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  2. BO1 Modding Releases & Resources
  3. [Release] [ZM] BO1 Remix Mod

[Release] [ZM] BO1 Remix Mod

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • wasknieperundefined Offline
    wasknieperundefined Offline
    wasknieper
    wrote on last edited by
    #23

    anyone know how to script fast throwing grenades? ty

    1 Reply Last reply
    0
    • Flashbang_undefined Offline
      Flashbang_undefined Offline
      Flashbang_
      wrote on last edited by
      #24

      game crashes when i try to play it

      1 Reply Last reply
      0
      • Fruitsnacsundefined Offline
        Fruitsnacsundefined Offline
        Fruitsnacs
        wrote on last edited by
        #25

        is there a way that we can have each feature separate? I do like the hud features but not too much of a fan for everything else

        1 Reply Last reply
        0
        • Beniotenisoundefined Offline
          Beniotenisoundefined Offline
          Benioteniso
          wrote on last edited by
          #26

          for real, there is some way to remove the "zombies sprint at 1 round" feature?

          I kinda found a way to, but gives a error doing so

          1 Reply Last reply
          2
          • 5and5undefined 5and5

            Call of Duty: Black Ops Zombies - Remix

            This mod changes many aspects of the game to improve pacing and enjoyability. Also includes the custom map Winter Wunderland.

            Created by 5and5

            YouTube - Twitch - Twitter

            2022-07-18 15_22_25-Call of Duty®_ BlackOps.png

            Download

            Download

            How to Install

            Automatic

            Manual

            Leaderboards

            Leaderboards

            Change Notes

            General

            • Zombies start running at round 1
            • Weapon limit increased from 2 to 3
            • Removed Mulekick
            • Starting points changed from 500 to 555
            • Enabled sprint while drinking perks
            • Removed player quotes
            • "Reset" now happens at exactly 12 hours

            HUD

            • /hud_pluto 1 offsets timers for pluto logo
            • Yellow points added stack on top of each other
            • In game timer
            • Round timer (shows at the end of a round - can be toggled to show mid round)
            • Seconds per horde (shows at the end of a round)
            • Total time (shows at the beginning a round - for round srs)
            • Predicted round (shows at the beginning a round)
            • Zombie remaining counter / Zombie kill counter (No Man's Land)
            • Zone name
            • Health bar
            • Drop cycle tracker
            • COTD: VR11 insta kill timer
            • COTD: George health bar
            • Moon: Oxygen timer
            • Moon: Excavator timer

            Spawn Delay

            • Reduced round 1 spawn delay from 2 to 1 seconds (round 15 spawn rate)
            • Spawn delay now caps out at round 50 instead of 63

            Special Rounds

            Insta Kill Rounds

            • Insta kill rounds happen every other round after:
            • Solo: 99 | Coop: 89 | 3p: 79 | 4p: 69

            Dogs

            • First dog round is always on round 5
            • Always 4 rounds between dog rounds

            Thief

            • First thief round is always the next odd round after you turn on power
            • Always 4 rounds between theif rounds

            Monkeys

            • First monkey round is always the next odd round after you turn on power and have purchased a perk
            • Always 4 rounds between theif rounds

            George

            • No longer zaps you from a distance
            • Always give a max every 4 rounds

            Weapons

            General

            • Zombies lose collision as soon as they are killed
            • Increased explosive scaling (raygun buff)

            Grenades

            • Increased frag grenade throw speed
            • Increased semtex throw speed

            Gewerh43

            • Buffed to do the same damage as the m14

            Wunderwaffe

            • Added Wunderwaffe to Verruckt box
            • Added Wunderwaffe powerup to Five as thief reward
            • Increased upgraded version's max kills from 10 to 12

            Thunder Gun

            • Fails less
            • Changed zombie fling angle

            VR11

            • Un-upgraded can also gives players instakill
            • Can now be used on yourself by shooting the ground
            • No longer gives players invisibility

            Scavenger

            • Will always kill zombies in at least two shots

            Baby Gun

            • Increased range of un-upgraded version
            • Zombie will not give power ups if ran over with the baby gun out

            Wave Gun

            • Electrocutes zombies instead of mircowaving them
            • Increased range
            • Zap guns have a mini waffe effect that kills up to 3 zombies per shot

            Mystery Box

            Shared box

            • knifing the box will allow any player to take the weapon

            Boxes Weapons

            • Added PPSH
            • Added AK47
            • Added Stoner63
            • Removed Python
            • Removed Spas-12
            • Removed HS10
            • Removed Dragunov
            • Removed l96a1
            • Removed Fal
            • Removed China Lake

            Animations

            • Decreased weapon pickup time from 12 to 10 seconds
            • Decreased box opening and closing from 0.5 to 0.3 seconds
            • Decreased weapon spinning time from 4 to 2 seconds
            • Decreased time after grabbing weapon from 3 to 1 seconds

            Teddy Bear

            • Increased minimum number of hit before a teddy bear from 4 to 5
            • Decreased probaility of box moving early

            Weighted Weapons

            • Increased probability of getting Monkeys/Gershes/Dolls - by 100% every 5 rounds till 20
            • Increased probability of getting Raygun until round 25 - by 15% after 5 hits - 30% after 10 hits (except on Der Riese)
            • Increased probability of getting Wonder Weapons by 10% every 5 hits until you get it

            Kino box locations presets

            • Dining first box in Speed Cola
            • Dining removed boxes: PM63, Alley, Control Room
            • Hellroom first box set in MPL
            • Hellroom removed boxes: Speed Cola, Dressing Room, Stage
            • No Power first box set in MPL
            • No Power removed boxes: Theater (middle)

