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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • iHarrowundefined iHarrow

    it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
    bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

    EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

    Swagmaster42undefined Offline
    Swagmaster42undefined Offline
    Swagmaster42
    wrote on last edited by
    #13

    iHarrow I tried this and the game just crashes on loading screen please be specific

    yoryuyaundefined 1 Reply Last reply
    1
    • 5and5undefined 5and5

      Call of Duty: Black Ops II Zombies - Remix

      This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

      Created by: 5and5

      YouTube - Twitch - Twitter

      badge-alt-text

      Download

      Download

      Leaderboards

      Leaderboards

      How to Install

      YouTube Video

      • Video Tutorial

      Automatic Installer

      • Download and install BO2 Plutonium Plutonium Download
      • Download the latest version of Remix Installer
      • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
      • Launch the game and enjoy!

      Manual Installation

      • Download and install BO2 Plutonium Plutonium Download
      • Download the latest version of Remix
      • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
      • Launch the game and enjoy!

      Custom Survival Maps Installation

      • Go here for more information
      • Download Remix Custom Survival Maps
      • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
      • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

      Change Notes

      General

      • Zombies start running at round 1
      • Walkers removed
      • Coop pause
      • Three weapon slots by default
      • Zombies health scales more linearly
      • Insta kill rounds start on round 115 on normal maps then happen every odd round after
      • Insta kill rounds start on round 75 on survival maps then happen every odd round after
      • 12 hour reset

      Visual

      • Tweaked graphics
      • Tweaked vision set
      • Rotating skybox
      • Fog disabled
      • Night mode option with night_mode 1
      • Change zombies eye color with eye_color 1

      Patches

      • Bank automatically full
      • Perma Perks given
      • Fridge has AN94 or War Machine depending on the map
      • Set box starting locations
      • First box
      • Round 255 round cap removed
      • In game fast ray rapid_fire 1
      • Characters can be selected with character

      HUD

      • Timer
      • Round timer
      • Health bar
      • SPH - appears after round 50
      • Zombies remaining counter
      • Current zone
      • Trap timer
      • All hud can be turned on with hud_all 1
      • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
      • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

      Player

      • Starting points set to 555
      • Max points set to 500005
      • Reduced fall damage

      Power Ups

      • Drop rate increased from 3% to 4%
      • Fire sales removed
      • Max ammos refill clip as well
      • Carpenters repair shields
      • Insta kill timer stacks
      • Double points timer stacks
      • Nukes kill zombies faster
      • Perk bottles give extra perk slot
      • Effect added to the first drop of a new powerup cycle

      Perks

      • Players can sprint while drinking perks
      • Perk bottles also increase players perk limit by 1
      • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
      • Deadshot increases head shot damage by x2
      • Who's who wont activate when player has quick revive
      • Electric cherry wont activate when a player goes down
      • Proning in front of perks gives you 100 points

      Mystery Box

      • Weapons can be shared by knifing the box
      • Box moves instantly now
      • Box perma perk guarantees a good weapon first hit
      • First box setup guaranteed
      • Mark 2 probability increased from 33% to 50%

      Buildables

      • All parts are given at the start of the game
      • Increased buildable buy distance
      • Buildables can be built without looking at them

      Weapons

      • Explosive damage scaling increased
      • Increased wall weapon buy distance
      • Buying wall weapon ammo fills clip

      Equipment

      • Claymores do 1/2 of zombies max health
      • Max claymores changed from 12 per player to 10 total on the map at a time

      Maps

      Survival

      • Dogs are enabled by default except on Nuketown
      • Dogs rounds always happen every 4 rounds

      Bus Depot

      • Pack-A-Punch added
      • Claymores added

      Farm

      • Pack-A-Punch added
      • Claymores added

      Town

      • Speed cola moved to tombstone location
      • Tombstone removed
      • Olympia wall buy replaced with an mp5
      • Claymores added

      Nuke Town

      • Pack-a-punch and jug will always land in the backyard that the box starts at
      • Set box starting location with nuked_box yellow or nuked_box green
      • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
      • Disabled zombies spawning in the middle while players are in either backyards
      • Limited M27

      Tranzit

      General

      • Denizens disabled
      • All light post portals are always active
      • Pap door is always open
      • Removed iron boards

      Zones

      • Farm barn zone acts the same as it does on Farm
      • Outside of Farm zone acts the same even if you open the door

      Buildables

      • Bus parts are prebuilt except cattle catcher
      • Dinner hatch is prebuilt
      • Turret does not need a turbine
      • Electric trap does not need a turbine

      Weapons

      • Jetgun recharges faster
      • Jetgun recharges while away
      • Jetgun returns to bench when over heated

      No Power

      • Enable no power game with no_power 1
      • This disables turbine workbench and jetgun

      Die Rise

      General

      • Leaper rounds always happen every 4 rounds
      • Perma phd flopper added

      Zones

      • Limited where players can camp while in the shaft
      • Zombies no longer jump across to trample steam zone
      • Disabled ground spawner in square room

      Elevators

      • Elevator wait time changed from 5-20 to 7-12 seconds
      • Standing on elevators make them move quicker
      • Key is given on spawn
      • Key is given 20 seconds after used
      • Key can lock elevators in a pre set position

      Weapons

      • Semtex wallbuy added by b23r
      • Sliquifier kills till round 255
      • Sliquifier continues to chain while put away
      • Sliquifier no longer drops extra goo
        <!-- - Sliquifier goo removed -->

      Mob of the Dead

      General

      • Blundergat spawns in wardens office without collecting 5 skulls
      • Set key to always spawn next to the cafeteria

      Buildables

      • All plane parts are given on spawn in solo only
      • Plane automatically refills
      • Zombie shield bench added inside wardens office
      • Zombie shield inside wardens has a 5 minute cooldown

      Traps

      • Fan trap no longer kills players instantly
      • Sniper trap does infinite damage
      • Acid trap player damage cool down increased from 1 to 1.5 seconds

