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  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • C0NFU510Nundefined Offline
    C0NFU510Nundefined Offline
    C0NFU510N
    wrote on last edited by
    #182

    and jet gun keeps breaking

    1 Reply Last reply
    0
    • Ultimatemanundefined Ultimateman

      Script_doctor7 would like to hear from it over at dc but I can't promise anything yet 👍

      Script_doctor7undefined Offline
      Script_doctor7undefined Offline
      Script_doctor7
      wrote on last edited by
      #183

      Ultimateman for sure man ps. sorry for the VERY LATE response but if you want to il try a time for us to hop into a vc to brainstorm an plan if your down

      1 Reply Last reply
      0
      • C0NFU510Nundefined C0NFU510N

        i still have denizens on tranzit with the mod can i have some help or explanation to help fix this?

        Ultimatemanundefined Offline
        Ultimatemanundefined Offline
        Ultimateman
        wrote on last edited by Xerxes
        #184

        C0NFU510N You haven't installed the mod correctly then. You could try posting a screenshot of your scripts folder in our dc group -

        1 Reply Last reply
        0
        • rodrigo_freefireundefined Offline
          rodrigo_freefireundefined Offline
          rodrigo_freefire
          wrote on last edited by
          #185

          When you look where the sun should be, a very large square white spot appears. could you fix it?

          Ultimatemanundefined 1 Reply Last reply
          1
          • rodrigo_freefireundefined rodrigo_freefire

            When you look where the sun should be, a very large square white spot appears. could you fix it?

            Ultimatemanundefined Offline
            Ultimatemanundefined Offline
            Ultimateman
            wrote on last edited by
            #186

            rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

            rodrigo_freefireundefined 1 Reply Last reply
            0
            • Ultimatemanundefined Ultimateman

              rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

              rodrigo_freefireundefined Offline
              rodrigo_freefireundefined Offline
              rodrigo_freefire
              wrote on last edited by
              #187

              Ultimateman I deleted the two textures of the sun for not reading the message, I haven't seen any inconvenience, thank you

              1 Reply Last reply
              1
              • Ultimatemanundefined Ultimateman

                [ BO2 TranZit 2.0 Reimagined Release ]

                NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                FEATURES

                • No fog
                • No denizens
                • Custom day & night cycle for each player
                • Rotating sky box
                • No lava / lava damage
                • Unlimited stamina
                • Player speed increased by 35 units per second
                • Jetgun has unlimited ammo ( lovely )
                • Jetgun can be used by everyone at the same time ( no jetgun limit )
                • Pack a Punch door stays open forever once players have turned on the power
                • Turbine doors stay open once players have turned on the power
                • Custom placed models ( +- 200 ) around the map to make the map look more believable
                • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                • Electric Trap & Turret no longer need Turbine
                • Electric Trap's health increased from 60 to 180
                • Unique player character looks
                • Custom Pack a Punch Camo
                • Over 190 custom textures

                Download links

                git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                mega:
                SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                mediafire:
                SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                Gzmorz: Helped with model array & log printing

                Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                Thank you for checking out my mod! 🙂

                Amount of time that went into creating this mod: ~500 hours

                Image 1

                Image 2

                Image 3

                Image 4

                Jeniussmortundefined Offline
                Jeniussmortundefined Offline
                Jeniussmort
                wrote on last edited by
                #188
                This post is deleted!
                1 Reply Last reply
                0
                • Ultimatemanundefined Ultimateman

                  [ BO2 TranZit 2.0 Reimagined Release ]

                  NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                  https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                  Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                  FEATURES

                  • No fog
                  • No denizens
                  • Custom day & night cycle for each player
                  • Rotating sky box
                  • No lava / lava damage
                  • Unlimited stamina
                  • Player speed increased by 35 units per second
                  • Jetgun has unlimited ammo ( lovely )
                  • Jetgun can be used by everyone at the same time ( no jetgun limit )
                  • Pack a Punch door stays open forever once players have turned on the power
                  • Turbine doors stay open once players have turned on the power
                  • Custom placed models ( +- 200 ) around the map to make the map look more believable
                  • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                  • Electric Trap & Turret no longer need Turbine
                  • Electric Trap's health increased from 60 to 180
                  • Unique player character looks
                  • Custom Pack a Punch Camo
                  • Over 190 custom textures

                  Download links

                  git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                  mega:
                  SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                  COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                  mediafire:
                  SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                  COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                  Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                  Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                  Gzmorz: Helped with model array & log printing

                  Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                  Thank you for checking out my mod! 🙂

                  Amount of time that went into creating this mod: ~500 hours

                  Image 1

                  Image 2

                  Image 3

                  Image 4

                  Jeniussmortundefined Offline
                  Jeniussmortundefined Offline
                  Jeniussmort
                  wrote on last edited by
                  #189

                  Ultimateman how do i disable the lighting and enable the denizens?

