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  3. [ZM] T6 Perkaholic Mod

[ZM] T6 Perkaholic Mod

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  • _Eddy-_-undefined Offline
    _Eddy-_-undefined Offline
    _Eddy-_-
    wrote on last edited by
    #13

    can someone make a video on how to get this to work

    1 Reply Last reply
    0
    • hindercanrunundefined Offline
      hindercanrunundefined Offline
      hindercanrun
      wrote on last edited by
      #14

      It’s so simple
      if u need a tutorial for this then your brain is small

      1 Reply Last reply
      2
      • leapyleafundefined Offline
        leapyleafundefined Offline
        leapyleaf
        wrote on last edited by
        #15

        Can you link the perk icons ps9

        RyhHDundefined 1 Reply Last reply
        0
        • leapyleafundefined leapyleaf

          Can you link the perk icons ps9

          RyhHDundefined Offline
          RyhHDundefined Offline
          RyhHD
          wrote on last edited by
          #16

          @oppastomppa dont have the link to it anymore but i use these now
          https://forum.plutonium.pw/topic/16641/soe-perk-icons

          1 Reply Last reply
          0
          • Damoclesundefined Offline
            Damoclesundefined Offline
            Damocles
            wrote on last edited by
            #17

            Quick question, can you release the source for this? Wanted to do some edits.

            RyhHDundefined 1 Reply Last reply
            0
            • Damoclesundefined Damocles

              Quick question, can you release the source for this? Wanted to do some edits.

              RyhHDundefined Offline
              RyhHDundefined Offline
              RyhHD
              wrote on last edited by
              #18

              Damocles https://github.com/RyhZM/

              Damoclesundefined 1 Reply Last reply
              2
              • 916katakanundefined Offline
                916katakanundefined Offline
                916katakan
                wrote on last edited by
                #19
                This post is deleted!
                1 Reply Last reply
                0
                • RyhHDundefined RyhHD

                  Damocles https://github.com/RyhZM/

                  Damoclesundefined Offline
                  Damoclesundefined Offline
                  Damocles
                  wrote on last edited by
                  #20

                  @s0uthstar Thank you!

                  1 Reply Last reply
                  0
                  • contrabandgottiundefined Offline
                    contrabandgottiundefined Offline
                    contrabandgotti
                    wrote on last edited by
                    #21

                    Thanks to chicken emoji
                    I made @s0uthstar script work on MOTD too
                    If you want to download directly the gsc file > Download

                    The source code is below

                    #include maps/mp/zombies/_zm_utility;
                    #include maps/mp/_utility;
                    #include common_scripts/utility;
                    #include maps/mp/zombies/_zm_perks;
                    init()
                    {
                    	level thread on_player_connect();
                    
                    }
                    
                    on_player_connect()
                    {
                    	level endon( "end_game" );
                    	while( 1 )
                    	{
                    		level waittill( "connected", player );
                    		player thread on_player_spawned();
                    		player thread sq_give_player_all_perks();
                    	}
                    
                    }
                    
                    on_player_spawned()
                    {
                    	level endon( "end_game" );
                    	self endon( "disconnect" );
                    	while( 1 )
                    	{
                    		self waittill( "spawned_player" );
                    	}
                    
                    }
                    
                    sq_give_player_all_perks()
                    {
                    
                    	flag_wait( "initial_blackscreen_passed" );
                    	flag_wait("initial_players_connected");
                    	while(isdefined(self.afterlife) && self.afterlife){
                    	wait 0.05;
                    }
                    	if( level.script != "zm_tomb" )
                    	{
                    		machines = getentarray( "zombie_vending", "targetname" );
                    		perks = [];
                    		i = 0;
                    		while( i < machines.size )
                    		{
                    			if( machines[ i].script_noteworthy == "specialty_weapupgrade" )
                    			{
                    				i++;
                    				continue;
                    			}
                    			perks[perks.size] = machines[ i].script_noteworthy;
                    			i++;
                    		}
                    	}
                    	else
                    	{
                    		perks = level._random_perk_machine_perk_list;
                    	}
                    	foreach( perk in perks )
                    	{
                    		if( self.perk_purchased == perk && IsDefined( self.perk_purchased ) )
                    		{
                    		}
                    		else
                    		{
                    			if( self has_perk_paused( perk ) || self hasperk( perk ) )
                    			{
                    			}
                    			else
                    			{
                    				self give_perk( perk, 0 );
                    				wait 0.25;
                    			}
                    		}
                    	}
                    	if( getdvarint( "players_keep_perks_permanently" ) == 1 )
                    	{
                    		if( !(is_true( self._retain_perks )) )
                    		{
                    			self thread watch_for_respawn();
                    			self._retain_perks = 1;
                    		}
                    	}
                    
