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  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

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  • YoggSaronundefined Offline
    YoggSaronundefined Offline
    YoggSaron
    Contributor
    wrote on last edited by YoggSaron
    #169

    Anyone manage to get this mod working in farm survival? for me it just kicks me out as soon as I join and the game crashes Cahz pls help if you can ty

    Cahzundefined 1 Reply Last reply
    0
    • YoggSaronundefined YoggSaron

      Anyone manage to get this mod working in farm survival? for me it just kicks me out as soon as I join and the game crashes Cahz pls help if you can ty

      Cahzundefined Offline
      Cahzundefined Offline
      Cahz
      VIP
      wrote on last edited by
      #170

      Artoria00 YoggSaron d15dbdcf-0f74-40dc-bd78-c3a7cad4e9c9-image.png
      Loading the mod on farm works, but I never added the extra perk machines onto any of the survival maps.

      iburnthesun make sure you follow the directions on the Github page. If you're still confused, make sure to read up on loading GSC scripts on Plutonium. (Tutorial Here)

      1 Reply Last reply
      0
      • Barnseundefined Offline
        Barnseundefined Offline
        Barnse
        wrote on last edited by
        #171

        Hey so quick question, when in a custom game either with friends or solo when select "End Game" rather than taking me to the menu or back into a lobby it just restarts the map.

        Any idea why? It's only started since installing Zombies++

        Cahzundefined 1 Reply Last reply
        0
        • Barnseundefined Barnse

          Hey so quick question, when in a custom game either with friends or solo when select "End Game" rather than taking me to the menu or back into a lobby it just restarts the map.

          Any idea why? It's only started since installing Zombies++

          Cahzundefined Offline
          Cahzundefined Offline
          Cahz
          VIP
          wrote on last edited by
          #172

          Barnse Z++ was made to be used on dedicated servers. It has a script that forces map restart when the game ends. This is to fix the issue of people disconnecting on map rotations (with the sacrifice of staying on one map only).

          If you're using Z++ in solo and want to leave the game, just type "disconnect" in console instead of using End Game

          Barnseundefined 1 Reply Last reply
          0
          • Cahzundefined Cahz

            Barnse Z++ was made to be used on dedicated servers. It has a script that forces map restart when the game ends. This is to fix the issue of people disconnecting on map rotations (with the sacrifice of staying on one map only).

            If you're using Z++ in solo and want to leave the game, just type "disconnect" in console instead of using End Game

            Barnseundefined Offline
            Barnseundefined Offline
            Barnse
            wrote on last edited by
            #173

            Cahz Awesome thanks for the reply! Exactly what I was looking for. In that case is there no way to edit the config for solo/custom games with friends?

            1 Reply Last reply
            0
            • Darkiosundefined Offline
              Darkiosundefined Offline
              Darkios
              wrote on last edited by
              #174

              hello, I can not modify the starting money and the price of the mystery box (in the cfg with notepad ++) however, I have the rest of the mod including the additional perk ect
              what are the modifications to be made in the cfg?

              Cahzundefined 1 Reply Last reply
              0
              • Darkiosundefined Darkios

                hello, I can not modify the starting money and the price of the mystery box (in the cfg with notepad ++) however, I have the rest of the mod including the additional perk ect
                what are the modifications to be made in the cfg?

                Cahzundefined Offline
                Cahzundefined Offline
                Cahz
                VIP
                wrote on last edited by
                #175

                Darkios First off, you can find all the DVARs in the source code if you know where to look.

                Secondly, if you checked the Github, you would've found the dedicated_zm.cfg file with all the Z++ DVARs.

                Please READ it's not that hard if you follow all the directions

                Darkiosundefined 1 Reply Last reply
                0
                • Cahzundefined Cahz

                  Darkios First off, you can find all the DVARs in the source code if you know where to look.

                  Secondly, if you checked the Github, you would've found the dedicated_zm.cfg file with all the Z++ DVARs.

