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  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

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  • Cahzundefined Offline
    Cahzundefined Offline
    Cahz VIP
    replied to PlzReviveMe on last edited by
    #21

    PlzReviveMe I haven't had the PHD and Who's Who crash... and I've played multiple games with 4 players. So unsure about that.
    And as far as the holding grenade, just dont hold it all the way haha.. i could fix it, but there's really no need for something so small

    Vulture Aidundefined 1 Reply Last reply
    0
    • MiguelitoS2undefined Offline
      MiguelitoS2undefined Offline
      MiguelitoS2
      wrote on last edited by
      #22

      Hey,

      I'm getting weird bugs using this, ZombieBlood doesn't work when pickedup on Origins and when a zombie drops a powerup besides ZombieBlood (Instakill) it freezes and crashes 😕

      Don't suppose you could lend me a hand here Cahz

      Cheers.

      SlyJFundefined 1 Reply Last reply
      0
      • Vulture Aidundefined Offline
        Vulture Aidundefined Offline
        Vulture Aid Contributor
        replied to Cahz on last edited by Vulture Aid
        #23
        This post is deleted!
        1 Reply Last reply
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        • Vulture Aidundefined Offline
          Vulture Aidundefined Offline
          Vulture Aid Contributor
          wrote on last edited by
          #24

          Why did you reuse the phd model from the docks in MOTD? Why couldn't you base it off of grief/cellblock? Great mod btw

          Cahzundefined 1 Reply Last reply
          0
          • Fryundefined Offline
            Fryundefined Offline
            Fry Plutonium Staff
            wrote on last edited by
            #25

            Why is your source code split in 3 and not just 1 gsc that you precompiled? 🤔

            Did you use compiler.exe or GSC studio?

            I was going to include it with JezuzLizard's MapRestartWorkaround script.

            Cahzundefined 1 Reply Last reply
            0
            • Cahzundefined Offline
              Cahzundefined Offline
              Cahz VIP
              replied to Vulture Aid on last edited by
              #26

              Vulture Aid Forced to use models that are on the map. The gamemode isn't grief, thus i cannot load the grief phd flopper model.

              1 Reply Last reply
              0
              • Cahzundefined Offline
                Cahzundefined Offline
                Cahz VIP
                replied to Fry on last edited by
                #27

                Fry It's split into 4 gscs for anyone who wanted to edit stuff without getting lost in one long file. I use gsc studio to edit it and compile

                Fryundefined 1 Reply Last reply
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                • Fryundefined Offline
                  Fryundefined Offline
                  Fry Plutonium Staff
                  replied to Cahz on last edited by Fry
                  #28

                  Cahz said in [Release] [Zombies] ZOMBIES++ MOD (Extra Perk Machines, Powerups, more):

                  Fry It's split into 4 gscs for anyone who wanted to edit stuff without getting lost in one long file. I use gsc studio to edit it and compile

                  Ah I see. I guess I download GSC studio then.

                  Thanks.

                  1 Reply Last reply
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                  • Fryundefined Offline
                    Fryundefined Offline
                    Fry Plutonium Staff
                    wrote on last edited by Fry
                    #29

                    So I notice JezuzLizard's map restart workaround exist on the zm_server_fuctions.gsc but doesn't seem to work when the round is over.

                    Cahzundefined 1 Reply Last reply
                    0
                    • Cahzundefined Offline
                      Cahzundefined Offline
                      Cahz VIP
                      replied to Fry on last edited by
                      #30

                      Fry I had two different versions of this mod that I had made, and there seems to be mix ups between the two. So if it is in, you should be able to use it. I have it running on my server and it works

                      Fryundefined 1 Reply Last reply
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                      • Fryundefined Offline
                        Fryundefined Offline
                        Fry Plutonium Staff
                        replied to Cahz on last edited by
                        #31

                        Cahz said in [Release] [Zombies] ZOMBIES++ MOD (Extra Perk Machines, Powerups, more):

                        Fry I had two different versions of this mod that I had made, and there seems to be mix ups between the two. So if it is in, you should be able to use it. I have it running on my server and it works

                        yeah I seem to change 20 to 15 and it worked

                        1 Reply Last reply
                        0
                        • SlyJFundefined Offline
                          SlyJFundefined Offline
                          SlyJF
                          replied to MiguelitoS2 on last edited by
                          #32

                          MiguelitoS2 Cahz yeah im trying to figure out why zombie blood isnt working, any updates here?