            Equipment

            Monkey Bombs

            • Always work if thrown in a playable area
            • Zombie are attracted immediately

            Gersches

            • Zombie are attracted immediately

            Claymores

            • Now do 50% of zombies max health
            • Limited to 10 on the map at one time

            Boucing Bettys

            • Now do 50% of zombies max health
            • Now explodes in 1 second instead of 2 seconds
            • Limited to 10 on the map at one time

            Traps

            General

            • Trap lights no longer gets glitched by hitting there switches to early

            Electric Trap (Kino and Shi No Numa)

            • Reduced recharge time to 25 seconds
            • Reduced shell shock time from 2.5 to 1.25 seconds
            • Reduced zombie burn time from random 1.25 to 0.5 seconds

            Fire Trap (Kino)

            • Reduced cooldown from 60 to 50 seconds

            Turret (Kino and Ascension)

            • Kills zombies in 2 bullets at any round
            • No longer damages players

            Centrifuge (Ascension)

            • Centrifudge can no longer get jammed for 1 full round (0 spin rounds can still happen)
            • Maximum time between spins reduced to 48 seconds from 90

            Perks

            Double Tap

            • Double Tap 2.0

            Mule kick

            • Removed

            Power Ups

            General

            • Increased random drop rate from 3% to 5%
            • Added a 50000 point cap till next point based drop
            • Added custom effect to last drop of a cycle
            • First cycle of the game is always double points, nuke, insta kill, max ammo

            Carpenters

            • Removed

            Firesales

            • Added to powerup cycle on round 5
            • Removed from powerup cycle after first box moves

            Death Machines

            • Added to powerup on round 60
            • Kills zombies in 3 body shots or 2 head shots
            • Switching weapons ends powerup
            • Powerup duration now stacks

            Double Points

            • Powerup duration now stacks
            • Removed from powerup cycle when death machines are added

            Insta kill

            • Powerup duration now stacks

            Nuke

            • Nukes now kill zombies twice as fast

            Perk Bottles

            • Always gives jug if you the players doesn't already have it

            Maps

            Nacht Der Untoten

            • Added pack-a-punch to main floor that can upgrade the Thunder Gun, Ray Gun, m1911 and Crossbow
            • Replaced Mulekick with Speedcola

            Verruckt

            • Added Wunderwaffe to the box
            • Added mp5 wall buy in the speed cola room
            • Toilet will take an stg-44 when pressed, this allows players to only have two guns

            Shi-no-numa

            • Added pack-a-punch to main floor that can upgrade the Wunderwaffe, Ray Gun, m1911 and Crossbow
            • Removed fishing hut box location
            • Disabled door to fishing hut
            • Once all other huts are open, double tap will spawn in front of fishing hut
            • Decreased electric traps recharge time from 90 to 25
            • Changed the spawn zones of the main building to only include it self

            Der Riese

            • Pack-a-punch only requires two of the three teleporter to open
            • Removed catwalk box location
            • Disabled door to catwalk area
            • Turning on power gives all players the bowie knife
            • Moved quick revive to mp40
            • Fixed getting stuck on most curbs
            • Fixed mp40 spawn zone so that zombies no longer come from outside the trap
            • Changed the spawn zone of power to not include jug

            Kino Der Toten

            • Meteor in the starting room now turns on power
            • Removed nova crawlers
            • Moved double tap machine to stage
            • Changed the spawn zone of the spawn room to only include it self (4 windows)
            • Removed double tap spawn when inside hell room
            • Initial box and active box locations presets

            Five

            • Set windows
            • Set power room teleporter to always take you up stairs
            • Set initial box to the dead guy room
            • Killing the thief before he takes a weapon now gives a waffe powerup instead of a bonfire sale
            • Killing the thief after he takes a weapon now gives a bonfire sale instead of a fire sale
            • Fixed thief pathing glitch that causes zombies to avoid traps
            • Removed alarm from theif round to fix audio glitching from killing the theif too fast

            Ascension

            • Monkeys health caps out at 1500
            • Monkeys taking revive doesn't count as a down
            • Moved Stamin up to underneath power
            • Changed the spawn zone of the m16 room to only include it self (3 windows)

            Call of the Dead

            • Removed initial spawn delay on round 1
            • VR11 un-upgraded now also gives players instakill
            • VR11 can now be used on yourself by shooting the ground
            • VR11 no longer gives players invisibility
            • Flinger now kills zombies instead of respawning them
            • Reduced pack-a-punch hidden time from 2 minutes to 20 seconds
            • Set initial box to on top of flopper

            Shangri-la

            • First drop of the game will always be a max ammo
            • Monkeys will go for drops at any round
            • Running over shrunken zombies with the baby gun out will no longer give powerups
            • Ceiling spawner fall much faster now
            • Pack-a-punch stone will always be in spawn
            • Night mode enables by default (this can be disabled by using the "night_mode" dvar)
            • Increased the range of the un upgraded and upgraded babygun
            • Spike traps kill zombies
            • Set initial box to ak room

            Moon

            • Astronaut removed
            • Wave gun now electrocutes zombies and has increased range
            • Zap guns have a mini waffe effect that kills up to 3 zombies per shot
            • Glass windows can no longer be broken
            • Turning on power will launch the rockets that blow up earth (does not give perm perks)
            • Hacking a max ammos turns into a perk bottle instead of a firesale
            • Hacking a box loaction will always last 5 rounds
            • Set initial box to spawn room