                  Please READ it's not that hard if you follow all the directions

                  Darkiosundefined Offline
                  Darkiosundefined Offline
                  Darkios
                  wrote on last edited by
                  #176

                  Cahz thank you everything is working fine now

                  1 Reply Last reply
                  1
                  • Cahzundefined Cahz

                    ZOMBIES ++ MOD
                    Developer: @ItsCahz
                    Link: https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2
                    Hello guys, I'm bringing you guys my variation of Zombies that I've been working on for a bit. Basically this is supposed to enhance the vanilla BO2 zombies and make it better. There's so many things that I need to cover.

                    README
                    All of the important functions can be toggled on and off inside of the dedicated_zm.cfg file or by utilizing set <dvarName> <value>. Almost no need to go and edit the GSC.

                    TOGGLE-ABLE FEATURES

                    • Zombie Counter on screen
                    • Custom Powerup drops
                    • Extra Perk Machines

                    CUSTOM POWERUPS

                    • Money Drop (Random amount of money)
                    • Pack-A-Punch (Upgrade the current weapon of player) (this is super OP)
                    • Unlimited Ammo (Probably the best one. Credit @_Ox)
                    • Fast Feet (Super sonic speed)

                    EXTRA PERK MACHINES

                    • PHD Flopper (Nuketown, Tranzit, Buried, MOTD, Die Rise) (NO SPLASH DMG AND NO FALL DMG)
                    • Stamin-Up (Nuketown)
                    • Mule Kick (Nuketown, Tranzit)
                    • Deadshot Daiquiri (Nuketown, Tranzit, Buried)

                    Note: I cannot use the models of things that are not on the map already. Luckily maps like MOTD and Die Rise have assets I could use for PHD Flopper. But other custom perk machines will be using the Quick Revive model, Juggernog model, Speedcola model, and the Doubletap model. This also goes for the custom perk icons on the hud. Had to use already on the map icons.

                    OTHER FEATURES

                    • Force Spawn players on Round 1 (No more having friends spectating until Round 2)

                    • Game Length gets displayed at the end of the game (hours and minutes)

                    Some Pictures
                    I wanted the perk machine locations to be in spots that would not normally be used, so exploring the entire map should result in finding them.
                    DIERISE_PHD.jpg
                    My favorite perk and perk machine!
                    all perks die rise.jpg
                    All perks for Die Rise. (PHD Flopper, Deadshot, and Staminup)
                    custom perks.jpg
                    Nuketown All extra Perks (PHD Flopper, Deadshot, Staminup, and Mule Kick)
                    MOTD_PHD.jpg
                    MOTD PHD Flopper Machine!
                    NUKETOWN_MULEKICK.jpg
                    Nuketown Mule Kick
                    BURIED_PHD.jpg
                    BURIED PHD FLOPPER (back of witches house. have to go tunnel way instead of fountain)
                    I don't think there's much else to say here other than have fun

                    Version 1.2
                    should be more stable. Won't know until server owners test it.

                    reyalPPlayerundefined Offline
                    reyalPPlayerundefined Offline
                    reyalPPlayer
                    wrote on last edited by
                    #177

                    Cahz are these mods enabled on the -TOWN- map?

                    Cahzundefined 1 Reply Last reply
                    0
                    • reyalPPlayerundefined reyalPPlayer

                      Cahz are these mods enabled on the -TOWN- map?

                      Cahzundefined Offline
                      Cahzundefined Offline
                      Cahz
                      VIP
                      wrote on last edited by
                      #178

                      reyalPPlayer No

                      1 Reply Last reply
                      0
                      • Fire Iceundefined Offline
                        Fire Iceundefined Offline
                        Fire Ice
                        wrote on last edited by
                        #179

                        it is normal that the powers up does not work (there is 0 error except when I put it in the zombies folder, I must put it in the same folder as the _clientids)

                        Cahzundefined 1 Reply Last reply
                        0
                        • Fire Iceundefined Fire Ice

                          it is normal that the powers up does not work (there is 0 error except when I put it in the zombies folder, I must put it in the same folder as the _clientids)

                          Cahzundefined Offline
                          Cahzundefined Offline
                          Cahz
                          VIP
                          wrote on last edited by
                          #180

                          Fire Ice Follow the directions

                          Fire Iceundefined 1 Reply Last reply
                          0
                          • Cahzundefined Cahz

                            ZOMBIES ++ MOD
                            Developer: @ItsCahz
                            Link: https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2
                            Hello guys, I'm bringing you guys my variation of Zombies that I've been working on for a bit. Basically this is supposed to enhance the vanilla BO2 zombies and make it better. There's so many things that I need to cover.

