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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • 5and5undefined 5and5

    Call of Duty: Black Ops II Zombies - Remix

    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

    Created by: 5and5

    YouTube - Twitch - Twitter

    badge-alt-text

    Download

    Download

    Leaderboards

    Leaderboards

    How to Install

    YouTube Video

    • Video Tutorial

    Automatic Installer

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix Installer
    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Manual Installation

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix
    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Custom Survival Maps Installation

    • Go here for more information
    • Download Remix Custom Survival Maps
    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

    Change Notes

    General

    • Zombies start running at round 1
    • Walkers removed
    • Coop pause
    • Three weapon slots by default
    • Zombies health scales more linearly
    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
    • 12 hour reset

    Visual

    • Tweaked graphics
    • Tweaked vision set
    • Rotating skybox
    • Fog disabled
    • Night mode option with night_mode 1
    • Change zombies eye color with eye_color 1

    Patches

    • Bank automatically full
    • Perma Perks given
    • Fridge has AN94 or War Machine depending on the map
    • Set box starting locations
    • First box
    • Round 255 round cap removed
    • In game fast ray rapid_fire 1
    • Characters can be selected with character

    HUD

    • Timer
    • Round timer
    • Health bar
    • SPH - appears after round 50
    • Zombies remaining counter
    • Current zone
    • Trap timer
    • All hud can be turned on with hud_all 1
    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

    Player

    • Starting points set to 555
    • Max points set to 500005
    • Reduced fall damage

    Power Ups

    • Drop rate increased from 3% to 4%
    • Fire sales removed
    • Max ammos refill clip as well
    • Carpenters repair shields
    • Insta kill timer stacks
    • Double points timer stacks
    • Nukes kill zombies faster
    • Perk bottles give extra perk slot
    • Effect added to the first drop of a new powerup cycle

    Perks

    • Players can sprint while drinking perks
    • Perk bottles also increase players perk limit by 1
    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
    • Deadshot increases head shot damage by x2
    • Who's who wont activate when player has quick revive
    • Electric cherry wont activate when a player goes down
    • Proning in front of perks gives you 100 points

    Mystery Box

    • Weapons can be shared by knifing the box
    • Box moves instantly now
    • Box perma perk guarantees a good weapon first hit
    • First box setup guaranteed
    • Mark 2 probability increased from 33% to 50%

    Buildables

    • All parts are given at the start of the game
    • Increased buildable buy distance
    • Buildables can be built without looking at them

    Weapons

    • Explosive damage scaling increased
    • Increased wall weapon buy distance
    • Buying wall weapon ammo fills clip

    Equipment

    • Claymores do 1/2 of zombies max health
    • Max claymores changed from 12 per player to 10 total on the map at a time

    Maps

    Survival

    • Dogs are enabled by default except on Nuketown
    • Dogs rounds always happen every 4 rounds

    Bus Depot

    • Pack-A-Punch added
    • Claymores added

    Farm

    • Pack-A-Punch added
    • Claymores added

    Town

    • Speed cola moved to tombstone location
    • Tombstone removed
    • Olympia wall buy replaced with an mp5
    • Claymores added

    Nuke Town

    • Pack-a-punch and jug will always land in the backyard that the box starts at
    • Set box starting location with nuked_box yellow or nuked_box green
    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
    • Disabled zombies spawning in the middle while players are in either backyards
    • Limited M27

    Tranzit

    General

    • Denizens disabled
    • All light post portals are always active
    • Pap door is always open
    • Removed iron boards

    Zones

    • Farm barn zone acts the same as it does on Farm
    • Outside of Farm zone acts the same even if you open the door

    Buildables

    • Bus parts are prebuilt except cattle catcher
    • Dinner hatch is prebuilt
    • Turret does not need a turbine
    • Electric trap does not need a turbine

    Weapons

    • Jetgun recharges faster
    • Jetgun recharges while away
    • Jetgun returns to bench when over heated

    No Power

    • Enable no power game with no_power 1
    • This disables turbine workbench and jetgun

    Die Rise

    General

    • Leaper rounds always happen every 4 rounds
    • Perma phd flopper added

    Zones

    • Limited where players can camp while in the shaft
    • Zombies no longer jump across to trample steam zone
    • Disabled ground spawner in square room

    Elevators

    • Elevator wait time changed from 5-20 to 7-12 seconds
    • Standing on elevators make them move quicker
    • Key is given on spawn
    • Key is given 20 seconds after used
    • Key can lock elevators in a pre set position

    Weapons

    • Semtex wallbuy added by b23r
    • Sliquifier kills till round 255
    • Sliquifier continues to chain while put away
    • Sliquifier no longer drops extra goo
      <!-- - Sliquifier goo removed -->

    Mob of the Dead

    General

    • Blundergat spawns in wardens office without collecting 5 skulls
    • Set key to always spawn next to the cafeteria

    Buildables

    • All plane parts are given on spawn in solo only
    • Plane automatically refills
    • Zombie shield bench added inside wardens office
    • Zombie shield inside wardens has a 5 minute cooldown

    Traps

    • Fan trap no longer kills players instantly
    • Sniper trap does infinite damage
    • Acid trap player damage cool down increased from 1 to 1.5 seconds

    Zones

    • Opening double tap door does not cause zombies to spawn upstairs

    Weapons

    • Blundergat damage no longer falls off
    • Blundergat is no longer limited in the box
    • Blundergat ammo reduced by 1/3
    • Acidgat ammo reduced by 1/3
    • Tomahawk is upgraded when picked up
    • Tomahawk reduced cooldown from 5 to 4 seconds

    Buried

    General

    • Initial spawns changed to be closer to the slide
    • Vultureaid will always be the last perk given by the witches
    • Removed barricade in front of jug
    • Nerfed jug spawn zone

    Buildables

    • Spawned turbine workbench by candy shop
    • Subwoofer gives powerups
    • Subwoofer has increased range
    • Turbine starts dying at 17% instead of 50% power

    Weapons

    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

    Leroy

    • Leroy runs 25% longer when meleed with a Bowie Knife
    • Leroy runs 50% longer when meleed with Galvaknuckles

