Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
97 Posts 75 Posters 49.5k Views 12 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • 5and5undefined 5and5

    Call of Duty: Black Ops II Zombies - Remix

    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

    Created by: 5and5

    YouTube - Twitch - Twitter

    badge-alt-text

    Download

    Download

    Leaderboards

    Leaderboards

    How to Install

    YouTube Video

    • Video Tutorial

    Automatic Installer

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix Installer
    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Manual Installation

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix
    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Custom Survival Maps Installation

    • Go here for more information
    • Download Remix Custom Survival Maps
    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

    Change Notes

    General

    • Zombies start running at round 1
    • Walkers removed
    • Coop pause
    • Three weapon slots by default
    • Zombies health scales more linearly
    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
    • 12 hour reset

    Visual

    • Tweaked graphics
    • Tweaked vision set
    • Rotating skybox
    • Fog disabled
    • Night mode option with night_mode 1
    • Change zombies eye color with eye_color 1

    Patches

    • Bank automatically full
    • Perma Perks given
    • Fridge has AN94 or War Machine depending on the map
    • Set box starting locations
    • First box
    • Round 255 round cap removed
    • In game fast ray rapid_fire 1
    • Characters can be selected with character

    HUD

    • Timer
    • Round timer
    • Health bar
    • SPH - appears after round 50
    • Zombies remaining counter
    • Current zone
    • Trap timer
    • All hud can be turned on with hud_all 1
    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

    Player

    • Starting points set to 555
    • Max points set to 500005
    • Reduced fall damage

    Power Ups

    • Drop rate increased from 3% to 4%
    • Fire sales removed
    • Max ammos refill clip as well
    • Carpenters repair shields
    • Insta kill timer stacks
    • Double points timer stacks
    • Nukes kill zombies faster
    • Perk bottles give extra perk slot
    • Effect added to the first drop of a new powerup cycle

    Perks

    • Players can sprint while drinking perks
    • Perk bottles also increase players perk limit by 1
    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
    • Deadshot increases head shot damage by x2
    • Who's who wont activate when player has quick revive
    • Electric cherry wont activate when a player goes down
    • Proning in front of perks gives you 100 points

    Mystery Box

    • Weapons can be shared by knifing the box
    • Box moves instantly now
    • Box perma perk guarantees a good weapon first hit
    • First box setup guaranteed
    • Mark 2 probability increased from 33% to 50%

    Buildables

    • All parts are given at the start of the game
    • Increased buildable buy distance
    • Buildables can be built without looking at them

    Weapons

    • Explosive damage scaling increased
    • Increased wall weapon buy distance
    • Buying wall weapon ammo fills clip

    Equipment

    • Claymores do 1/2 of zombies max health
    • Max claymores changed from 12 per player to 10 total on the map at a time

    Maps

    Survival

    • Dogs are enabled by default except on Nuketown
    • Dogs rounds always happen every 4 rounds

    Bus Depot

    • Pack-A-Punch added
    • Claymores added

    Farm

    • Pack-A-Punch added
    • Claymores added

    Town

    • Speed cola moved to tombstone location
    • Tombstone removed
    • Olympia wall buy replaced with an mp5
    • Claymores added

    Nuke Town

    • Pack-a-punch and jug will always land in the backyard that the box starts at
    • Set box starting location with nuked_box yellow or nuked_box green
    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
    • Disabled zombies spawning in the middle while players are in either backyards
    • Limited M27

    Tranzit

    General

    • Denizens disabled
    • All light post portals are always active
    • Pap door is always open
    • Removed iron boards

    Zones

    • Farm barn zone acts the same as it does on Farm
    • Outside of Farm zone acts the same even if you open the door

    Buildables

    • Bus parts are prebuilt except cattle catcher
    • Dinner hatch is prebuilt
    • Turret does not need a turbine
    • Electric trap does not need a turbine

    Weapons

    • Jetgun recharges faster
    • Jetgun recharges while away
    • Jetgun returns to bench when over heated

    No Power

    • Enable no power game with no_power 1
    • This disables turbine workbench and jetgun

    Die Rise

    General

    • Leaper rounds always happen every 4 rounds
    • Perma phd flopper added

    Zones

    • Limited where players can camp while in the shaft
    • Zombies no longer jump across to trample steam zone
    • Disabled ground spawner in square room

    Elevators

    • Elevator wait time changed from 5-20 to 7-12 seconds
    • Standing on elevators make them move quicker
    • Key is given on spawn
    • Key is given 20 seconds after used
    • Key can lock elevators in a pre set position

    Weapons

    • Semtex wallbuy added by b23r
    • Sliquifier kills till round 255
    • Sliquifier continues to chain while put away
    • Sliquifier no longer drops extra goo
      <!-- - Sliquifier goo removed -->

    Mob of the Dead

    General

    • Blundergat spawns in wardens office without collecting 5 skulls
    • Set key to always spawn next to the cafeteria

    Buildables

    • All plane parts are given on spawn in solo only
    • Plane automatically refills
    • Zombie shield bench added inside wardens office
    • Zombie shield inside wardens has a 5 minute cooldown

