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  3. [MAP] Nuke Arena from COD:OL

[MAP] Nuke Arena from COD:OL

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  • RedxSkull RedxSkull

    Artyx Interesting and shame I never experienced COD:OL before they shutdown. So many different game modes and unique maps from watching clips.

    Artyx Offline
    Artyx Offline
    Artyx
    Contributor
    wrote on last edited by
    #6

    RedxSkull Porting all cod:ol maps is my project, Idk how long it's gonna take but it is possible at least

    RedxSkull 1 Reply Last reply
    0
    • Artyx Artyx

      RedxSkull Porting all cod:ol maps is my project, Idk how long it's gonna take but it is possible at least

      RedxSkull Offline
      RedxSkull Offline
      RedxSkull
      wrote on last edited by
      #7

      Artyx Good project and I'm sure people will enjoy playing these unique maps

      1 Reply Last reply
      1
      • Resxt Online
        Resxt Online
        Resxt
        Plutonium Staff
        wrote on last edited by
        #8

        "I'm bad at GSC pls fix for me pls help" np bro
        One simple GSC fix for a lot of stolen custom maps, good deal

        1 Reply Last reply
        0
        • Artyx Artyx

          Nuke Arena from Call of Duty Online.

          Supported gamemodes

          All

          Supported killstreaks

          All

          How to install?

          Download the map from here.
          Unzip your download into %localAppdata%\Plutonium\storage\iw5\usermaps


          Update 09/02/23
          Fixed the map script


          Footage
          nukearena1.png


          Minimap
          compass_map_mp_nukearena_sh.png


          nukearena2.png
          nukearena3.png
          nukearena4.png

          Credits

          • Killera for providing the map script and adding support for all gamemodes
          • Brentdevent for converting the map and so allowing me to port it to IW5
          • Resxt for helping me to fix some stuff
          xz32 Offline
          xz32 Offline
          xz32
          wrote on last edited by
          #9

          Artyx i tried this map with bots and for some reason everyone is invincible.

          1 Reply Last reply
          0
          • Fry Fry referenced this topic on
          • Thanatos Offline
            Thanatos Offline
            Thanatos
            wrote on last edited by
            #10

            Artyx do you plan to do the waypoints for some of those cod:ol maps too?
            And thanks again for the big work 🙂

            Artyx 1 Reply Last reply
            0
            • Thanatos Offline
              Thanatos Offline
              Thanatos
              wrote on last edited by
              #11

              Hello I'm having this issue below. Any help?
              Thank you

              Capture d’écran 2023-09-01 152853.jpg

              1 Reply Last reply
              0
              • FutureRave Offline
                FutureRave Offline
                FutureRave
                VIP
                wrote on last edited by
                #12

                The script contains an illegal function. Needs to removed entirely.

                Thanatos 1 Reply Last reply
                0
                • FutureRave FutureRave

                  The script contains an illegal function. Needs to removed entirely.

                  Thanatos Offline
                  Thanatos Offline
                  Thanatos
                  wrote on last edited by
                  #13

                  FutureRave so it’s a problem from the map right ?

                  1 Reply Last reply
                  0
                  • FutureRave Offline
                    FutureRave Offline
                    FutureRave
                    VIP
                    wrote on last edited by
                    #14

                    I guess so.
                    The script provided by Killera works on MW2 but it cannot work on MW3. It needed to be changed before the map got shipped.

                    1 Reply Last reply
                    0
                    • Xerxes Offline
                      Xerxes Offline
                      Xerxes
                      Plutonium Staff
                      wrote on last edited by
                      #15

                      I dumped the map and fixed the gsc file.
                      Place the attached file into `%localappdata%\Plutonium\storage\iw5`

                      mp_nukearena_sh_gsc_fix.iwd

                      1 Reply Last reply
                      0
                      • Artyx Offline
                        Artyx Offline
                        Artyx
                        Contributor
                        wrote on last edited by
                        #16

                        Updated the map with the script fix, thanks Xerxes (also Resxt). Please redownload the map to avoid issues.

                        1 Reply Last reply
                        0
                        • Thanatos Thanatos

                          Artyx do you plan to do the waypoints for some of those cod:ol maps too?
                          And thanks again for the big work 🙂

                          Artyx Offline
                          Artyx Offline
                          Artyx
                          Contributor
                          wrote on last edited by
                          #17

                          Thanatos Nope I don't do waypoints, I only do porting

                          Thanatos 1 Reply Last reply
                          0
                          • Xerxes Xerxes forked this topic on
                          • GOLD3N 4RM Offline
                            GOLD3N 4RM Offline
                            GOLD3N 4RM
                            wrote on last edited by
                            #18

                            I honestly believe this map looks like the BO3 Campaign map when you do that survival mode in the in-game safehouse.