    Origins

    General

    • Tank has instant cool down
    • Pack-a-punch is always on
    • First robot always comes over tank station
    • Reduced soul boxes zombie requirement from 30 to 15
    • Replace the 115 packed weapon reward with a Raygun Mark 2

    Buildables

    • All records and buildable parts are given on spawn
    • Gramophone is no longer needed

    Teleporters

    • Teleporters activate as soon as doors leading to them are opened
    • Teleporters in the crazy place can be used without first being used from the other side

    Special Rounds

    • Panzers will come every 4 rounds on solo and coop
    • Generator zombies can come every 4 rounds
    • Generator zombies will come the same round as you turn on 4 or more generators

    Weapons

    • Staffs can be upgraded without doing the easter egg steps
    • Upgraded lighting does infinite damage
    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

    Crazy Place

    • Moving walls at disabled
    • All gems are spawned

    Shovel and Helmet

    • Shovels are given on spawn
    • Golden shovels are awarded after 5 digs
    • Golden helmet chance increased from 5% to 20%

    Dig spots

    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
    • Dug powerups spawn in a cycle (4 main powerups)
    • Hidden perk bottle dig spots are visible without zombie blood
    • Hidden perk bottle dig spots respawn every round
    • Hidden perk bottles give all 9 perk slots

    Source Code

    • BO2-Remix - https://github.com/5and5/BO2-Remix
    • BO1-Remix - https://github.com/5and5/BO1-Remix

    Credits

    • JezuzLizard
    • JBleezy
    • ZECxR3ap3r
    • Bandit
    • TTS
    • Naomi
    • Chase
    • DoktorSAS
    • HuthTV
    crjuez22undefined Offline
    crjuez22undefined Offline
    crjuez22
    wrote on last edited by
    #17

    5and5 can say me how to can i use only the current zone display?

    1 Reply Last reply
    0
    • bgarber97undefined Offline
      bgarber97undefined Offline
      bgarber97
      wrote on last edited by
      #18

      I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

      Does anyone know how to fix this? Thanks in advance!

      MrRiftundefined 1 Reply Last reply
      0
      • iHarrowundefined iHarrow

        it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
        bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

        EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

        Mr.Somethingundefined Offline
        Mr.Somethingundefined Offline
        Mr.Something
        Contributor
        wrote on last edited by
        #19
        This post is deleted!
        1 Reply Last reply
        0
        • Mr.Somethingundefined Offline
          Mr.Somethingundefined Offline
          Mr.Something
          Contributor
          wrote on last edited by
          #20

          iHarrow How do I compile the code after I edit something? Is it one of the tools in the githud download? NM I found out. Anyone who's wondering how, go to https://plutonium.pw/docs/modding/loading-mods/ and use the compiler.

          1 Reply Last reply
          0
          • Swagmaster42undefined Offline
            Swagmaster42undefined Offline
            Swagmaster42
            wrote on last edited by
            #21

            Bug report: When playing Mob it won't allow me to refill the plane it just tells me I need more parts. If anyone has an answer to this help would be appreciated.

            1 Reply Last reply
            0
            • qndaundefined Offline
              qndaundefined Offline
              qnda
              wrote on last edited by
              #22

              Hi, i'm here to tell you that I have encountered a potential bug with this mod. When I start a game with more than two players, only the host and one other player will receive the mod features, while the other players will not. Is this a bug or is it a limitation of the mod that only works for a maximum of two players?

              1 Reply Last reply
              0
              • NvvyGamingTTVundefined Offline
                NvvyGamingTTVundefined Offline
                NvvyGamingTTV
                wrote on last edited by NvvyGamingTTV
                #23

                I cant refill the plane on mob. Would love to know if there is a fix?

                1 Reply Last reply
                0
                • bgarber97undefined bgarber97

                  I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

                  Does anyone know how to fix this? Thanks in advance!

                  MrRiftundefined Offline
                  MrRiftundefined Offline
                  MrRift
                  wrote on last edited by
                  #24

                  bgarber97
                  Did you get any answer to this question?

                  1 Reply Last reply
                  0
                  • 5and5undefined 5and5

                    Call of Duty: Black Ops II Zombies - Remix

                    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                    Created by: 5and5

                    YouTube - Twitch - Twitter

                    badge-alt-text

                    Download

                    Download

                    Leaderboards

                    Leaderboards

                    How to Install

                    YouTube Video

                    • Video Tutorial

                    Automatic Installer

                    • Download and install BO2 Plutonium Plutonium Download
                    • Download the latest version of Remix Installer
                    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                    • Launch the game and enjoy!

                    Manual Installation

                    • Download and install BO2 Plutonium Plutonium Download
                    • Download the latest version of Remix
                    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                    • Launch the game and enjoy!

                    Custom Survival Maps Installation

                    • Go here for more information
                    • Download Remix Custom Survival Maps
                    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                    Change Notes

                    General

                    • Zombies start running at round 1
                    • Walkers removed
                    • Coop pause
                    • Three weapon slots by default
                    • Zombies health scales more linearly
                    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                    • 12 hour reset

                    Visual

                    • Tweaked graphics
                    • Tweaked vision set
                    • Rotating skybox
                    • Fog disabled
                    • Night mode option with night_mode 1
                    • Change zombies eye color with eye_color 1

                    Patches

                    • Bank automatically full
                    • Perma Perks given
                    • Fridge has AN94 or War Machine depending on the map
                    • Set box starting locations
                    • First box
                    • Round 255 round cap removed
                    • In game fast ray rapid_fire 1
                    • Characters can be selected with character

                    HUD

                    • Timer
                    • Round timer
                    • Health bar
                    • SPH - appears after round 50
                    • Zombies remaining counter
                    • Current zone
                    • Trap timer
                    • All hud can be turned on with hud_all 1
                    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                    Player

                    • Starting points set to 555
                    • Max points set to 500005
                    • Reduced fall damage

                    Power Ups

                    • Drop rate increased from 3% to 4%
                    • Fire sales removed
                    • Max ammos refill clip as well
                    • Carpenters repair shields
                    • Insta kill timer stacks
                    • Double points timer stacks
                    • Nukes kill zombies faster
                    • Perk bottles give extra perk slot
                    • Effect added to the first drop of a new powerup cycle

