowletspl
    #1
    This post is deleted!
    Ultimatemanundefined Pistakillaundefined Emu_opundefined 3 Replies Last reply
    8
    • Sweetcolt764403undefined Offline
      Sweetcolt764403undefined Offline
      Sweetcolt764403
      wrote on last edited by Sweetcolt764403
      #2

      thats soo sick nice work man
      edit: it was fun until i got the cz75 dual wield crashed my game so ill have to wait till that is fixed by plutonium but still great mod

      dontknowletsplundefined 1 Reply Last reply
      0
      • dontknowletsplundefined Offline
        dontknowletsplundefined Offline
        dontknowletspl
        replied to Sweetcolt764403 on last edited by dontknowletspl
        #3

        Sweetcolt764403 Here is hotfix which skip cz75 dual wield if it comes out from box or Random Guns task.

        update: fixed box not giving weapons

        update 2: added few more task and some junk like heathbar and hitmarks to this hotfix.

        a291dc69-d4a5-4537-964e-40211ab6adcc-kuva.png

        Download

        Sweetcolt764403undefined 1 Reply Last reply
        1
        • Ultimatemanundefined Offline
          Ultimatemanundefined Offline
          Ultimateman
          replied to dontknowletspl on last edited by
          #4

          @dontknowletsplay damn right, very cool stuff. Others should take notes! 👍

          1 Reply Last reply
          1
          • Sweetcolt764403undefined Offline
            Sweetcolt764403undefined Offline
            Sweetcolt764403
            replied to dontknowletspl on last edited by
            #5

            @dontknowletsplay thats soo cool thank you

            1 Reply Last reply
            1
            • dontknowletsplundefined Offline
              dontknowletsplundefined Offline
              dontknowletspl
              wrote on last edited by
              #6

              updated both download links. there is now few more tasks and junk like healthbar, hitmarks and zombie counter.

              1 Reply Last reply
              0
              • A Former User? Offline
                A Former User? Offline
                A Former User
                wrote on last edited by
                #7

                @dontknowletsplay said in [Release] [Zombies] Black Ops 1 Chaos mod:

                maps

                Why cant i just put it in my mods folder

                dontknowletsplundefined 1 Reply Last reply
                0
                • dontknowletsplundefined Offline
                  dontknowletsplundefined Offline
                  dontknowletspl
                  replied to A Former User on last edited by
                  #8

                  retartedgamer I dont think it work like that. Go ahead and try..

                  1 Reply Last reply
                  0
                  • A Former User? Offline
                    A Former User? Offline
                    A Former User
                    wrote on last edited by
                    #9

                    Also the mod dont work with dlc maps checked it did not work and i have all dlcs

                    dontknowletsplundefined 1 Reply Last reply
                    0
                    • dontknowletsplundefined Offline
                      dontknowletsplundefined Offline
                      dontknowletspl
                      replied to A Former User on last edited by
                      #10

                      retartedgamer you must be doing something wrong.

                      1967abec-d920-445f-a5dc-0a50667fab40-kuva.png

                      1 Reply Last reply
                      0
                      • A Former User? Offline
                        A Former User? Offline
                        A Former User
                        wrote on last edited by
                        #11

                        idk what im doing wrong

                        1 Reply Last reply
                        0
                        • H0STAG3undefined Offline
                          H0STAG3undefined Offline
                          H0STAG3
                          wrote on last edited by
                          #12

                          why do i have 1m points when i start the game is that normal and is there a way to fix it

                          dontknowletsplundefined 1 Reply Last reply
                          0
                          • dontknowletsplundefined Offline
                            dontknowletsplundefined Offline
                            dontknowletspl
                            replied to H0STAG3 on last edited by
                            #13

                            @zhyako Fixed

                            1 Reply Last reply
                            0
                            • Pistakillaundefined Offline
                              Pistakillaundefined Offline
                              Pistakilla
                              replied to dontknowletspl on last edited by
                              #14

                              @dontknowletsplay Nice!!

                              1 Reply Last reply
                              0
                              • Resxtundefined Offline
                                Resxtundefined Offline
                                Resxt Plutonium Staff
                                wrote on last edited by
                                #15

                                Always nice releases, nice job

                                1 Reply Last reply
                                0
                                • Schnazundefined Offline
                                  Schnazundefined Offline
                                  Schnaz
                                  wrote on last edited by
                                  #16

                                  Can you share the script for the hitmarkers? Thanks.