            No Mans Land

            • Always jug start
            • increased initial spawn rate
            • Removed periods of no zombie spawns

            Winter Wunderland

            • /map zombie_ww in the console to load the map
            • Thundergun, Wonder Waffe and Blundergat are in the box
            • Blundergat is not limited
            • Mulekick increases weapon swap speed
            • Buyable raygun for 5000 in Power Room
            • Three teddybear song easter egg
            • HD textures download

            winter_wunderland_loadscreen_distressed.png

            Custom Menu

            • Open menu -> settings -> game
              2022-07-18 15_11_51-Call of Duty®_ BlackOps.png

            Console

            Custom Dvars

            • /hud_pluto - enables/disable timer offset for pluto logo
            • /hud_round_timer - enables/disable round timer
            • /hud_health_bar - enables/disable health bar
            • /hud_remaining - enables/disable zombies counter
            • /hud_drops - enables/disable drop tracker
            • /hud_george_bar - enables/disable George health bar
            • /hud_oxygen_timer - enables/disable oxygen timer on Moon
            • /hud_excavator_timer - enables/disable excavator timer on Moon
            • /hud_oxygen_timer - enables/disable oxygen timer on Moon
            • /hud_zone_name_on - enables/disable displaying of zone names
            • /night_mode - enables/disable Shangri-la's night mode
            • /coop_pause - can be used to pause in coop (pause starts at the beginning of the next round)
            • /start_round <round number> - can be used to change start round for strat tester
            • /player_quotes 0 - can be used to enable player quotes

            Config

            Enable Custom HUD

            seta hud_health_bar "1"
            seta hud_drops "1"
            seta hud_remaining "1"
            seta hud_round_timer "1"
            seta hud_george_bar "1"
            seta hud_round_timer "1"
            seta hud_excavator_timer "1"
            seta hud_oxygen_timer "1"
            seta hud_zone_name_on "1"
            

            Shout out to:

            • SE2Dev - For making LinkerMod
            • Nukem - For making LinkerMod
            • Treyarch - For making the best zombie game of all time
            • Clippy95 - For adding the mp5 to verruckt
            • Demonz - For testing and helping with some scripting
            • Ziomix - For testing and helping with some scripting
            • JBird_Justin - For making Reimagined this wouldn't be possible without him. A large portion of the mod is ported from his mod.

            Source Code:

            • https://github.com/5and5/BO1-Remix
            OhitsMerundefined Offline
            OhitsMerundefined Offline
            OhitsMer
            wrote on last edited by
            #27

            5and5 i cant use my custom arms for some reason, arms just look kind of shiny

            1 Reply Last reply
            0
            • Elescopetaaundefined Offline
              Elescopetaaundefined Offline
              Elescopetaa
              wrote on last edited by
              #28

              5and5 Hi, I have a problem with the mod, where I can't play Easter Egg songs when I do the steps to activate them. It only happens when the mod is active, is there a way to solve this

              1 Reply Last reply
              0
              • DNO93undefined Offline
                DNO93undefined Offline
                DNO93
                wrote on last edited by
                #29
                This post is deleted!
                1 Reply Last reply
                0
                • DNO93undefined Offline
                  DNO93undefined Offline
                  DNO93
                  wrote on last edited by
                  #30
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • DNO93undefined Offline
                    DNO93undefined Offline
                    DNO93
                    wrote on last edited by
                    #31

                    would also love a feature that stops the sprint round one, or even a menu to enable/disable the features individually

                    1 Reply Last reply
                    1
                    • Sniper Strixundefined Offline
                      Sniper Strixundefined Offline
                      Sniper Strix
                      wrote on last edited by
                      #32

                      can someone point me to the code for double tap 2.0. I can't find it

                      1 Reply Last reply
                      0
                      • TheKiller66undefined Offline
                        TheKiller66undefined Offline
                        TheKiller66
                        wrote on last edited by
                        #33

                        Stupid question. How can I add this to my own T5 server?

                        1 Reply Last reply
                        1
                        • 5and5undefined 5and5

                          Call of Duty: Black Ops Zombies - Remix

                          This mod changes many aspects of the game to improve pacing and enjoyability. Also includes the custom map Winter Wunderland.

                          Created by 5and5

                          YouTube - Twitch - Twitter

                          2022-07-18 15_22_25-Call of Duty®_ BlackOps.png

                          Download

                          Download

                          How to Install

                          Automatic

                          Manual

                          Leaderboards

                          Leaderboards

                          Change Notes

                          General

                          • Zombies start running at round 1
                          • Weapon limit increased from 2 to 3
                          • Removed Mulekick
                          • Starting points changed from 500 to 555
                          • Enabled sprint while drinking perks
                          • Removed player quotes
                          • "Reset" now happens at exactly 12 hours

                          HUD

                          • /hud_pluto 1 offsets timers for pluto logo
                          • Yellow points added stack on top of each other
                          • In game timer
                          • Round timer (shows at the end of a round - can be toggled to show mid round)
                          • Seconds per horde (shows at the end of a round)
                          • Total time (shows at the beginning a round - for round srs)
                          • Predicted round (shows at the beginning a round)
                          • Zombie remaining counter / Zombie kill counter (No Man's Land)
                          • Zone name
                          • Health bar
                          • Drop cycle tracker
                          • COTD: VR11 insta kill timer
                          • COTD: George health bar
                          • Moon: Oxygen timer
                          • Moon: Excavator timer