    Traps

    • Fan trap no longer kills players instantly
    • Sniper trap does infinite damage
    • Acid trap player damage cool down increased from 1 to 1.5 seconds

    Zones

    • Opening double tap door does not cause zombies to spawn upstairs

    Weapons

    • Blundergat damage no longer falls off
    • Blundergat is no longer limited in the box
    • Blundergat ammo reduced by 1/3
    • Acidgat ammo reduced by 1/3
    • Tomahawk is upgraded when picked up
    • Tomahawk reduced cooldown from 5 to 4 seconds

    Buried

    General

    • Initial spawns changed to be closer to the slide
    • Vultureaid will always be the last perk given by the witches
    • Removed barricade in front of jug
    • Nerfed jug spawn zone

    Buildables

    • Spawned turbine workbench by candy shop
    • Subwoofer gives powerups
    • Subwoofer has increased range
    • Turbine starts dying at 17% instead of 50% power

    Weapons

    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

    Leroy

    • Leroy runs 25% longer when meleed with a Bowie Knife
    • Leroy runs 50% longer when meleed with Galvaknuckles

    Origins

    General

    • Tank has instant cool down
    • Pack-a-punch is always on
    • First robot always comes over tank station
    • Reduced soul boxes zombie requirement from 30 to 15
    • Replace the 115 packed weapon reward with a Raygun Mark 2

    Buildables

    • All records and buildable parts are given on spawn
    • Gramophone is no longer needed

    Teleporters

    • Teleporters activate as soon as doors leading to them are opened
    • Teleporters in the crazy place can be used without first being used from the other side

    Special Rounds

    • Panzers will come every 4 rounds on solo and coop
    • Generator zombies can come every 4 rounds
    • Generator zombies will come the same round as you turn on 4 or more generators

    Weapons

    • Staffs can be upgraded without doing the easter egg steps
    • Upgraded lighting does infinite damage
    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

    Crazy Place

    • Moving walls at disabled
    • All gems are spawned

    Shovel and Helmet

    • Shovels are given on spawn
    • Golden shovels are awarded after 5 digs
    • Golden helmet chance increased from 5% to 20%

    Dig spots

    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
    • Dug powerups spawn in a cycle (4 main powerups)
    • Hidden perk bottle dig spots are visible without zombie blood
    • Hidden perk bottle dig spots respawn every round
    • Hidden perk bottles give all 9 perk slots

    Source Code

    • BO2-Remix - https://github.com/5and5/BO2-Remix
    • BO1-Remix - https://github.com/5and5/BO1-Remix

    Credits

    • JezuzLizard
    • JBleezy
    • ZECxR3ap3r
    • Bandit
    • TTS
    • Naomi
    • Chase
    • DoktorSAS
    • HuthTV
    Sabino.ahkundefined Offline
    Sabino.ahkundefined Offline
    Sabino.ahk
    wrote on last edited by Sabino.ahk
    #27

    5and5 Hello bro, I wanted to ask you a question. It will be possible to make the easter eggs with this script or it is not possible.?

    1 Reply Last reply
    0
    • PtoZorroundefined Offline
      PtoZorroundefined Offline
      PtoZorro
      wrote on last edited by
      #28
      This post is deleted!
      1 Reply Last reply
      0
      • qndaundefined Offline
        qndaundefined Offline
        qnda
        wrote on last edited by
        #29

        Bug Report: In Die Rise, elevator in Green Highrise Level 1b (room next to the trample steam bench) doesn't lock.

        1 Reply Last reply
        0
        • PtoZorroundefined Offline
          PtoZorroundefined Offline
          PtoZorro
          wrote on last edited by
          #30

          How can I change the probability of the weapons in the mistery box? I want to know where I can find the mark 2 modification in these scripts

          1 Reply Last reply
          0
          • Gabbyxo97undefined Offline
            Gabbyxo97undefined Offline
            Gabbyxo97
            Contributor
            wrote on last edited by
            #31

            I would love to be able to disable the auto-mule kick so I can choose when I want 3 guns

            1 Reply Last reply
            0
            • 5and5undefined 5and5

              Call of Duty: Black Ops II Zombies - Remix

              This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

              Created by: 5and5

              YouTube - Twitch - Twitter

              badge-alt-text

              Download

              Download

              Leaderboards

              Leaderboards

              How to Install

              YouTube Video

              • Video Tutorial

              Automatic Installer

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix Installer
              • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Manual Installation

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix
              • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Custom Survival Maps Installation

              • Go here for more information
              • Download Remix Custom Survival Maps
              • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

              Change Notes

              General

              • Zombies start running at round 1
              • Walkers removed
              • Coop pause
              • Three weapon slots by default
              • Zombies health scales more linearly
              • Insta kill rounds start on round 115 on normal maps then happen every odd round after
              • Insta kill rounds start on round 75 on survival maps then happen every odd round after
              • 12 hour reset

              Visual

              • Tweaked graphics
              • Tweaked vision set
              • Rotating skybox
              • Fog disabled
              • Night mode option with night_mode 1
              • Change zombies eye color with eye_color 1