      Zones

      • Opening double tap door does not cause zombies to spawn upstairs

      Weapons

      • Blundergat damage no longer falls off
      • Blundergat is no longer limited in the box
      • Blundergat ammo reduced by 1/3
      • Acidgat ammo reduced by 1/3
      • Tomahawk is upgraded when picked up
      • Tomahawk reduced cooldown from 5 to 4 seconds

      Buried

      General

      • Initial spawns changed to be closer to the slide
      • Vultureaid will always be the last perk given by the witches
      • Removed barricade in front of jug
      • Nerfed jug spawn zone

      Buildables

      • Spawned turbine workbench by candy shop
      • Subwoofer gives powerups
      • Subwoofer has increased range
      • Turbine starts dying at 17% instead of 50% power

      Weapons

      • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

      Leroy

      • Leroy runs 25% longer when meleed with a Bowie Knife
      • Leroy runs 50% longer when meleed with Galvaknuckles

      Origins

      General

      • Tank has instant cool down
      • Pack-a-punch is always on
      • First robot always comes over tank station
      • Reduced soul boxes zombie requirement from 30 to 15
      • Replace the 115 packed weapon reward with a Raygun Mark 2

      Buildables

      • All records and buildable parts are given on spawn
      • Gramophone is no longer needed

      Teleporters

      • Teleporters activate as soon as doors leading to them are opened
      • Teleporters in the crazy place can be used without first being used from the other side

      Special Rounds

      • Panzers will come every 4 rounds on solo and coop
      • Generator zombies can come every 4 rounds
      • Generator zombies will come the same round as you turn on 4 or more generators

      Weapons

      • Staffs can be upgraded without doing the easter egg steps
      • Upgraded lighting does infinite damage
      • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

      Crazy Place

      • Moving walls at disabled
      • All gems are spawned

      Shovel and Helmet

      • Shovels are given on spawn
      • Golden shovels are awarded after 5 digs
      • Golden helmet chance increased from 5% to 20%

      Dig spots

      • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
      • Dug powerups spawn in a cycle (4 main powerups)
      • Hidden perk bottle dig spots are visible without zombie blood
      • Hidden perk bottle dig spots respawn every round
      • Hidden perk bottles give all 9 perk slots

      Source Code

      • BO2-Remix - https://github.com/5and5/BO2-Remix
      • BO1-Remix - https://github.com/5and5/BO1-Remix

      Credits

      • JezuzLizard
      • JBleezy
      • ZECxR3ap3r
      • Bandit
      • TTS
      • Naomi
      • Chase
      • DoktorSAS
      • HuthTV
      Mr.Somethingundefined Offline
      Mr.Somethingundefined Offline
      Mr.Something
      Contributor
      wrote on last edited by Mr.Something
      #14
      This post is deleted!
      1 Reply Last reply
      0
      • David23undefined Offline
        David23undefined Offline
        David23
        wrote on last edited by
        #15

        pls how do i use all and disable only graphic changes? im running without a gpu for now so it lags with visual changes. help

        1 Reply Last reply
        0
        • crjuez22undefined Offline
          crjuez22undefined Offline
          crjuez22
          wrote on last edited by
          #16
          This post is deleted!
          1 Reply Last reply
          0
          • 5and5undefined 5and5

            Call of Duty: Black Ops II Zombies - Remix

            This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

            Created by: 5and5

            YouTube - Twitch - Twitter

            badge-alt-text

            Download

            Download

            Leaderboards

            Leaderboards

            How to Install

            YouTube Video

            • Video Tutorial

            Automatic Installer

            • Download and install BO2 Plutonium Plutonium Download
            • Download the latest version of Remix Installer
            • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
            • Launch the game and enjoy!

            Manual Installation

            • Download and install BO2 Plutonium Plutonium Download
            • Download the latest version of Remix
            • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
            • Launch the game and enjoy!

            Custom Survival Maps Installation

            • Go here for more information
            • Download Remix Custom Survival Maps
            • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
            • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

            Change Notes

            General

            • Zombies start running at round 1
            • Walkers removed
            • Coop pause
            • Three weapon slots by default
            • Zombies health scales more linearly
            • Insta kill rounds start on round 115 on normal maps then happen every odd round after
            • Insta kill rounds start on round 75 on survival maps then happen every odd round after
            • 12 hour reset

            Visual

            • Tweaked graphics
            • Tweaked vision set
            • Rotating skybox
            • Fog disabled
            • Night mode option with night_mode 1
            • Change zombies eye color with eye_color 1

            Patches

            • Bank automatically full
            • Perma Perks given
            • Fridge has AN94 or War Machine depending on the map
            • Set box starting locations
            • First box
            • Round 255 round cap removed
            • In game fast ray rapid_fire 1
            • Characters can be selected with character

            HUD

            • Timer
            • Round timer
            • Health bar
            • SPH - appears after round 50
            • Zombies remaining counter
            • Current zone
            • Trap timer
            • All hud can be turned on with hud_all 1
            • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
            • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

            Player

            • Starting points set to 555
            • Max points set to 500005
            • Reduced fall damage

            Power Ups

            • Drop rate increased from 3% to 4%
            • Fire sales removed
            • Max ammos refill clip as well
            • Carpenters repair shields
            • Insta kill timer stacks
            • Double points timer stacks
            • Nukes kill zombies faster
            • Perk bottles give extra perk slot
            • Effect added to the first drop of a new powerup cycle

            Perks

            • Players can sprint while drinking perks
            • Perk bottles also increase players perk limit by 1
            • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
            • Deadshot increases head shot damage by x2
            • Who's who wont activate when player has quick revive
            • Electric cherry wont activate when a player goes down
            • Proning in front of perks gives you 100 points

            Mystery Box

            • Weapons can be shared by knifing the box
            • Box moves instantly now
            • Box perma perk guarantees a good weapon first hit
            • First box setup guaranteed
            • Mark 2 probability increased from 33% to 50%

            Buildables

            • All parts are given at the start of the game
            • Increased buildable buy distance
            • Buildables can be built without looking at them

            Weapons

            • Explosive damage scaling increased
            • Increased wall weapon buy distance
            • Buying wall weapon ammo fills clip