                          Spawn Delay

                          • Reduced round 1 spawn delay from 2 to 1 seconds (round 15 spawn rate)
                          • Spawn delay now caps out at round 50 instead of 63

                          Special Rounds

                          Insta Kill Rounds

                          • Insta kill rounds happen every other round after:
                          • Solo: 99 | Coop: 89 | 3p: 79 | 4p: 69

                          Dogs

                          • First dog round is always on round 5
                          • Always 4 rounds between dog rounds

                          Thief

                          • First thief round is always the next odd round after you turn on power
                          • Always 4 rounds between theif rounds

                          Monkeys

                          • First monkey round is always the next odd round after you turn on power and have purchased a perk
                          • Always 4 rounds between theif rounds

                          George

                          • No longer zaps you from a distance
                          • Always give a max every 4 rounds

                          Weapons

                          General

                          • Zombies lose collision as soon as they are killed
                          • Increased explosive scaling (raygun buff)

                          Grenades

                          • Increased frag grenade throw speed
                          • Increased semtex throw speed

                          Gewerh43

                          • Buffed to do the same damage as the m14

                          Wunderwaffe

                          • Added Wunderwaffe to Verruckt box
                          • Added Wunderwaffe powerup to Five as thief reward
                          • Increased upgraded version's max kills from 10 to 12

                          Thunder Gun

                          • Fails less
                          • Changed zombie fling angle

                          VR11

                          • Un-upgraded can also gives players instakill
                          • Can now be used on yourself by shooting the ground
                          • No longer gives players invisibility

                          Scavenger

                          • Will always kill zombies in at least two shots

                          Baby Gun

                          • Increased range of un-upgraded version
                          • Zombie will not give power ups if ran over with the baby gun out

                          Wave Gun

                          • Electrocutes zombies instead of mircowaving them
                          • Increased range
                          • Zap guns have a mini waffe effect that kills up to 3 zombies per shot

                          Mystery Box

                          Shared box

                          • knifing the box will allow any player to take the weapon

                          Boxes Weapons

                          • Added PPSH
                          • Added AK47
                          • Added Stoner63
                          • Removed Python
                          • Removed Spas-12
                          • Removed HS10
                          • Removed Dragunov
                          • Removed l96a1
                          • Removed Fal
                          • Removed China Lake

                          Animations

                          • Decreased weapon pickup time from 12 to 10 seconds
                          • Decreased box opening and closing from 0.5 to 0.3 seconds
                          • Decreased weapon spinning time from 4 to 2 seconds
                          • Decreased time after grabbing weapon from 3 to 1 seconds

                          Teddy Bear

                          • Increased minimum number of hit before a teddy bear from 4 to 5
                          • Decreased probaility of box moving early

                          Weighted Weapons

                          • Increased probability of getting Monkeys/Gershes/Dolls - by 100% every 5 rounds till 20
                          • Increased probability of getting Raygun until round 25 - by 15% after 5 hits - 30% after 10 hits (except on Der Riese)
                          • Increased probability of getting Wonder Weapons by 10% every 5 hits until you get it

                          Kino box locations presets

                          • Dining first box in Speed Cola
                          • Dining removed boxes: PM63, Alley, Control Room
                          • Hellroom first box set in MPL
                          • Hellroom removed boxes: Speed Cola, Dressing Room, Stage
                          • No Power first box set in MPL
                          • No Power removed boxes: Theater (middle)

                          Equipment

                          Monkey Bombs

                          • Always work if thrown in a playable area
                          • Zombie are attracted immediately

                          Gersches

                          • Zombie are attracted immediately

                          Claymores

                          • Now do 50% of zombies max health
                          • Limited to 10 on the map at one time

                          Boucing Bettys

                          • Now do 50% of zombies max health
                          • Now explodes in 1 second instead of 2 seconds
                          • Limited to 10 on the map at one time

                          Traps

                          General

                          • Trap lights no longer gets glitched by hitting there switches to early

                          Electric Trap (Kino and Shi No Numa)

                          • Reduced recharge time to 25 seconds
                          • Reduced shell shock time from 2.5 to 1.25 seconds
                          • Reduced zombie burn time from random 1.25 to 0.5 seconds

                          Fire Trap (Kino)

                          • Reduced cooldown from 60 to 50 seconds

                          Turret (Kino and Ascension)

                          • Kills zombies in 2 bullets at any round
                          • No longer damages players

                          Centrifuge (Ascension)

                          • Centrifudge can no longer get jammed for 1 full round (0 spin rounds can still happen)
                          • Maximum time between spins reduced to 48 seconds from 90

                          Perks

                          Double Tap

                          • Double Tap 2.0

                          Mule kick

                          • Removed

                          Power Ups

                          General

                          • Increased random drop rate from 3% to 5%
                          • Added a 50000 point cap till next point based drop
                          • Added custom effect to last drop of a cycle
                          • First cycle of the game is always double points, nuke, insta kill, max ammo

                          Carpenters

                          • Removed

                          Firesales

                          • Added to powerup cycle on round 5
                          • Removed from powerup cycle after first box moves

                          Death Machines

                          • Added to powerup on round 60
                          • Kills zombies in 3 body shots or 2 head shots
                          • Switching weapons ends powerup
                          • Powerup duration now stacks

                          Double Points

                          • Powerup duration now stacks
                          • Removed from powerup cycle when death machines are added