                  Ultimatemanundefined 1 Reply Last reply
                  0
                  • Jeniussmortundefined Jeniussmort

                    Ultimateman how do i disable the lighting and enable the denizens?

                    Ultimatemanundefined Offline
                    Ultimatemanundefined Offline
                    Ultimateman
                    wrote on last edited by
                    #190

                    Jeniussmort Comment out the following

                    //this
                    thread set_transit_visuals();
                    
                    // && this
                    level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
                    

                    Hope this helps 😃

                    Jeniussmortundefined 1 Reply Last reply
                    1
                    • Ultimatemanundefined Ultimateman

                      Jeniussmort Comment out the following

                      //this
                      thread set_transit_visuals();
                      
                      // && this
                      level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
                      

                      Hope this helps 😃

                      Jeniussmortundefined Offline
                      Jeniussmortundefined Offline
                      Jeniussmort
                      wrote on last edited by
                      #191

                      Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                      Ultimatemanundefined 1 Reply Last reply
                      0
                      • Jeniussmortundefined Jeniussmort

                        Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                        Ultimatemanundefined Offline
                        Ultimatemanundefined Offline
                        Ultimateman
                        wrote on last edited by
                        #192

                        Jeniussmort my bad, did u wanna remove everything that comes with tranzit 2.0 or what? then you can simply delete the images folder and every script file 👍

                        1 Reply Last reply
                        1
                        • santyagod1000undefined Offline
                          santyagod1000undefined Offline
                          santyagod1000
                          wrote on last edited by
                          #193

                          Hhfhjjg

                          1 Reply Last reply
                          0
                          • TarusLykoiundefined Offline
                            TarusLykoiundefined Offline
                            TarusLykoi
                            wrote on last edited by
                            #194

                            please only scrip for jetgun

                            1 Reply Last reply
                            0
                            • Stank Bootyundefined Offline
                              Stank Bootyundefined Offline
                              Stank Booty
                              wrote on last edited by
                              #195

                              does anyone know why origins or any other map wont load on bo2 zombies??

                              1 Reply Last reply
                              0
                              • Eberniteundefined Offline
                                Eberniteundefined Offline
                                Ebernite
                                wrote on last edited by
                                #196

                                So you took tranzit, and removed the tranzit part

                                Ultimatemanundefined 1 Reply Last reply
                                0
                                • Eberniteundefined Ebernite

                                  So you took tranzit, and removed the tranzit part

                                  Ultimatemanundefined Offline
                                  Ultimatemanundefined Offline
                                  Ultimateman
                                  wrote on last edited by
                                  #197

                                  Ebernite pretty much

                                  1 Reply Last reply
                                  0
                                  • DoorknobBoyundefined Offline
                                    DoorknobBoyundefined Offline
                                    DoorknobBoy
                                    wrote on last edited by
                                    #198

                                    anyone know which file is the skybox file? or atleast what causes it to change because i hate the sudo day night cycle

                                    1 Reply Last reply
                                    0
                                    • VALXDundefined Offline
                                      VALXDundefined Offline
                                      VALXD
                                      wrote on last edited by
                                      #199

                                      i can't do the richtofen easter egg because the Jetgun has unlimited ammo

                                      Ultimatemanundefined 1 Reply Last reply
                                      0
                                      • VALXDundefined VALXD

                                        i can't do the richtofen easter egg because the Jetgun has unlimited ammo

                                        Ultimatemanundefined Offline
                                        Ultimatemanundefined Offline
                                        Ultimateman
                                        wrote on last edited by
                                        #200

                                        VALXD Yeah this mod will be updated eventually.

                                        1 Reply Last reply
                                        0
                                        • CreeperGayundefined Offline
                                          CreeperGayundefined Offline
                                          CreeperGay
                                          wrote on last edited by
                                          #201

                                          how can i put the mod in my game bro??

                                          1 Reply Last reply
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