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  3. [MAP] Nuke Arena from COD:OL

[MAP] Nuke Arena from COD:OL

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  • xz32undefined Offline
    xz32undefined Offline
    xz32
    replied to Artyx on last edited by
    #9

    Artyx i tried this map with bots and for some reason everyone is invincible.

    1 Reply Last reply
    0
    • Fryundefined Fry referenced this topic on
    • Thanatosundefined Offline
      Thanatosundefined Offline
      Thanatos
      wrote on last edited by
      #10

      Artyx do you plan to do the waypoints for some of those cod:ol maps too?
      And thanks again for the big work 🙂

      Artyxundefined 1 Reply Last reply
      0
      • Thanatosundefined Offline
        Thanatosundefined Offline
        Thanatos
        wrote on last edited by
        #11

        Hello I'm having this issue below. Any help?
        Thank you

        Capture d’écran 2023-09-01 152853.jpg

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        0
        • FutureRaveundefined Offline
          FutureRaveundefined Offline
          FutureRave VIP
          wrote on last edited by
          #12

          The script contains an illegal function. Needs to removed entirely.

          Thanatosundefined 1 Reply Last reply
          0
          • Thanatosundefined Offline
            Thanatosundefined Offline
            Thanatos
            replied to FutureRave on last edited by
            #13

            FutureRave so it’s a problem from the map right ?

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            0
            • FutureRaveundefined Offline
              FutureRaveundefined Offline
              FutureRave VIP
              wrote on last edited by
              #14

              I guess so.
              The script provided by Killera works on MW2 but it cannot work on MW3. It needed to be changed before the map got shipped.

              1 Reply Last reply
              0
              • Xerxesundefined Offline
                Xerxesundefined Offline
                Xerxes Plutonium Staff
                wrote on last edited by
                #15

                I dumped the map and fixed the gsc file.
                Place the attached file into `%localappdata%\Plutonium\storage\iw5`

                mp_nukearena_sh_gsc_fix.iwd

                1 Reply Last reply
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                • Artyxundefined Offline
                  Artyxundefined Offline
                  Artyx Contributor
                  wrote on last edited by
                  #16

                  Updated the map with the script fix, thanks Xerxes (also Resxt). Please redownload the map to avoid issues.

                  1 Reply Last reply
                  0
                  • Artyxundefined Offline
                    Artyxundefined Offline
                    Artyx Contributor
                    replied to Thanatos on last edited by
                    #17

                    Thanatos Nope I don't do waypoints, I only do porting

                    Thanatosundefined 1 Reply Last reply
                    0
                    • Xerxesundefined Xerxes forked this topic on
                    • GOLD3N 4RMundefined Offline
                      GOLD3N 4RMundefined Offline
                      GOLD3N 4RM
                      wrote on last edited by
                      #18

                      I honestly believe this map looks like the BO3 Campaign map when you do that survival mode in the in-game safehouse.

                      1 Reply Last reply
                      0
                      • Thanatosundefined Offline
                        Thanatosundefined Offline
                        Thanatos
                        replied to Artyx on last edited by
                        #19

                        Artyx I already did the waypoint for Royal Garden and will do it for Nuke Arena too. I will try to make them available for everyone who wants the waypoint then.
                        But because it's the first time I do waypoints, I'm not 100% sure if my waypoints are good enough (I feel like sometimes bots prefer to stay in some areas or maybe like at the start of the game they don't really rush for the ennemy team but take some weird paths)

                        Kalitosundefined 1 Reply Last reply
                        1
                        • Kalitosundefined Offline
                          Kalitosundefined Offline
                          Kalitos
                          replied to Thanatos on last edited by
                          #20

                          Thanatos Do you have the waypoints for this map?

                          1 Reply Last reply
                          0
                          • hikinataundefined Offline
                            hikinataundefined Offline
                            hikinata
                            wrote on last edited by
                            #21

                            hey , any idea , i have this :

                            ******* script runtime error *******
                            in call to builtin function "getent"
                            
                                    at function "setupexploders" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                            ************************************
                            ******* script runtime error *******
                            attempted to treat an expression of type 'undefined' as a field object
                            
                                    at function "setupexploders" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                            ************************************
                            ******* script runtime error *******
                            pair 'undefined' and '(464.385, -66.7388, 1.625)' has unmatching types 'undefined' and 'vector'
                            
                                    at function "setupexploders" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                            ************************************
                            ******* script runtime error *******
                            in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                            
                                    at function "setupexploders" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                            ************************************
                            ******* script runtime error *******
                            attempted to treat an expression of type 'undefined' as a field object
                            
                                    at function "setupexploders" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                            ************************************
                            ******* script runtime error *******
                            pair 'undefined' and '(-655.761, 64.4797, 1.625)' has unmatching types 'undefined' and 'vector'
                            
                                    at function "setupexploders" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                            ************************************
                            ******* script runtime error *******
                            in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                            
                                    at function "setupexploders" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/_load.gsc"
                                    at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                            ************************************
                            ******* script runtime error *******
                            in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                            
                                    at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                    at function "initfx" in file "common_scripts/_fx.gsc"
                            ************************************
                            ******* script runtime error *******
                            in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                            
                                    at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                    at function "initfx" in file "common_scripts/_fx.gsc"
                            ************************************
                            ******* script runtime error *******
                            in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                            
                                    at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                    at function "initfx" in file "common_scripts/_fx.gsc"
                            ************************************
                            ******* script runtime error *******
                            in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                            
                                    at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                    at function "initfx" in file "common_scripts/_fx.gsc"
                            ************************************
                            
                            Resxtundefined 1 Reply Last reply
                            0
                            • Resxtundefined Offline
                              Resxtundefined Offline
                              Resxt Plutonium Staff
                              replied to hikinata on last edited by
                              #22

                              hikinata I just tried it and the map boots up fine

                              hikinataundefined 1 Reply Last reply
                              0
                              • hikinataundefined Offline
                                hikinataundefined Offline
                                hikinata
                                replied to Resxt on last edited by
                                #23

                                Resxt weird, but work with this errors

                                Resxtundefined 1 Reply Last reply
                                0
                                • Resxtundefined Offline
                                  Resxtundefined Offline
                                  Resxt Plutonium Staff
                                  replied to hikinata on last edited by
                                  #24

                                  hikinata errors are for developers, some of them are not even real errors but warnings

                                  If you don't know what any of them mean then just ignore them

                                  hikinataundefined 1 Reply Last reply
                                  1
                                  • hikinataundefined Offline
                                    hikinataundefined Offline
                                    hikinata
                                    replied to Resxt on last edited by
                                    #25

                                    Resxt Thank you for taking the time to answer me, and I chose this 8 vs 8 map in KC for my first tournament game. Do you think it's too small?

                                    I can't get the idea

                                    Resxtundefined 1 Reply Last reply
                                    0
                                    • Resxtundefined Offline
                                      Resxtundefined Offline
                                      Resxt Plutonium Staff
                                      replied to hikinata on last edited by
                                      #26

                                      hikinata idk, I guess it's fine but there's better options

                                      1 Reply Last reply
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