                            1 Reply Last reply
                            0
                            • Artyx Artyx

                              Thanatos Nope I don't do waypoints, I only do porting

                              Thanatos Offline
                              Thanatos Offline
                              Thanatos
                              wrote on last edited by
                              #19

                              Artyx I already did the waypoint for Royal Garden and will do it for Nuke Arena too. I will try to make them available for everyone who wants the waypoint then.
                              But because it's the first time I do waypoints, I'm not 100% sure if my waypoints are good enough (I feel like sometimes bots prefer to stay in some areas or maybe like at the start of the game they don't really rush for the ennemy team but take some weird paths)

                              Kalitos 1 Reply Last reply
                              1
                              • Thanatos Thanatos

                                Artyx I already did the waypoint for Royal Garden and will do it for Nuke Arena too. I will try to make them available for everyone who wants the waypoint then.
                                But because it's the first time I do waypoints, I'm not 100% sure if my waypoints are good enough (I feel like sometimes bots prefer to stay in some areas or maybe like at the start of the game they don't really rush for the ennemy team but take some weird paths)

                                Kalitos Offline
                                Kalitos Offline
                                Kalitos
                                wrote on last edited by
                                #20

                                Thanatos Do you have the waypoints for this map?

                                1 Reply Last reply
                                0
                                • hikinata Offline
                                  hikinata Offline
                                  hikinata
                                  wrote on last edited by
                                  #21

                                  hey , any idea , i have this :

                                  ******* script runtime error *******
                                  in call to builtin function "getent"
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  attempted to treat an expression of type 'undefined' as a field object
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  pair 'undefined' and '(464.385, -66.7388, 1.625)' has unmatching types 'undefined' and 'vector'
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  attempted to treat an expression of type 'undefined' as a field object
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  pair 'undefined' and '(-655.761, 64.4797, 1.625)' has unmatching types 'undefined' and 'vector'
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                                  
                                          at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                          at function "initfx" in file "common_scripts/_fx.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                                  
                                          at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                          at function "initfx" in file "common_scripts/_fx.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                                  
                                          at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                          at function "initfx" in file "common_scripts/_fx.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                                  
                                          at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                          at function "initfx" in file "common_scripts/_fx.gsc"
                                  ************************************
                                  
                                  Resxt 1 Reply Last reply
                                  0
                                  • hikinata hikinata

                                    hey , any idea , i have this :

                                    ******* script runtime error *******
                                    in call to builtin function "getent"
                                    
                                            at function "setupexploders" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                    ************************************
                                    ******* script runtime error *******
                                    attempted to treat an expression of type 'undefined' as a field object
                                    
                                            at function "setupexploders" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                    ************************************
                                    ******* script runtime error *******
                                    pair 'undefined' and '(464.385, -66.7388, 1.625)' has unmatching types 'undefined' and 'vector'
                                    
                                            at function "setupexploders" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                    ************************************
                                    ******* script runtime error *******
                                    in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                                    
                                            at function "setupexploders" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                    ************************************
                                    ******* script runtime error *******
                                    attempted to treat an expression of type 'undefined' as a field object
                                    
                                            at function "setupexploders" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                    ************************************
                                    ******* script runtime error *******
                                    pair 'undefined' and '(-655.761, 64.4797, 1.625)' has unmatching types 'undefined' and 'vector'
                                    
                                            at function "setupexploders" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                    ************************************
                                    ******* script runtime error *******
                                    in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                                    
                                            at function "setupexploders" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/_load.gsc"
                                            at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                    ************************************
                                    ******* script runtime error *******
                                    in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                                    
                                            at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                            at function "initfx" in file "common_scripts/_fx.gsc"
                                    ************************************
                                    ******* script runtime error *******
                                    in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                                    
                                            at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                            at function "initfx" in file "common_scripts/_fx.gsc"
                                    ************************************
                                    ******* script runtime error *******
                                    in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                                    
                                            at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                            at function "initfx" in file "common_scripts/_fx.gsc"
                                    ************************************
                                    ******* script runtime error *******
                                    in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                                    
                                            at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                            at function "initfx" in file "common_scripts/_fx.gsc"
                                    ************************************
                                    
                                    Resxt Online
                                    Resxt Online
                                    Resxt
                                    Plutonium Staff
                                    wrote on last edited by
                                    #22

                                    hikinata I just tried it and the map boots up fine

                                    hikinata 1 Reply Last reply
                                    0
                                    • Resxt Resxt

                                      hikinata I just tried it and the map boots up fine

                                      hikinata Offline
                                      hikinata Offline
                                      hikinata
                                      wrote on last edited by
                                      #23

                                      Resxt weird, but work with this errors

                                      Resxt 1 Reply Last reply
                                      0
                                      • hikinata hikinata

                                        Resxt weird, but work with this errors

                                        Resxt Online
                                        Resxt Online
                                        Resxt
                                        Plutonium Staff
                                        wrote on last edited by
                                        #24

                                        hikinata errors are for developers, some of them are not even real errors but warnings

                                        If you don't know what any of them mean then just ignore them

                                        hikinata 1 Reply Last reply
                                        1
                                        • Resxt Resxt

                                          hikinata errors are for developers, some of them are not even real errors but warnings

                                          If you don't know what any of them mean then just ignore them

                                          hikinata Offline
                                          hikinata Offline
                                          hikinata
                                          wrote on last edited by
                                          #25

                                          Resxt Thank you for taking the time to answer me, and I chose this 8 vs 8 map in KC for my first tournament game. Do you think it's too small?

                                          I can't get the idea

                                          Resxt 1 Reply Last reply
                                          0

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