                    Perks

                    • Players can sprint while drinking perks
                    • Perk bottles also increase players perk limit by 1
                    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                    • Deadshot increases head shot damage by x2
                    • Who's who wont activate when player has quick revive
                    • Electric cherry wont activate when a player goes down
                    • Proning in front of perks gives you 100 points

                    Mystery Box

                    • Weapons can be shared by knifing the box
                    • Box moves instantly now
                    • Box perma perk guarantees a good weapon first hit
                    • First box setup guaranteed
                    • Mark 2 probability increased from 33% to 50%

                    Buildables

                    • All parts are given at the start of the game
                    • Increased buildable buy distance
                    • Buildables can be built without looking at them

                    Weapons

                    • Explosive damage scaling increased
                    • Increased wall weapon buy distance
                    • Buying wall weapon ammo fills clip

                    Equipment

                    • Claymores do 1/2 of zombies max health
                    • Max claymores changed from 12 per player to 10 total on the map at a time

                    Maps

                    Survival

                    • Dogs are enabled by default except on Nuketown
                    • Dogs rounds always happen every 4 rounds

                    Bus Depot

                    • Pack-A-Punch added
                    • Claymores added

                    Farm

                    • Pack-A-Punch added
                    • Claymores added

                    Town

                    • Speed cola moved to tombstone location
                    • Tombstone removed
                    • Olympia wall buy replaced with an mp5
                    • Claymores added

                    Nuke Town

                    • Pack-a-punch and jug will always land in the backyard that the box starts at
                    • Set box starting location with nuked_box yellow or nuked_box green
                    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                    • Disabled zombies spawning in the middle while players are in either backyards
                    • Limited M27

                    Tranzit

                    General

                    • Denizens disabled
                    • All light post portals are always active
                    • Pap door is always open
                    • Removed iron boards

                    Zones

                    • Farm barn zone acts the same as it does on Farm
                    • Outside of Farm zone acts the same even if you open the door

                    Buildables

                    • Bus parts are prebuilt except cattle catcher
                    • Dinner hatch is prebuilt
                    • Turret does not need a turbine
                    • Electric trap does not need a turbine

                    Weapons

                    • Jetgun recharges faster
                    • Jetgun recharges while away
                    • Jetgun returns to bench when over heated

                    No Power

                    • Enable no power game with no_power 1
                    • This disables turbine workbench and jetgun

                    Die Rise

                    General

                    • Leaper rounds always happen every 4 rounds
                    • Perma phd flopper added

                    Zones

                    • Limited where players can camp while in the shaft
                    • Zombies no longer jump across to trample steam zone
                    • Disabled ground spawner in square room

                    Elevators

                    • Elevator wait time changed from 5-20 to 7-12 seconds
                    • Standing on elevators make them move quicker
                    • Key is given on spawn
                    • Key is given 20 seconds after used
                    • Key can lock elevators in a pre set position

                    Weapons

                    • Semtex wallbuy added by b23r
                    • Sliquifier kills till round 255
                    • Sliquifier continues to chain while put away
                    • Sliquifier no longer drops extra goo
                      <!-- - Sliquifier goo removed -->

                    Mob of the Dead

                    General

                    • Blundergat spawns in wardens office without collecting 5 skulls
                    • Set key to always spawn next to the cafeteria

                    Buildables

                    • All plane parts are given on spawn in solo only
                    • Plane automatically refills
                    • Zombie shield bench added inside wardens office
                    • Zombie shield inside wardens has a 5 minute cooldown

                    Traps

                    • Fan trap no longer kills players instantly
                    • Sniper trap does infinite damage
                    • Acid trap player damage cool down increased from 1 to 1.5 seconds

                    Zones

                    • Opening double tap door does not cause zombies to spawn upstairs

                    Weapons

                    • Blundergat damage no longer falls off
                    • Blundergat is no longer limited in the box
                    • Blundergat ammo reduced by 1/3
                    • Acidgat ammo reduced by 1/3
                    • Tomahawk is upgraded when picked up
                    • Tomahawk reduced cooldown from 5 to 4 seconds

                    Buried

                    General

                    • Initial spawns changed to be closer to the slide
                    • Vultureaid will always be the last perk given by the witches
                    • Removed barricade in front of jug
                    • Nerfed jug spawn zone

                    Buildables

                    • Spawned turbine workbench by candy shop
                    • Subwoofer gives powerups
                    • Subwoofer has increased range
                    • Turbine starts dying at 17% instead of 50% power

                    Weapons

                    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                    Leroy

                    • Leroy runs 25% longer when meleed with a Bowie Knife
                    • Leroy runs 50% longer when meleed with Galvaknuckles

                    Origins

                    General

                    • Tank has instant cool down
                    • Pack-a-punch is always on
                    • First robot always comes over tank station
                    • Reduced soul boxes zombie requirement from 30 to 15
                    • Replace the 115 packed weapon reward with a Raygun Mark 2

                    Buildables

                    • All records and buildable parts are given on spawn
                    • Gramophone is no longer needed

                    Teleporters

                    • Teleporters activate as soon as doors leading to them are opened
                    • Teleporters in the crazy place can be used without first being used from the other side

                    Special Rounds

                    • Panzers will come every 4 rounds on solo and coop
                    • Generator zombies can come every 4 rounds
                    • Generator zombies will come the same round as you turn on 4 or more generators

                    Weapons

                    • Staffs can be upgraded without doing the easter egg steps
                    • Upgraded lighting does infinite damage
                    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                    Crazy Place

                    • Moving walls at disabled
                    • All gems are spawned

                    Shovel and Helmet

                    • Shovels are given on spawn
                    • Golden shovels are awarded after 5 digs
                    • Golden helmet chance increased from 5% to 20%

                    Dig spots

                    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                    • Dug powerups spawn in a cycle (4 main powerups)
                    • Hidden perk bottle dig spots are visible without zombie blood
                    • Hidden perk bottle dig spots respawn every round
                    • Hidden perk bottles give all 9 perk slots

                    Source Code

                    • BO2-Remix - https://github.com/5and5/BO2-Remix
                    • BO1-Remix - https://github.com/5and5/BO1-Remix