                                  dontknowletsplundefined 1 Reply Last reply
                                  0
                                  • dontknowletsplundefined Offline
                                    dontknowletsplundefined Offline
                                    dontknowletspl
                                    replied to Schnaz on last edited by dontknowletspl
                                    #17

                                    Schnaz

                                    //bo1 zombie hitmarks
                                    
                                    #include maps\_utility; 
                                    #include common_scripts\utility;
                                    #include maps\_hud_util;
                                    init()
                                    {
                                        if ( GetDvar( #"zombiemode" ) == "1" )
                                    	{
                                            precacheshader("damage_feedback");
                                            level thread onPlayerConnect();
                                    	}
                                    }
                                    
                                    onPlayerConnect()
                                    {
                                    	level endon("end_game");
                                        for(;;)
                                        {
                                            level waittill("connected", player);
                                            player thread onPlayerSpawned();
                                        }
                                    }
                                    
                                    onPlayerSpawned()
                                    {
                                        self endon("disconnect");
                                    	level endon("end_game");
                                    	self waittill("spawned_player");
                                        self thread damagehitmarker();
                                    }
                                    
                                    damagehitmarker()
                                    {
                                    	self thread check_zombies();
                                    	self.hitmarker = newclientHudElem( self );
                                    	self.hitmarker.horzalign = "center";
                                    	self.hitmarker.vertalign = "middle";
                                    	self.hitmarker.x = -12;
                                    	self.hitmarker.y = -12;
                                    	self.hitmarker.alpha = 0;
                                    	self.hitmarker setshader( "damage_feedback", 24, 48 );
                                    }
                                    
                                    check_zombies()
                                    {
                                    	level endon("end_game");
                                    	while( 1 )
                                    	{
                                            zombies = getaiarray( "axis" );
                                    		for(i=0;i<zombies.size;i++)
                                    	    {
                                    			if( !(IsDefined( zombies[i].waitingfordamage )) )
                                    			{
                                    				zombies[i] thread hitmark();
                                    			}
                                    		}
                                    		wait 0.25;
                                    	}
                                    }
                                    
                                    hitmark()
                                    {
                                    	level endon("end_game");
                                    	self endon( "killed" );
                                    	self.waitingfordamage = 1;
                                    	while( 1 )
                                    	{
                                    		self waittill( "damage", amount, attacker, dir, point, mod );
                                    		attacker.hitmarker.alpha = 0;
                                    		if( isplayer( attacker ) )
                                    		{
                                    			if( isalive( self ) )
                                    			{
                                    				attacker.hitmarker.color = ( 1, 1, 1 );
                                    				attacker.hitmarker.alpha = 1;
                                    				attacker.hitmarker fadeovertime( 1 );
                                    				attacker.hitmarker.alpha = 0;
                                    			}
                                    			else
                                    			{
                                    				attacker.hitmarker.color = ( 1, 0, 0 );
                                    				attacker.hitmarker.alpha = 1;
                                    				attacker.hitmarker fadeovertime( 1 );
                                    				attacker.hitmarker.alpha = 0;
                                    				self notify( "killed" );
                                    			}
                                    		}
                                    	}
                                    }
                                    
                                    Schnazundefined 1 Reply Last reply
                                    0
                                    • Schnazundefined Offline
                                      Schnazundefined Offline
                                      Schnaz
                                      replied to dontknowletspl on last edited by
                                      #18

                                      @dontknowletsplay How do I use it exactly? When I make the .gsc file and put it in the maps folder it just shows an error message when loading into the map. I gave it a random name, could that be the problem?

                                      dontknowletsplundefined 1 Reply Last reply
                                      0
                                      • dontknowletsplundefined Offline
                                        dontknowletsplundefined Offline
                                        dontknowletspl
                                        replied to Schnaz on last edited by dontknowletspl
                                        #19

                                        Schnaz i changed the code little so copy it again and save with .gsc extension and move to %localappdata%\Plutonium\storage\t5\scripts\sp

                                        Schnazundefined 1 Reply Last reply
                                        0
                                        • Schnazundefined Offline
                                          Schnazundefined Offline
                                          Schnaz
                                          replied to dontknowletspl on last edited by
                                          #20

                                          @dontknowletsplay Thank you so much, works perfectly.

                                          1 Reply Last reply
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