              Patches

              • Bank automatically full
              • Perma Perks given
              • Fridge has AN94 or War Machine depending on the map
              • Set box starting locations
              • First box
              • Round 255 round cap removed
              • In game fast ray rapid_fire 1
              • Characters can be selected with character

              HUD

              • Timer
              • Round timer
              • Health bar
              • SPH - appears after round 50
              • Zombies remaining counter
              • Current zone
              • Trap timer
              • All hud can be turned on with hud_all 1
              • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
              • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

              Player

              • Starting points set to 555
              • Max points set to 500005
              • Reduced fall damage

              Power Ups

              • Drop rate increased from 3% to 4%
              • Fire sales removed
              • Max ammos refill clip as well
              • Carpenters repair shields
              • Insta kill timer stacks
              • Double points timer stacks
              • Nukes kill zombies faster
              • Perk bottles give extra perk slot
              • Effect added to the first drop of a new powerup cycle

              Perks

              • Players can sprint while drinking perks
              • Perk bottles also increase players perk limit by 1
              • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
              • Deadshot increases head shot damage by x2
              • Who's who wont activate when player has quick revive
              • Electric cherry wont activate when a player goes down
              • Proning in front of perks gives you 100 points

              Mystery Box

              • Weapons can be shared by knifing the box
              • Box moves instantly now
              • Box perma perk guarantees a good weapon first hit
              • First box setup guaranteed
              • Mark 2 probability increased from 33% to 50%

              Buildables

              • All parts are given at the start of the game
              • Increased buildable buy distance
              • Buildables can be built without looking at them

              Weapons

              • Explosive damage scaling increased
              • Increased wall weapon buy distance
              • Buying wall weapon ammo fills clip

              Equipment

              • Claymores do 1/2 of zombies max health
              • Max claymores changed from 12 per player to 10 total on the map at a time

              Maps

              Survival

              • Dogs are enabled by default except on Nuketown
              • Dogs rounds always happen every 4 rounds

              Bus Depot

              • Pack-A-Punch added
              • Claymores added

              Farm

              • Pack-A-Punch added
              • Claymores added

              Town

              • Speed cola moved to tombstone location
              • Tombstone removed
              • Olympia wall buy replaced with an mp5
              • Claymores added

              Nuke Town

              • Pack-a-punch and jug will always land in the backyard that the box starts at
              • Set box starting location with nuked_box yellow or nuked_box green
              • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
              • Disabled zombies spawning in the middle while players are in either backyards
              • Limited M27

              Tranzit

              General

              • Denizens disabled
              • All light post portals are always active
              • Pap door is always open
              • Removed iron boards

              Zones

              • Farm barn zone acts the same as it does on Farm
              • Outside of Farm zone acts the same even if you open the door

              Buildables

              • Bus parts are prebuilt except cattle catcher
              • Dinner hatch is prebuilt
              • Turret does not need a turbine
              • Electric trap does not need a turbine

              Weapons

              • Jetgun recharges faster
              • Jetgun recharges while away
              • Jetgun returns to bench when over heated

              No Power

              • Enable no power game with no_power 1
              • This disables turbine workbench and jetgun

              Die Rise

              General

              • Leaper rounds always happen every 4 rounds
              • Perma phd flopper added

              Zones

              • Limited where players can camp while in the shaft
              • Zombies no longer jump across to trample steam zone
              • Disabled ground spawner in square room

              Elevators

              • Elevator wait time changed from 5-20 to 7-12 seconds
              • Standing on elevators make them move quicker
              • Key is given on spawn
              • Key is given 20 seconds after used
              • Key can lock elevators in a pre set position

              Weapons

              • Semtex wallbuy added by b23r
              • Sliquifier kills till round 255
              • Sliquifier continues to chain while put away
              • Sliquifier no longer drops extra goo
                <!-- - Sliquifier goo removed -->

              Mob of the Dead

              General

              • Blundergat spawns in wardens office without collecting 5 skulls
              • Set key to always spawn next to the cafeteria

              Buildables

              • All plane parts are given on spawn in solo only
              • Plane automatically refills
              • Zombie shield bench added inside wardens office
              • Zombie shield inside wardens has a 5 minute cooldown

              Traps

              • Fan trap no longer kills players instantly
              • Sniper trap does infinite damage
              • Acid trap player damage cool down increased from 1 to 1.5 seconds

              Zones

              • Opening double tap door does not cause zombies to spawn upstairs

              Weapons

              • Blundergat damage no longer falls off
              • Blundergat is no longer limited in the box
              • Blundergat ammo reduced by 1/3
              • Acidgat ammo reduced by 1/3
              • Tomahawk is upgraded when picked up
              • Tomahawk reduced cooldown from 5 to 4 seconds

              Buried

              General

              • Initial spawns changed to be closer to the slide
              • Vultureaid will always be the last perk given by the witches
              • Removed barricade in front of jug
              • Nerfed jug spawn zone