                    Credits

                    • JezuzLizard
                    • JBleezy
                    • ZECxR3ap3r
                    • Bandit
                    • TTS
                    • Naomi
                    • Chase
                    • DoktorSAS
                    • HuthTV
                    MrRiftundefined Offline
                    MrRiftundefined Offline
                    MrRift
                    wrote on last edited by
                    #25

                    5and5 Hello! Any ideas how to fix this?
                    **** 1 script error(s):
                    **** Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1 ****
                    I installed only the HUD one and the zone gsc, and I also didn't found the zone.gsc for origins. Is there any?*

                    1 Reply Last reply
                    0
                    • Sonofiundefined Offline
                      Sonofiundefined Offline
                      Sonofi
                      wrote on last edited by
                      #26

                      is there a way to remove certain features? i'm new and i dont really know how these thing works. I tried to delete one of the feature, the buildable feature, and it crashed the whole thing.

                      can someone help? thx in advance

                      1 Reply Last reply
                      0
                      • 5and5undefined 5and5

                        Call of Duty: Black Ops II Zombies - Remix

                        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                        Created by: 5and5

                        YouTube - Twitch - Twitter

                        badge-alt-text

                        Download

                        Download

                        Leaderboards

                        Leaderboards

                        How to Install

                        YouTube Video

                        • Video Tutorial

                        Automatic Installer

                        • Download and install BO2 Plutonium Plutonium Download
                        • Download the latest version of Remix Installer
                        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                        • Launch the game and enjoy!

                        Manual Installation

                        • Download and install BO2 Plutonium Plutonium Download
                        • Download the latest version of Remix
                        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                        • Launch the game and enjoy!

                        Custom Survival Maps Installation

                        • Go here for more information
                        • Download Remix Custom Survival Maps
                        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                        Change Notes

                        General

                        • Zombies start running at round 1
                        • Walkers removed
                        • Coop pause
                        • Three weapon slots by default
                        • Zombies health scales more linearly
                        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                        • 12 hour reset

                        Visual

                        • Tweaked graphics
                        • Tweaked vision set
                        • Rotating skybox
                        • Fog disabled
                        • Night mode option with night_mode 1
                        • Change zombies eye color with eye_color 1

                        Patches

                        • Bank automatically full
                        • Perma Perks given
                        • Fridge has AN94 or War Machine depending on the map
                        • Set box starting locations
                        • First box
                        • Round 255 round cap removed
                        • In game fast ray rapid_fire 1
                        • Characters can be selected with character

                        HUD

                        • Timer
                        • Round timer
                        • Health bar
                        • SPH - appears after round 50
                        • Zombies remaining counter
                        • Current zone
                        • Trap timer
                        • All hud can be turned on with hud_all 1
                        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                        Player

                        • Starting points set to 555
                        • Max points set to 500005
                        • Reduced fall damage

                        Power Ups

                        • Drop rate increased from 3% to 4%
                        • Fire sales removed
                        • Max ammos refill clip as well
                        • Carpenters repair shields
                        • Insta kill timer stacks
                        • Double points timer stacks
                        • Nukes kill zombies faster
                        • Perk bottles give extra perk slot
                        • Effect added to the first drop of a new powerup cycle

                        Perks

                        • Players can sprint while drinking perks
                        • Perk bottles also increase players perk limit by 1
                        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                        • Deadshot increases head shot damage by x2
                        • Who's who wont activate when player has quick revive
                        • Electric cherry wont activate when a player goes down
                        • Proning in front of perks gives you 100 points

                        Mystery Box

                        • Weapons can be shared by knifing the box
                        • Box moves instantly now
                        • Box perma perk guarantees a good weapon first hit
                        • First box setup guaranteed
                        • Mark 2 probability increased from 33% to 50%

                        Buildables

                        • All parts are given at the start of the game
                        • Increased buildable buy distance
                        • Buildables can be built without looking at them

                        Weapons

                        • Explosive damage scaling increased
                        • Increased wall weapon buy distance
                        • Buying wall weapon ammo fills clip

                        Equipment

                        • Claymores do 1/2 of zombies max health
                        • Max claymores changed from 12 per player to 10 total on the map at a time

                        Maps

                        Survival

                        • Dogs are enabled by default except on Nuketown
                        • Dogs rounds always happen every 4 rounds

                        Bus Depot

                        • Pack-A-Punch added
                        • Claymores added

                        Farm

                        • Pack-A-Punch added
                        • Claymores added

                        Town

                        • Speed cola moved to tombstone location
                        • Tombstone removed
                        • Olympia wall buy replaced with an mp5
                        • Claymores added

                        Nuke Town

                        • Pack-a-punch and jug will always land in the backyard that the box starts at
                        • Set box starting location with nuked_box yellow or nuked_box green
                        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                        • Disabled zombies spawning in the middle while players are in either backyards
                        • Limited M27

                        Tranzit

                        General

                        • Denizens disabled
                        • All light post portals are always active
                        • Pap door is always open
                        • Removed iron boards

                        Zones

                        • Farm barn zone acts the same as it does on Farm
                        • Outside of Farm zone acts the same even if you open the door

                        Buildables

                        • Bus parts are prebuilt except cattle catcher
                        • Dinner hatch is prebuilt
                        • Turret does not need a turbine
                        • Electric trap does not need a turbine

                        Weapons

                        • Jetgun recharges faster
                        • Jetgun recharges while away
                        • Jetgun returns to bench when over heated

                        No Power

                        • Enable no power game with no_power 1
                        • This disables turbine workbench and jetgun

                        Die Rise

                        General

                        • Leaper rounds always happen every 4 rounds
                        • Perma phd flopper added

                        Zones

                        • Limited where players can camp while in the shaft
                        • Zombies no longer jump across to trample steam zone
                        • Disabled ground spawner in square room

                        Elevators

                        • Elevator wait time changed from 5-20 to 7-12 seconds
                        • Standing on elevators make them move quicker
                        • Key is given on spawn
                        • Key is given 20 seconds after used
                        • Key can lock elevators in a pre set position

                        Weapons

                        • Semtex wallbuy added by b23r
                        • Sliquifier kills till round 255
                        • Sliquifier continues to chain while put away
                        • Sliquifier no longer drops extra goo
                          <!-- - Sliquifier goo removed -->

