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  3. [MAP] Nuke Arena from COD:OL

[MAP] Nuke Arena from COD:OL

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  • Artyxundefined Offline
    Artyxundefined Offline
    Artyx Contributor
    replied to RedxSkull on last edited by
    #6

    RedxSkull Porting all cod:ol maps is my project, Idk how long it's gonna take but it is possible at least

    RedxSkullundefined 1 Reply Last reply
    0
    • RedxSkullundefined Offline
      RedxSkullundefined Offline
      RedxSkull
      replied to Artyx on last edited by
      #7

      Artyx Good project and I'm sure people will enjoy playing these unique maps

      1 Reply Last reply
      0
      • Resxtundefined Offline
        Resxtundefined Offline
        Resxt Plutonium Staff
        wrote on last edited by
        #8

        "I'm bad at GSC pls fix for me pls help" np bro
        One simple GSC fix for a lot of stolen custom maps, good deal

        1 Reply Last reply
        0
        • xz32undefined Offline
          xz32undefined Offline
          xz32
          replied to Artyx on last edited by
          #9

          Artyx i tried this map with bots and for some reason everyone is invincible.

          1 Reply Last reply
          0
          • Fryundefined Fry referenced this topic on
          • Thanatosundefined Offline
            Thanatosundefined Offline
            Thanatos
            wrote on last edited by
            #10

            Artyx do you plan to do the waypoints for some of those cod:ol maps too?
            And thanks again for the big work 🙂

            Artyxundefined 1 Reply Last reply
            0
            • Thanatosundefined Offline
              Thanatosundefined Offline
              Thanatos
              wrote on last edited by
              #11

              Hello I'm having this issue below. Any help?
              Thank you

              Capture d’écran 2023-09-01 152853.jpg

              1 Reply Last reply
              0
              • FutureRaveundefined Offline
                FutureRaveundefined Offline
                FutureRave VIP
                wrote on last edited by
                #12

                The script contains an illegal function. Needs to removed entirely.

                Thanatosundefined 1 Reply Last reply
                0
                • Thanatosundefined Offline
                  Thanatosundefined Offline
                  Thanatos
                  replied to FutureRave on last edited by
                  #13

                  FutureRave so it’s a problem from the map right ?

                  1 Reply Last reply
                  0
                  • FutureRaveundefined Offline
                    FutureRaveundefined Offline
                    FutureRave VIP
                    wrote on last edited by
                    #14

                    I guess so.
                    The script provided by Killera works on MW2 but it cannot work on MW3. It needed to be changed before the map got shipped.

                    1 Reply Last reply
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                    • Xerxesundefined Online
                      Xerxesundefined Online
                      Xerxes Plutonium Staff
                      wrote on last edited by
                      #15

                      I dumped the map and fixed the gsc file.
                      Place the attached file into `%localappdata%\Plutonium\storage\iw5`

                      mp_nukearena_sh_gsc_fix.iwd

                      1 Reply Last reply
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                      • Artyxundefined Offline
                        Artyxundefined Offline
                        Artyx Contributor
                        wrote on last edited by
                        #16

                        Updated the map with the script fix, thanks Xerxes (also Resxt). Please redownload the map to avoid issues.

                        1 Reply Last reply
                        0
                        • Artyxundefined Offline
                          Artyxundefined Offline
                          Artyx Contributor
                          replied to Thanatos on last edited by
                          #17

                          Thanatos Nope I don't do waypoints, I only do porting

                          Thanatosundefined 1 Reply Last reply
                          0
                          • Xerxesundefined Xerxes forked this topic on
                          • GOLD3N 4RMundefined Offline
                            GOLD3N 4RMundefined Offline
                            GOLD3N 4RM
                            wrote on last edited by
                            #18

                            I honestly believe this map looks like the BO3 Campaign map when you do that survival mode in the in-game safehouse.

                            1 Reply Last reply
                            0
                            • Thanatosundefined Offline
                              Thanatosundefined Offline
                              Thanatos
                              replied to Artyx on last edited by
                              #19

                              Artyx I already did the waypoint for Royal Garden and will do it for Nuke Arena too. I will try to make them available for everyone who wants the waypoint then.
                              But because it's the first time I do waypoints, I'm not 100% sure if my waypoints are good enough (I feel like sometimes bots prefer to stay in some areas or maybe like at the start of the game they don't really rush for the ennemy team but take some weird paths)

                              Kalitosundefined 1 Reply Last reply
                              1
                              • Kalitosundefined Offline
                                Kalitosundefined Offline
                                Kalitos
                                replied to Thanatos on last edited by
                                #20

                                Thanatos Do you have the waypoints for this map?

                                1 Reply Last reply
                                0
                                • hikinataundefined Offline
                                  hikinataundefined Offline
                                  hikinata
                                  wrote on last edited by
                                  #21

                                  hey , any idea , i have this :

                                  ******* script runtime error *******
                                  in call to builtin function "getent"
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  attempted to treat an expression of type 'undefined' as a field object
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  pair 'undefined' and '(464.385, -66.7388, 1.625)' has unmatching types 'undefined' and 'vector'
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  attempted to treat an expression of type 'undefined' as a field object
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  pair 'undefined' and '(-655.761, 64.4797, 1.625)' has unmatching types 'undefined' and 'vector'
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                                  
                                          at function "setupexploders" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/_load.gsc"
                                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                                  
                                          at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                          at function "initfx" in file "common_scripts/_fx.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                                  
                                          at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                          at function "initfx" in file "common_scripts/_fx.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                                  
                                          at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                          at function "initfx" in file "common_scripts/_fx.gsc"
                                  ************************************
                                  ******* script runtime error *******
                                  in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                                  
                                          at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                          at function "initfx" in file "common_scripts/_fx.gsc"
                                  ************************************
                                  
                                  Resxtundefined 1 Reply Last reply
                                  0
                                  • Resxtundefined Offline
                                    Resxtundefined Offline
                                    Resxt Plutonium Staff
                                    replied to hikinata on last edited by
                                    #22

                                    hikinata I just tried it and the map boots up fine

                                    hikinataundefined 1 Reply Last reply
                                    0
                                    • hikinataundefined Offline
                                      hikinataundefined Offline
                                      hikinata
                                      replied to Resxt on last edited by
                                      #23

                                      Resxt weird, but work with this errors

                                      Resxtundefined 1 Reply Last reply
                                      0
                                      • Resxtundefined Offline
                                        Resxtundefined Offline
                                        Resxt Plutonium Staff
                                        replied to hikinata on last edited by
                                        #24

                                        hikinata errors are for developers, some of them are not even real errors but warnings

                                        If you don't know what any of them mean then just ignore them

                                        hikinataundefined 1 Reply Last reply
                                        1
                                        • hikinataundefined Offline
                                          hikinataundefined Offline
                                          hikinata
                                          replied to Resxt on last edited by
                                          #25

                                          Resxt Thank you for taking the time to answer me, and I chose this 8 vs 8 map in KC for my first tournament game. Do you think it's too small?

                                          I can't get the idea

                                          Resxtundefined 1 Reply Last reply
                                          0

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