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  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • Ultimatemanundefined Offline
    Ultimatemanundefined Offline
    Ultimateman
    replied to AdrX003 on last edited by
    #151

    AdrX003 for this outdated version youll need to use the t6r way. I will update this mod eventually to support appdata/t6/scripts way of loading mods.

    AdrX003undefined 1 Reply Last reply
    0
    • Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      replied to maxzaster on last edited by
      #152

      maxzaster I appreciate it!

      1 Reply Last reply
      0
      • hindercanrunundefined Offline
        hindercanrunundefined Offline
        hindercanrun
        replied to Ultimateman on last edited by hindercanrun
        #153

        Ultimateman
        i think i made a mistake
        Call of Duty®_ Black Ops II - Zombies 23_08_2022 4_01_10 PM.pngCall of Duty®_ Black Ops II - Zombies 23_08_2022 4_17_27 PM.png

        Ultimatemanundefined GhostRider0125undefined 2 Replies Last reply
        1
        • AdrX003undefined Offline
          AdrX003undefined Offline
          AdrX003
          replied to Ultimateman on last edited by
          #154

          Ultimateman oh so theres something specific on the code that end up needing this. i use to write down these details somewere so the GSC gets some nice docs for me, future modders and all that if you wanna help explaing it
          but tnx anyway

          1 Reply Last reply
          0
          • Ultimatemanundefined Offline
            Ultimatemanundefined Offline
            Ultimateman
            replied to hindercanrun on last edited by
            #155

            hindercanrun haha yayaya, were you trying to explore out of map while playing on one of the following; town, farm, depo. If so the game only loads area specific gump file hence, missing models. Oh and I haven't got around updating the file to support t6/scripts way of loading scripts. Some other mods might cause incompatibility issues with the current data/t6r/ struct that tranzit 2.0 uses. Will eventually update tranzit 2.0 too. 👍

            hindercanrunundefined 1 Reply Last reply
            0
            • hindercanrunundefined Offline
              hindercanrunundefined Offline
              hindercanrun
              replied to Ultimateman on last edited by hindercanrun
              #156

              Ultimateman if u see the hands in the first screenshot im stuhlinger
              I did use the t6r way but im pretty sure i put some files in the wrong place

              Ultimatemanundefined 1 Reply Last reply
              0
              • Ultimatemanundefined Offline
                Ultimatemanundefined Offline
                Ultimateman
                replied to hindercanrun on last edited by
                #157

                hindercanrun ahh true. Yeah t6r is the correct way to load this mod so far till I've updated it. Also I've noticed that tranzit 2.0 tends to break a lot while having other mods running in the background. Same goes for nuke 2.0.

                1 Reply Last reply
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                • leapyleafundefined Offline
                  leapyleafundefined Offline
                  leapyleaf
                  replied to Ultimateman on last edited by
                  #158

                  Ultimateman wheres the gun textures pack

                  Ultimatemanundefined 1 Reply Last reply
                  0
                  • GhostRider0125undefined Offline
                    GhostRider0125undefined Offline
                    GhostRider0125
                    replied to hindercanrun on last edited by
                    #159

                    hindercanrun holy parkor 😆

                    hindercanrunundefined 1 Reply Last reply
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                    • hindercanrunundefined Offline
                      hindercanrunundefined Offline
                      hindercanrun
                      replied to GhostRider0125 on last edited by
                      #160

                      GhostRider0125 I should try that
                      I had too much fun just messing around

                      1 Reply Last reply
                      1
                      • Ultimatemanundefined Offline
                        Ultimatemanundefined Offline
                        Ultimateman
                        replied to leapyleaf on last edited by
                        #161

                        @sicklyicy in the images folder, this mod only includes 1 weapon skin modification & that's pap camo. My other weapon camo files can be downloaded from my City Of Mars ( nuketown reimagined ) mod

                        1 Reply Last reply
                        0
                        • A Former User? Offline
                          A Former User? Offline
                          A Former User
                          replied to Ultimateman on last edited by
                          #162

                          Ultimateman How do you disable night time (Day and night cycle)? The source code is compiled and I cannot uncompile clients_ids. Can you help me on that one? Sadly my players keep leaving because of that for some reasons

                          1 Reply Last reply
                          1
                          • VicBoxxundefined Offline
                            VicBoxxundefined Offline
                            VicBoxx
                            replied to Ultimateman on last edited by
                            #163

                            Ultimateman can the easter egg be done?