                        Mob of the Dead

                        General

                        • Blundergat spawns in wardens office without collecting 5 skulls
                        • Set key to always spawn next to the cafeteria

                        Buildables

                        • All plane parts are given on spawn in solo only
                        • Plane automatically refills
                        • Zombie shield bench added inside wardens office
                        • Zombie shield inside wardens has a 5 minute cooldown

                        Traps

                        • Fan trap no longer kills players instantly
                        • Sniper trap does infinite damage
                        • Acid trap player damage cool down increased from 1 to 1.5 seconds

                        Zones

                        • Opening double tap door does not cause zombies to spawn upstairs

                        Weapons

                        • Blundergat damage no longer falls off
                        • Blundergat is no longer limited in the box
                        • Blundergat ammo reduced by 1/3
                        • Acidgat ammo reduced by 1/3
                        • Tomahawk is upgraded when picked up
                        • Tomahawk reduced cooldown from 5 to 4 seconds

                        Buried

                        General

                        • Initial spawns changed to be closer to the slide
                        • Vultureaid will always be the last perk given by the witches
                        • Removed barricade in front of jug
                        • Nerfed jug spawn zone

                        Buildables

                        • Spawned turbine workbench by candy shop
                        • Subwoofer gives powerups
                        • Subwoofer has increased range
                        • Turbine starts dying at 17% instead of 50% power

                        Weapons

                        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                        Leroy

                        • Leroy runs 25% longer when meleed with a Bowie Knife
                        • Leroy runs 50% longer when meleed with Galvaknuckles

                        Origins

                        General

                        • Tank has instant cool down
                        • Pack-a-punch is always on
                        • First robot always comes over tank station
                        • Reduced soul boxes zombie requirement from 30 to 15
                        • Replace the 115 packed weapon reward with a Raygun Mark 2

                        Buildables

                        • All records and buildable parts are given on spawn
                        • Gramophone is no longer needed

                        Teleporters

                        • Teleporters activate as soon as doors leading to them are opened
                        • Teleporters in the crazy place can be used without first being used from the other side

                        Special Rounds

                        • Panzers will come every 4 rounds on solo and coop
                        • Generator zombies can come every 4 rounds
                        • Generator zombies will come the same round as you turn on 4 or more generators

                        Weapons

                        • Staffs can be upgraded without doing the easter egg steps
                        • Upgraded lighting does infinite damage
                        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                        Crazy Place

                        • Moving walls at disabled
                        • All gems are spawned

                        Shovel and Helmet

                        • Shovels are given on spawn
                        • Golden shovels are awarded after 5 digs
                        • Golden helmet chance increased from 5% to 20%

                        Dig spots

                        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                        • Dug powerups spawn in a cycle (4 main powerups)
                        • Hidden perk bottle dig spots are visible without zombie blood
                        • Hidden perk bottle dig spots respawn every round
                        • Hidden perk bottles give all 9 perk slots

                        Source Code

                        • BO2-Remix - https://github.com/5and5/BO2-Remix
                        • BO1-Remix - https://github.com/5and5/BO1-Remix

                        Credits

                        • JezuzLizard
                        • JBleezy
                        • ZECxR3ap3r
                        • Bandit
                        • TTS
                        • Naomi
                        • Chase
                        • DoktorSAS
                        • HuthTV
                        Sabino.ahkundefined Offline
                        Sabino.ahkundefined Offline
                        Sabino.ahk
                        wrote on last edited by Sabino.ahk
                        #27

                        5and5 Hello bro, I wanted to ask you a question. It will be possible to make the easter eggs with this script or it is not possible.?

                        1 Reply Last reply
                        0
                        • PtoZorroundefined Offline
                          PtoZorroundefined Offline
                          PtoZorro
                          wrote on last edited by
                          #28
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • qndaundefined Offline
                            qndaundefined Offline
                            qnda
                            wrote on last edited by
                            #29

                            Bug Report: In Die Rise, elevator in Green Highrise Level 1b (room next to the trample steam bench) doesn't lock.

                            1 Reply Last reply
                            0
                            • PtoZorroundefined Offline
                              PtoZorroundefined Offline
                              PtoZorro
                              wrote on last edited by
                              #30

                              How can I change the probability of the weapons in the mistery box? I want to know where I can find the mark 2 modification in these scripts

                              1 Reply Last reply
                              0
                              • Gabbyxo97undefined Offline
                                Gabbyxo97undefined Offline
                                Gabbyxo97
                                Contributor
                                wrote on last edited by
                                #31

                                I would love to be able to disable the auto-mule kick so I can choose when I want 3 guns

                                1 Reply Last reply
                                0
                                • 5and5undefined 5and5

                                  Call of Duty: Black Ops II Zombies - Remix

                                  This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                  Created by: 5and5

                                  YouTube - Twitch - Twitter

                                  badge-alt-text

                                  Download

                                  Download

                                  Leaderboards

                                  Leaderboards

                                  How to Install

                                  YouTube Video

                                  • Video Tutorial

                                  Automatic Installer

                                  • Download and install BO2 Plutonium Plutonium Download
                                  • Download the latest version of Remix Installer
                                  • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                  • Launch the game and enjoy!

                                  Manual Installation

                                  • Download and install BO2 Plutonium Plutonium Download
                                  • Download the latest version of Remix
                                  • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                  • Launch the game and enjoy!