            Equipment

            • Claymores do 1/2 of zombies max health
            • Max claymores changed from 12 per player to 10 total on the map at a time

            Maps

            Survival

            • Dogs are enabled by default except on Nuketown
            • Dogs rounds always happen every 4 rounds

            Bus Depot

            • Pack-A-Punch added
            • Claymores added

            Farm

            • Pack-A-Punch added
            • Claymores added

            Town

            • Speed cola moved to tombstone location
            • Tombstone removed
            • Olympia wall buy replaced with an mp5
            • Claymores added

            Nuke Town

            • Pack-a-punch and jug will always land in the backyard that the box starts at
            • Set box starting location with nuked_box yellow or nuked_box green
            • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
            • Disabled zombies spawning in the middle while players are in either backyards
            • Limited M27

            Tranzit

            General

            • Denizens disabled
            • All light post portals are always active
            • Pap door is always open
            • Removed iron boards

            Zones

            • Farm barn zone acts the same as it does on Farm
            • Outside of Farm zone acts the same even if you open the door

            Buildables

            • Bus parts are prebuilt except cattle catcher
            • Dinner hatch is prebuilt
            • Turret does not need a turbine
            • Electric trap does not need a turbine

            Weapons

            • Jetgun recharges faster
            • Jetgun recharges while away
            • Jetgun returns to bench when over heated

            No Power

            • Enable no power game with no_power 1
            • This disables turbine workbench and jetgun

            Die Rise

            General

            • Leaper rounds always happen every 4 rounds
            • Perma phd flopper added

            Zones

            • Limited where players can camp while in the shaft
            • Zombies no longer jump across to trample steam zone
            • Disabled ground spawner in square room

            Elevators

            • Elevator wait time changed from 5-20 to 7-12 seconds
            • Standing on elevators make them move quicker
            • Key is given on spawn
            • Key is given 20 seconds after used
            • Key can lock elevators in a pre set position

            Weapons

            • Semtex wallbuy added by b23r
            • Sliquifier kills till round 255
            • Sliquifier continues to chain while put away
            • Sliquifier no longer drops extra goo
              <!-- - Sliquifier goo removed -->

            Mob of the Dead

            General

            • Blundergat spawns in wardens office without collecting 5 skulls
            • Set key to always spawn next to the cafeteria

            Buildables

            • All plane parts are given on spawn in solo only
            • Plane automatically refills
            • Zombie shield bench added inside wardens office
            • Zombie shield inside wardens has a 5 minute cooldown

            Traps

            • Fan trap no longer kills players instantly
            • Sniper trap does infinite damage
            • Acid trap player damage cool down increased from 1 to 1.5 seconds

            Zones

            • Opening double tap door does not cause zombies to spawn upstairs

            Weapons

            • Blundergat damage no longer falls off
            • Blundergat is no longer limited in the box
            • Blundergat ammo reduced by 1/3
            • Acidgat ammo reduced by 1/3
            • Tomahawk is upgraded when picked up
            • Tomahawk reduced cooldown from 5 to 4 seconds

            Buried

            General

            • Initial spawns changed to be closer to the slide
            • Vultureaid will always be the last perk given by the witches
            • Removed barricade in front of jug
            • Nerfed jug spawn zone

            Buildables

            • Spawned turbine workbench by candy shop
            • Subwoofer gives powerups
            • Subwoofer has increased range
            • Turbine starts dying at 17% instead of 50% power

            Weapons

            • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

            Leroy

            • Leroy runs 25% longer when meleed with a Bowie Knife
            • Leroy runs 50% longer when meleed with Galvaknuckles

            Origins

            General

            • Tank has instant cool down
            • Pack-a-punch is always on
            • First robot always comes over tank station
            • Reduced soul boxes zombie requirement from 30 to 15
            • Replace the 115 packed weapon reward with a Raygun Mark 2

            Buildables

            • All records and buildable parts are given on spawn
            • Gramophone is no longer needed

            Teleporters

            • Teleporters activate as soon as doors leading to them are opened
            • Teleporters in the crazy place can be used without first being used from the other side

            Special Rounds

            • Panzers will come every 4 rounds on solo and coop
            • Generator zombies can come every 4 rounds
            • Generator zombies will come the same round as you turn on 4 or more generators

            Weapons

            • Staffs can be upgraded without doing the easter egg steps
            • Upgraded lighting does infinite damage
            • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

            Crazy Place

            • Moving walls at disabled
            • All gems are spawned

            Shovel and Helmet

            • Shovels are given on spawn
            • Golden shovels are awarded after 5 digs
            • Golden helmet chance increased from 5% to 20%

            Dig spots

            • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
            • Dug powerups spawn in a cycle (4 main powerups)
            • Hidden perk bottle dig spots are visible without zombie blood
            • Hidden perk bottle dig spots respawn every round
            • Hidden perk bottles give all 9 perk slots

            Source Code

            • BO2-Remix - https://github.com/5and5/BO2-Remix
            • BO1-Remix - https://github.com/5and5/BO1-Remix

            Credits

            • JezuzLizard
            • JBleezy
            • ZECxR3ap3r
            • Bandit
            • TTS
            • Naomi
            • Chase
            • DoktorSAS
            • HuthTV
            crjuez22undefined Offline
            crjuez22undefined Offline
            crjuez22
            wrote on last edited by
            #17

            5and5 can say me how to can i use only the current zone display?

            1 Reply Last reply
            0
            • bgarber97undefined Offline
              bgarber97undefined Offline
              bgarber97
              wrote on last edited by
              #18

              I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

              Does anyone know how to fix this? Thanks in advance!

              MrRiftundefined 1 Reply Last reply
              0
              • iHarrowundefined iHarrow

                it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                Mr.Somethingundefined Offline
                Mr.Somethingundefined Offline
                Mr.Something
                Contributor
                wrote on last edited by
                #19
                This post is deleted!
                1 Reply Last reply
                0
                • Mr.Somethingundefined Offline
                  Mr.Somethingundefined Offline
                  Mr.Something
                  Contributor
                  wrote on last edited by
                  #20

                  iHarrow How do I compile the code after I edit something? Is it one of the tools in the githud download? NM I found out. Anyone who's wondering how, go to https://plutonium.pw/docs/modding/loading-mods/ and use the compiler.