              Buildables

              • Spawned turbine workbench by candy shop
              • Subwoofer gives powerups
              • Subwoofer has increased range
              • Turbine starts dying at 17% instead of 50% power

              Weapons

              • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

              Leroy

              • Leroy runs 25% longer when meleed with a Bowie Knife
              • Leroy runs 50% longer when meleed with Galvaknuckles

              Origins

              General

              • Tank has instant cool down
              • Pack-a-punch is always on
              • First robot always comes over tank station
              • Reduced soul boxes zombie requirement from 30 to 15
              • Replace the 115 packed weapon reward with a Raygun Mark 2

              Buildables

              • All records and buildable parts are given on spawn
              • Gramophone is no longer needed

              Teleporters

              • Teleporters activate as soon as doors leading to them are opened
              • Teleporters in the crazy place can be used without first being used from the other side

              Special Rounds

              • Panzers will come every 4 rounds on solo and coop
              • Generator zombies can come every 4 rounds
              • Generator zombies will come the same round as you turn on 4 or more generators

              Weapons

              • Staffs can be upgraded without doing the easter egg steps
              • Upgraded lighting does infinite damage
              • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

              Crazy Place

              • Moving walls at disabled
              • All gems are spawned

              Shovel and Helmet

              • Shovels are given on spawn
              • Golden shovels are awarded after 5 digs
              • Golden helmet chance increased from 5% to 20%

              Dig spots

              • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
              • Dug powerups spawn in a cycle (4 main powerups)
              • Hidden perk bottle dig spots are visible without zombie blood
              • Hidden perk bottle dig spots respawn every round
              • Hidden perk bottles give all 9 perk slots

              Source Code

              • BO2-Remix - https://github.com/5and5/BO2-Remix
              • BO1-Remix - https://github.com/5and5/BO1-Remix

              Credits

              • JezuzLizard
              • JBleezy
              • ZECxR3ap3r
              • Bandit
              • TTS
              • Naomi
              • Chase
              • DoktorSAS
              • HuthTV
              thalesmo123undefined Offline
              thalesmo123undefined Offline
              thalesmo123
              wrote on last edited by
              #32

              5and5 is good realease but you can do a verison without "tweakeds textures" and "Buildables Changes"

              1 Reply Last reply
              0
              • Swagmaster42undefined Swagmaster42

                iHarrow I tried this and the game just crashes on loading screen please be specific

                yoryuyaundefined Offline
                yoryuyaundefined Offline
                yoryuya
                wrote on last edited by
                #33

                Swagmaster42 Did you end up figuring it out? I'm having the same problem

                J1ggy_undefined 1 Reply Last reply
                0
                • Welstielundefined Offline
                  Welstielundefined Offline
                  Welstiel
                  wrote on last edited by
                  #34

                  Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
                  round_think_override( restart )
                  {
                  if( !(IsDefined( restart )) )
                  {
                  restart = 0;
                  }
                  level endon( "end_round_think" );
                  if( !(is_true( restart )) )
                  {
                  if( IsDefined( level.initial_round_wait_func ) )
                  {
                  [ ]; <---
                  }

                  Is this array supposed to be blank?

                  JezuzLizardundefined 1 Reply Last reply
                  0
                  • yoryuyaundefined yoryuya

                    Swagmaster42 Did you end up figuring it out? I'm having the same problem

                    J1ggy_undefined Offline
                    J1ggy_undefined Offline
                    J1ggy_
                    wrote on last edited by
                    #35

                    yoryuya I can't load up a game of origins with this mod, lmk if you find a fix

                    1 Reply Last reply
                    0
                    • 5and5undefined 5and5

                      Call of Duty: Black Ops II Zombies - Remix

                      This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                      Created by: 5and5

                      YouTube - Twitch - Twitter

                      badge-alt-text

                      Download

                      Download

                      Leaderboards

                      Leaderboards

                      How to Install

                      YouTube Video

                      • Video Tutorial

                      Automatic Installer

                      • Download and install BO2 Plutonium Plutonium Download
                      • Download the latest version of Remix Installer
                      • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                      • Launch the game and enjoy!

                      Manual Installation

                      • Download and install BO2 Plutonium Plutonium Download
                      • Download the latest version of Remix
                      • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                      • Launch the game and enjoy!

                      Custom Survival Maps Installation

                      • Go here for more information
                      • Download Remix Custom Survival Maps
                      • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                      • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                      Change Notes

                      General

                      • Zombies start running at round 1
                      • Walkers removed
                      • Coop pause
                      • Three weapon slots by default
                      • Zombies health scales more linearly
                      • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                      • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                      • 12 hour reset

                      Visual

                      • Tweaked graphics
                      • Tweaked vision set
                      • Rotating skybox
                      • Fog disabled
                      • Night mode option with night_mode 1
                      • Change zombies eye color with eye_color 1

                      Patches

                      • Bank automatically full
                      • Perma Perks given
                      • Fridge has AN94 or War Machine depending on the map
                      • Set box starting locations
                      • First box
                      • Round 255 round cap removed
                      • In game fast ray rapid_fire 1
                      • Characters can be selected with character