                                  Custom Survival Maps Installation

                                  • Go here for more information
                                  • Download Remix Custom Survival Maps
                                  • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                  • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                  Change Notes

                                  General

                                  • Zombies start running at round 1
                                  • Walkers removed
                                  • Coop pause
                                  • Three weapon slots by default
                                  • Zombies health scales more linearly
                                  • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                  • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                  • 12 hour reset

                                  Visual

                                  • Tweaked graphics
                                  • Tweaked vision set
                                  • Rotating skybox
                                  • Fog disabled
                                  • Night mode option with night_mode 1
                                  • Change zombies eye color with eye_color 1

                                  Patches

                                  • Bank automatically full
                                  • Perma Perks given
                                  • Fridge has AN94 or War Machine depending on the map
                                  • Set box starting locations
                                  • First box
                                  • Round 255 round cap removed
                                  • In game fast ray rapid_fire 1
                                  • Characters can be selected with character

                                  HUD

                                  • Timer
                                  • Round timer
                                  • Health bar
                                  • SPH - appears after round 50
                                  • Zombies remaining counter
                                  • Current zone
                                  • Trap timer
                                  • All hud can be turned on with hud_all 1
                                  • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                  • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                  Player

                                  • Starting points set to 555
                                  • Max points set to 500005
                                  • Reduced fall damage

                                  Power Ups

                                  • Drop rate increased from 3% to 4%
                                  • Fire sales removed
                                  • Max ammos refill clip as well
                                  • Carpenters repair shields
                                  • Insta kill timer stacks
                                  • Double points timer stacks
                                  • Nukes kill zombies faster
                                  • Perk bottles give extra perk slot
                                  • Effect added to the first drop of a new powerup cycle

                                  Perks

                                  • Players can sprint while drinking perks
                                  • Perk bottles also increase players perk limit by 1
                                  • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                  • Deadshot increases head shot damage by x2
                                  • Who's who wont activate when player has quick revive
                                  • Electric cherry wont activate when a player goes down
                                  • Proning in front of perks gives you 100 points

                                  Mystery Box

                                  • Weapons can be shared by knifing the box
                                  • Box moves instantly now
                                  • Box perma perk guarantees a good weapon first hit
                                  • First box setup guaranteed
                                  • Mark 2 probability increased from 33% to 50%

                                  Buildables

                                  • All parts are given at the start of the game
                                  • Increased buildable buy distance
                                  • Buildables can be built without looking at them

                                  Weapons

                                  • Explosive damage scaling increased
                                  • Increased wall weapon buy distance
                                  • Buying wall weapon ammo fills clip

                                  Equipment

                                  • Claymores do 1/2 of zombies max health
                                  • Max claymores changed from 12 per player to 10 total on the map at a time

                                  Maps

                                  Survival

                                  • Dogs are enabled by default except on Nuketown
                                  • Dogs rounds always happen every 4 rounds

                                  Bus Depot

                                  • Pack-A-Punch added
                                  • Claymores added

                                  Farm

                                  • Pack-A-Punch added
                                  • Claymores added

                                  Town

                                  • Speed cola moved to tombstone location
                                  • Tombstone removed
                                  • Olympia wall buy replaced with an mp5
                                  • Claymores added

                                  Nuke Town

                                  • Pack-a-punch and jug will always land in the backyard that the box starts at
                                  • Set box starting location with nuked_box yellow or nuked_box green
                                  • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                  • Disabled zombies spawning in the middle while players are in either backyards
                                  • Limited M27

                                  Tranzit

                                  General

                                  • Denizens disabled
                                  • All light post portals are always active
                                  • Pap door is always open
                                  • Removed iron boards

                                  Zones

                                  • Farm barn zone acts the same as it does on Farm
                                  • Outside of Farm zone acts the same even if you open the door

                                  Buildables

                                  • Bus parts are prebuilt except cattle catcher
                                  • Dinner hatch is prebuilt
                                  • Turret does not need a turbine
                                  • Electric trap does not need a turbine

                                  Weapons

                                  • Jetgun recharges faster
                                  • Jetgun recharges while away
                                  • Jetgun returns to bench when over heated

                                  No Power

                                  • Enable no power game with no_power 1
                                  • This disables turbine workbench and jetgun

                                  Die Rise

                                  General

                                  • Leaper rounds always happen every 4 rounds
                                  • Perma phd flopper added

                                  Zones

                                  • Limited where players can camp while in the shaft
                                  • Zombies no longer jump across to trample steam zone
                                  • Disabled ground spawner in square room

                                  Elevators

                                  • Elevator wait time changed from 5-20 to 7-12 seconds
                                  • Standing on elevators make them move quicker
                                  • Key is given on spawn
                                  • Key is given 20 seconds after used
                                  • Key can lock elevators in a pre set position

                                  Weapons

                                  • Semtex wallbuy added by b23r
                                  • Sliquifier kills till round 255
                                  • Sliquifier continues to chain while put away
                                  • Sliquifier no longer drops extra goo
                                    <!-- - Sliquifier goo removed -->

                                  Mob of the Dead

                                  General

                                  • Blundergat spawns in wardens office without collecting 5 skulls
                                  • Set key to always spawn next to the cafeteria

                                  Buildables

                                  • All plane parts are given on spawn in solo only
                                  • Plane automatically refills
                                  • Zombie shield bench added inside wardens office
                                  • Zombie shield inside wardens has a 5 minute cooldown

                                  Traps

                                  • Fan trap no longer kills players instantly
                                  • Sniper trap does infinite damage
                                  • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                  Zones

                                  • Opening double tap door does not cause zombies to spawn upstairs

                                  Weapons

                                  • Blundergat damage no longer falls off
                                  • Blundergat is no longer limited in the box
                                  • Blundergat ammo reduced by 1/3
                                  • Acidgat ammo reduced by 1/3
                                  • Tomahawk is upgraded when picked up
                                  • Tomahawk reduced cooldown from 5 to 4 seconds

                                  Buried

                                  General

                                  • Initial spawns changed to be closer to the slide
                                  • Vultureaid will always be the last perk given by the witches
                                  • Removed barricade in front of jug
                                  • Nerfed jug spawn zone

                                  Buildables

                                  • Spawned turbine workbench by candy shop
                                  • Subwoofer gives powerups
                                  • Subwoofer has increased range
                                  • Turbine starts dying at 17% instead of 50% power

                                  Weapons

                                  • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                  Leroy

                                  • Leroy runs 25% longer when meleed with a Bowie Knife
                                  • Leroy runs 50% longer when meleed with Galvaknuckles

                                  Origins

                                  General

                                  • Tank has instant cool down
                                  • Pack-a-punch is always on
                                  • First robot always comes over tank station
                                  • Reduced soul boxes zombie requirement from 30 to 15
                                  • Replace the 115 packed weapon reward with a Raygun Mark 2

                                  Buildables

                                  • All records and buildable parts are given on spawn
                                  • Gramophone is no longer needed

                                  Teleporters

                                  • Teleporters activate as soon as doors leading to them are opened
                                  • Teleporters in the crazy place can be used without first being used from the other side