                            README
                            All of the important functions can be toggled on and off inside of the dedicated_zm.cfg file or by utilizing set <dvarName> <value>. Almost no need to go and edit the GSC.

                            TOGGLE-ABLE FEATURES

                            • Zombie Counter on screen
                            • Custom Powerup drops
                            • Extra Perk Machines

                            CUSTOM POWERUPS

                            • Money Drop (Random amount of money)
                            • Pack-A-Punch (Upgrade the current weapon of player) (this is super OP)
                            • Unlimited Ammo (Probably the best one. Credit @_Ox)
                            • Fast Feet (Super sonic speed)

                            EXTRA PERK MACHINES

                            • PHD Flopper (Nuketown, Tranzit, Buried, MOTD, Die Rise) (NO SPLASH DMG AND NO FALL DMG)
                            • Stamin-Up (Nuketown)
                            • Mule Kick (Nuketown, Tranzit)
                            • Deadshot Daiquiri (Nuketown, Tranzit, Buried)

                            Note: I cannot use the models of things that are not on the map already. Luckily maps like MOTD and Die Rise have assets I could use for PHD Flopper. But other custom perk machines will be using the Quick Revive model, Juggernog model, Speedcola model, and the Doubletap model. This also goes for the custom perk icons on the hud. Had to use already on the map icons.

                            OTHER FEATURES

                            • Force Spawn players on Round 1 (No more having friends spectating until Round 2)

                            • Game Length gets displayed at the end of the game (hours and minutes)

                            Some Pictures
                            I wanted the perk machine locations to be in spots that would not normally be used, so exploring the entire map should result in finding them.
                            DIERISE_PHD.jpg
                            My favorite perk and perk machine!
                            all perks die rise.jpg
                            All perks for Die Rise. (PHD Flopper, Deadshot, and Staminup)
                            custom perks.jpg
                            Nuketown All extra Perks (PHD Flopper, Deadshot, Staminup, and Mule Kick)
                            MOTD_PHD.jpg
                            MOTD PHD Flopper Machine!
                            NUKETOWN_MULEKICK.jpg
                            Nuketown Mule Kick
                            BURIED_PHD.jpg
                            BURIED PHD FLOPPER (back of witches house. have to go tunnel way instead of fountain)
                            I don't think there's much else to say here other than have fun

                            Version 1.2
                            should be more stable. Won't know until server owners test it.

                            EzPz69undefined Offline
                            EzPz69undefined Offline
                            EzPz69
                            wrote on last edited by
                            #181

                            Cahz im am very lost can you make a short turtorial vid or something please

                            1 Reply Last reply
                            0
                            • Cahzundefined Cahz

                              Fire Ice Follow the directions

                              Fire Iceundefined Offline
                              Fire Iceundefined Offline
                              Fire Ice
                              wrote on last edited by
                              #182

                              Cahz Yes but after when I start my server and try to join it, it makes me a joining session and it does not join

                              1 Reply Last reply
                              0
                              • kyemel_personundefined Offline
                                kyemel_personundefined Offline
                                kyemel_person
                                wrote on last edited by
                                #183

                                that happens when you type your pin in but are not in a game i think

                                im new to this stuff aswell

                                1 Reply Last reply
                                0
                                • Cahzundefined Cahz

                                  ZOMBIES ++ MOD
                                  Developer: @ItsCahz
                                  Link: https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2
                                  Hello guys, I'm bringing you guys my variation of Zombies that I've been working on for a bit. Basically this is supposed to enhance the vanilla BO2 zombies and make it better. There's so many things that I need to cover.

                                  README
                                  All of the important functions can be toggled on and off inside of the dedicated_zm.cfg file or by utilizing set <dvarName> <value>. Almost no need to go and edit the GSC.

