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  3. [ZM] Updated bo2_zm_bots

[ZM] Updated bo2_zm_bots

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  • RlKk01undefined RlKk01

    BySc The teleport function keeps killing the bots when teleport to you.

    ByScundefined Offline
    ByScundefined Offline
    BySc
    wrote on last edited by
    #39

    RlKk01 said in [ZM] Updated bo2_zm_bots:

    BySc The teleport function keeps killing the bots when teleport to you.

    I will test again asap.

    vandal59undefined 1 Reply Last reply
    0
    • Gundawg21undefined Offline
      Gundawg21undefined Offline
      Gundawg21
      wrote on last edited by
      #40

      Thanks for updating the original mod. Very cool.

      The bots temporarily break the mystery box sometimes. I think it has to do with them buying ammo from the box itself? They spend the 950 points and it doesn't open. After this, the player cannot interact with the box whatsoever until the bots decide to actually spin the box.

      This still happens when enabling them to have infinite ammo.

      That's the only real underlying issue imo. Aside from that, great work!

      RlKk01undefined 1 Reply Last reply
      0
      • Gundawg21undefined Gundawg21

        Thanks for updating the original mod. Very cool.

        The bots temporarily break the mystery box sometimes. I think it has to do with them buying ammo from the box itself? They spend the 950 points and it doesn't open. After this, the player cannot interact with the box whatsoever until the bots decide to actually spin the box.

        This still happens when enabling them to have infinite ammo.

        That's the only real underlying issue imo. Aside from that, great work!

        RlKk01undefined Offline
        RlKk01undefined Offline
        RlKk01
        wrote on last edited by
        #41

        Gundawg21 It has to do more with this line in zm_bo2_bots
        // Deduct points
        self maps\mp\zombies_zm_score::minus_to_player_score(950);

        To solve the problem you need to replace the number 950 to 0.

        Gundawg21undefined 1 Reply Last reply
        2
        • RlKk01undefined RlKk01

          Gundawg21 It has to do more with this line in zm_bo2_bots
          // Deduct points
          self maps\mp\zombies_zm_score::minus_to_player_score(950);

          To solve the problem you need to replace the number 950 to 0.

          Gundawg21undefined Offline
          Gundawg21undefined Offline
          Gundawg21
          wrote on last edited by
          #42

          RlKk01 Oops! My bad. Thanks for the response!

          RlKk01undefined 1 Reply Last reply
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          • Gundawg21undefined Gundawg21

            RlKk01 Oops! My bad. Thanks for the response!

            RlKk01undefined Offline
            RlKk01undefined Offline
            RlKk01
            wrote on last edited by
            #43

            Gundawg21 No prob 🙂

            1 Reply Last reply
            0
            • Zevonundefined Offline
              Zevonundefined Offline
              Zevon
              wrote on last edited by
              #44

              What version of plutonium does this work on?

              1 Reply Last reply
              0
              • Zevonundefined Offline
                Zevonundefined Offline
                Zevon
                wrote on last edited by
                #45

                Does this work for r814 version of plutonium?

                1 Reply Last reply
                0
                • Zevonundefined Offline
                  Zevonundefined Offline
                  Zevon
                  wrote on last edited by
                  #46

                  Sorry for spamming but I get this error when trying to load your mod
                  plutonium-bootstrapper-win32_5TJGFqLHXz.jpg

                  RlKk01undefined 1 Reply Last reply
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                  • Zevonundefined Zevon

                    Sorry for spamming but I get this error when trying to load your mod
                    plutonium-bootstrapper-win32_5TJGFqLHXz.jpg

                    RlKk01undefined Offline
                    RlKk01undefined Offline
                    RlKk01
                    wrote on last edited by
                    #47

                    Zevon Try to update your plutonium, the version you have is outdated.

                    Zevonundefined 1 Reply Last reply
                    0
                    • RlKk01undefined RlKk01

                      Zevon Try to update your plutonium, the version you have is outdated.