                          Insta kill

                          • Powerup duration now stacks

                          Nuke

                          • Nukes now kill zombies twice as fast

                          Perk Bottles

                          • Always gives jug if you the players doesn't already have it

                          Maps

                          Nacht Der Untoten

                          • Added pack-a-punch to main floor that can upgrade the Thunder Gun, Ray Gun, m1911 and Crossbow
                          • Replaced Mulekick with Speedcola

                          Verruckt

                          • Added Wunderwaffe to the box
                          • Added mp5 wall buy in the speed cola room
                          • Toilet will take an stg-44 when pressed, this allows players to only have two guns

                          Shi-no-numa

                          • Added pack-a-punch to main floor that can upgrade the Wunderwaffe, Ray Gun, m1911 and Crossbow
                          • Removed fishing hut box location
                          • Disabled door to fishing hut
                          • Once all other huts are open, double tap will spawn in front of fishing hut
                          • Decreased electric traps recharge time from 90 to 25
                          • Changed the spawn zones of the main building to only include it self

                          Der Riese

                          • Pack-a-punch only requires two of the three teleporter to open
                          • Removed catwalk box location
                          • Disabled door to catwalk area
                          • Turning on power gives all players the bowie knife
                          • Moved quick revive to mp40
                          • Fixed getting stuck on most curbs
                          • Fixed mp40 spawn zone so that zombies no longer come from outside the trap
                          • Changed the spawn zone of power to not include jug

                          Kino Der Toten

                          • Meteor in the starting room now turns on power
                          • Removed nova crawlers
                          • Moved double tap machine to stage
                          • Changed the spawn zone of the spawn room to only include it self (4 windows)
                          • Removed double tap spawn when inside hell room
                          • Initial box and active box locations presets

                          Five

                          • Set windows
                          • Set power room teleporter to always take you up stairs
                          • Set initial box to the dead guy room
                          • Killing the thief before he takes a weapon now gives a waffe powerup instead of a bonfire sale
                          • Killing the thief after he takes a weapon now gives a bonfire sale instead of a fire sale
                          • Fixed thief pathing glitch that causes zombies to avoid traps
                          • Removed alarm from theif round to fix audio glitching from killing the theif too fast

                          Ascension

                          • Monkeys health caps out at 1500
                          • Monkeys taking revive doesn't count as a down
                          • Moved Stamin up to underneath power
                          • Changed the spawn zone of the m16 room to only include it self (3 windows)

                          Call of the Dead

                          • Removed initial spawn delay on round 1
                          • VR11 un-upgraded now also gives players instakill
                          • VR11 can now be used on yourself by shooting the ground
                          • VR11 no longer gives players invisibility
                          • Flinger now kills zombies instead of respawning them
                          • Reduced pack-a-punch hidden time from 2 minutes to 20 seconds
                          • Set initial box to on top of flopper

                          Shangri-la

                          • First drop of the game will always be a max ammo
                          • Monkeys will go for drops at any round
                          • Running over shrunken zombies with the baby gun out will no longer give powerups
                          • Ceiling spawner fall much faster now
                          • Pack-a-punch stone will always be in spawn
                          • Night mode enables by default (this can be disabled by using the "night_mode" dvar)
                          • Increased the range of the un upgraded and upgraded babygun
                          • Spike traps kill zombies
                          • Set initial box to ak room

                          Moon

                          • Astronaut removed
                          • Wave gun now electrocutes zombies and has increased range
                          • Zap guns have a mini waffe effect that kills up to 3 zombies per shot
                          • Glass windows can no longer be broken
                          • Turning on power will launch the rockets that blow up earth (does not give perm perks)
                          • Hacking a max ammos turns into a perk bottle instead of a firesale
                          • Hacking a box loaction will always last 5 rounds
                          • Set initial box to spawn room

                          No Mans Land

                          • Always jug start
                          • increased initial spawn rate
                          • Removed periods of no zombie spawns

                          Winter Wunderland

                          • /map zombie_ww in the console to load the map
                          • Thundergun, Wonder Waffe and Blundergat are in the box
                          • Blundergat is not limited
                          • Mulekick increases weapon swap speed
                          • Buyable raygun for 5000 in Power Room
                          • Three teddybear song easter egg
                          • HD textures download

                          winter_wunderland_loadscreen_distressed.png

                          Custom Menu

                          • Open menu -> settings -> game
                            2022-07-18 15_11_51-Call of Duty®_ BlackOps.png

                          Console

                          Custom Dvars

                          • /hud_pluto - enables/disable timer offset for pluto logo
                          • /hud_round_timer - enables/disable round timer
                          • /hud_health_bar - enables/disable health bar
                          • /hud_remaining - enables/disable zombies counter
                          • /hud_drops - enables/disable drop tracker
                          • /hud_george_bar - enables/disable George health bar
                          • /hud_oxygen_timer - enables/disable oxygen timer on Moon
                          • /hud_excavator_timer - enables/disable excavator timer on Moon
                          • /hud_oxygen_timer - enables/disable oxygen timer on Moon
                          • /hud_zone_name_on - enables/disable displaying of zone names
                          • /night_mode - enables/disable Shangri-la's night mode
                          • /coop_pause - can be used to pause in coop (pause starts at the beginning of the next round)
                          • /start_round <round number> - can be used to change start round for strat tester
                          • /player_quotes 0 - can be used to enable player quotes

                          Config

                          Enable Custom HUD

                          seta hud_health_bar "1"
                          seta hud_drops "1"
                          seta hud_remaining "1"
                          seta hud_round_timer "1"
                          seta hud_george_bar "1"
                          seta hud_round_timer "1"
                          seta hud_excavator_timer "1"
                          seta hud_oxygen_timer "1"
                          seta hud_zone_name_on "1"
                          

                          Shout out to:

                          • SE2Dev - For making LinkerMod
                          • Nukem - For making LinkerMod
                          • Treyarch - For making the best zombie game of all time
                          • Clippy95 - For adding the mp5 to verruckt
                          • Demonz - For testing and helping with some scripting
                          • Ziomix - For testing and helping with some scripting
                          • JBird_Justin - For making Reimagined this wouldn't be possible without him. A large portion of the mod is ported from his mod.