                                  Special Rounds

                                  • Panzers will come every 4 rounds on solo and coop
                                  • Generator zombies can come every 4 rounds
                                  • Generator zombies will come the same round as you turn on 4 or more generators

                                  Weapons

                                  • Staffs can be upgraded without doing the easter egg steps
                                  • Upgraded lighting does infinite damage
                                  • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                  Crazy Place

                                  • Moving walls at disabled
                                  • All gems are spawned

                                  Shovel and Helmet

                                  • Shovels are given on spawn
                                  • Golden shovels are awarded after 5 digs
                                  • Golden helmet chance increased from 5% to 20%

                                  Dig spots

                                  • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                  • Dug powerups spawn in a cycle (4 main powerups)
                                  • Hidden perk bottle dig spots are visible without zombie blood
                                  • Hidden perk bottle dig spots respawn every round
                                  • Hidden perk bottles give all 9 perk slots

                                  Source Code

                                  • BO2-Remix - https://github.com/5and5/BO2-Remix
                                  • BO1-Remix - https://github.com/5and5/BO1-Remix

                                  Credits

                                  • JezuzLizard
                                  • JBleezy
                                  • ZECxR3ap3r
                                  • Bandit
                                  • TTS
                                  • Naomi
                                  • Chase
                                  • DoktorSAS
                                  • HuthTV
                                  thalesmo123undefined Offline
                                  thalesmo123undefined Offline
                                  thalesmo123
                                  wrote on last edited by
                                  #32

                                  5and5 is good realease but you can do a verison without "tweakeds textures" and "Buildables Changes"

                                  1 Reply Last reply
                                  0
                                  • Swagmaster42undefined Swagmaster42

                                    iHarrow I tried this and the game just crashes on loading screen please be specific

                                    yoryuyaundefined Offline
                                    yoryuyaundefined Offline
                                    yoryuya
                                    wrote on last edited by
                                    #33

                                    Swagmaster42 Did you end up figuring it out? I'm having the same problem

                                    J1ggy_undefined 1 Reply Last reply
                                    0
                                    • Welstielundefined Offline
                                      Welstielundefined Offline
                                      Welstiel
                                      wrote on last edited by
                                      #34

                                      Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
                                      round_think_override( restart )
                                      {
                                      if( !(IsDefined( restart )) )
                                      {
                                      restart = 0;
                                      }
                                      level endon( "end_round_think" );
                                      if( !(is_true( restart )) )
                                      {
                                      if( IsDefined( level.initial_round_wait_func ) )
                                      {
                                      [ ]; <---
                                      }

                                      Is this array supposed to be blank?

                                      JezuzLizardundefined 1 Reply Last reply
                                      0
                                      • yoryuyaundefined yoryuya

                                        Swagmaster42 Did you end up figuring it out? I'm having the same problem

                                        J1ggy_undefined Offline
                                        J1ggy_undefined Offline
                                        J1ggy_
                                        wrote on last edited by
                                        #35

                                        yoryuya I can't load up a game of origins with this mod, lmk if you find a fix

                                        1 Reply Last reply
                                        0
                                        • 5and5undefined 5and5

                                          Call of Duty: Black Ops II Zombies - Remix

                                          This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                          Created by: 5and5

                                          YouTube - Twitch - Twitter

                                          badge-alt-text

                                          Download

                                          Download

                                          Leaderboards

                                          Leaderboards

                                          How to Install

                                          YouTube Video

                                          • Video Tutorial

                                          Automatic Installer

                                          • Download and install BO2 Plutonium Plutonium Download
                                          • Download the latest version of Remix Installer
                                          • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                          • Launch the game and enjoy!

                                          Manual Installation

                                          • Download and install BO2 Plutonium Plutonium Download
                                          • Download the latest version of Remix
                                          • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                          • Launch the game and enjoy!

                                          Custom Survival Maps Installation

                                          • Go here for more information
                                          • Download Remix Custom Survival Maps
                                          • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                          • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                          Change Notes

                                          General

                                          • Zombies start running at round 1
                                          • Walkers removed
                                          • Coop pause
                                          • Three weapon slots by default
                                          • Zombies health scales more linearly
                                          • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                          • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                          • 12 hour reset

                                          Visual

                                          • Tweaked graphics
                                          • Tweaked vision set
                                          • Rotating skybox
                                          • Fog disabled
                                          • Night mode option with night_mode 1
                                          • Change zombies eye color with eye_color 1

                                          Patches

                                          • Bank automatically full
                                          • Perma Perks given
                                          • Fridge has AN94 or War Machine depending on the map
                                          • Set box starting locations
                                          • First box
                                          • Round 255 round cap removed
                                          • In game fast ray rapid_fire 1
                                          • Characters can be selected with character

                                          HUD

                                          • Timer
                                          • Round timer
                                          • Health bar
                                          • SPH - appears after round 50
                                          • Zombies remaining counter
                                          • Current zone
                                          • Trap timer
                                          • All hud can be turned on with hud_all 1
                                          • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                          • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                          Player

                                          • Starting points set to 555
                                          • Max points set to 500005
                                          • Reduced fall damage

                                          Power Ups

                                          • Drop rate increased from 3% to 4%
                                          • Fire sales removed
                                          • Max ammos refill clip as well
                                          • Carpenters repair shields
                                          • Insta kill timer stacks
                                          • Double points timer stacks
                                          • Nukes kill zombies faster
                                          • Perk bottles give extra perk slot
                                          • Effect added to the first drop of a new powerup cycle

                                          Perks

                                          • Players can sprint while drinking perks
                                          • Perk bottles also increase players perk limit by 1
                                          • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                          • Deadshot increases head shot damage by x2
                                          • Who's who wont activate when player has quick revive
                                          • Electric cherry wont activate when a player goes down
                                          • Proning in front of perks gives you 100 points

                                          Mystery Box

                                          • Weapons can be shared by knifing the box
                                          • Box moves instantly now
                                          • Box perma perk guarantees a good weapon first hit
                                          • First box setup guaranteed
                                          • Mark 2 probability increased from 33% to 50%

                                          Buildables

                                          • All parts are given at the start of the game
                                          • Increased buildable buy distance
                                          • Buildables can be built without looking at them