                      HUD

                      • Timer
                      • Round timer
                      • Health bar
                      • SPH - appears after round 50
                      • Zombies remaining counter
                      • Current zone
                      • Trap timer
                      • All hud can be turned on with hud_all 1
                      • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                      • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                      Player

                      • Starting points set to 555
                      • Max points set to 500005
                      • Reduced fall damage

                      Power Ups

                      • Drop rate increased from 3% to 4%
                      • Fire sales removed
                      • Max ammos refill clip as well
                      • Carpenters repair shields
                      • Insta kill timer stacks
                      • Double points timer stacks
                      • Nukes kill zombies faster
                      • Perk bottles give extra perk slot
                      • Effect added to the first drop of a new powerup cycle

                      Perks

                      • Players can sprint while drinking perks
                      • Perk bottles also increase players perk limit by 1
                      • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                      • Deadshot increases head shot damage by x2
                      • Who's who wont activate when player has quick revive
                      • Electric cherry wont activate when a player goes down
                      • Proning in front of perks gives you 100 points

                      Mystery Box

                      • Weapons can be shared by knifing the box
                      • Box moves instantly now
                      • Box perma perk guarantees a good weapon first hit
                      • First box setup guaranteed
                      • Mark 2 probability increased from 33% to 50%

                      Buildables

                      • All parts are given at the start of the game
                      • Increased buildable buy distance
                      • Buildables can be built without looking at them

                      Weapons

                      • Explosive damage scaling increased
                      • Increased wall weapon buy distance
                      • Buying wall weapon ammo fills clip

                      Equipment

                      • Claymores do 1/2 of zombies max health
                      • Max claymores changed from 12 per player to 10 total on the map at a time

                      Maps

                      Survival

                      • Dogs are enabled by default except on Nuketown
                      • Dogs rounds always happen every 4 rounds

                      Bus Depot

                      • Pack-A-Punch added
                      • Claymores added

                      Farm

                      • Pack-A-Punch added
                      • Claymores added

                      Town

                      • Speed cola moved to tombstone location
                      • Tombstone removed
                      • Olympia wall buy replaced with an mp5
                      • Claymores added

                      Nuke Town

                      • Pack-a-punch and jug will always land in the backyard that the box starts at
                      • Set box starting location with nuked_box yellow or nuked_box green
                      • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                      • Disabled zombies spawning in the middle while players are in either backyards
                      • Limited M27

                      Tranzit

                      General

                      • Denizens disabled
                      • All light post portals are always active
                      • Pap door is always open
                      • Removed iron boards

                      Zones

                      • Farm barn zone acts the same as it does on Farm
                      • Outside of Farm zone acts the same even if you open the door

                      Buildables

                      • Bus parts are prebuilt except cattle catcher
                      • Dinner hatch is prebuilt
                      • Turret does not need a turbine
                      • Electric trap does not need a turbine

                      Weapons

                      • Jetgun recharges faster
                      • Jetgun recharges while away
                      • Jetgun returns to bench when over heated

                      No Power

                      • Enable no power game with no_power 1
                      • This disables turbine workbench and jetgun

                      Die Rise

                      General

                      • Leaper rounds always happen every 4 rounds
                      • Perma phd flopper added

                      Zones

                      • Limited where players can camp while in the shaft
                      • Zombies no longer jump across to trample steam zone
                      • Disabled ground spawner in square room

                      Elevators

                      • Elevator wait time changed from 5-20 to 7-12 seconds
                      • Standing on elevators make them move quicker
                      • Key is given on spawn
                      • Key is given 20 seconds after used
                      • Key can lock elevators in a pre set position

                      Weapons

                      • Semtex wallbuy added by b23r
                      • Sliquifier kills till round 255
                      • Sliquifier continues to chain while put away
                      • Sliquifier no longer drops extra goo
                        <!-- - Sliquifier goo removed -->

                      Mob of the Dead

                      General

                      • Blundergat spawns in wardens office without collecting 5 skulls
                      • Set key to always spawn next to the cafeteria

                      Buildables

                      • All plane parts are given on spawn in solo only
                      • Plane automatically refills
                      • Zombie shield bench added inside wardens office
                      • Zombie shield inside wardens has a 5 minute cooldown

                      Traps

                      • Fan trap no longer kills players instantly
                      • Sniper trap does infinite damage
                      • Acid trap player damage cool down increased from 1 to 1.5 seconds

                      Zones

                      • Opening double tap door does not cause zombies to spawn upstairs

                      Weapons

                      • Blundergat damage no longer falls off
                      • Blundergat is no longer limited in the box
                      • Blundergat ammo reduced by 1/3
                      • Acidgat ammo reduced by 1/3
                      • Tomahawk is upgraded when picked up
                      • Tomahawk reduced cooldown from 5 to 4 seconds

                      Buried

                      General

                      • Initial spawns changed to be closer to the slide
                      • Vultureaid will always be the last perk given by the witches
                      • Removed barricade in front of jug
                      • Nerfed jug spawn zone