                          Source Code:

                          • https://github.com/5and5/BO1-Remix
                          NiSt3Rundefined Offline
                          NiSt3Rundefined Offline
                          NiSt3R
                          wrote on last edited by
                          #34

                          5and5 said in [Release] [ZM] BO1 Remix Mod:

                          • HD textures [download]

                          The link is down 😞

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                          • PompZeRundefined Offline
                            PompZeRundefined Offline
                            PompZeR
                            wrote on last edited by
                            #35

                            Hi!

                            Is it possible to disable the thief round?

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                            • MThorp777undefined Offline
                              MThorp777undefined Offline
                              MThorp777
                              wrote on last edited by
                              #36
                              This post is deleted!
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                              • bhfffundefined bhfff referenced this topic on
                              • exiled revengerundefined Offline
                                exiled revengerundefined Offline
                                exiled revenger
                                wrote on last edited by
                                #37
                                This post is deleted!
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                                • 5and5undefined 5and5

                                  Call of Duty: Black Ops Zombies - Remix

                                  This mod changes many aspects of the game to improve pacing and enjoyability. Also includes the custom map Winter Wunderland.

                                  Created by 5and5

                                  YouTube - Twitch - Twitter

                                  2022-07-18 15_22_25-Call of Duty®_ BlackOps.png

                                  Download

                                  Download

                                  How to Install

                                  Automatic

                                  Manual

                                  Leaderboards

                                  Leaderboards

                                  Change Notes

                                  General

                                  • Zombies start running at round 1
                                  • Weapon limit increased from 2 to 3
                                  • Removed Mulekick
                                  • Starting points changed from 500 to 555
                                  • Enabled sprint while drinking perks
                                  • Removed player quotes
                                  • "Reset" now happens at exactly 12 hours

                                  HUD

                                  • /hud_pluto 1 offsets timers for pluto logo
                                  • Yellow points added stack on top of each other
                                  • In game timer
                                  • Round timer (shows at the end of a round - can be toggled to show mid round)
                                  • Seconds per horde (shows at the end of a round)
                                  • Total time (shows at the beginning a round - for round srs)
                                  • Predicted round (shows at the beginning a round)
                                  • Zombie remaining counter / Zombie kill counter (No Man's Land)
                                  • Zone name
                                  • Health bar
                                  • Drop cycle tracker
                                  • COTD: VR11 insta kill timer
                                  • COTD: George health bar
                                  • Moon: Oxygen timer
                                  • Moon: Excavator timer

                                  Spawn Delay

                                  • Reduced round 1 spawn delay from 2 to 1 seconds (round 15 spawn rate)
                                  • Spawn delay now caps out at round 50 instead of 63

                                  Special Rounds

                                  Insta Kill Rounds

                                  • Insta kill rounds happen every other round after:
                                  • Solo: 99 | Coop: 89 | 3p: 79 | 4p: 69

                                  Dogs

                                  • First dog round is always on round 5
                                  • Always 4 rounds between dog rounds

                                  Thief

                                  • First thief round is always the next odd round after you turn on power
                                  • Always 4 rounds between theif rounds

                                  Monkeys

                                  • First monkey round is always the next odd round after you turn on power and have purchased a perk
                                  • Always 4 rounds between theif rounds

                                  George

                                  • No longer zaps you from a distance
                                  • Always give a max every 4 rounds

                                  Weapons

                                  General

                                  • Zombies lose collision as soon as they are killed
                                  • Increased explosive scaling (raygun buff)

                                  Grenades

                                  • Increased frag grenade throw speed
                                  • Increased semtex throw speed

                                  Gewerh43

                                  • Buffed to do the same damage as the m14

                                  Wunderwaffe

                                  • Added Wunderwaffe to Verruckt box
                                  • Added Wunderwaffe powerup to Five as thief reward
                                  • Increased upgraded version's max kills from 10 to 12

                                  Thunder Gun

                                  • Fails less
                                  • Changed zombie fling angle

                                  VR11

                                  • Un-upgraded can also gives players instakill
                                  • Can now be used on yourself by shooting the ground
                                  • No longer gives players invisibility

                                  Scavenger

                                  • Will always kill zombies in at least two shots

                                  Baby Gun

                                  • Increased range of un-upgraded version
                                  • Zombie will not give power ups if ran over with the baby gun out

                                  Wave Gun

                                  • Electrocutes zombies instead of mircowaving them
                                  • Increased range
                                  • Zap guns have a mini waffe effect that kills up to 3 zombies per shot

                                  Mystery Box

                                  Shared box

                                  • knifing the box will allow any player to take the weapon

                                  Boxes Weapons

                                  • Added PPSH
                                  • Added AK47
                                  • Added Stoner63
                                  • Removed Python
                                  • Removed Spas-12
                                  • Removed HS10
                                  • Removed Dragunov
                                  • Removed l96a1
                                  • Removed Fal
                                  • Removed China Lake