                  1 Reply Last reply
                  0
                  • Swagmaster42undefined Offline
                    Swagmaster42undefined Offline
                    Swagmaster42
                    wrote on last edited by
                    #21

                    Bug report: When playing Mob it won't allow me to refill the plane it just tells me I need more parts. If anyone has an answer to this help would be appreciated.

                    1 Reply Last reply
                    0
                    • qndaundefined Offline
                      qndaundefined Offline
                      qnda
                      wrote on last edited by
                      #22

                      Hi, i'm here to tell you that I have encountered a potential bug with this mod. When I start a game with more than two players, only the host and one other player will receive the mod features, while the other players will not. Is this a bug or is it a limitation of the mod that only works for a maximum of two players?

                      1 Reply Last reply
                      0
                      • NvvyGamingTTVundefined Offline
                        NvvyGamingTTVundefined Offline
                        NvvyGamingTTV
                        wrote on last edited by NvvyGamingTTV
                        #23

                        I cant refill the plane on mob. Would love to know if there is a fix?

                        1 Reply Last reply
                        0
                        • bgarber97undefined bgarber97

                          I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

                          Does anyone know how to fix this? Thanks in advance!

                          MrRiftundefined Offline
                          MrRiftundefined Offline
                          MrRift
                          wrote on last edited by
                          #24

                          bgarber97
                          Did you get any answer to this question?

                          1 Reply Last reply
                          0
                          • 5and5undefined 5and5

                            Call of Duty: Black Ops II Zombies - Remix

                            This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                            Created by: 5and5

                            YouTube - Twitch - Twitter

                            badge-alt-text

                            Download

                            Download

                            Leaderboards

                            Leaderboards

                            How to Install

                            YouTube Video

                            • Video Tutorial

                            Automatic Installer

                            • Download and install BO2 Plutonium Plutonium Download
                            • Download the latest version of Remix Installer
                            • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                            • Launch the game and enjoy!

                            Manual Installation

                            • Download and install BO2 Plutonium Plutonium Download
                            • Download the latest version of Remix
                            • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                            • Launch the game and enjoy!

                            Custom Survival Maps Installation

                            • Go here for more information
                            • Download Remix Custom Survival Maps
                            • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                            • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                            Change Notes

                            General

                            • Zombies start running at round 1
                            • Walkers removed
                            • Coop pause
                            • Three weapon slots by default
                            • Zombies health scales more linearly
                            • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                            • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                            • 12 hour reset

                            Visual

                            • Tweaked graphics
                            • Tweaked vision set
                            • Rotating skybox
                            • Fog disabled
                            • Night mode option with night_mode 1
                            • Change zombies eye color with eye_color 1

                            Patches

                            • Bank automatically full
                            • Perma Perks given
                            • Fridge has AN94 or War Machine depending on the map
                            • Set box starting locations
                            • First box
                            • Round 255 round cap removed
                            • In game fast ray rapid_fire 1
                            • Characters can be selected with character

                            HUD

                            • Timer
                            • Round timer
                            • Health bar
                            • SPH - appears after round 50
                            • Zombies remaining counter
                            • Current zone
                            • Trap timer
                            • All hud can be turned on with hud_all 1
                            • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                            • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                            Player

                            • Starting points set to 555
                            • Max points set to 500005
                            • Reduced fall damage

                            Power Ups

                            • Drop rate increased from 3% to 4%
                            • Fire sales removed
                            • Max ammos refill clip as well
                            • Carpenters repair shields
                            • Insta kill timer stacks
                            • Double points timer stacks
                            • Nukes kill zombies faster
                            • Perk bottles give extra perk slot
                            • Effect added to the first drop of a new powerup cycle

                            Perks

                            • Players can sprint while drinking perks
                            • Perk bottles also increase players perk limit by 1
                            • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                            • Deadshot increases head shot damage by x2
                            • Who's who wont activate when player has quick revive
                            • Electric cherry wont activate when a player goes down
                            • Proning in front of perks gives you 100 points

                            Mystery Box

                            • Weapons can be shared by knifing the box
                            • Box moves instantly now
                            • Box perma perk guarantees a good weapon first hit
                            • First box setup guaranteed
                            • Mark 2 probability increased from 33% to 50%

                            Buildables

                            • All parts are given at the start of the game
                            • Increased buildable buy distance
                            • Buildables can be built without looking at them

                            Weapons

                            • Explosive damage scaling increased
                            • Increased wall weapon buy distance
                            • Buying wall weapon ammo fills clip

                            Equipment

                            • Claymores do 1/2 of zombies max health
                            • Max claymores changed from 12 per player to 10 total on the map at a time

                            Maps

                            Survival

                            • Dogs are enabled by default except on Nuketown
                            • Dogs rounds always happen every 4 rounds

                            Bus Depot

                            • Pack-A-Punch added
                            • Claymores added

                            Farm

                            • Pack-A-Punch added
                            • Claymores added

                            Town

                            • Speed cola moved to tombstone location
                            • Tombstone removed
                            • Olympia wall buy replaced with an mp5
                            • Claymores added

                            Nuke Town

                            • Pack-a-punch and jug will always land in the backyard that the box starts at
                            • Set box starting location with nuked_box yellow or nuked_box green
                            • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                            • Disabled zombies spawning in the middle while players are in either backyards
                            • Limited M27

                            Tranzit

                            General

                            • Denizens disabled
                            • All light post portals are always active
                            • Pap door is always open
                            • Removed iron boards

                            Zones

                            • Farm barn zone acts the same as it does on Farm
                            • Outside of Farm zone acts the same even if you open the door

                            Buildables

                            • Bus parts are prebuilt except cattle catcher
                            • Dinner hatch is prebuilt
                            • Turret does not need a turbine
                            • Electric trap does not need a turbine

                            Weapons

                            • Jetgun recharges faster
                            • Jetgun recharges while away
                            • Jetgun returns to bench when over heated