                      Zevonundefined Offline
                      Zevonundefined Offline
                      Zevon
                      wrote on last edited by Zevon
                      #48

                      RlKk01 Ah, I updated to the newest version of the client and still not working for me. Is this how the scripts folder is supposed to look? explorer_m3rW8MUvst.png

                      EDIT: Ok I figured out that you have to load up in custom game and I can only get 3 bots to load in but that's good enough for me right now. Gonna play and test everything.

                      1 Reply Last reply
                      0
                      • LucasComposesundefined Offline
                        LucasComposesundefined Offline
                        LucasComposes
                        wrote on last edited by LucasComposes
                        #49

                        the bot has a tendency to get stuck easily. like if it runs away from zombies on bus depot, it might walk backwards into quick revive and die. either way i am really impressed with this script, great work! just needs more work on training.

                        1 Reply Last reply
                        0
                        • LucasComposesundefined Offline
                          LucasComposesundefined Offline
                          LucasComposes
                          wrote on last edited by LucasComposes
                          #50

                          they also um, don't have any survival instincts lmfao
                          they will stand completely still when hit by a zombie, and they do not flee at all
                          they also stand still when they shoot a zombie, just tanking hits

                          1 Reply Last reply
                          0
                          • ByScundefined Offline
                            ByScundefined Offline
                            BySc
                            wrote on last edited by
                            #51

                            Still cant find a time for checking problems but i will look, thanks for feedback.

                            1 Reply Last reply
                            0
                            • vandal59undefined Offline
                              vandal59undefined Offline
                              vandal59
                              wrote on last edited by
                              #52

                              Does anyone know how I can disable the health bar?
                              The ZM bots one overlaps.

                              RlKk01undefined 1 Reply Last reply
                              0
                              • vandal59undefined vandal59

                                Does anyone know how I can disable the health bar?
                                The ZM bots one overlaps.

                                RlKk01undefined Offline
                                RlKk01undefined Offline
                                RlKk01
                                wrote on last edited by
                                #53

                                @bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.

                                vandal59undefined 2 Replies Last reply
                                0
                                • RlKk01undefined RlKk01

                                  @bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.

                                  vandal59undefined Offline
                                  vandal59undefined Offline
                                  vandal59
                                  wrote on last edited by
                                  #54

                                  RlKk01 thanks men

                                  1 Reply Last reply
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                                  • RlKk01undefined RlKk01

                                    @bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.

                                    vandal59undefined Offline
                                    vandal59undefined Offline
                                    vandal59
                                    wrote on last edited by
                                    #55

                                    RlKk01 still not working

                                    1 Reply Last reply
                                    0
                                    • RlKk01undefined Offline
                                      RlKk01undefined Offline
                                      RlKk01
                                      wrote on last edited by
                                      #56

                                      Yeah, i made a mistake, is this line "player thread on_player_spawned();"

                                      vandal59undefined 2 Replies Last reply
                                      0
                                      • RlKk01undefined RlKk01

                                        Yeah, i made a mistake, is this line "player thread on_player_spawned();"

                                        vandal59undefined Offline
                                        vandal59undefined Offline
                                        vandal59
                                        wrote on last edited by
                                        #57

                                        RlKk01 said in [ZM] Updated bo2_zm_bots:

                                        player thread on_player_spawned();

                                        it works now thanks friend

                                        1 Reply Last reply
                                        0
                                        • RlKk01undefined RlKk01

                                          Yeah, i made a mistake, is this line "player thread on_player_spawned();"

                                          vandal59undefined Offline
                                          vandal59undefined Offline
                                          vandal59
                                          wrote on last edited by
                                          #58

                                          RlKk01 Hey bro, I'd like it if you could help me edit a script for the Bo2 Remix mod.
                                          I'd like to be able to reactivate the weapon's fire effect.

                                          RlKk01undefined 1 Reply Last reply
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