                                  Animations

                                  • Decreased weapon pickup time from 12 to 10 seconds
                                  • Decreased box opening and closing from 0.5 to 0.3 seconds
                                  • Decreased weapon spinning time from 4 to 2 seconds
                                  • Decreased time after grabbing weapon from 3 to 1 seconds

                                  Teddy Bear

                                  • Increased minimum number of hit before a teddy bear from 4 to 5
                                  • Decreased probaility of box moving early

                                  Weighted Weapons

                                  • Increased probability of getting Monkeys/Gershes/Dolls - by 100% every 5 rounds till 20
                                  • Increased probability of getting Raygun until round 25 - by 15% after 5 hits - 30% after 10 hits (except on Der Riese)
                                  • Increased probability of getting Wonder Weapons by 10% every 5 hits until you get it

                                  Kino box locations presets

                                  • Dining first box in Speed Cola
                                  • Dining removed boxes: PM63, Alley, Control Room
                                  • Hellroom first box set in MPL
                                  • Hellroom removed boxes: Speed Cola, Dressing Room, Stage
                                  • No Power first box set in MPL
                                  • No Power removed boxes: Theater (middle)

                                  Equipment

                                  Monkey Bombs

                                  • Always work if thrown in a playable area
                                  • Zombie are attracted immediately

                                  Gersches

                                  • Zombie are attracted immediately

                                  Claymores

                                  • Now do 50% of zombies max health
                                  • Limited to 10 on the map at one time

                                  Boucing Bettys

                                  • Now do 50% of zombies max health
                                  • Now explodes in 1 second instead of 2 seconds
                                  • Limited to 10 on the map at one time

                                  Traps

                                  General

                                  • Trap lights no longer gets glitched by hitting there switches to early

                                  Electric Trap (Kino and Shi No Numa)

                                  • Reduced recharge time to 25 seconds
                                  • Reduced shell shock time from 2.5 to 1.25 seconds
                                  • Reduced zombie burn time from random 1.25 to 0.5 seconds

                                  Fire Trap (Kino)

                                  • Reduced cooldown from 60 to 50 seconds

                                  Turret (Kino and Ascension)

                                  • Kills zombies in 2 bullets at any round
                                  • No longer damages players

                                  Centrifuge (Ascension)

                                  • Centrifudge can no longer get jammed for 1 full round (0 spin rounds can still happen)
                                  • Maximum time between spins reduced to 48 seconds from 90

                                  Perks

                                  Double Tap

                                  • Double Tap 2.0

                                  Mule kick

                                  • Removed

                                  Power Ups

                                  General

                                  • Increased random drop rate from 3% to 5%
                                  • Added a 50000 point cap till next point based drop
                                  • Added custom effect to last drop of a cycle
                                  • First cycle of the game is always double points, nuke, insta kill, max ammo

                                  Carpenters

                                  • Removed

                                  Firesales

                                  • Added to powerup cycle on round 5
                                  • Removed from powerup cycle after first box moves

                                  Death Machines

                                  • Added to powerup on round 60
                                  • Kills zombies in 3 body shots or 2 head shots
                                  • Switching weapons ends powerup
                                  • Powerup duration now stacks

                                  Double Points

                                  • Powerup duration now stacks
                                  • Removed from powerup cycle when death machines are added

                                  Insta kill

                                  • Powerup duration now stacks

                                  Nuke

                                  • Nukes now kill zombies twice as fast

                                  Perk Bottles

                                  • Always gives jug if you the players doesn't already have it

                                  Maps

                                  Nacht Der Untoten

                                  • Added pack-a-punch to main floor that can upgrade the Thunder Gun, Ray Gun, m1911 and Crossbow
                                  • Replaced Mulekick with Speedcola

                                  Verruckt

                                  • Added Wunderwaffe to the box
                                  • Added mp5 wall buy in the speed cola room
                                  • Toilet will take an stg-44 when pressed, this allows players to only have two guns

                                  Shi-no-numa

                                  • Added pack-a-punch to main floor that can upgrade the Wunderwaffe, Ray Gun, m1911 and Crossbow
                                  • Removed fishing hut box location
                                  • Disabled door to fishing hut
                                  • Once all other huts are open, double tap will spawn in front of fishing hut
                                  • Decreased electric traps recharge time from 90 to 25
                                  • Changed the spawn zones of the main building to only include it self

                                  Der Riese

                                  • Pack-a-punch only requires two of the three teleporter to open
                                  • Removed catwalk box location
                                  • Disabled door to catwalk area
                                  • Turning on power gives all players the bowie knife
                                  • Moved quick revive to mp40
                                  • Fixed getting stuck on most curbs
                                  • Fixed mp40 spawn zone so that zombies no longer come from outside the trap
                                  • Changed the spawn zone of power to not include jug

                                  Kino Der Toten

                                  • Meteor in the starting room now turns on power
                                  • Removed nova crawlers
                                  • Moved double tap machine to stage
                                  • Changed the spawn zone of the spawn room to only include it self (4 windows)
                                  • Removed double tap spawn when inside hell room
                                  • Initial box and active box locations presets

                                  Five

                                  • Set windows
                                  • Set power room teleporter to always take you up stairs
                                  • Set initial box to the dead guy room
                                  • Killing the thief before he takes a weapon now gives a waffe powerup instead of a bonfire sale
                                  • Killing the thief after he takes a weapon now gives a bonfire sale instead of a fire sale
                                  • Fixed thief pathing glitch that causes zombies to avoid traps
                                  • Removed alarm from theif round to fix audio glitching from killing the theif too fast