                            No Power

                            • Enable no power game with no_power 1
                            • This disables turbine workbench and jetgun

                            Die Rise

                            General

                            • Leaper rounds always happen every 4 rounds
                            • Perma phd flopper added

                            Zones

                            • Limited where players can camp while in the shaft
                            • Zombies no longer jump across to trample steam zone
                            • Disabled ground spawner in square room

                            Elevators

                            • Elevator wait time changed from 5-20 to 7-12 seconds
                            • Standing on elevators make them move quicker
                            • Key is given on spawn
                            • Key is given 20 seconds after used
                            • Key can lock elevators in a pre set position

                            Weapons

                            • Semtex wallbuy added by b23r
                            • Sliquifier kills till round 255
                            • Sliquifier continues to chain while put away
                            • Sliquifier no longer drops extra goo
                              <!-- - Sliquifier goo removed -->

                            Mob of the Dead

                            General

                            • Blundergat spawns in wardens office without collecting 5 skulls
                            • Set key to always spawn next to the cafeteria

                            Buildables

                            • All plane parts are given on spawn in solo only
                            • Plane automatically refills
                            • Zombie shield bench added inside wardens office
                            • Zombie shield inside wardens has a 5 minute cooldown

                            Traps

                            • Fan trap no longer kills players instantly
                            • Sniper trap does infinite damage
                            • Acid trap player damage cool down increased from 1 to 1.5 seconds

                            Zones

                            • Opening double tap door does not cause zombies to spawn upstairs

                            Weapons

                            • Blundergat damage no longer falls off
                            • Blundergat is no longer limited in the box
                            • Blundergat ammo reduced by 1/3
                            • Acidgat ammo reduced by 1/3
                            • Tomahawk is upgraded when picked up
                            • Tomahawk reduced cooldown from 5 to 4 seconds

                            Buried

                            General

                            • Initial spawns changed to be closer to the slide
                            • Vultureaid will always be the last perk given by the witches
                            • Removed barricade in front of jug
                            • Nerfed jug spawn zone

                            Buildables

                            • Spawned turbine workbench by candy shop
                            • Subwoofer gives powerups
                            • Subwoofer has increased range
                            • Turbine starts dying at 17% instead of 50% power

                            Weapons

                            • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                            Leroy

                            • Leroy runs 25% longer when meleed with a Bowie Knife
                            • Leroy runs 50% longer when meleed with Galvaknuckles

                            Origins

                            General

                            • Tank has instant cool down
                            • Pack-a-punch is always on
                            • First robot always comes over tank station
                            • Reduced soul boxes zombie requirement from 30 to 15
                            • Replace the 115 packed weapon reward with a Raygun Mark 2

                            Buildables

                            • All records and buildable parts are given on spawn
                            • Gramophone is no longer needed

                            Teleporters

                            • Teleporters activate as soon as doors leading to them are opened
                            • Teleporters in the crazy place can be used without first being used from the other side

                            Special Rounds

                            • Panzers will come every 4 rounds on solo and coop
                            • Generator zombies can come every 4 rounds
                            • Generator zombies will come the same round as you turn on 4 or more generators

                            Weapons

                            • Staffs can be upgraded without doing the easter egg steps
                            • Upgraded lighting does infinite damage
                            • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                            Crazy Place

                            • Moving walls at disabled
                            • All gems are spawned

                            Shovel and Helmet

                            • Shovels are given on spawn
                            • Golden shovels are awarded after 5 digs
                            • Golden helmet chance increased from 5% to 20%

                            Dig spots

                            • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                            • Dug powerups spawn in a cycle (4 main powerups)
                            • Hidden perk bottle dig spots are visible without zombie blood
                            • Hidden perk bottle dig spots respawn every round
                            • Hidden perk bottles give all 9 perk slots

                            Source Code

                            • BO2-Remix - https://github.com/5and5/BO2-Remix
                            • BO1-Remix - https://github.com/5and5/BO1-Remix

                            Credits

                            • JezuzLizard
                            • JBleezy
                            • ZECxR3ap3r
                            • Bandit
                            • TTS
                            • Naomi
                            • Chase
                            • DoktorSAS
                            • HuthTV
                            MrRiftundefined Offline
                            MrRiftundefined Offline
                            MrRift
                            wrote on last edited by
                            #25

                            5and5 Hello! Any ideas how to fix this?
                            **** 1 script error(s):
                            **** Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1 ****
                            I installed only the HUD one and the zone gsc, and I also didn't found the zone.gsc for origins. Is there any?*

                            1 Reply Last reply
                            0
                            • Sonofiundefined Offline
                              Sonofiundefined Offline
                              Sonofi
                              wrote on last edited by
                              #26

                              is there a way to remove certain features? i'm new and i dont really know how these thing works. I tried to delete one of the feature, the buildable feature, and it crashed the whole thing.

                              can someone help? thx in advance

                              1 Reply Last reply
                              0
                              • 5and5undefined 5and5

                                Call of Duty: Black Ops II Zombies - Remix

                                This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                Created by: 5and5

                                YouTube - Twitch - Twitter

                                badge-alt-text

                                Download

                                Download

                                Leaderboards

                                Leaderboards

                                How to Install

                                YouTube Video

                                • Video Tutorial

                                Automatic Installer

                                • Download and install BO2 Plutonium Plutonium Download
                                • Download the latest version of Remix Installer
                                • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                • Launch the game and enjoy!

                                Manual Installation

                                • Download and install BO2 Plutonium Plutonium Download
                                • Download the latest version of Remix
                                • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                • Launch the game and enjoy!