                            Jack Dempseyundefined 1 Reply Last reply
                            0
                            • Jack Dempseyundefined Offline
                              Jack Dempseyundefined Offline
                              Jack Dempsey
                              replied to VicBoxx on last edited by
                              #164

                              VicBoxx Yes, but only Maxis Side.

                              1 Reply Last reply
                              0
                              • Gera_exeundefined Offline
                                Gera_exeundefined Offline
                                Gera_exe
                                replied to Sorex on last edited by
                                #165

                                Sorex x2

                                1 Reply Last reply
                                0
                                • Itz_Felix63undefined Offline
                                  Itz_Felix63undefined Offline
                                  Itz_Felix63
                                  replied to Ultimateman on last edited by
                                  #166

                                  Ultimateman the game crashes mid game every time i play normal tranzit, is this something caused by the mod or its a problem from my pc?

                                  Ultimatemanundefined 1 Reply Last reply
                                  0
                                  • Ultimatemanundefined Offline
                                    Ultimatemanundefined Offline
                                    Ultimateman
                                    replied to Itz_Felix63 on last edited by
                                    #167

                                    Itz_Felix63 you could join in on our discord server where you could post screenshots of your script folder and we could look into the issue over there more easily. Oh, tranzit reimagined is getting a massive overhaul soon with plenty of things added

                                    1 Reply Last reply
                                    0
                                    • Chunkychungaundefined Offline
                                      Chunkychungaundefined Offline
                                      Chunkychunga
                                      wrote on last edited by Chunkychunga
                                      #168

                                      Ultimateman do you know what files I can delete so I could return the main menu to the original where it has the asteroid ring instead of the prestige icons and to get the globe back. Its just a personal preference and love the mod by the way 10 stars out of 5 lol.

                                      1 Reply Last reply
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                                      • Ultimatemanundefined Offline
                                        Ultimatemanundefined Offline
                                        Ultimateman
                                        wrote on last edited by
                                        #169

                                        Haha not a problem. Thanks tho I do appreciate the kind comment!
                                        Here's a list of all the textures that I modified for menu view;

                                        • menu_zm_transit_zclassic_transit / map preview in the tv shaped thing when in custom games settings
                                        • menu_zm_title_screen / cod zombies logo in main menu
                                        • menu_zm_map_transit_large_blur / part of tranzit's menu selection
                                        • menu_zm_map_transit_large / part of tranzit's menu selection
                                        • menu_zm_map_transit_blit_town / part of tranzit's menu selection
                                        • menu_zm_map_transit_blit_farm / part of tranzit's menu selection
                                        • menu_zm_map_transit_blit_power / part of tranzit's menu selection
                                        • menu_zm_map_transit_blit_diner / part of tranzit's menu selection
                                        • menu_zm_map_transit_blit_depot / part of tranzit's menu selection
                                        • menu_vis_bracket_small_zm / when something is hovered over, displays brackets around the text
                                        • globe_map_zm / the spinning globe in main menu
                                        • lui_bkg_zm_rocks_front_forward / asteroids from left to right ( front row )
                                        • lui_bkg_zm_rocks_front / asteroids from left to right ( second row )
                                        • lui_bkg_zm_rocks_back / asteroids from right to left ( behind all asteroid rows )
                                        • lui_bkg_zm_sun / the sun explo displayed behind, next to globe
                                        • lui_bkg_zm_flare / flare line around the globe
                                        • lui_bkg_zm_flare_left / smaller flare line on the left side of globe
                                        • lui_bkg_zm / main background image behind every other element

                                        I might of had missed something coz I'm at work and had to download the mod to my work pc. However I think I found all the files that you needed.
                                        Oh and btw.. keep an eye out for the mega update for tranzit reimagined. This is a "game changer". It's even bigger project than my Nuketown zombies reimagination City Of Mars project.

                                        Chunkychungaundefined 1 Reply Last reply
                                        0
                                        • Chunkychungaundefined Offline
                                          Chunkychungaundefined Offline
                                          Chunkychunga
                                          replied to Ultimateman on last edited by
                                          #170

                                          Ultimateman appreciate the detailed list and don't worry I can't wait to see what you've been cooking up, keep it up man.

                                          1 Reply Last reply
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