                                          Weapons

                                          • Explosive damage scaling increased
                                          • Increased wall weapon buy distance
                                          • Buying wall weapon ammo fills clip

                                          Equipment

                                          • Claymores do 1/2 of zombies max health
                                          • Max claymores changed from 12 per player to 10 total on the map at a time

                                          Maps

                                          Survival

                                          • Dogs are enabled by default except on Nuketown
                                          • Dogs rounds always happen every 4 rounds

                                          Bus Depot

                                          • Pack-A-Punch added
                                          • Claymores added

                                          Farm

                                          • Pack-A-Punch added
                                          • Claymores added

                                          Town

                                          • Speed cola moved to tombstone location
                                          • Tombstone removed
                                          • Olympia wall buy replaced with an mp5
                                          • Claymores added

                                          Nuke Town

                                          • Pack-a-punch and jug will always land in the backyard that the box starts at
                                          • Set box starting location with nuked_box yellow or nuked_box green
                                          • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                          • Disabled zombies spawning in the middle while players are in either backyards
                                          • Limited M27

                                          Tranzit

                                          General

                                          • Denizens disabled
                                          • All light post portals are always active
                                          • Pap door is always open
                                          • Removed iron boards

                                          Zones

                                          • Farm barn zone acts the same as it does on Farm
                                          • Outside of Farm zone acts the same even if you open the door

                                          Buildables

                                          • Bus parts are prebuilt except cattle catcher
                                          • Dinner hatch is prebuilt
                                          • Turret does not need a turbine
                                          • Electric trap does not need a turbine

                                          Weapons

                                          • Jetgun recharges faster
                                          • Jetgun recharges while away
                                          • Jetgun returns to bench when over heated

                                          No Power

                                          • Enable no power game with no_power 1
                                          • This disables turbine workbench and jetgun

                                          Die Rise

                                          General

                                          • Leaper rounds always happen every 4 rounds
                                          • Perma phd flopper added

                                          Zones

                                          • Limited where players can camp while in the shaft
                                          • Zombies no longer jump across to trample steam zone
                                          • Disabled ground spawner in square room

                                          Elevators

                                          • Elevator wait time changed from 5-20 to 7-12 seconds
                                          • Standing on elevators make them move quicker
                                          • Key is given on spawn
                                          • Key is given 20 seconds after used
                                          • Key can lock elevators in a pre set position

                                          Weapons

                                          • Semtex wallbuy added by b23r
                                          • Sliquifier kills till round 255
                                          • Sliquifier continues to chain while put away
                                          • Sliquifier no longer drops extra goo
                                            <!-- - Sliquifier goo removed -->

                                          Mob of the Dead

                                          General

                                          • Blundergat spawns in wardens office without collecting 5 skulls
                                          • Set key to always spawn next to the cafeteria

                                          Buildables

                                          • All plane parts are given on spawn in solo only
                                          • Plane automatically refills
                                          • Zombie shield bench added inside wardens office
                                          • Zombie shield inside wardens has a 5 minute cooldown

                                          Traps

                                          • Fan trap no longer kills players instantly
                                          • Sniper trap does infinite damage
                                          • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                          Zones

                                          • Opening double tap door does not cause zombies to spawn upstairs

                                          Weapons

                                          • Blundergat damage no longer falls off
                                          • Blundergat is no longer limited in the box
                                          • Blundergat ammo reduced by 1/3
                                          • Acidgat ammo reduced by 1/3
                                          • Tomahawk is upgraded when picked up
                                          • Tomahawk reduced cooldown from 5 to 4 seconds

                                          Buried

                                          General

                                          • Initial spawns changed to be closer to the slide
                                          • Vultureaid will always be the last perk given by the witches
                                          • Removed barricade in front of jug
                                          • Nerfed jug spawn zone

                                          Buildables

                                          • Spawned turbine workbench by candy shop
                                          • Subwoofer gives powerups
                                          • Subwoofer has increased range
                                          • Turbine starts dying at 17% instead of 50% power

                                          Weapons

                                          • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                          Leroy

                                          • Leroy runs 25% longer when meleed with a Bowie Knife
                                          • Leroy runs 50% longer when meleed with Galvaknuckles

                                          Origins

                                          General

                                          • Tank has instant cool down
                                          • Pack-a-punch is always on
                                          • First robot always comes over tank station
                                          • Reduced soul boxes zombie requirement from 30 to 15
                                          • Replace the 115 packed weapon reward with a Raygun Mark 2

                                          Buildables

                                          • All records and buildable parts are given on spawn
                                          • Gramophone is no longer needed

                                          Teleporters

                                          • Teleporters activate as soon as doors leading to them are opened
                                          • Teleporters in the crazy place can be used without first being used from the other side

                                          Special Rounds

                                          • Panzers will come every 4 rounds on solo and coop
                                          • Generator zombies can come every 4 rounds
                                          • Generator zombies will come the same round as you turn on 4 or more generators

                                          Weapons

                                          • Staffs can be upgraded without doing the easter egg steps
                                          • Upgraded lighting does infinite damage
                                          • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                          Crazy Place

                                          • Moving walls at disabled
                                          • All gems are spawned

                                          Shovel and Helmet

                                          • Shovels are given on spawn
                                          • Golden shovels are awarded after 5 digs
                                          • Golden helmet chance increased from 5% to 20%

                                          Dig spots

                                          • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                          • Dug powerups spawn in a cycle (4 main powerups)
                                          • Hidden perk bottle dig spots are visible without zombie blood
                                          • Hidden perk bottle dig spots respawn every round
                                          • Hidden perk bottles give all 9 perk slots

                                          Source Code

                                          • BO2-Remix - https://github.com/5and5/BO2-Remix
                                          • BO1-Remix - https://github.com/5and5/BO1-Remix

                                          Credits

                                          • JezuzLizard
                                          • JBleezy
                                          • ZECxR3ap3r
                                          • Bandit
                                          • TTS
                                          • Naomi
                                          • Chase
                                          • DoktorSAS
                                          • HuthTV
                                          NickBickundefined Offline
                                          NickBickundefined Offline
                                          NickBick
                                          wrote on last edited by
                                          #36

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