                                Custom Survival Maps Installation

                                • Go here for more information
                                • Download Remix Custom Survival Maps
                                • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                Change Notes

                                General

                                • Zombies start running at round 1
                                • Walkers removed
                                • Coop pause
                                • Three weapon slots by default
                                • Zombies health scales more linearly
                                • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                • 12 hour reset

                                Visual

                                • Tweaked graphics
                                • Tweaked vision set
                                • Rotating skybox
                                • Fog disabled
                                • Night mode option with night_mode 1
                                • Change zombies eye color with eye_color 1

                                Patches

                                • Bank automatically full
                                • Perma Perks given
                                • Fridge has AN94 or War Machine depending on the map
                                • Set box starting locations
                                • First box
                                • Round 255 round cap removed
                                • In game fast ray rapid_fire 1
                                • Characters can be selected with character

                                HUD

                                • Timer
                                • Round timer
                                • Health bar
                                • SPH - appears after round 50
                                • Zombies remaining counter
                                • Current zone
                                • Trap timer
                                • All hud can be turned on with hud_all 1
                                • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                Player

                                • Starting points set to 555
                                • Max points set to 500005
                                • Reduced fall damage

                                Power Ups

                                • Drop rate increased from 3% to 4%
                                • Fire sales removed
                                • Max ammos refill clip as well
                                • Carpenters repair shields
                                • Insta kill timer stacks
                                • Double points timer stacks
                                • Nukes kill zombies faster
                                • Perk bottles give extra perk slot
                                • Effect added to the first drop of a new powerup cycle

                                Perks

                                • Players can sprint while drinking perks
                                • Perk bottles also increase players perk limit by 1
                                • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                • Deadshot increases head shot damage by x2
                                • Who's who wont activate when player has quick revive
                                • Electric cherry wont activate when a player goes down
                                • Proning in front of perks gives you 100 points

                                Mystery Box

                                • Weapons can be shared by knifing the box
                                • Box moves instantly now
                                • Box perma perk guarantees a good weapon first hit
                                • First box setup guaranteed
                                • Mark 2 probability increased from 33% to 50%

                                Buildables

                                • All parts are given at the start of the game
                                • Increased buildable buy distance
                                • Buildables can be built without looking at them

                                Weapons

                                • Explosive damage scaling increased
                                • Increased wall weapon buy distance
                                • Buying wall weapon ammo fills clip

                                Equipment

                                • Claymores do 1/2 of zombies max health
                                • Max claymores changed from 12 per player to 10 total on the map at a time

                                Maps

                                Survival

                                • Dogs are enabled by default except on Nuketown
                                • Dogs rounds always happen every 4 rounds

                                Bus Depot

                                • Pack-A-Punch added
                                • Claymores added

                                Farm

                                • Pack-A-Punch added
                                • Claymores added

                                Town

                                • Speed cola moved to tombstone location
                                • Tombstone removed
                                • Olympia wall buy replaced with an mp5
                                • Claymores added

                                Nuke Town

                                • Pack-a-punch and jug will always land in the backyard that the box starts at
                                • Set box starting location with nuked_box yellow or nuked_box green
                                • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                • Disabled zombies spawning in the middle while players are in either backyards
                                • Limited M27

                                Tranzit

                                General

                                • Denizens disabled
                                • All light post portals are always active
                                • Pap door is always open
                                • Removed iron boards

                                Zones

                                • Farm barn zone acts the same as it does on Farm
                                • Outside of Farm zone acts the same even if you open the door

                                Buildables

                                • Bus parts are prebuilt except cattle catcher
                                • Dinner hatch is prebuilt
                                • Turret does not need a turbine
                                • Electric trap does not need a turbine

                                Weapons

                                • Jetgun recharges faster
                                • Jetgun recharges while away
                                • Jetgun returns to bench when over heated

                                No Power

                                • Enable no power game with no_power 1
                                • This disables turbine workbench and jetgun

                                Die Rise

                                General

                                • Leaper rounds always happen every 4 rounds
                                • Perma phd flopper added

                                Zones

                                • Limited where players can camp while in the shaft
                                • Zombies no longer jump across to trample steam zone
                                • Disabled ground spawner in square room

                                Elevators

                                • Elevator wait time changed from 5-20 to 7-12 seconds
                                • Standing on elevators make them move quicker
                                • Key is given on spawn
                                • Key is given 20 seconds after used
                                • Key can lock elevators in a pre set position

                                Weapons

                                • Semtex wallbuy added by b23r
                                • Sliquifier kills till round 255
                                • Sliquifier continues to chain while put away
                                • Sliquifier no longer drops extra goo
                                  <!-- - Sliquifier goo removed -->

                                Mob of the Dead

                                General

                                • Blundergat spawns in wardens office without collecting 5 skulls
                                • Set key to always spawn next to the cafeteria

                                Buildables

                                • All plane parts are given on spawn in solo only
                                • Plane automatically refills
                                • Zombie shield bench added inside wardens office
                                • Zombie shield inside wardens has a 5 minute cooldown

                                Traps

                                • Fan trap no longer kills players instantly
                                • Sniper trap does infinite damage
                                • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                Zones

                                • Opening double tap door does not cause zombies to spawn upstairs

                                Weapons

                                • Blundergat damage no longer falls off
                                • Blundergat is no longer limited in the box
                                • Blundergat ammo reduced by 1/3
                                • Acidgat ammo reduced by 1/3
                                • Tomahawk is upgraded when picked up
                                • Tomahawk reduced cooldown from 5 to 4 seconds

                                Buried

                                General

                                • Initial spawns changed to be closer to the slide
                                • Vultureaid will always be the last perk given by the witches
                                • Removed barricade in front of jug
                                • Nerfed jug spawn zone

                                Buildables

                                • Spawned turbine workbench by candy shop
                                • Subwoofer gives powerups
                                • Subwoofer has increased range
                                • Turbine starts dying at 17% instead of 50% power

                                Weapons

                                • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                Leroy

                                • Leroy runs 25% longer when meleed with a Bowie Knife
                                • Leroy runs 50% longer when meleed with Galvaknuckles

                                Origins

                                General

                                • Tank has instant cool down
                                • Pack-a-punch is always on
                                • First robot always comes over tank station
                                • Reduced soul boxes zombie requirement from 30 to 15
                                • Replace the 115 packed weapon reward with a Raygun Mark 2

                                Buildables

                                • All records and buildable parts are given on spawn
                                • Gramophone is no longer needed

                                Teleporters

                                • Teleporters activate as soon as doors leading to them are opened
                                • Teleporters in the crazy place can be used without first being used from the other side