                    }
                    
                    watch_for_respawn()
                    {
                    	level endon( "end_game" );
                    	self endon( "disconnect" );
                    	while( 1 )
                    	{
                    		self waittill_either( "spawned_player", "player_revived" );
                    		wait_network_frame();
                    		self thread sq_give_player_all_perks();
                    		self setmaxhealth( level.zombie_vars[ "zombie_perk_juggernaut_health"] );
                    	}
                    
                    }
                    
                    
                    
                    RyhHDundefined 1 Reply Last reply
                    0
                    • contrabandgottiundefined contrabandgotti

                      Thanks to chicken emoji
                      I made @s0uthstar script work on MOTD too
                      If you want to download directly the gsc file > Download

                      The source code is below

                      #include maps/mp/zombies/_zm_utility;
                      #include maps/mp/_utility;
                      #include common_scripts/utility;
                      #include maps/mp/zombies/_zm_perks;
                      init()
                      {
                      	level thread on_player_connect();
                      
                      }
                      
                      on_player_connect()
                      {
                      	level endon( "end_game" );
                      	while( 1 )
                      	{
                      		level waittill( "connected", player );
                      		player thread on_player_spawned();
                      		player thread sq_give_player_all_perks();
                      	}
                      
                      }
                      
                      on_player_spawned()
                      {
                      	level endon( "end_game" );
                      	self endon( "disconnect" );
                      	while( 1 )
                      	{
                      		self waittill( "spawned_player" );
                      	}
                      
                      }
                      
                      sq_give_player_all_perks()
                      {
                      
                      	flag_wait( "initial_blackscreen_passed" );
                      	flag_wait("initial_players_connected");
                      	while(isdefined(self.afterlife) && self.afterlife){
                      	wait 0.05;
                      }
                      	if( level.script != "zm_tomb" )
                      	{
                      		machines = getentarray( "zombie_vending", "targetname" );
                      		perks = [];
                      		i = 0;
                      		while( i < machines.size )
                      		{
                      			if( machines[ i].script_noteworthy == "specialty_weapupgrade" )
                      			{
                      				i++;
                      				continue;
                      			}
                      			perks[perks.size] = machines[ i].script_noteworthy;
                      			i++;
                      		}
                      	}
                      	else
                      	{
                      		perks = level._random_perk_machine_perk_list;
                      	}
                      	foreach( perk in perks )
                      	{
                      		if( self.perk_purchased == perk && IsDefined( self.perk_purchased ) )
                      		{
                      		}
                      		else
                      		{
                      			if( self has_perk_paused( perk ) || self hasperk( perk ) )
                      			{
                      			}
                      			else
                      			{
                      				self give_perk( perk, 0 );
                      				wait 0.25;
                      			}
                      		}
                      	}
                      	if( getdvarint( "players_keep_perks_permanently" ) == 1 )
                      	{
                      		if( !(is_true( self._retain_perks )) )
                      		{
                      			self thread watch_for_respawn();
                      			self._retain_perks = 1;
                      		}
                      	}
                      
                      }
                      
                      watch_for_respawn()
                      {
                      	level endon( "end_game" );
                      	self endon( "disconnect" );
                      	while( 1 )
                      	{
                      		self waittill_either( "spawned_player", "player_revived" );
                      		wait_network_frame();
                      		self thread sq_give_player_all_perks();
                      		self setmaxhealth( level.zombie_vars[ "zombie_perk_juggernaut_health"] );
                      	}
                      
                      }
                      
                      
                      
                      RyhHDundefined Offline
                      RyhHDundefined Offline
                      RyhHD
                      wrote on last edited by
                      #22

                      contrabandgotti yes this works

                      1 Reply Last reply
                      1
                      • _Eddy-_-undefined Offline
                        _Eddy-_-undefined Offline
                        _Eddy-_-
                        wrote on last edited by
                        #23

                        i wanna make this work bad someone help ill even payapal you to help me set it up im new to pc

                        chicken emojiundefined 1 Reply Last reply
                        0
                        • _Eddy-_-undefined _Eddy-_-

                          i wanna make this work bad someone help ill even payapal you to help me set it up im new to pc

                          chicken emojiundefined Offline
                          chicken emojiundefined Offline
                          chicken emoji
                          wrote on last edited by
                          #24

                          _Eddy-_- Did you try this tutorial on how to load mods into plutonium? https://plutonium.pw/docs/modding/loading-mods/

                          1 Reply Last reply
                          0
                          • omgiZ1Y8KOx55b5Eundefined omgiZ1Y8KOx55b5E referenced this topic on
                          • Max3scundefined Offline
                            Max3scundefined Offline
                            Max3sc
                            wrote on last edited by Max3sc
                            #25

                            Bro, do you have the pack for that weapon? It's called [ZM] #1 Tentha's Reflective Rainbow Texture Pack.

                            1 Reply Last reply
                            0
                            • adnane._.17undefined Offline
                              adnane._.17undefined Offline
                              adnane._.17
                              wrote on last edited by
                              #26

                              I AM GETTING A SYNTAX ERROR

                              1 Reply Last reply
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