                                  Ascension

                                  • Monkeys health caps out at 1500
                                  • Monkeys taking revive doesn't count as a down
                                  • Moved Stamin up to underneath power
                                  • Changed the spawn zone of the m16 room to only include it self (3 windows)

                                  Call of the Dead

                                  • Removed initial spawn delay on round 1
                                  • VR11 un-upgraded now also gives players instakill
                                  • VR11 can now be used on yourself by shooting the ground
                                  • VR11 no longer gives players invisibility
                                  • Flinger now kills zombies instead of respawning them
                                  • Reduced pack-a-punch hidden time from 2 minutes to 20 seconds
                                  • Set initial box to on top of flopper

                                  Shangri-la

                                  • First drop of the game will always be a max ammo
                                  • Monkeys will go for drops at any round
                                  • Running over shrunken zombies with the baby gun out will no longer give powerups
                                  • Ceiling spawner fall much faster now
                                  • Pack-a-punch stone will always be in spawn
                                  • Night mode enables by default (this can be disabled by using the "night_mode" dvar)
                                  • Increased the range of the un upgraded and upgraded babygun
                                  • Spike traps kill zombies
                                  • Set initial box to ak room

                                  Moon

                                  • Astronaut removed
                                  • Wave gun now electrocutes zombies and has increased range
                                  • Zap guns have a mini waffe effect that kills up to 3 zombies per shot
                                  • Glass windows can no longer be broken
                                  • Turning on power will launch the rockets that blow up earth (does not give perm perks)
                                  • Hacking a max ammos turns into a perk bottle instead of a firesale
                                  • Hacking a box loaction will always last 5 rounds
                                  • Set initial box to spawn room

                                  No Mans Land

                                  • Always jug start
                                  • increased initial spawn rate
                                  • Removed periods of no zombie spawns

                                  Winter Wunderland

                                  • /map zombie_ww in the console to load the map
                                  • Thundergun, Wonder Waffe and Blundergat are in the box
                                  • Blundergat is not limited
                                  • Mulekick increases weapon swap speed
                                  • Buyable raygun for 5000 in Power Room
                                  • Three teddybear song easter egg
                                  • HD textures download

                                  winter_wunderland_loadscreen_distressed.png

                                  Custom Menu

                                  • Open menu -> settings -> game
                                    2022-07-18 15_11_51-Call of Duty®_ BlackOps.png

                                  Console

                                  Custom Dvars

                                  • /hud_pluto - enables/disable timer offset for pluto logo
                                  • /hud_round_timer - enables/disable round timer
                                  • /hud_health_bar - enables/disable health bar
                                  • /hud_remaining - enables/disable zombies counter
                                  • /hud_drops - enables/disable drop tracker
                                  • /hud_george_bar - enables/disable George health bar
                                  • /hud_oxygen_timer - enables/disable oxygen timer on Moon
                                  • /hud_excavator_timer - enables/disable excavator timer on Moon
                                  • /hud_oxygen_timer - enables/disable oxygen timer on Moon
                                  • /hud_zone_name_on - enables/disable displaying of zone names
                                  • /night_mode - enables/disable Shangri-la's night mode
                                  • /coop_pause - can be used to pause in coop (pause starts at the beginning of the next round)
                                  • /start_round <round number> - can be used to change start round for strat tester
                                  • /player_quotes 0 - can be used to enable player quotes

                                  Config

                                  Enable Custom HUD

                                  seta hud_health_bar "1"
                                  seta hud_drops "1"
                                  seta hud_remaining "1"
                                  seta hud_round_timer "1"
                                  seta hud_george_bar "1"
                                  seta hud_round_timer "1"
                                  seta hud_excavator_timer "1"
                                  seta hud_oxygen_timer "1"
                                  seta hud_zone_name_on "1"
                                  

                                  Shout out to:

                                  • SE2Dev - For making LinkerMod
                                  • Nukem - For making LinkerMod
                                  • Treyarch - For making the best zombie game of all time
                                  • Clippy95 - For adding the mp5 to verruckt
                                  • Demonz - For testing and helping with some scripting
                                  • Ziomix - For testing and helping with some scripting
                                  • JBird_Justin - For making Reimagined this wouldn't be possible without him. A large portion of the mod is ported from his mod.

                                  Source Code:

                                  • https://github.com/5and5/BO1-Remix
                                  Adnamnundefined Offline
                                  Adnamnundefined Offline
                                  Adnamn
                                  wrote on last edited by
                                  #38

                                  5and5 you were so close to making the perfect mod but decided to make the runners an unchangeable thing. FIX THIS SHIT

                                  1 Reply Last reply
                                  0
                                  • CeZrZundefined Offline
                                    CeZrZundefined Offline
                                    CeZrZ
                                    wrote on last edited by
                                    #39

                                    can i disable running zombie??

                                    1 Reply Last reply
                                    0
                                    • Fgackoundefined Offline
                                      Fgackoundefined Offline
                                      Fgacko
                                      wrote on last edited by
                                      #40

                                      running zombies kinda ruined this mod, otherwise great one

                                      1 Reply Last reply
                                      0
                                      • flashkid1984undefined Offline
                                        flashkid1984undefined Offline
                                        flashkid1984
                                        wrote on last edited by
                                        #41

                                        hey uh this mod doesn't work for me at all. if i could get some help it would be highly appreciated like ³⁄₁₀₀ of the mod works and i really want this mod to work any help would be appreciated if anyone asks questions about my issue to help me ill get back to you asap

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