                                Special Rounds

                                • Panzers will come every 4 rounds on solo and coop
                                • Generator zombies can come every 4 rounds
                                • Generator zombies will come the same round as you turn on 4 or more generators

                                Weapons

                                • Staffs can be upgraded without doing the easter egg steps
                                • Upgraded lighting does infinite damage
                                • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                Crazy Place

                                • Moving walls at disabled
                                • All gems are spawned

                                Shovel and Helmet

                                • Shovels are given on spawn
                                • Golden shovels are awarded after 5 digs
                                • Golden helmet chance increased from 5% to 20%

                                Dig spots

                                • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                • Dug powerups spawn in a cycle (4 main powerups)
                                • Hidden perk bottle dig spots are visible without zombie blood
                                • Hidden perk bottle dig spots respawn every round
                                • Hidden perk bottles give all 9 perk slots

                                Source Code

                                • BO2-Remix - https://github.com/5and5/BO2-Remix
                                • BO1-Remix - https://github.com/5and5/BO1-Remix

                                Credits

                                • JezuzLizard
                                • JBleezy
                                • ZECxR3ap3r
                                • Bandit
                                • TTS
                                • Naomi
                                • Chase
                                • DoktorSAS
                                • HuthTV
                                Sabino.ahkundefined Offline
                                Sabino.ahkundefined Offline
                                Sabino.ahk
                                wrote on last edited by Sabino.ahk
                                #27

                                5and5 Hello bro, I wanted to ask you a question. It will be possible to make the easter eggs with this script or it is not possible.?

                                1 Reply Last reply
                                0
                                • PtoZorroundefined Offline
                                  PtoZorroundefined Offline
                                  PtoZorro
                                  wrote on last edited by
                                  #28
                                  This post is deleted!
                                  1 Reply Last reply
                                  0
                                  • qndaundefined Offline
                                    qndaundefined Offline
                                    qnda
                                    wrote on last edited by
                                    #29

                                    Bug Report: In Die Rise, elevator in Green Highrise Level 1b (room next to the trample steam bench) doesn't lock.

                                    1 Reply Last reply
                                    0
                                    • PtoZorroundefined Offline
                                      PtoZorroundefined Offline
                                      PtoZorro
                                      wrote on last edited by
                                      #30

                                      How can I change the probability of the weapons in the mistery box? I want to know where I can find the mark 2 modification in these scripts

                                      1 Reply Last reply
                                      0
                                      • Gabbyxo97undefined Offline
                                        Gabbyxo97undefined Offline
                                        Gabbyxo97
                                        Contributor
                                        wrote on last edited by
                                        #31

                                        I would love to be able to disable the auto-mule kick so I can choose when I want 3 guns

                                        1 Reply Last reply
                                        0
                                        • 5and5undefined 5and5

                                          Call of Duty: Black Ops II Zombies - Remix

                                          This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                          Created by: 5and5

                                          YouTube - Twitch - Twitter

                                          badge-alt-text

                                          Download

                                          Download

                                          Leaderboards

                                          Leaderboards

                                          How to Install

                                          YouTube Video

                                          • Video Tutorial

                                          Automatic Installer

                                          • Download and install BO2 Plutonium Plutonium Download
                                          • Download the latest version of Remix Installer
                                          • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                          • Launch the game and enjoy!

                                          Manual Installation

                                          • Download and install BO2 Plutonium Plutonium Download
                                          • Download the latest version of Remix
                                          • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                          • Launch the game and enjoy!

                                          Custom Survival Maps Installation

                                          • Go here for more information
                                          • Download Remix Custom Survival Maps
                                          • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                          • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                          Change Notes

                                          General

                                          • Zombies start running at round 1
                                          • Walkers removed
                                          • Coop pause
                                          • Three weapon slots by default
                                          • Zombies health scales more linearly
                                          • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                          • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                          • 12 hour reset

                                          Visual

                                          • Tweaked graphics
                                          • Tweaked vision set
                                          • Rotating skybox
                                          • Fog disabled
                                          • Night mode option with night_mode 1
                                          • Change zombies eye color with eye_color 1

                                          Patches

                                          • Bank automatically full
                                          • Perma Perks given
                                          • Fridge has AN94 or War Machine depending on the map
                                          • Set box starting locations
                                          • First box
                                          • Round 255 round cap removed
                                          • In game fast ray rapid_fire 1
                                          • Characters can be selected with character

                                          HUD

                                          • Timer
                                          • Round timer
                                          • Health bar
                                          • SPH - appears after round 50
                                          • Zombies remaining counter
                                          • Current zone
                                          • Trap timer
                                          • All hud can be turned on with hud_all 1
                                          • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                          • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                          Player

                                          • Starting points set to 555
                                          • Max points set to 500005
                                          • Reduced fall damage

                                          Power Ups

                                          • Drop rate increased from 3% to 4%
                                          • Fire sales removed
                                          • Max ammos refill clip as well
                                          • Carpenters repair shields
                                          • Insta kill timer stacks
                                          • Double points timer stacks
                                          • Nukes kill zombies faster
                                          • Perk bottles give extra perk slot
                                          • Effect added to the first drop of a new powerup cycle

                                          Perks

                                          • Players can sprint while drinking perks
                                          • Perk bottles also increase players perk limit by 1
                                          • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                          • Deadshot increases head shot damage by x2
                                          • Who's who wont activate when player has quick revive
                                          • Electric cherry wont activate when a player goes down
                                          • Proning in front of perks gives you 100 points

                                          Mystery Box

                                          • Weapons can be shared by knifing the box
                                          • Box moves instantly now
                                          • Box perma perk guarantees a good weapon first hit
                                          • First box setup guaranteed
                                          • Mark 2 probability increased from 33% to 50%

                                          Buildables

                                          • All parts are given at the start of the game
                                          • Increased buildable buy distance
                                          • Buildables can be built without looking at them

                                          Weapons

                                          • Explosive damage scaling increased
                                          • Increased wall weapon buy distance
                                          • Buying wall weapon ammo fills clip