                          Ox_undefined 1 Reply Last reply
                          0
                          • Ox_undefined Offline
                            Ox_undefined Offline
                            Ox_
                            replied to SlyJF on last edited by
                            #33

                            SlyJF said in [Release] [Zombies] ZOMBIES++ MOD (Extra Perk Machines, Powerups, more):

                            MiguelitoS2 Cahz yeah im trying to figure out why zombie blood isnt working, any updates here?

                            It's because powerup isn't passed onto the original _zombiemode_powerup_grab function if it the powerup wasn't one of the user added custom ones. Instead it's just discarded.
                            Don't know why he missed that part when he copied over my code.

                            Cahzundefined 1 Reply Last reply
                            1
                            • Cahzundefined Offline
                              Cahzundefined Offline
                              Cahz VIP
                              replied to Ox_ on last edited by
                              #34

                              Ox_ SlyJF I never used this mod on Origins for 2 reasons.

                              1. There's already all the perks on that map so I never added any extra perks (so didnt test)
                              2. I personally just don't like the map so I never tested the mod with it

                              I must've copied the "I removed the zombie blood" part of the code that someone else posted in the thread. Oh well. If someone wants to use this mod on Origins, they can try to fix the zombie blood... but I'm not able to fix this at this very moment. 😞 Probably won't be able to fix the code until tomorrow

                              1 Reply Last reply
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                              • VERsingthegamezundefined Offline
                                VERsingthegamezundefined Offline
                                VERsingthegamez
                                wrote on last edited by
                                #35

                                Is there a way to install this without having to have a server? I cannot get it to work with the server and its becoming a pain in the ass.

                                1 Reply Last reply
                                0
                                • Papa  Johnundefined Offline
                                  Papa  Johnundefined Offline
                                  Papa John
                                  wrote on last edited by
                                  #36

                                  I have tried using this on my dedicated server. But every time I play mob of the dead the afterlife counter gets stuck at 1. Its normally at 3

                                  Sebi2030undefined 1 Reply Last reply
                                  1
                                  • Sebi2030undefined Offline
                                    Sebi2030undefined Offline
                                    Sebi2030
                                    replied to Papa John on last edited by
                                    #37

                                    Clarence i have the same problem

                                    1 Reply Last reply
                                    0
                                    • MrWaveundefined Offline
                                      MrWaveundefined Offline
                                      MrWave
                                      replied to Cahz on last edited by
                                      #38

                                      Cahz Thank You so Much My Friend For This Mod .
                                      But I Want To Set AfterLifes To 3 times in Mob , Please Help me Guide

                                      Cahzundefined 1 Reply Last reply
                                      1
                                      • Cahzundefined Offline
                                        Cahzundefined Offline
                                        Cahz VIP
                                        replied to MrWave on last edited by Cahz
                                        #39

                                        @MrSlark Sebi2030 Clarence

                                        Remove this line from the startInit function inside of the zm_server_functions.gsc file to reset the mob of the dead afterlives to 3 instead of 1

                                        level.is_forever_solo_game = undefined;
                                        

                                        Then recompile all the gsc files into a new _clientids.gsc file

                                        1 Reply Last reply
                                        0
                                        • MrWaveundefined Offline
                                          MrWaveundefined Offline
                                          MrWave
                                          replied to Cahz on last edited by
                                          #40

                                          Cahz I Found 1 problem in Alctara Island Map .
                                          This Mode Not working with MOTD Map . Always Time i using This Code For MOTD Map .
                                          Server Going to Crashes and stoping working . unfortunately i can't play MOTD map.
                                          Does anyone have this problem?

                                          Cahzundefined 1 Reply Last reply
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