                      Buildables

                      • Spawned turbine workbench by candy shop
                      • Subwoofer gives powerups
                      • Subwoofer has increased range
                      • Turbine starts dying at 17% instead of 50% power

                      Weapons

                      • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                      Leroy

                      • Leroy runs 25% longer when meleed with a Bowie Knife
                      • Leroy runs 50% longer when meleed with Galvaknuckles

                      Origins

                      General

                      • Tank has instant cool down
                      • Pack-a-punch is always on
                      • First robot always comes over tank station
                      • Reduced soul boxes zombie requirement from 30 to 15
                      • Replace the 115 packed weapon reward with a Raygun Mark 2

                      Buildables

                      • All records and buildable parts are given on spawn
                      • Gramophone is no longer needed

                      Teleporters

                      • Teleporters activate as soon as doors leading to them are opened
                      • Teleporters in the crazy place can be used without first being used from the other side

                      Special Rounds

                      • Panzers will come every 4 rounds on solo and coop
                      • Generator zombies can come every 4 rounds
                      • Generator zombies will come the same round as you turn on 4 or more generators

                      Weapons

                      • Staffs can be upgraded without doing the easter egg steps
                      • Upgraded lighting does infinite damage
                      • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                      Crazy Place

                      • Moving walls at disabled
                      • All gems are spawned

                      Shovel and Helmet

                      • Shovels are given on spawn
                      • Golden shovels are awarded after 5 digs
                      • Golden helmet chance increased from 5% to 20%

                      Dig spots

                      • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                      • Dug powerups spawn in a cycle (4 main powerups)
                      • Hidden perk bottle dig spots are visible without zombie blood
                      • Hidden perk bottle dig spots respawn every round
                      • Hidden perk bottles give all 9 perk slots

                      Source Code

                      • BO2-Remix - https://github.com/5and5/BO2-Remix
                      • BO1-Remix - https://github.com/5and5/BO1-Remix

                      Credits

                      • JezuzLizard
                      • JBleezy
                      • ZECxR3ap3r
                      • Bandit
                      • TTS
                      • Naomi
                      • Chase
                      • DoktorSAS
                      • HuthTV
                      NickBickundefined Offline
                      NickBickundefined Offline
                      NickBick
                      wrote on last edited by
                      #36

                      L ratioed

                      1 Reply Last reply
                      0
                      • Welstielundefined Welstiel

                        Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
                        round_think_override( restart )
                        {
                        if( !(IsDefined( restart )) )
                        {
                        restart = 0;
                        }
                        level endon( "end_round_think" );
                        if( !(is_true( restart )) )
                        {
                        if( IsDefined( level.initial_round_wait_func ) )
                        {
                        [ ]; <---
                        }

                        Is this array supposed to be blank?

                        JezuzLizardundefined Offline
                        JezuzLizardundefined Offline
                        JezuzLizard
                        Plutonium Staff
                        wrote on last edited by
                        #37

                        Welstiel Dude why are you decompiling an open source project?!

                        Welstielundefined 1 Reply Last reply
                        0
                        • JezuzLizardundefined JezuzLizard

                          Welstiel Dude why are you decompiling an open source project?!

                          Welstielundefined Offline
                          Welstielundefined Offline
                          Welstiel
                          wrote on last edited by
                          #38

                          JezuzLizard I tried compiling the code from GitHub and am still getting errors trying to compile that code too.
                          Not quite sure what is happening that is throwing off the compiler but it's not compiling.

                          1 Reply Last reply
                          0
                          • iHarrowundefined iHarrow

                            it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                            bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                            EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                            AthiestGamerundefined Offline
                            AthiestGamerundefined Offline
                            AthiestGamer
                            wrote on last edited by
                            #39
                            This post is deleted!
                            1 Reply Last reply
                            0
                            • TopPlayerEUWundefined Offline
                              TopPlayerEUWundefined Offline
                              TopPlayerEUW
                              wrote on last edited by
                              #40

                              How can you play with ur friends with Remix? Same thing as without it?

                              SirHerboXIundefined 1 Reply Last reply
                              0
                              • TopPlayerEUWundefined TopPlayerEUW

                                How can you play with ur friends with Remix? Same thing as without it?

                                SirHerboXIundefined Offline
                                SirHerboXIundefined Offline
                                SirHerboXI
                                wrote on last edited by
                                #41

                                TopPlayerEUW i think it would work the same. your friend would just have to get the same thing downloaded

                                Mr.Somethingundefined 1 Reply Last reply
                                0
                                • SirHerboXIundefined SirHerboXI

                                  TopPlayerEUW i think it would work the same. your friend would just have to get the same thing downloaded

                                  Mr.Somethingundefined Offline
                                  Mr.Somethingundefined Offline
                                  Mr.Something
                                  Contributor
                                  wrote on last edited by
                                  #42

                                  SirHerboXI They don't even have to download the scripts. So it's basically the same.

                                  1 Reply Last reply
                                  0
                                  • TopPlayerEUWundefined Offline
                                    TopPlayerEUWundefined Offline
                                    TopPlayerEUW
                                    wrote on last edited by
                                    #43

                                    Why if i play as coop 2 or more in REMIX, zombies spawn so slowly and sometimes the map feels just dead (even if there are 300 zombies as counter)?