                                          Equipment

                                          • Claymores do 1/2 of zombies max health
                                          • Max claymores changed from 12 per player to 10 total on the map at a time

                                          Maps

                                          Survival

                                          • Dogs are enabled by default except on Nuketown
                                          • Dogs rounds always happen every 4 rounds

                                          Bus Depot

                                          • Pack-A-Punch added
                                          • Claymores added

                                          Farm

                                          • Pack-A-Punch added
                                          • Claymores added

                                          Town

                                          • Speed cola moved to tombstone location
                                          • Tombstone removed
                                          • Olympia wall buy replaced with an mp5
                                          • Claymores added

                                          Nuke Town

                                          • Pack-a-punch and jug will always land in the backyard that the box starts at
                                          • Set box starting location with nuked_box yellow or nuked_box green
                                          • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                          • Disabled zombies spawning in the middle while players are in either backyards
                                          • Limited M27

                                          Tranzit

                                          General

                                          • Denizens disabled
                                          • All light post portals are always active
                                          • Pap door is always open
                                          • Removed iron boards

                                          Zones

                                          • Farm barn zone acts the same as it does on Farm
                                          • Outside of Farm zone acts the same even if you open the door

                                          Buildables

                                          • Bus parts are prebuilt except cattle catcher
                                          • Dinner hatch is prebuilt
                                          • Turret does not need a turbine
                                          • Electric trap does not need a turbine

                                          Weapons

                                          • Jetgun recharges faster
                                          • Jetgun recharges while away
                                          • Jetgun returns to bench when over heated

                                          No Power

                                          • Enable no power game with no_power 1
                                          • This disables turbine workbench and jetgun

                                          Die Rise

                                          General

                                          • Leaper rounds always happen every 4 rounds
                                          • Perma phd flopper added

                                          Zones

                                          • Limited where players can camp while in the shaft
                                          • Zombies no longer jump across to trample steam zone
                                          • Disabled ground spawner in square room

                                          Elevators

                                          • Elevator wait time changed from 5-20 to 7-12 seconds
                                          • Standing on elevators make them move quicker
                                          • Key is given on spawn
                                          • Key is given 20 seconds after used
                                          • Key can lock elevators in a pre set position

                                          Weapons

                                          • Semtex wallbuy added by b23r
                                          • Sliquifier kills till round 255
                                          • Sliquifier continues to chain while put away
                                          • Sliquifier no longer drops extra goo
                                            <!-- - Sliquifier goo removed -->

                                          Mob of the Dead

                                          General

                                          • Blundergat spawns in wardens office without collecting 5 skulls
                                          • Set key to always spawn next to the cafeteria

                                          Buildables

                                          • All plane parts are given on spawn in solo only
                                          • Plane automatically refills
                                          • Zombie shield bench added inside wardens office
                                          • Zombie shield inside wardens has a 5 minute cooldown

                                          Traps

                                          • Fan trap no longer kills players instantly
                                          • Sniper trap does infinite damage
                                          • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                          Zones

                                          • Opening double tap door does not cause zombies to spawn upstairs

                                          Weapons

                                          • Blundergat damage no longer falls off
                                          • Blundergat is no longer limited in the box
                                          • Blundergat ammo reduced by 1/3
                                          • Acidgat ammo reduced by 1/3
                                          • Tomahawk is upgraded when picked up
                                          • Tomahawk reduced cooldown from 5 to 4 seconds

                                          Buried

                                          General

                                          • Initial spawns changed to be closer to the slide
                                          • Vultureaid will always be the last perk given by the witches
                                          • Removed barricade in front of jug
                                          • Nerfed jug spawn zone

                                          Buildables

                                          • Spawned turbine workbench by candy shop
                                          • Subwoofer gives powerups
                                          • Subwoofer has increased range
                                          • Turbine starts dying at 17% instead of 50% power

                                          Weapons

                                          • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                          Leroy

                                          • Leroy runs 25% longer when meleed with a Bowie Knife
                                          • Leroy runs 50% longer when meleed with Galvaknuckles

                                          Origins

                                          General

                                          • Tank has instant cool down
                                          • Pack-a-punch is always on
                                          • First robot always comes over tank station
                                          • Reduced soul boxes zombie requirement from 30 to 15
                                          • Replace the 115 packed weapon reward with a Raygun Mark 2

                                          Buildables

                                          • All records and buildable parts are given on spawn
                                          • Gramophone is no longer needed

                                          Teleporters

                                          • Teleporters activate as soon as doors leading to them are opened
                                          • Teleporters in the crazy place can be used without first being used from the other side

                                          Special Rounds

                                          • Panzers will come every 4 rounds on solo and coop
                                          • Generator zombies can come every 4 rounds
                                          • Generator zombies will come the same round as you turn on 4 or more generators

                                          Weapons

                                          • Staffs can be upgraded without doing the easter egg steps
                                          • Upgraded lighting does infinite damage
                                          • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                          Crazy Place

                                          • Moving walls at disabled
                                          • All gems are spawned

                                          Shovel and Helmet

                                          • Shovels are given on spawn
                                          • Golden shovels are awarded after 5 digs
                                          • Golden helmet chance increased from 5% to 20%

                                          Dig spots

                                          • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                          • Dug powerups spawn in a cycle (4 main powerups)
                                          • Hidden perk bottle dig spots are visible without zombie blood
                                          • Hidden perk bottle dig spots respawn every round
                                          • Hidden perk bottles give all 9 perk slots

                                          Source Code

                                          • BO2-Remix - https://github.com/5and5/BO2-Remix
                                          • BO1-Remix - https://github.com/5and5/BO1-Remix

                                          Credits

                                          • JezuzLizard
                                          • JBleezy
                                          • ZECxR3ap3r
                                          • Bandit
                                          • TTS
                                          • Naomi
                                          • Chase
                                          • DoktorSAS
                                          • HuthTV
                                          thalesmo123undefined Offline
                                          thalesmo123undefined Offline
                                          thalesmo123
                                          wrote on last edited by
                                          #32

                                          5and5 is good realease but you can do a verison without "tweakeds textures" and "Buildables Changes"

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