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  3. [ZM] Updated bo2_zm_bots

[ZM] Updated bo2_zm_bots

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  • BackdoorHazeundefined Offline
    BackdoorHazeundefined Offline
    BackdoorHaze
    wrote last edited by
    #29

    why do i spawn with a ton of points when i have this enabled?

    BackdoorHazeundefined 1 Reply Last reply
    0
    • BackdoorHazeundefined Offline
      BackdoorHazeundefined Offline
      BackdoorHaze
      replied to BackdoorHaze last edited by
      #30

      BackdoorHaze in the zm_bo2_bots file it says "init()
      {
      level.player_starting_points = 550 * 400;
      bot_set_skill();" which gives alot of starting points, saying this for anyone else who is confused

      1 Reply Last reply
      0
      • ByScundefined Offline
        ByScundefined Offline
        BySc
        replied to cyrex crims last edited by
        #31

        cyrex crims said in [ZM] Updated bo2_zm_bots:

        BySc but when i do that i have a lot of point on the first round me and all the bots and can you make another update to the bots because when i go far from them they will teleport to me and they will stay randomly on the walls i dont know why but this thing happened to me when i played origins thank you and please can you make another update please

        I will check it

        BackdoorHaze said in [ZM] Updated bo2_zm_bots:

        why do i spawn with a ton of points when i have this enabled?

        I was using for testing i will disable next update

        1 Reply Last reply
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        • RlKk01undefined Offline
          RlKk01undefined Offline
          RlKk01
          wrote last edited by
          #32

          Would it be possible to create a briefly moment of invulnerability for you and the bots when they teleport?
          Either they die or I get killed when it happens.

          bocanegra59undefined ByScundefined 2 Replies Last reply
          0
          • ByScundefined Offline
            ByScundefined Offline
            BySc
            replied to RlKk01 last edited by
            #33

            RlKk01 said in [ZM] Updated bo2_zm_bots:

            Would it be possible to create a briefly moment of invulnerability for you and the bots when they teleport?
            Either they die or I get killed when it happens.

            It's a good idea i will check it.

            1 Reply Last reply
            0
            • RlKk01undefined Offline
              RlKk01undefined Offline
              RlKk01
              wrote last edited by
              #34

              BySc There is another thing, bots when they have pap weapons and they are close to a wallbuy they buy for example an m14 or an ak74. It bothers a bit when they are in high rounds and change their weapons for much worse ones.
              And that's It, the rest of the mod works perfectly.

              1 Reply Last reply
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              • StonedSquidzundefined Offline
                StonedSquidzundefined Offline
                StonedSquidz
                wrote last edited by
                #35

                Is there anyway I could manually take over the bot for a short period of time, and be able to interact with things? I noticed the bots aren't able to pick up the stones in Origins, and was wondering if i could take over just to pick up the stones for the bots.

                ByScundefined 1 Reply Last reply
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                • ByScundefined Offline
                  ByScundefined Offline
                  BySc
                  wrote last edited by BySc
                  #36

                  Updated code 08.05.2025

                  -- Added invulnerability for 2.5sec
                  -- Added another if logic for controlling pap weapons i hope this fix lower tier weapon purches.

                  Update can be found on github. Thanks everyone who is tested mod.

                  1 Reply Last reply
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                  • ByScundefined Offline
                    ByScundefined Offline
                    BySc
                    replied to StonedSquidz last edited by
                    #37

                    StonedSquidz said in [ZM] Updated bo2_zm_bots:

                    Is there anyway I could manually take over the bot for a short period of time, and be able to interact with things? I noticed the bots aren't able to pick up the stones in Origins, and was wondering if i could take over just to pick up the stones for the bots.

                    As far as i know there is no bot control logic within the game but i can look it. I need to add map specific logics for bot to make them collect things related to ee.

                    1 Reply Last reply
                    1
                    • RlKk01undefined Offline
                      RlKk01undefined Offline
                      RlKk01
                      wrote last edited by
                      #38

                      BySc The teleport function keeps killing the bots when teleport to you.

                      ByScundefined 1 Reply Last reply
                      0
                      • ByScundefined Offline
                        ByScundefined Offline
                        BySc
                        replied to RlKk01 last edited by
                        #39

                        RlKk01 said in [ZM] Updated bo2_zm_bots:

                        BySc The teleport function keeps killing the bots when teleport to you.

                        I will test again asap.

                        bocanegra59undefined 1 Reply Last reply
                        0
                        • Gundawg21undefined Offline
                          Gundawg21undefined Offline
                          Gundawg21
                          wrote last edited by
                          #40

                          Thanks for updating the original mod. Very cool.

                          The bots temporarily break the mystery box sometimes. I think it has to do with them buying ammo from the box itself? They spend the 950 points and it doesn't open. After this, the player cannot interact with the box whatsoever until the bots decide to actually spin the box.

                          This still happens when enabling them to have infinite ammo.

                          That's the only real underlying issue imo. Aside from that, great work!

                          RlKk01undefined 1 Reply Last reply
                          0
                          • RlKk01undefined Offline
                            RlKk01undefined Offline
                            RlKk01
                            replied to Gundawg21 last edited by
                            #41

                            Gundawg21 It has to do more with this line in zm_bo2_bots
                            // Deduct points
                            self maps\mp\zombies_zm_score::minus_to_player_score(950);

                            To solve the problem you need to replace the number 950 to 0.

                            Gundawg21undefined 1 Reply Last reply
                            2
                            • Gundawg21undefined Offline
                              Gundawg21undefined Offline
                              Gundawg21
                              replied to RlKk01 last edited by
                              #42

                              RlKk01 Oops! My bad. Thanks for the response!

                              RlKk01undefined 1 Reply Last reply
                              0
                              • RlKk01undefined Offline
                                RlKk01undefined Offline
                                RlKk01
                                replied to Gundawg21 last edited by
                                #43

                                Gundawg21 No prob 🙂

                                1 Reply Last reply
                                0
                                • Zevonundefined Offline
                                  Zevonundefined Offline
                                  Zevon
                                  wrote last edited by
                                  #44

                                  What version of plutonium does this work on?

                                  1 Reply Last reply
                                  0
                                  • Zevonundefined Offline
                                    Zevonundefined Offline
                                    Zevon
                                    wrote last edited by
                                    #45

                                    Does this work for r814 version of plutonium?

                                    1 Reply Last reply
                                    0
                                    • Zevonundefined Offline
                                      Zevonundefined Offline
                                      Zevon
                                      wrote last edited by
                                      #46

                                      Sorry for spamming but I get this error when trying to load your mod
                                      plutonium-bootstrapper-win32_5TJGFqLHXz.jpg

                                      RlKk01undefined 1 Reply Last reply
                                      0
                                      • RlKk01undefined Offline
                                        RlKk01undefined Offline
                                        RlKk01
                                        replied to Zevon last edited by
                                        #47

                                        Zevon Try to update your plutonium, the version you have is outdated.

                                        Zevonundefined 1 Reply Last reply
                                        0
                                        • Zevonundefined Offline
                                          Zevonundefined Offline
                                          Zevon
                                          replied to RlKk01 last edited by Zevon
                                          #48

                                          RlKk01 Ah, I updated to the newest version of the client and still not working for me. Is this how the scripts folder is supposed to look? explorer_m3rW8MUvst.png

                                          EDIT: Ok I figured out that you have to load up in custom game and I can only get 3 bots to load in but that's good enough for me right now. Gonna play and test everything.

                                          1 Reply Last reply
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