                                    1 Reply Last reply
                                    0
                                    • 5and5undefined 5and5

                                      Call of Duty: Black Ops II Zombies - Remix

                                      This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                      Created by: 5and5

                                      YouTube - Twitch - Twitter

                                      badge-alt-text

                                      Download

                                      Download

                                      Leaderboards

                                      Leaderboards

                                      How to Install

                                      YouTube Video

                                      • Video Tutorial

                                      Automatic Installer

                                      • Download and install BO2 Plutonium Plutonium Download
                                      • Download the latest version of Remix Installer
                                      • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                      • Launch the game and enjoy!

                                      Manual Installation

                                      • Download and install BO2 Plutonium Plutonium Download
                                      • Download the latest version of Remix
                                      • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                      • Launch the game and enjoy!

                                      Custom Survival Maps Installation

                                      • Go here for more information
                                      • Download Remix Custom Survival Maps
                                      • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                      • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                      Change Notes

                                      General

                                      • Zombies start running at round 1
                                      • Walkers removed
                                      • Coop pause
                                      • Three weapon slots by default
                                      • Zombies health scales more linearly
                                      • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                      • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                      • 12 hour reset

                                      Visual

                                      • Tweaked graphics
                                      • Tweaked vision set
                                      • Rotating skybox
                                      • Fog disabled
                                      • Night mode option with night_mode 1
                                      • Change zombies eye color with eye_color 1

                                      Patches

                                      • Bank automatically full
                                      • Perma Perks given
                                      • Fridge has AN94 or War Machine depending on the map
                                      • Set box starting locations
                                      • First box
                                      • Round 255 round cap removed
                                      • In game fast ray rapid_fire 1
                                      • Characters can be selected with character

                                      HUD

                                      • Timer
                                      • Round timer
                                      • Health bar
                                      • SPH - appears after round 50
                                      • Zombies remaining counter
                                      • Current zone
                                      • Trap timer
                                      • All hud can be turned on with hud_all 1
                                      • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                      • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                      Player

                                      • Starting points set to 555
                                      • Max points set to 500005
                                      • Reduced fall damage

                                      Power Ups

                                      • Drop rate increased from 3% to 4%
                                      • Fire sales removed
                                      • Max ammos refill clip as well
                                      • Carpenters repair shields
                                      • Insta kill timer stacks
                                      • Double points timer stacks
                                      • Nukes kill zombies faster
                                      • Perk bottles give extra perk slot
                                      • Effect added to the first drop of a new powerup cycle

                                      Perks

                                      • Players can sprint while drinking perks
                                      • Perk bottles also increase players perk limit by 1
                                      • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                      • Deadshot increases head shot damage by x2
                                      • Who's who wont activate when player has quick revive
                                      • Electric cherry wont activate when a player goes down
                                      • Proning in front of perks gives you 100 points

                                      Mystery Box

                                      • Weapons can be shared by knifing the box
                                      • Box moves instantly now
                                      • Box perma perk guarantees a good weapon first hit
                                      • First box setup guaranteed
                                      • Mark 2 probability increased from 33% to 50%

                                      Buildables

                                      • All parts are given at the start of the game
                                      • Increased buildable buy distance
                                      • Buildables can be built without looking at them

                                      Weapons

                                      • Explosive damage scaling increased
                                      • Increased wall weapon buy distance
                                      • Buying wall weapon ammo fills clip

                                      Equipment

                                      • Claymores do 1/2 of zombies max health
                                      • Max claymores changed from 12 per player to 10 total on the map at a time

                                      Maps

                                      Survival

                                      • Dogs are enabled by default except on Nuketown
                                      • Dogs rounds always happen every 4 rounds

                                      Bus Depot

                                      • Pack-A-Punch added
                                      • Claymores added

                                      Farm

                                      • Pack-A-Punch added
                                      • Claymores added

                                      Town

                                      • Speed cola moved to tombstone location
                                      • Tombstone removed
                                      • Olympia wall buy replaced with an mp5
                                      • Claymores added

                                      Nuke Town

                                      • Pack-a-punch and jug will always land in the backyard that the box starts at
                                      • Set box starting location with nuked_box yellow or nuked_box green
                                      • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                      • Disabled zombies spawning in the middle while players are in either backyards
                                      • Limited M27

                                      Tranzit

                                      General

                                      • Denizens disabled
                                      • All light post portals are always active
                                      • Pap door is always open
                                      • Removed iron boards

                                      Zones

                                      • Farm barn zone acts the same as it does on Farm
                                      • Outside of Farm zone acts the same even if you open the door

                                      Buildables

                                      • Bus parts are prebuilt except cattle catcher
                                      • Dinner hatch is prebuilt
                                      • Turret does not need a turbine
                                      • Electric trap does not need a turbine

                                      Weapons

                                      • Jetgun recharges faster
                                      • Jetgun recharges while away
                                      • Jetgun returns to bench when over heated