                                  TOGGLE-ABLE FEATURES

                                  • Zombie Counter on screen
                                  • Custom Powerup drops
                                  • Extra Perk Machines

                                  CUSTOM POWERUPS

                                  • Money Drop (Random amount of money)
                                  • Pack-A-Punch (Upgrade the current weapon of player) (this is super OP)
                                  • Unlimited Ammo (Probably the best one. Credit @_Ox)
                                  • Fast Feet (Super sonic speed)

                                  EXTRA PERK MACHINES

                                  • PHD Flopper (Nuketown, Tranzit, Buried, MOTD, Die Rise) (NO SPLASH DMG AND NO FALL DMG)
                                  • Stamin-Up (Nuketown)
                                  • Mule Kick (Nuketown, Tranzit)
                                  • Deadshot Daiquiri (Nuketown, Tranzit, Buried)

                                  Note: I cannot use the models of things that are not on the map already. Luckily maps like MOTD and Die Rise have assets I could use for PHD Flopper. But other custom perk machines will be using the Quick Revive model, Juggernog model, Speedcola model, and the Doubletap model. This also goes for the custom perk icons on the hud. Had to use already on the map icons.

                                  OTHER FEATURES

                                  • Force Spawn players on Round 1 (No more having friends spectating until Round 2)

                                  • Game Length gets displayed at the end of the game (hours and minutes)

                                  Some Pictures
                                  I wanted the perk machine locations to be in spots that would not normally be used, so exploring the entire map should result in finding them.
                                  DIERISE_PHD.jpg
                                  My favorite perk and perk machine!
                                  all perks die rise.jpg
                                  All perks for Die Rise. (PHD Flopper, Deadshot, and Staminup)
                                  custom perks.jpg
                                  Nuketown All extra Perks (PHD Flopper, Deadshot, Staminup, and Mule Kick)
                                  MOTD_PHD.jpg
                                  MOTD PHD Flopper Machine!
                                  NUKETOWN_MULEKICK.jpg
                                  Nuketown Mule Kick
                                  BURIED_PHD.jpg
                                  BURIED PHD FLOPPER (back of witches house. have to go tunnel way instead of fountain)
                                  I don't think there's much else to say here other than have fun

                                  Version 1.2
                                  should be more stable. Won't know until server owners test it.

                                  saibot88undefined Offline
                                  saibot88undefined Offline
                                  saibot88
                                  wrote on last edited by
                                  #184

                                  Cahz Hey bro the download links doesnt work, can you repair them? plz

                                  Cahzundefined 1 Reply Last reply
                                  0
                                  • saibot88undefined saibot88

                                    Cahz Hey bro the download links doesnt work, can you repair them? plz

                                    Cahzundefined Offline
                                    Cahzundefined Offline
                                    Cahz
                                    VIP
                                    wrote on last edited by
                                    #185

                                    @DragonMaverick Link still works
                                    https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B v1.2

                                    saibot88undefined AdrX003undefined 2 Replies Last reply
                                    1
                                    • Cahzundefined Cahz

                                      @DragonMaverick Link still works
                                      https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B v1.2

                                      saibot88undefined Offline
                                      saibot88undefined Offline
                                      saibot88
                                      wrote on last edited by
                                      #186

                                      Cahz Oh thanks, for some reason my browser didnt let me enter to the link, thanks dude B).

                                      lawnmowerr69undefined 1 Reply Last reply
                                      0
                                      • Squantcherundefined Offline
                                        Squantcherundefined Offline
                                        Squantcher
                                        wrote on last edited by
                                        #187

                                        Is it normal that the map keeps restarting after I die. I need to reset the game everytime.

                                        1 Reply Last reply
                                        0
                                        • XenoFaraundefined Offline
                                          XenoFaraundefined Offline
                                          XenoFara
                                          wrote on last edited by
                                          #188

                                          Is this compatible with mod menu gsc files? I would like to play this solo with mod menu.

                                          Would love a easy installation! The quality of life changes reminds me of BO1 Reimagined Mod which included Zombie counter (how many Zombies left) as well as a health bar (white line).

                                          1 Reply Last reply
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