                                      No Power

                                      • Enable no power game with no_power 1
                                      • This disables turbine workbench and jetgun

                                      Die Rise

                                      General

                                      • Leaper rounds always happen every 4 rounds
                                      • Perma phd flopper added

                                      Zones

                                      • Limited where players can camp while in the shaft
                                      • Zombies no longer jump across to trample steam zone
                                      • Disabled ground spawner in square room

                                      Elevators

                                      • Elevator wait time changed from 5-20 to 7-12 seconds
                                      • Standing on elevators make them move quicker
                                      • Key is given on spawn
                                      • Key is given 20 seconds after used
                                      • Key can lock elevators in a pre set position

                                      Weapons

                                      • Semtex wallbuy added by b23r
                                      • Sliquifier kills till round 255
                                      • Sliquifier continues to chain while put away
                                      • Sliquifier no longer drops extra goo
                                        <!-- - Sliquifier goo removed -->

                                      Mob of the Dead

                                      General

                                      • Blundergat spawns in wardens office without collecting 5 skulls
                                      • Set key to always spawn next to the cafeteria

                                      Buildables

                                      • All plane parts are given on spawn in solo only
                                      • Plane automatically refills
                                      • Zombie shield bench added inside wardens office
                                      • Zombie shield inside wardens has a 5 minute cooldown

                                      Traps

                                      • Fan trap no longer kills players instantly
                                      • Sniper trap does infinite damage
                                      • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                      Zones

                                      • Opening double tap door does not cause zombies to spawn upstairs

                                      Weapons

                                      • Blundergat damage no longer falls off
                                      • Blundergat is no longer limited in the box
                                      • Blundergat ammo reduced by 1/3
                                      • Acidgat ammo reduced by 1/3
                                      • Tomahawk is upgraded when picked up
                                      • Tomahawk reduced cooldown from 5 to 4 seconds

                                      Buried

                                      General

                                      • Initial spawns changed to be closer to the slide
                                      • Vultureaid will always be the last perk given by the witches
                                      • Removed barricade in front of jug
                                      • Nerfed jug spawn zone

                                      Buildables

                                      • Spawned turbine workbench by candy shop
                                      • Subwoofer gives powerups
                                      • Subwoofer has increased range
                                      • Turbine starts dying at 17% instead of 50% power

                                      Weapons

                                      • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                      Leroy

                                      • Leroy runs 25% longer when meleed with a Bowie Knife
                                      • Leroy runs 50% longer when meleed with Galvaknuckles

                                      Origins

                                      General

                                      • Tank has instant cool down
                                      • Pack-a-punch is always on
                                      • First robot always comes over tank station
                                      • Reduced soul boxes zombie requirement from 30 to 15
                                      • Replace the 115 packed weapon reward with a Raygun Mark 2

                                      Buildables

                                      • All records and buildable parts are given on spawn
                                      • Gramophone is no longer needed

                                      Teleporters

                                      • Teleporters activate as soon as doors leading to them are opened
                                      • Teleporters in the crazy place can be used without first being used from the other side

                                      Special Rounds

                                      • Panzers will come every 4 rounds on solo and coop
                                      • Generator zombies can come every 4 rounds
                                      • Generator zombies will come the same round as you turn on 4 or more generators

                                      Weapons

                                      • Staffs can be upgraded without doing the easter egg steps
                                      • Upgraded lighting does infinite damage
                                      • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                      Crazy Place

                                      • Moving walls at disabled
                                      • All gems are spawned

                                      Shovel and Helmet

                                      • Shovels are given on spawn
                                      • Golden shovels are awarded after 5 digs
                                      • Golden helmet chance increased from 5% to 20%

                                      Dig spots

                                      • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                      • Dug powerups spawn in a cycle (4 main powerups)
                                      • Hidden perk bottle dig spots are visible without zombie blood
                                      • Hidden perk bottle dig spots respawn every round
                                      • Hidden perk bottles give all 9 perk slots

                                      Source Code

                                      • BO2-Remix - https://github.com/5and5/BO2-Remix
                                      • BO1-Remix - https://github.com/5and5/BO1-Remix

                                      Credits

                                      • JezuzLizard
                                      • JBleezy
                                      • ZECxR3ap3r
                                      • Bandit
                                      • TTS
                                      • Naomi
                                      • Chase
                                      • DoktorSAS
                                      • HuthTV
                                      I_M_K_4undefined Offline
                                      I_M_K_4undefined Offline
                                      I_M_K_4
                                      wrote on last edited by
                                      #44

                                      5and5 i may be using it wrong but the "Select character" command isn't working?

                                      1 Reply Last reply
                                      0
                                      • ShredShotundefined Offline
                                        ShredShotundefined Offline
                                        ShredShot
                                        wrote on last edited by
                                        #45
                                        This post is deleted!
                                        1 Reply Last reply
                                        0
                                        • Fancy Saladundefined Offline
                                          Fancy Saladundefined Offline
                                          Fancy Salad
                                          wrote on last edited by
                                          #46

                                          Could you make a separate mod to change the zombie eye color

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate